Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
sorry I forgot all about france
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 bombers, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 armour, 4 artilleries, 3 infantry and 1 mech_infantry moved from Finland to Norway
1 infantry moved from Northwest Persia to Iraq
Germans take Iraq from British
Combat - Germans
Battle in Norway
Germans attack with 4 armour, 4 artilleries, 3 infantry and 1 mech_infantry
Americans defend with 1 harbour and 2 mech_infantrys
Germans roll dice for 4 armour, 4 artilleries, 3 infantry and 1 mech_infantry in Norway, round 2 : 9/12 hits
Americans roll dice for 2 mech_infantrys in Norway, round 2 : 1/2 hits
2 mech_infantrys owned by the Americans and 1 infantry owned by the Germans lost in Norway
Germans win, taking Norway from Americans with 4 armour, 4 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Americans: 2 mech_infantrys
Non Combat Move - Germans
2 armour and 1 mech_infantry moved from Novgorod to Poland
2 artilleries and 1 infantry moved from Caucasus to Northwest Persia
2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
2 bombers moved from Northwest Persia to Western Germany
3 fighters moved from Southern Italy to Northwest Persia
2 armour and 1 mech_infantry moved from Ukraine to Caucasus
4 infantry moved from Western Germany to Denmark
3 infantry moved from Western Germany to France
Place Units - Germans
2 armour and 1 mech_infantry placed in Volgograd
2 armour and 1 mech_infantry placed in Ukraine
3 infantry placed in France
3 bombers and 2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,2,4,6,6,5,1,2,6,4,3,2,1
Germans collect 60 PUs (4 lost to blockades); end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Territory Summary for Germans :
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 8 infantry
Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 6 bombers, 1 factory_major, 1 harbour and 14 infantry
Romania : 1 factory_upgrade
Poland : 2 armour and 1 mech_infantry
Germany : 1 factory_upgrade
Norway : 4 armour, 4 artilleries, 1 harbour, 2 infantry and 1 mech_infantry
Denmark : 8 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag
Ukraine : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Caucasus : 2 armour and 1 mech_infantry
Smolensk : 1 flag
Samara : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 infantry
Iraq : 1 flag, 1 infantry
Northwest Persia : 3 aaGuns, 2 armour, 6 artilleries, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
Yugoslavia : 1 flag
Finland : 1 flag
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Russians
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese repair damage of 1x factory_minor; Remaining resources: 6 SuicideAttackTokens; 71 PUs;
Japanese buy 3 armour, 2 artilleries, 3 infantry and 6 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
4 fighters moved from 6 Sea Zone to 22 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
2 artilleries, 5 infantry and 3 mech_infantrys moved from West India to Eastern Persia
Japanese take Eastern Persia from British
2 infantry moved from Turkmenistan to Eastern Persia
6 infantry moved from India to West India
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in 20 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 cruiser
Japanese roll dice for 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 cruiser in 20 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 cruiser owned by the Americans lost in 20 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 cruiser
Casualties for Japanese: 1 fighter
Battle in 22 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 4 fighters in 22 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from Americans with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 2/5 hits
ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 21 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Non Combat Move - Japanese
4 fighters moved from 22 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from India to French Indo China
Place Units - Japanese
3 armour placed in India
1 artillery and 1 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
6 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Territory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 10 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Malaya : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Kwangtung : 1 flag, 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 6 infantry and 3 mech_infantrys
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 1 submarine
22 Sea Zone : 1 destroyer
6 Sea Zone : 2 battleships, 6 carriers, 1 cruiser, 4 destroyers, 8 fighters, 6 submarines, 4 tactical_bombers and 2 transports
West India : 1 flag, 6 infantry
Urals : 1 flag
Novosibirsk : 1 flag
Turkmenistan : 1 flag
Eastern Persia : 1 flag, 2 artilleries, 7 infantry and 3 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
5 armour moved from Egypt to Iraq
1 armour moved from Trans-Jordan to Iraq
