@Oskar2KX please play 2nd map with
EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
16L G40 BM axis-dominion vs Giallo (allies)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 fighter, 7 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 infantry moved from Smolensk to Vologda
2 fighters and 1 tactical_bomber moved from Western Germany to Sicily
1 bomber moved from Bulgaria to Sicily
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from British
1 fighter and 1 tactical_bomber moved from Caucasus to VologdaCombat - Germans
Battle in Vologda
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Sicily
Germans attack with 1 bomber, 2 fighters and 1 tactical_bomber
British defend with 2 infantry
Germans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Germans
1 bomber, 2 fighters and 1 tactical_bomber moved from Sicily to Southern Italy
1 fighter and 1 tactical_bomber moved from Vologda to Archangel
1 infantry moved from Belarus to Smolensk
1 armour moved from Nenetsia to Archangel
3 armour moved from Belarus to Rostov
3 artilleries moved from Ukraine to Rostov
1 infantry moved from Volgograd to Samara
1 infantry moved from Belarus to Bryansk
1 armour moved from Novosibirsk to Kazakhstan
1 mech_infantry moved from Caucasus to Kazakhstan
3 armour moved from Novgorod to Archangel
1 aaGun moved from Novgorod to Archangel
8 mech_infantrys moved from Yugoslavia to Bessarabia
7 mech_infantrys moved from Ukraine to Caucasus
2 armour moved from Rostov to Caucasus
7 mech_infantrys moved from Rostov to Caucasus
6 mech_infantrys moved from Western Germany to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 114 Sea Zone
4 infantry moved from Yugoslavia to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
1 armour moved from Volgograd to Caucasus
1 armour moved from Volgograd to Caucasus
1 tactical_bomber moved from Rostov to Caucasus
1 aaGun moved from Caucasus to Kazakhstan
1 aaGun moved from Rostov to CaucasusPlace Units - Germans
2 transports placed in 114 Sea Zone
3 artilleries placed in Ukraine
3 infantry placed in Volgograd
3 mech_infantrys placed in Novgorod
3 infantry placed in France
2 artilleries and 1 infantry placed in Western Germany
1 fighter placed in Western Germany
Germans undo move 5.
1 infantry placed in Western Germany
2 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,6,2,4,1,5,3
Germans collect 57 PUs (4 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
1 tactical_bomber moved from Russia to Tambov
34 artilleries and 55 infantry moved from Russia to SamaraCombat - Russians
Battle in Tambov
Russians attack with 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 34 artilleries and 55 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Japanese with 34 artilleries and 54 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Tambov to Russia
1 armour moved from Russia to Samara
2 aaGuns moved from Russia to SamaraPlace Units - Russians
1 fighter placed in RussiaTurn Complete - Russians
Russians collect 5 PUs; end with 5 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 8 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 factory_minor, 2 infantry, 9 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 armour, 1 artillery, 2 infantry and 11 mech_infantrys moved from Shensi to Tsinghai
1 infantry moved from Sikang to Tsinghai
1 armour moved from Olgiy to Kansu
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Suiyuyan to Kansu
1 fighter moved from Volgograd to Tsinghai
3 fighters and 2 tactical_bombers moved from Caucasus to Tsinghai
2 bombers moved from French Indo China to Tsinghai
1 infantry moved from Suiyuyan to Kansu
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Guam
1 fighter moved from 35 Sea Zone to 22 Sea Zone
1 fighter moved from 35 Sea Zone to 21 Sea Zone
3 armour, 9 artilleries, 12 infantry, 2 marines and 7 mech_infantrys moved from West India to Eastern PersiaCombat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Tsinghai
Japanese attack with 2 armour, 1 artillery, 2 bombers, 4 fighters, 3 infantry, 11 mech_infantrys and 2 tactical_bombers
Russians defend with 1 aaGun; Chinese defend with 1 fighter and 12 infantry
Japanese win, taking Tsinghai from Chinese with 2 armour, 1 artillery, 2 bombers, 4 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 3 infantry and 7 mech_infantrys
Casualties for Russians: 1 aaGun
Casualties for Chinese: 1 fighter and 12 infantry
Battle in Eastern Persia
Japanese attack with 3 armour, 9 artilleries, 12 infantry, 2 marines and 7 mech_infantrys
British defend with 1 mech_infantry
Japanese win, taking Eastern Persia from British with 3 armour, 9 artilleries, 12 infantry, 2 marines and 7 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Guam
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 artillery and 1 infantry
Japanese win, taking Guam from Americans with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Kansu
Japanese attack with 1 armour and 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 mech_infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kweichow to Shensi
