SA (Allies) vs PP (Axis) G40 BM v2


  • All the editing sounds like a bunch of work, if you think there was a battle that was out of kilter then we could adjust it, I’m fine with caring on from here
    Kris


  • That’s fine Kris. I did recreate via edit in our league game, which means you can now take your turn there, but this is not the league.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Northern Italy to Southern France
                1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 submarine moved from 95 Sea Zone to 93 Sea Zone
                1 destroyer moved from 95 Sea Zone to 99 Sea Zone
                2 bombers moved from Southern Italy to 92 Sea Zone
                2 fighters moved from Southern Italy to 99 Sea Zone
                1 fighter moved from Southern Italy to Southern France

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Italians win, taking Southern France from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 artillery
                Battle in 93 Sea Zone
                    Italians attack with 1 submarine
                    Americans defend with 1 transport
                    Italians win, taking 93 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 92 Sea Zone
                    Italians attack with 2 bombers and 1 submarine
                    Americans defend with 1 destroyer
                    Italians win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 99 Sea Zone
                    Italians attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                    Italians win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Italians
                2 fighters moved from 99 Sea Zone to Southern Italy
                1 mech_infantry moved from Southern Italy to France
                1 fighter moved from Southern France to Southern Italy
                2 bombers moved from 92 Sea Zone to Southern Italy

    Place Units - Italians
                1 destroyer and 1 submarine placed in 97 Sea Zone
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    triplea_37902_Ita11.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 42 Sea Zone to 43 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Eastern Persia to Persia

    triplea_37902_ANZ11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 42 Sea Zone to 43 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Eastern Persia to Persia

    Combat - ANZAC
                Battle in Celebes

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    triplea_37902_ANZ11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French

    Turn Complete - French

    triplea_37902_Fre11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 4x factory_minor; Remaining resources: 87 PUs;
                Germans buy 1 armour, 4 artilleries, 1 bomber, 1 fighter, 6 infantry, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 2 infantry moved from Holland Belgium to Normandy Bordeaux
                2 infantry moved from France to Normandy Bordeaux
                2 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Normandy Bordeaux
                1 artillery, 1 infantry and 3 mech_infantrys moved from Caucasus to Northwest Persia
                3 armour and 5 mech_infantrys moved from Volgograd to Northwest Persia
                1 fighter and 1 tactical_bomber moved from Volgograd to Northwest Persia

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 2 artilleries, 2 bombers, 4 fighters, 4 infantry and 3 tactical_bombers
                    British defend with 4 infantry; Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 2 bombers, 4 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 infantry
                    Casualties for British: 4 infantry
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in Northwest Persia
                    Germans attack with 3 armour, 1 artillery, 1 fighter, 1 infantry, 8 mech_infantrys and 1 tactical_bomber
                    British defend with 1 mech_infantry
                    Germans win, taking Northwest Persia from British with 3 armour, 1 artillery, 1 fighter, 1 infantry, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Northwest Persia to Caucasus
                2 artilleries and 2 infantry moved from Rostov to Caucasus
                1 artillery and 2 infantry moved from Volgograd to Caucasus
                3 artilleries moved from Tambov to Volgograd
                1 infantry moved from Vologda to Samara
                1 submarine moved from 123 Sea Zone to 124 Sea Zone
                1 transport moved from 123 Sea Zone to 125 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                2 bombers, 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to 112 Sea Zone
                1 infantry moved from Western Germany to France
                1 infantry moved from Western Germany to France

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Ukraine
                2 artilleries and 1 infantry placed in Volgograd
                1 artillery and 2 infantry placed in France
                1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber placed in Western Germany
                1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 62 PUs; end with 62 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs

    triplea_37902_Ger12.tsvg


  • Japan is up, I’m sorry for the slow post, a lot going on
    Kris


  • Hi Kris

    I think you believe you have posted R, but it is not here. Can you please take another look.

    I know how overloaded you are with much more important non-A&A stuff, so hope that you forgive me if I have pestered you.