1 bomber and 5 fighters moved from Trans-Jordan to Iraq
1 submarine moved from 33 Sea Zone to 22 Sea Zone
6 fighters moved from 33 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from Caroline Islands to 22 Sea Zone
4 fighters moved from Caroline Islands to 22 Sea Zone
Combat - Americans
Battle in Iraq
Americans attack with 6 armour, 1 bomber and 5 fighters
Germans defend with 1 infantry
Americans win, taking Iraq from Germans with 6 armour, 1 bomber and 5 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 22 Sea Zone
Americans attack with 10 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 22 Sea Zone from Japanese with 10 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
10 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
2 carriers, 1 destroyer and 1 submarine moved from 30 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 18 Sea Zone
1 cruiser moved from 33 Sea Zone to 19 Sea Zone
1 bomber and 5 fighters moved from Iraq to Trans-Jordan
3 carriers and 6 fighters moved from 97 Sea Zone to 98 Sea Zone
2 destroyers moved from 97 Sea Zone to 98 Sea Zone
1 carrier and 1 fighter moved from 92 Sea Zone to 98 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to Trans-Jordan
5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
10 artilleries, 1 carrier, 1 destroyer, 10 infantry and 10 transports moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Western United States to 91 Sea Zone
3 aaGuns moved from Southeast Mexico to 89 Sea Zone
3 aaGuns and 3 transports moved from 89 Sea Zone to 91 Sea Zone
3 aaGuns, 10 artilleries and 10 infantry moved from 91 Sea Zone to Morocco
2 armour moved from French Equatorial Africa to Egypt
5 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
3 infantry moved from Nigeria to French Equatorial Africa
1 aaGun moved from Nigeria to French Equatorial Africa
4 fighters moved from Hawaiian Islands to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 33 Sea Zone to Caroline Islands
Place Units - Americans
1 carrier, 3 destroyers and 4 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,4
Americans collect 66 PUs; end with 66 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 1 armour, 1 artillery, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
8 infantry and 1 mech_infantry moved from Persia to Northwest Persia
13 fighters moved from Trans-Jordan to Northwest Persia
7 fighters moved from 98 Sea Zone to Northwest Persia
Combat - British
Battle in Northwest Persia
British attack with 20 fighters, 8 infantry and 1 mech_infantry
Germans defend with 3 aaGuns, 2 armour, 6 artilleries, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers; Italians defend with 4 fighters
British win with 6 fighters remaining. Battle score for attacker is -4
Casualties for Germans: 3 aaGuns, 2 armour, 6 artilleries, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
Casualties for British: 14 fighters, 8 infantry and 1 mech_infantry
Casualties for Italians: 4 fighters
Non Combat Move - British
6 fighters moved from Northwest Persia to Iraq
3 aaGuns moved from Persia to Iraq
3 armour moved from Egypt to Iraq
3 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
1 armour, 1 mech_infantry and 1 tactical_bomber placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
3 armour and 2 mech_infantrys moved from France to Southern Italy
1 bomber moved from Volgograd to Western Germany
2 aaGuns, 4 artilleries and 8 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 artilleries placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Territory Summary for Italians :
Kazakhstan : 1 flag
Malta : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Western Germany : 1 bomber
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 3 armour, 9 artilleries, 1 factory_minor, 1 harbour, 18 infantry and 2 mech_infantrys
Rostov : 1 flag
Caucasus : 1 flag
Northwest Persia : 1 flag
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 34 Sea Zone to 20 Sea Zone
2 submarines moved from 33 Sea Zone to 20 Sea Zone
3 submarines moved from 33 Sea Zone to 36 Sea Zone
1 destroyer and 2 submarines moved from 62 Sea Zone to 33 Sea Zone
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 factory_minor, 1 fighter, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
6 bombers moved from Western Germany to 92 Sea Zone
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from British
Combat - Germans
Battle in 92 Sea Zone
Germans attack with 6 bombers
British defend with 1 destroyer
Germans roll dice for 6 bombers in 92 Sea Zone, round 2 : 3/6 hits
British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Germans and 1 destroyer owned by the British lost in 92 Sea Zone
Germans win with 5 bombers remaining. Battle score for attacker is -4
Casualties for Germans: 1 bomber
Casualties for British: 1 destroyer
Non Combat Move - Germans
5 bombers moved from 92 Sea Zone to Southern Italy
8 infantry moved from Denmark to Western Germany
4 armour, 4 artilleries, 2 infantry and 1 mech_infantry moved from Norway to Finland