1 infantry moved from Chahar to Suiyuyan
1 aaGun moved from Suiyuyan to Kansu
1 mech_infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Shantung to Kweichow
1 infantry moved from Hunan to Yunnan
3 artilleries and 2 infantry moved from India to West India
1 mech_infantry moved from Manchuria to Chahar
3 fighters and 3 tactical_bombers moved from Guam to 35 Sea Zone
1 fighter moved from 22 Sea Zone to 35 Sea Zone
1 fighter moved from 21 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 mech_infantry moved from French Indo China to Burma
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Shantung to Kweichow
1 mech_infantry moved from Manchuria to Anhwe
1 infantry moved from Jehol to Chahar
1 infantry moved from Manchuria to Jehol
1 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Manchuria to Chahar
1 mech_infantry moved from Shantung to Kweichow
1 infantry moved from Shantung to Anhwe
1 infantry moved from Manchuria to Jehol
1 transport moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from Philippines to 37 Sea Zone
1 fighter moved from Japan to Philippines
1 submarine moved from 34 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
2 bombers moved from Tsinghai to Caucasus
4 fighters and 2 tactical_bombers moved from Tsinghai to CaucasusPlace Units - Japanese
1 carrier placed in 37 Sea Zone
1 submarine placed in 36 Sea Zone
1 factory_minor placed in West India
1 submarine placed in 39 Sea Zone
2 artilleries placed in India
2 infantry placed in Malaya
2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Manchuria
Japanese undo move 6.
1 infantry and 1 mech_infantry placed in Malaya
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 81 PUs; end with 82 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 destroyer, 2 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Tunisia to Morocco
1 fighter moved from Gibraltar to 91 Sea Zone
4 artilleries and 4 infantry moved from Southeast Mexico to 89 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 89 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Caroline Islands to 21 Sea Zone
1 tactical_bomber moved from Wake Island to 33 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
3 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
2 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Iraq to Persia
2 artilleries moved from Iraq to Northwest Persia
4 fighters moved from Iraq to Northwest Persia
2 fighters moved from Iraq to PersiaCombat - Americans
Battle in Persia
Americans attack with 2 fighters and 1 mech_infantry
Germans defend with 1 mech_infantry
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 mech_infantry
Battle in Northwest Persia
Americans attack with 2 artilleries and 4 fighters
Italians defend with 2 infantry
Americans win, taking Northwest Persia from Italians with 2 artilleries and 4 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in 21 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 bomber moved from 21 Sea Zone to Caroline Islands
2 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
6 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 fighters moved from Persia to Iraq
4 fighters moved from Northwest Persia to EgyptPlace Units - Americans
1 transport placed in 10 Sea Zone
1 destroyer and 4 submarines placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 battleship placed in 101 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 4 PUs; end with 81 PUs -
will do uk later on
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 4 armour, 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
3 fighters moved from 91 Sea Zone to United Kingdom
1 infantry moved from Iraq to Persia
British take Persia from Germans
13 armour, 18 artilleries, 7 fighters, 31 infantry and 9 mech_infantrys moved from Iraq to Northwest Persia
1 bomber moved from Iraq to Gibraltar
1 armour and 5 mech_infantrys moved from Egypt to Iraq
1 fighter moved from Tobruk to Iraq
1 tactical_bomber moved from Tobruk to GibraltarCombat - British
Non Combat Move - British
3 aaGuns moved from Iraq to Northwest PersiaPlace Units - British
1 artillery and 2 infantry placed in Iraq
3 armour placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 armour placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUsTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Turkmenistan to Persia
1 bomber moved from Southern Italy to PersiaCombat - Italians
Battle in Persia
Italians attack with 1 bomber and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Persia from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Persia to Caucasus
2 mech_infantrys moved from Rostov to Caucasus
1 mech_infantry moved from Caucasus to Turkmenistan
1 armour moved from Caucasus to Turkmenistan
1 armour moved from Bessarabia to Rostov
1 artillery and 1 infantry moved from Bessarabia to Ukraine
2 infantry moved from Western Germany to France
1 fighter and 1 tactical_bomber moved from Bulgaria to Caucasus
2 fighters moved from Bulgaria to Southern Italy