    Cheers
    Adam


  • I think Russia has no pieces, I’ll check
    Kris


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - Russians

    Turn Complete - Russians

    triplea_37902_Rus12.tsvg


  • I think this one might be over


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 carrier, 2 destroyers, 2 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 armour, 2 artilleries and 6 mech_infantrys moved from India to West India
                1 armour and 3 mech_infantrys moved from Burma to West India
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to West India
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 bomber moved from French Indo China to 37 Sea Zone
                1 destroyer moved from 20 Sea Zone to 43 Sea Zone
                      Japanese take 20 Sea Zone from ANZAC
                1 bomber moved from French Indo China to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                      Japanese take 35 Sea Zone from ANZAC
                1 tactical_bomber moved from Yunnan to 43 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 fighter moved from 35 Sea Zone to Celebes
                1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
                1 submarine moved from 16 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 5 Sea Zone to 7 Sea Zone
                1 bomber moved from Japan to 4 Sea Zone
                1 fighter moved from Japan to 7 Sea Zone
                1 tactical_bomber moved from 5 Sea Zone to 7 Sea Zone
                1 fighter moved from 5 Sea Zone to 4 Sea Zone

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Celebes
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Dutch New Guinea
                Battle in 7 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 submarine
                    Japanese win, taking Dutch New Guinea from ANZAC with 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 destroyer and 1 fighter
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 4 Sea Zone
                    Japanese attack with 1 bomber and 1 fighter
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 bomber
                    Casualties for Americans: 1 destroyer
                Battle in 25 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 37 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    Americans defend with 1 submarine
                    Japanese win, taking 37 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    ANZAC defend with 1 submarine
                    Japanese win, taking 42 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine
                Battle in West India
                    Japanese attack with 2 armour, 2 artilleries, 1 fighter, 9 mech_infantrys and 1 tactical_bomber
                    British defend with 1 mech_infantry
                    Japanese win, taking West India from UK_Pacific with 2 armour, 2 artilleries, 1 fighter, 9 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                1 artillery and 1 infantry moved from Novosibirsk to Kazakhstan
                1 infantry moved from Sikang to Kazakhstan
                1 mech_infantry moved from Yunnan to Sikang
                1 mech_infantry moved from Szechwan to Kazakhstan
                1 mech_infantry moved from Yunnan to Szechwan
                1 bomber moved from 37 Sea Zone to French Indo China
                1 bomber moved from 42 Sea Zone to French Indo China
                1 fighter moved from Celebes to 35 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
                1 artillery moved from Soviet Far East to Siberia
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Siberia
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 carrier moved from 5 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 7 Sea Zone to Japan
                1 fighter moved from 4 Sea Zone to Japan
                1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from West India to 39 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 destroyer and 1 submarine placed in 6 Sea Zone
                1 carrier placed in 37 Sea Zone
                2 fighters placed in 37 Sea Zone
                1 artillery and 1 infantry placed in French Indo China
                1 transport placed in 20 Sea Zone
                1 artillery and 1 infantry placed in Kwangtung
                1 destroyer placed in 36 Sea Zone
                1 artillery and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 82 PUs; end with 83 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs

    triplea_37902_Jap12.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 carrier, 2 destroyers, 2 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 armour, 2 artilleries and 6 mech_infantrys moved from India to West India
                1 armour and 3 mech_infantrys moved from Burma to West India
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to West India
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 bomber moved from French Indo China to 37 Sea Zone
                1 destroyer moved from 20 Sea Zone to 43 Sea Zone
                      Japanese take 20 Sea Zone from ANZAC
                1 bomber moved from French Indo China to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                      Japanese take 35 Sea Zone from ANZAC
                1 tactical_bomber moved from Yunnan to 43 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 fighter moved from 35 Sea Zone to Celebes
                1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
                1 submarine moved from 16 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 5 Sea Zone to 7 Sea Zone
                1 bomber moved from Japan to 4 Sea Zone
                1 fighter moved from Japan to 7 Sea Zone
                1 tactical_bomber moved from 5 Sea Zone to 7 Sea Zone
                1 fighter moved from 5 Sea Zone to 4 Sea Zone

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Celebes
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Dutch New Guinea
                Battle in 7 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 submarine
                    Japanese win, taking Dutch New Guinea from ANZAC with 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 destroyer and 1 fighter
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 4 Sea Zone
                    Japanese attack with 1 bomber and 1 fighter
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 bomber
                    Casualties for Americans: 1 destroyer
                Battle in 25 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 37 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    Americans defend with 1 submarine
                    Japanese win, taking 37 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    ANZAC defend with 1 submarine
                    Japanese win, taking 42 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine
                Battle in West India
                    Japanese attack with 2 armour, 2 artilleries, 1 fighter, 9 mech_infantrys and 1 tactical_bomber
                    British defend with 1 mech_infantry
                    Japanese win, taking West India from UK_Pacific with 2 armour, 2 artilleries, 1 fighter, 9 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                1 artillery and 1 infantry moved from Novosibirsk to Kazakhstan
                1 infantry moved from Sikang to Kazakhstan
                1 mech_infantry moved from Yunnan to Sikang
                1 mech_infantry moved from Szechwan to Kazakhstan
                1 mech_infantry moved from Yunnan to Szechwan
                1 bomber moved from 37 Sea Zone to French Indo China
                1 bomber moved from 42 Sea Zone to French Indo China
                1 fighter moved from Celebes to 35 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
                1 artillery moved from Soviet Far East to Siberia
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Siberia
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 carrier moved from 5 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 7 Sea Zone to Japan
                1 fighter moved from 4 Sea Zone to Japan
                1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from West India to 39 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 destroyer and 1 submarine placed in 6 Sea Zone
                1 carrier placed in 37 Sea Zone
                2 fighters placed in 37 Sea Zone
                1 artillery and 1 infantry placed in French Indo China
                1 transport placed in 20 Sea Zone
                1 artillery and 1 infantry placed in Kwangtung
                1 destroyer placed in 36 Sea Zone
                1 artillery and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 82 PUs; end with 83 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 1 artillery and 1 infantry
                EDIT: Adding units owned by Japanese to India: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