2 armour and 1 mech_infantry moved from Poland to Western Germany
3 artilleries moved from France to Western Germany
2 armour and 1 mech_infantry moved from Volgograd to Caucasus
2 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 infantry moved from Novgorod to Karelia
Place Units - Germans
1 factory_minor placed in Yugoslavia
3 armour placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
1 fighter and 3 tactical_bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
Germans collect 61 PUs (3 lost to blockades); end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Territory Summary for Germans :
France : 1 flag, 1 airfield, 1 factory_minor and 8 infantry
Western Germany : 3 aaGuns, 1 airfield, 2 armour, 5 artilleries, 1 factory_major, 1 fighter, 1 harbour, 22 infantry, 1 mech_infantry and 3 tactical_bombers
Romania : 1 factory_upgrade
Germany : 1 factory_upgrade
Norway : 1 harbour
Southern Italy : 5 bombers
Belarus : 1 flag
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag
Bryansk : 1 flag
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag
Ukraine : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Western Ukraine : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 3 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 6 armour and 2 mech_infantrys
Smolensk : 1 flag
Samara : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 infantry
Persia : 1 flag, 1 mech_infantry
Yugoslavia : 1 flag, 1 factory_minor
Finland : 1 flag, 4 armour, 4 artilleries, 2 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 1 fighter, 5 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 18 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 fighter moved from Japan to 18 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
Combat - Japanese
Battle in Alaska
Battle in 25 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/3 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win, taking Alaska from Americans with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 4/4 hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 18 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 18 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 19 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 cruiser
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 3 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 cruiser in 19 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 cruiser owned by the Americans lost in 19 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 cruiser
Casualties for Japanese: 1 submarine
Non Combat Move - Japanese
1 fighter moved from 19 Sea Zone to Japan
1 fighter moved from 18 Sea Zone to Japan
2 fighters and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from 18 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Eastern Persia to Northwest Persia
6 infantry moved from West India to Eastern Persia
3 armour moved from India to Eastern Persia
7 infantry moved from Eastern Persia to Persia
Place Units - Japanese
3 armour placed in India
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 fighter and 1 infantry placed in Japan
3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,4,2,4,4,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,3,5,2,1,2
Japanese collect 58 PUs (8 lost to blockades); end with 58 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Territory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 11 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Malaya : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Kwangtung : 1 flag, 1 harbour
Guam : 1 flag, 1 airfield
Alaska : 1 flag, 1 artillery and 1 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor, 1 fighter, 8 infantry and 3 mech_infantrys
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag
25 Sea Zone : 1 submarine
22 Sea Zone : 1 destroyer
2 Sea Zone : 1 transport
6 Sea Zone : 2 battleships, 6 carriers, 1 cruiser, 3 destroyers, 8 fighters, 7 submarines, 4 tactical_bombers and 1 transport
West India : 1 flag
Urals : 1 flag
Novosibirsk : 1 flag
Turkmenistan : 1 flag
Eastern Persia : 1 flag, 3 armour, 2 artilleries, 6 infantry and 2 mech_infantrys
Northwest Persia : 1 mech_infantry
Persia : 7 infantry
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 10 Sea Zone to 2 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 25 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
10 fighters moved from 33 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
4 fighters and 1 tactical_bomber moved from Caroline Islands to 22 Sea Zone
10 artilleries and 10 infantry moved from Morocco to 91 Sea Zone
10 artilleries, 2 carriers, 3 destroyers, 4 fighters, 10 infantry and 10 transports moved from 91 Sea Zone to 112 Sea Zone
10 artilleries and 10 infantry moved from 112 Sea Zone to Norway
1 armour moved from Iraq to Northwest Persia
1 bomber moved from Trans-Jordan to Northwest Persia
5 armour moved from Iraq to Persia
6 fighters moved from Trans-Jordan to Persia
Combat - Americans
scramble?