1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
1 armour moved from Southern Italy to Western GermanyPlace Units - Italians
1 destroyer placed in 110 Sea Zone
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5,5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,6,2,4,4,1
Italians collect 11 PUs (8 lost to blockades); end with 11 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Turkmenistan to Persia
1 bomber moved from Southern Italy to PersiaCombat - Italians
Battle in Persia
Italians attack with 1 bomber and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Persia from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Persia to Caucasus
2 mech_infantrys moved from Rostov to Caucasus
1 mech_infantry moved from Caucasus to Turkmenistan
1 armour moved from Caucasus to Turkmenistan
1 armour moved from Bessarabia to Rostov
1 artillery and 1 infantry moved from Bessarabia to Ukraine
2 infantry moved from Western Germany to France
1 fighter and 1 tactical_bomber moved from Bulgaria to Caucasus
2 fighters moved from Bulgaria to Southern Italy
1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
1 armour moved from Southern Italy to Western GermanyPlace Units - Italians
1 destroyer placed in 110 Sea Zone
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5,5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,6,2,4,4,1
Italians collect 11 PUs (8 lost to blockades); end with 11 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 13 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 2 fighters
EDIT: Adding units owned by Italians to Western Germany: 3 fighters
EDIT: Removing units owned by Italians from Caucasus: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery moved from Paulau Island to 34 Sea Zone
1 artillery and 1 transport moved from 34 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from Iraq to PersiaCombat - ANZAC
Battle in Persia
ANZAC attack with 1 infantry
Italians defend with 1 mech_infantry
ANZAC win, taking Persia from Italians with 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - ANZAC
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
1 infantry moved from Tunisia to Algeria
1 fighter moved from Tunisia to MoroccoNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 2 carriers, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Caucasus to PersiaCombat - Germans
Battle in Persia
Germans attack with 1 fighter and 2 tactical_bombers
ANZAC defend with 1 infantry
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Persia to Caucasus
1 infantry moved from Volgograd to Tambov
1 armour and 1 mech_infantry moved from Kazakhstan to Eastern Persia
1 aaGun moved from Kazakhstan to Turkmenistan
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Caucasus
18 artilleries and 9 infantry moved from Rostov to Bryansk
2 artilleries and 1 infantry moved from Belarus to Bryansk
3 artilleries moved from Ukraine to Bryansk
8 mech_infantrys moved from Bessarabia to Rostov
1 fighter and 1 tactical_bomber moved from Archangel to 112 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 transports moved from 114 Sea Zone to 112 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea Zone
4 armour moved from Archangel to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 aaGun moved from Archangel to Novgorod
1 aaGun moved from Belarus to Bryansk
4 infantry moved from Northern Italy to France
2 fighters moved from Western Germany to 112 Sea Zone
1 tactical_bomber moved from Western Germany to 112 Sea Zone
2 fighters and 1 tactical_bomber moved from Southern Italy to 112 Sea Zone
1 bomber moved from Southern Italy to Western Germany
2 mech_infantrys moved from Southern Italy to Western Germany
5 armour moved from Caucasus to Rostov
1 aaGun moved from Caucasus to Rostov
6 mech_infantrys moved from Slovakia Hungary to Western Germany
2 artilleries moved from Western Germany to France
1 artillery moved from Western Germany to France
3 infantry moved from Western Germany to 112 Sea Zone
3 infantry moved from 112 Sea Zone to NorwayPlace Units - Germans
2 carriers placed in 112 Sea Zone
3 artilleries placed in Ukraine
3 artilleries placed in France
2 mech_infantrys placed in Novgorod
1 infantry and 3 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from French Indo China: 1 bomber
EDIT: Adding units owned by Germans to Yunnan: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,2,6,6,5,3,2
Germans collect 54 PUs (4 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Germans
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Samara to Tambov
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 fighter moved from Russia to Tambov
1 infantry moved from Samara to Kazakhstan
1 fighter moved from Russia to Kazakhstan
1 tactical_bomber moved from Russia to Tambov
1 fighter moved from Russia to KazakhstanCombat - Russians
Battle in Tambov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Kazakhstan from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Kazakhstan to Russia
1 fighter and 1 tactical_bomber moved from Tambov to Russia