    triplea_37902_Jap12.tsvg


  • Please use the second post Kris. I forgot to place any units in India!


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 bomber, 4 destroyers, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                2 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 104 Sea Zone
                2 transports moved from 110 Sea Zone to 102 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 104 Sea Zone to 110 Sea Zone
                2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 54 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to 25 Sea Zone
                1 bomber moved from Western United States to 16 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 cruiser moved from 3 Sea Zone to 5 Sea Zone
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 3 Sea Zone to Soviet Far East
                1 infantry moved from British Columbia to 1 Sea Zone
                1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
                1 infantry moved from 3 Sea Zone to Soviet Far East
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                1 carrier and 1 fighter moved from 26 Sea Zone to 54 Sea Zone

    triplea_37902_Ame12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 bomber, 4 destroyers, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                2 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 104 Sea Zone
                2 transports moved from 110 Sea Zone to 102 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 104 Sea Zone to 110 Sea Zone
                2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 54 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to 25 Sea Zone
                1 bomber moved from Western United States to 16 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 cruiser moved from 3 Sea Zone to 5 Sea Zone
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 3 Sea Zone to Soviet Far East
                1 infantry moved from British Columbia to 1 Sea Zone
                1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
                1 infantry moved from 3 Sea Zone to Soviet Far East
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                1 carrier and 1 fighter moved from 26 Sea Zone to 54 Sea Zone

    Combat - Americans
                Battle in 125 Sea Zone
                    Americans attack with 1 submarine
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 125 Sea Zone
                        Americans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Soviet Far East
                Battle in Normandy Bordeaux
                    Americans attack with 2 artilleries, 1 fighter and 4 infantry
                    Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 :  1/2 hits
                        Americans roll dice for 2 artilleries, 1 fighter and 4 infantry in Normandy Bordeaux, round 2 :  3/7 hits
                        Germans roll dice for 2 artilleries and 3 infantry in Normandy Bordeaux, round 2 :  4/5 hits
                        4 infantry owned by the Americans, 3 infantry owned by the Germans and 1 artillery owned by the Germans lost in Normandy Bordeaux
                        Americans roll dice for 2 artilleries and 1 fighter in Normandy Bordeaux, round 3 :  1/3 hits
                        Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Soviet Far East from Japanese, taking Normandy Bordeaux from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 artilleries and 3 infantry
                    Casualties for Americans: 4 infantry
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 5 Sea Zone
                    Americans attack with 1 cruiser
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 5 Sea Zone
                    Americans win with 1 cruiser remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 92 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Italians defend with 1 submarine
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in Iwo Jima
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 3 :  1/1 hits
                        1 infantry owned by the Americans lost in Iwo Jima
                        Americans roll dice for 1 artillery in Iwo Jima, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 4 :  0/1 hits
                        Americans roll dice for 1 artillery in Iwo Jima, round 5 :  0/1 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 5 :  0/1 hits
                        Americans roll dice for 1 artillery in Iwo Jima, round 6 :  0/1 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 6 :  0/1 hits
                        Americans roll dice for 1 artillery in Iwo Jima, round 7 :  0/1 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 7 :  0/1 hits
                        Americans roll dice for 1 artillery in Iwo Jima, round 8 :  0/1 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 8 :  0/1 hits
                        Americans roll dice for 1 artillery in Iwo Jima, round 9 :  0/1 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 9 :  0/1 hits
                        Americans roll dice for 1 artillery in Iwo Jima, round 10 :  0/1 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 10 :  1/1 hits
                        1 artillery owned by the Americans lost in Iwo Jima
                    Japanese win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 45 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 45 Sea Zone
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                1 bomber moved from 16 Sea Zone to Midway
                1 fighter moved from 25 Sea Zone to Midway
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from Tobruk to Alexandria
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone

    Place Units - Americans
                1 armour placed in Eastern United States
                1 artillery and 1 bomber placed in Western United States
                2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                2 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Central United States: 1 infantry
                EDIT: Adding units owned by Americans to Western United States: 1 infantry
                EDIT: Turning off Edit Mode

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 16 times
                4 was rolled 5 times
                5 was rolled 11 times
                6 was rolled 2 times
            Average roll : 3.326
            Median : 3.000
            Variance : 2.844
            Standard Deviation : 1.687
            Total rolls : 46

    Germans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                5 was rolled 2 times
            Average roll : 2.833
            Median : 2.000
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Italians Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 11 times
                4 was rolled 3 times
                5 was rolled 8 times
                6 was rolled 1 times
            Average roll : 3.414
            Median : 3.000
            Variance : 2.821
            Standard Deviation : 1.680
            Total rolls : 29

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.300
            Median : 3.000
            Variance : 1.778
            Standard Deviation : 1.333
            Total rolls : 10

    triplea_37902_Ame12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs total

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 16 times
                4 was rolled 5 times
                5 was rolled 11 times
                6 was rolled 2 times
            Average roll : 3.326
            Median : 3.000
            Variance : 2.844
            Standard Deviation : 1.687
            Total rolls : 46

    Germans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                5 was rolled 2 times
            Average roll : 2.833
            Median : 2.000
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Italians Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 11 times
                4 was rolled 3 times
                5 was rolled 8 times
                6 was rolled 1 times
            Average roll : 3.414
            Median : 3.000
            Variance : 2.821
            Standard Deviation : 1.680
            Total rolls : 29

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.300
            Median : 3.000
            Variance : 1.778
            Standard Deviation : 1.333
            Total rolls : 10

    triplea_37902_Chi12.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 1 armour, 1 artillery, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                4 infantry moved from United Kingdom to 110 Sea Zone
                1 destroyer moved from 110 Sea Zone to 111 Sea Zone
                2 fighters moved from United Kingdom to 111 Sea Zone
                1 bomber moved from United Kingdom to France
                1 marine moved from Trans-Jordan to Iraq
                1 artillery moved from Trans-Jordan to Iraq
                2 armour and 3 mech_infantrys moved from Egypt to Iraq
                2 armour and 1 mech_infantry moved from Eastern Persia to Persia
                1 infantry moved from Turkmenistan to Eastern Persia
                1 infantry moved from Egypt to Trans-Jordan
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo

    triplea_37902_Bri12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 1 armour, 1 artillery, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                4 infantry moved from United Kingdom to 110 Sea Zone
                1 destroyer moved from 110 Sea Zone to 111 Sea Zone
                2 fighters moved from United Kingdom to 111 Sea Zone
                1 bomber moved from United Kingdom to France
                1 marine moved from Trans-Jordan to Iraq
                1 artillery moved from Trans-Jordan to Iraq
                2 armour and 3 mech_infantrys moved from Egypt to Iraq
                2 armour and 1 mech_infantry moved from Eastern Persia to Persia
                1 infantry moved from Turkmenistan to Eastern Persia
                1 infantry moved from Egypt to Trans-Jordan
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo

    Combat - British
                Battle in 111 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                        British roll dice for 1 destroyer and 2 fighters in 111 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 submarine in 111 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 111 Sea Zone
                    British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Strategic bombing raid in France
                        AA fire in France :  0/1 hits
                    Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in France causes 3 damage total.

    Non Combat Move - British
                1 bomber moved from France to United Kingdom
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 111 Sea Zone to 110 Sea Zone
                2 fighters moved from 110 Sea Zone to United Kingdom

    Place Units - British
                1 artillery and 2 infantry placed in Egypt
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 submarine placed in 110 Sea Zone
                3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs

    Turn Complete - UK_Pacific

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 6 times
                3 was rolled 16 times
                4 was rolled 5 times
                5 was rolled 13 times
                6 was rolled 6 times
            Average roll : 3.411
            Median : 3.000
            Variance : 1.818
            Standard Deviation : 1.348
            Total rolls : 56

    Null / Other
                1 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

    Germans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                5 was rolled 4 times
            Average roll : 3.375
            Median : 3.500
            Variance : 2.286
            Standard Deviation : 1.512
            Total rolls : 8

    Italians Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

    Americans Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 11 times
                4 was rolled 3 times
                5 was rolled 8 times
                6 was rolled 1 times
            Average roll : 3.414
            Median : 3.000
            Variance : 2.821
            Standard Deviation : 1.680
            Total rolls : 29

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.300
            Median : 3.000
            Variance : 1.778
            Standard Deviation : 1.333
            Total rolls : 10

    triplea_37902_UK_12.tsvg

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