No scramble 112
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 10 Sea Zone to 2 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 25 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
10 fighters moved from 33 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
4 fighters and 1 tactical_bomber moved from Caroline Islands to 22 Sea Zone
10 artilleries and 10 infantry moved from Morocco to 91 Sea Zone
10 artilleries, 2 carriers, 3 destroyers, 4 fighters, 10 infantry and 10 transports moved from 91 Sea Zone to 112 Sea Zone
10 artilleries and 10 infantry moved from 112 Sea Zone to Norway
1 armour moved from Iraq to Northwest Persia
1 bomber moved from Trans-Jordan to Northwest Persia
5 armour moved from Iraq to Persia
6 fighters moved from Trans-Jordan to Persia
Combat - Americans
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Northwest Persia
Americans attack with 1 armour and 1 bomber
Japanese defend with 1 mech_infantry
Americans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 armour
Casualties for Japanese: 1 mech_infantry
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Persia
Americans attack with 5 armour and 6 fighters
Germans defend with 1 mech_infantry; Japanese defend with 7 infantry
Americans win, taking Persia from Germans with 3 armour and 6 fighters remaining. Battle score for attacker is 13
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 2 armour
Casualties for Japanese: 7 infantry
Battle in 22 Sea Zone
Americans attack with 14 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 22 Sea Zone from Japanese with 14 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Norway
Battle in Kiangsu
Non Combat Move - Americans
14 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 carrier, 2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
6 fighters moved from Persia to Iraq
1 bomber moved from Northwest Persia to Iraq
3 aaGuns moved from Morocco to 91 Sea Zone
3 aaGuns and 3 transports moved from 91 Sea Zone to 112 Sea Zone
3 aaGuns moved from 112 Sea Zone to Norway
2 armour moved from Egypt to Iraq
5 infantry moved from Anglo Egyptian Sudan to Egypt
1 aaGun and 3 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
4 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
Place Units - Americans
1 factory_minor placed in Iraq
2 armour, 2 fighters and 3 infantry placed in Western United States
1 carrier and 2 transports placed in 10 Sea Zone
Americans undo move 2.
1 destroyer placed in 10 Sea Zone
2 armour, 1 fighter and 3 infantry placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 1 artillery, 1 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Italians
Combat - British
Non Combat Move - British
3 aaGuns, 3 armour, 6 fighters and 2 mech_infantrys moved from Iraq to Persia
4 mech_infantrys moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Persia
3 mech_infantrys moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
Place Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
3 mech_infantrys placed in Egypt
1 submarine placed in 109 Sea Zone
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 1 aaGun
EDIT: Adding units owned by British to Northwest Persia: 1 aaGun
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 3 submarines; Remaining resources: 2 PUs;
Combat Move - Italians
1 bomber moved from Western Germany to United Kingdom
Combat - Italians
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/1 hits
1 bomber killed by AA
Bombing raid in United Kingdom causes 0 damage total.
Non Combat Move - Italians
4 artilleries and 10 infantry moved from Southern Italy to Northern Italy
3 armour moved from Southern Italy to Western Germany
2 mech_infantrys moved from Southern Italy to Western Germany
2 aaGuns moved from Southern Italy to Northern Italy
Place Units - Italians
3 submarines placed in 93 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 20 PUs total
Territory Summary for Italians :
Kazakhstan : 1 flag
Malta : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Western Germany : 3 armour and 2 mech_infantrys
Northern Italy : 2 aaGuns, 4 artilleries, 1 factory_major and 10 infantry
Southern Italy : 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_minor, 1 harbour and 8 infantry
Rostov : 1 flag
Caucasus : 1 flag
93 Sea Zone : 3 submarines
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French