2 aaGuns, 1 armour, 34 artilleries and 49 infantry moved from Samara to RussiaPlace Units - Russians
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 11 PUs; end with 13 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 14 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 artilleries and 2 infantry moved from India to 39 Sea Zone
2 artilleries, 2 infantry and 5 transports moved from 39 Sea Zone to 79 Sea Zone
3 artilleries and 2 infantry moved from West India to 79 Sea Zone
5 artilleries, 4 infantry and 5 transports moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 battleship and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone
2 marines moved from Eastern Persia to 80 Sea Zone
1 armour and 1 mech_infantry moved from Eastern Persia to Persia
Japanese take Persia from ANZAC
1 armour and 1 mech_infantry moved from Persia to Iraq
1 armour and 1 mech_infantry moved from Eastern Persia to Persia
1 armour and 1 mech_infantry moved from Persia to Iraq
5 artilleries, 5 infantry and 2 marines moved from 80 Sea Zone to Iraq
2 tactical_bombers moved from 39 Sea Zone to Iraq
1 tactical_bomber moved from India to Iraq
2 tactical_bombers moved from Caucasus to Iraq
2 bombers and 4 fighters moved from Caucasus to Iraq
1 fighter moved from 39 Sea Zone to Iraq
2 armour and 4 mech_infantrys moved from Tsinghai to Kazakhstan
1 armour moved from Kansu to Kazakhstan
1 mech_infantry moved from Sikang to Kazakhstan
1 artillery moved from Tsinghai to KazakhstanCombat - Japanese
Battle in Kazakhstan
Japanese attack with 3 armour, 1 artillery and 5 mech_infantrys
Russians defend with 2 infantry
Japanese win, taking Kazakhstan from Russians with 3 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Iraq
Japanese attack with 2 armour, 5 artilleries, 2 bombers, 5 fighters, 5 infantry, 2 marines, 2 mech_infantrys and 5 tactical_bombers
French defend with 1 infantry; British defend with 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 5 mech_infantrys; Americans defend with 10 bombers and 2 fighters
Japanese win, taking Iraq from British with 2 armour, 1 artillery, 2 bombers, 5 fighters, 2 marines and 5 tactical_bombers remaining. Battle score for attacker is 150
Casualties for Japanese: 4 artilleries, 5 infantry and 2 mech_infantrys
Casualties for French: 1 infantry
Casualties for British: 1 armour, 1 artillery, 1 fighter, 2 infantry and 5 mech_infantrys
Casualties for Americans: 10 bombers and 2 fightersNon Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 carriers and 3 destroyers moved from 39 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from Iraq to Eastern Persia
1 tactical_bomber moved from Iraq to Eastern Persia
1 tactical_bomber moved from Iraq to 80 Sea Zone
1 tactical_bomber moved from Iraq to 80 Sea Zone
1 tactical_bomber moved from Iraq to 80 Sea Zone
1 fighter moved from Iraq to 80 Sea Zone
4 fighters moved from Iraq to Eastern Persia
1 infantry moved from Eastern Persia to Persia
2 bombers moved from Iraq to Caucasus
1 mech_infantry moved from Burma to West India
1 mech_infantry moved from Yunnan to India
3 mech_infantrys moved from Kweichow to Sikang
2 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Anhwe to Szechwan
1 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Chahar to Shensi
1 mech_infantry moved from Chahar to Shensi
1 infantry moved from Shensi to Tsinghai
1 aaGun moved from Shensi to Sikang
2 carriers moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
2 mech_infantrys moved from French Indo China to Burma
1 mech_infantry moved from Malaya to Burma
1 fighter moved from 39 Sea Zone to Eastern Persia
1 fighter moved from Ukraine to Caucasus
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to IndiaPlace Units - Japanese
3 submarines placed in 36 Sea Zone
1 carrier and 2 destroyers placed in 37 Sea Zone
3 infantry placed in West India
3 infantry placed in India
3 infantry placed in Manchuria
3 infantry placed in Shantung
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 85 PUs; end with 85 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 95 PUs -
hmm that was pretty stupid, cant look at it right now
-
hmm that was pretty stupid, cant look at it right now
Yea, extremely costly to you, especially considering u didn’t get the chance to do anything useful with that bomber stack.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 harbour and 7 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 transport moved from 33 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
2 destroyers and 4 submarines moved from 26 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 31 Sea Zone
6 fighters and 2 tactical_bombers moved from 33 Sea Zone to Guam
1 battleship, 5 carriers, 3 cruisers, 6 destroyers and 7 submarines moved from 33 Sea Zone to 21 Sea Zone
Americans take 22 Sea Zone from Japanese
6 artilleries and 6 infantry moved from Gibraltar to 91 Sea Zone
6 artilleries, 4 carriers, 4 destroyers, 3 fighters, 6 infantry, 1 submarine and 6 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Gibraltar to 110 Sea Zone
2 fighters moved from Eastern United States to 110 Sea Zone
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
2 artilleries moved from Northwest Persia to PersiaCombat - Americans
Battle in Guam
Americans attack with 1 artillery, 6 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Japanese defend with 1 airfield and 2 infantry
Americans win, taking Guam from Japanese with 1 artillery, 6 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 110 Sea Zone
Americans attack with 6 artilleries, 4 carriers, 4 destroyers, 7 fighters, 4 infantry, 1 submarine and 6 transports
Italians defend with 1 destroyer
Americans win with 4 carriers, 4 destroyers, 7 fighters, 1 submarine and 6 transports remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Persia
Americans attack with 2 artilleries
Japanese defend with 1 infantry
Americans win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans, taking Persia from Japanese with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
6 fighters and 2 tactical_bombers moved from Guam to 21 Sea Zone
1 bomber moved from Caroline Islands to Wake Island
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
4 artilleries and 4 infantry moved from 110 Sea Zone to United Kingdom
1 battleship moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 harbour placed in Wake Island
1 carrier placed in 10 Sea Zone
1 destroyer and 7 submarines placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2,6,4,4,4,3,4,6,5,1,6,6,3,5
Americans collect 57 PUs (2 lost to blockades); end with 57 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 4 PUs; end with 96 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 2 artilleries, 2 carriers and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
3 armour moved from Egypt to Iraq
13 armour, 18 artilleries, 26 infantry and 9 mech_infantrys moved from Northwest Persia to Iraq
1 destroyer moved from 81 Sea Zone to 76 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 battleship, 1 cruiser, 2 destroyers and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Gibraltar to FranceCombat - British
Strategic bombing raid in France
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Iraq
British attack with 16 armour, 18 artilleries, 26 infantry and 9 mech_infantrys
Japanese defend with 2 armour, 1 artillery, 1 factory_minor and 2 marines
British win, taking Iraq from Japanese with 16 armour, 18 artilleries, 24 infantry and 9 mech_infantrys remaining. Battle score for attacker is 20
Casualties for British: 2 infantry
Casualties for Japanese: 2 armour, 1 artillery and 2 marinesNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
7 fighters moved from Northwest Persia to Egypt
3 aaGuns moved from Northwest Persia to Iraq
5 infantry moved from Northwest Persia to Iraq
1 fighter and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
1 bomber moved from France to United Kingdom
1 tactical_bomber moved from Gibraltar to United KingdomPlace Units - British
2 carriers placed in 110 Sea Zone
2 artilleries and 1 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1,4,6,5,1,2,3,2,6,1,4,3,3,4
British collect 30 PUs (2 lost to blockades); end with 30 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUsTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 1 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Turkmenistan to Persia
2 armour and 2 mech_infantrys moved from Caucasus to Persia
Italians take Northwest Persia from Americans
1 bomber moved from Caucasus to Persia
1 tactical_bomber moved from Caucasus to Persia
2 infantry moved from France to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 3 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Persia
Italians attack with 3 armour, 1 bomber, 3 mech_infantrys and 1 tactical_bomber
Americans defend with 2 artilleries
Italians win, taking Persia from Americans with 3 armour, 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 2 artilleriesNon Combat Move - Italians
1 artillery and 1 infantry moved from Ukraine to Rostov
1 armour moved from Rostov to Caucasus
1 bomber and 1 tactical_bomber moved from Persia to Caucasus
3 fighters moved from Normandy Bordeaux to Western Germany
1 artillery and 1 infantry moved from Northern Italy to Western Germany
1 artillery and 19 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern ItalyPlace Units - Italians
1 bomber placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5,5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,5,1,5,1,5,5
Italians collect 15 PUs (4 lost to blockades); end with 16 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 4 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 marine moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 marine and 4 submarines moved from 33 Sea Zone to 21 Sea Zone
3 fighters moved from Caroline Islands to Guam
1 destroyer moved from 62 Sea Zone to 63 Sea ZoneCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - ANZAC
1 artillery, 1 infantry and 1 marine moved from 21 Sea Zone to GuamPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs





