0%

16L G40 BM axis-dominion vs Shin Ji (allies) - game 2

  • 15

    No worries.  Only planes on the US carriers in the Pacific are the Brit ones.

  • 15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 airfield, 3 fighters, 1 harbour, 6 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 bombers moved from Norway to Germany
                4 fighters moved from 112 Sea Zone to Germany
                1 bomber moved from Queensland to 19 Sea Zone
                1 submarine moved from 18 Sea Zone to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone

    triplea_37874_Ame12.tsvg

  • 15

    Intercept in Berlin?

    I’m attacking with 3 bombers and 4 fighters.  You have 5 available to intercept.

  • 25 24 22 21 20 19 18 16 15

    @Shin:

    Intercept in Berlin?

    I’m attacking with 3 bombers and 4 fighters.  You have 5 available to intercept.

    No

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 airfield, 3 fighters, 1 harbour, 6 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 bombers moved from Norway to Germany
                4 fighters moved from 112 Sea Zone to Germany
                1 bomber moved from Queensland to 19 Sea Zone
                1 submarine moved from 18 Sea Zone to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone

    Combat - Americans
                Air Battle in Germany
                    Americans attacks with 7 units heading to Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 3,8,5 and causes: 16 damage to unit: factory_major
                    Bombing raid in Germany causes 16 damage total.
                Battle in 19 Sea Zone
                    Americans attack with 1 bomber and 2 submarines
                    Japanese defend with 1 destroyer
                    Americans win, taking 19 Sea Zone from Japanese with 1 bomber and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Cleaning up after air battles

    Non Combat Move - Americans
                1 bomber moved from 19 Sea Zone to Kiangsi
                4 fighters moved from Wake Island to Caroline Islands
                2 carriers moved from 26 Sea Zone to 33 Sea Zone
                6 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo
                1 infantry moved from 43 Sea Zone to Borneo
                4 fighters moved from Queensland to Borneo
                3 bombers moved from Germany to Norway
                4 fighters moved from Germany to 112 Sea Zone

    Place Units - Americans
                6 infantry placed in Western United States
                3 transports placed in 10 Sea Zone
                3 fighters placed in Norway
                1 airfield and 1 harbour placed in Borneo

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,3
                Americans collect 62 PUs (3 lost to blockades); end with 62 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 4 PUs; end with 96 PUs

    triplea_37874_Ame12.tsvg

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kiangsi to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Kiangsi to Anhwe
                1 artillery moved from Kiangsi to Anhwe
                1 infantry moved from Kiangsi to Kwangsi
                1 infantry moved from Kiangsi to Kwangsi
                1 artillery moved from Kiangsi to Kwangsi
                1 infantry moved from Kiangsi to Kwangsi

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    Chinese attack with 1 artillery and 3 infantry
                    Japanese defend with 2 infantry
                    Chinese win, taking Kwangsi from Japanese with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Kiangsi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total

    triplea_37874_Chi12.tsvg

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 2 armour, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 105 Sea Zone to 112 Sea Zone
                1 infantry moved from Norway to Finland
                1 infantry moved from Norway to Finland
                4 fighters moved from Norway to Finland
                4 fighters moved from 112 Sea Zone to Finland
                1 fighter moved from United Kingdom to Finland
                2 armour and 2 mech_infantrys moved from French Equatorial Africa to Anglo Egyptian Sudan
                3 armour and 6 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                1 armour moved from Kenya to Anglo Egyptian Sudan
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 fighters and 1 tactical_bomber moved from 43 Sea Zone to Kiangsi
                1 mech_infantry moved from Kiangsi to Shantung
                      Chinese take Shantung from Japanese

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 6 armour and 8 mech_infantrys
                    Italians defend with 1 infantry
                    British win, taking Anglo Egyptian Sudan from Italians with 6 armour and 7 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry
                Battle in Finland
                    British attack with 9 fighters and 2 infantry
                    Germans defend with 1 infantry
                    British win, taking Finland from Germans with 9 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                4 fighters moved from Finland to 112 Sea Zone
                5 fighters moved from Finland to Norway
                2 transports moved from 112 Sea Zone to 110 Sea Zone
                2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
                2 aaGuns, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                2 aaGuns and 2 infantry moved from 112 Sea Zone to Norway

    Place Units - British
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 armour, 2 infantry and 1 mech_infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,1
                British collect 29 PUs (1 lost to blockades); end with 29 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs

    Turn Complete - UK_Pacific

    triplea_37874_UK_12.tsvg

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Shan State to French Indo China
                      Italians take French Indo China from UK_Pacific
                1 armour moved from French Indo China to Yunnan
                3 artilleries and 3 infantry moved from West India to 79 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 79 Sea Zone to 41 Sea Zone
                3 artilleries and 3 infantry moved from 41 Sea Zone to Sumatra
                1 armour moved from Shan State to Szechwan
                      Italians take Szechwan from Chinese
                1 fighter moved from 37 Sea Zone to Sumatra
                1 marine moved from Shan State to 37 Sea Zone
                1 battleship, 2 cruisers and 1 marine moved from 37 Sea Zone to 41 Sea Zone
                1 marine moved from 41 Sea Zone to Sumatra

    Combat - Italians
                Battle in Sumatra
                    Italians attack with 3 artilleries, 1 fighter, 3 infantry and 1 marine
                    ANZAC defend with 2 infantry
                    Italians win, taking Sumatra from ANZAC with 3 artilleries, 1 fighter, 3 infantry and 1 marine remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Italians
                1 carrier, 2 destroyers and 3 transports moved from 37 Sea Zone to 41 Sea Zone
                1 fighter moved from Sumatra to 41 Sea Zone
                1 fighter moved from India to 41 Sea Zone
                1 artillery moved from Shan State to Yunnan
                1 mech_infantry moved from West India to India
                1 artillery moved from West India to India
                2 submarines moved from 39 Sea Zone to 41 Sea Zone
                1 mech_infantry moved from Persia to Turkmenistan
                3 infantry and 1 mech_infantry moved from Northern Italy to 95 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 95 Sea Zone to 81 Sea Zone
                3 infantry and 1 mech_infantry moved from 81 Sea Zone to Egypt
                1 armour moved from French Madagascar to 72 Sea Zone
                1 armour and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 armour moved from 81 Sea Zone to Egypt
                1 transport moved from 79 Sea Zone to 41 Sea Zone
                2 fighters moved from Southern Italy to Egypt
                3 fighters moved from Germany to Western Germany
                2 aaGuns, 1 artillery and 1 infantry moved from Bessarabia to Eastern Poland

    Place Units - Italians
                1 armour, 1 infantry and 1 mech_infantry placed in India
                2 transports placed in 95 Sea Zone
                2 artilleries and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 29 PUs; end with 29 PUs total
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 47 PUs

    triplea_37874_Ita12.tsvg

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                2 destroyers moved from 33 Sea Zone to 43 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                1 fighter moved from Caroline Islands to 42 Sea Zone
                2 fighters moved from 43 Sea Zone to Java
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                2 submarines moved from 62 Sea Zone to 33 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 fighter and 1 transport
                    Japanese defend with 1 transport
                    ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Java
                    ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 1 armour and 1 infantry
                    ANZAC win, taking Java from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 armour and 1 infantry

    Non Combat Move - ANZAC
                2 fighters moved from Java to 43 Sea Zone
                1 fighter moved from 42 Sea Zone to 43 Sea Zone

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 20 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs

    triplea_37874_ANZ12.tsvg

  • 15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Germans

    triplea_37874_Ger13.tsvg

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Germans
                Germans buy 5 artilleries, 1 carrier, 1 destroyer, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Caucasus to Volgograd
                      Germans take Volgograd from Russians
                1 armour moved from Turkmenistan to Sikang
                      Germans take Kazakhstan from Russians
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Archangel to Belarus
                1 infantry moved from Novgorod to Belarus
                3 bombers moved from Eastern Poland to Belarus
                1 bomber moved from Germany to Belarus
                1 fighter moved from 79 Sea Zone to 42 Sea Zone
                2 armour and 2 mech_infantrys moved from Kweichow to Hunan
                      Germans take Hunan from Chinese
                2 armour and 2 mech_infantrys moved from Hunan to Kwangsi
                10 armour and 5 mech_infantrys moved from Burma to Kwangsi
                1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 bomber moved from India to Java
                2 tactical_bombers moved from Archangel to Belarus

    Combat - Germans
                Battle in Belarus
                    Germans attack with 4 bombers, 2 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                    Germans win, taking Belarus from Russians with 4 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in 42 Sea Zone
                    Germans attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                    Germans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kwangsi
                    Germans attack with 12 armour and 7 mech_infantrys
                    Chinese defend with 1 artillery
                    Germans win, taking Kwangsi from Chinese with 12 armour and 7 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 artillery
                Battle in Java
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    ANZAC defend with 1 artillery
                    Germans win, taking Java from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery

    Non Combat Move - Germans
                1 bomber moved from Java to Sumatra
                1 armour and 1 mech_infantry moved from India to Yunnan
                1 mech_infantry moved from Turkmenistan to Tsinghai
                2 artilleries and 2 infantry moved from Shan State to 37 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 41 Sea Zone
                2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
                1 carrier, 1 destroyer and 2 fighters moved from 37 Sea Zone to 41 Sea Zone
                1 carrier and 1 tactical_bomber moved from 79 Sea Zone to 41 Sea Zone
                1 submarine moved from 39 Sea Zone to 41 Sea Zone
                1 fighter moved from 42 Sea Zone to 41 Sea Zone
                1 submarine moved from 44 Sea Zone to 41 Sea Zone
                1 mech_infantry moved from Sikang to Yunnan
                2 artilleries and 5 infantry moved from Northwest Persia to Caucasus
                3 mech_infantrys moved from Iraq to Egypt
                2 aaGuns, 7 artilleries and 4 mech_infantrys moved from Archangel to Novgorod
                2 infantry moved from Poland to Eastern Poland
                2 artilleries moved from Poland to Eastern Poland
                2 artilleries moved from Bessarabia to Eastern Poland
                1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
                1 aaGun moved from Western Germany to Germany
                1 aaGun moved from France to Western Germany
                1 fighter moved from Germany to 113 Sea Zone
                1 fighter moved from Germany to Western Germany
                1 tactical_bomber moved from Germany to Western Germany
                2 tactical_bombers moved from Belarus to Novgorod
                4 mech_infantrys moved from Eastern Poland to Novgorod
                2 mech_infantrys moved from Eastern Poland to Novgorod
                1 mech_infantry moved from Eastern Poland to Novgorod
                1 mech_infantry moved from Eastern Poland to Novgorod
                1 mech_infantry moved from Eastern Poland to Novgorod
                2 armour moved from Eastern Poland to Novgorod
                5 mech_infantrys moved from Poland to Novgorod
                4 bombers moved from Belarus to Eastern Poland
                3 mech_infantrys moved from Western Germany to Germany
                3 mech_infantrys moved from Germany to Poland
                1 artillery and 2 infantry moved from Germany to Poland
                3 infantry moved from Western Germany to Germany
                1 infantry moved from Western Germany to Germany

    Place Units - Germans
                1 carrier and 1 destroyer placed in 113 Sea Zone
                1 fighter placed in 113 Sea Zone
                1 submarine placed in 79 Sea Zone
                3 artilleries placed in Novgorod
                2 artilleries and 1 infantry placed in Egypt
                1 infantry placed in West India
                6 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 2 infantry
                EDIT: Adding units owned by Germans to Germany: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 70 PUs; end with 70 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 81 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUs

    triplea_37874_Ger13.tsvg

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 2 armour and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Russia to Volgograd
                1 mech_infantry moved from Russia to Volgograd
                1 infantry moved from Smolensk to Vologda
                1 infantry moved from Smolensk to Archangel
                      Russians take Archangel from Germans
                1 fighter moved from Russia to Volgograd
                1 fighter moved from Russia to Vologda
                8 artilleries and 15 infantry moved from Bryansk to Belarus
                4 armour, 17 infantry and 4 mech_infantrys moved from Smolensk to Belarus
                1 fighter moved from Russia to Vologda
                4 armour and 5 mech_infantrys moved from Russia to Belarus

    Combat - Russians
                Battle in Vologda
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                    Russians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 8 armour, 8 artilleries, 32 infantry and 9 mech_infantrys
                    Germans defend with 1 infantry
                    Russians win, taking Belarus from Germans with 8 armour, 8 artilleries, 32 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Volgograd
                    Russians attack with 1 fighter and 2 mech_infantrys
                    Germans defend with 1 factory_minor and 1 infantry
                    Russians win, taking Volgograd from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Volgograd to Russia
                2 fighters moved from Vologda to Russia
                3 aaGuns moved from Smolensk to Belarus
                2 aaGuns moved from Bryansk to Belarus
                2 infantry moved from Western Ukraine to Bryansk
                2 infantry moved from Ukraine to Bryansk

    Place Units - Russians
                2 armour and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 18 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 20 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs

    triplea_37874_Rus13.tsvg

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                9 armour, 3 artilleries, 2 bombers, 6 fighters, 3 infantry, 1 mech_infantry and 6 tactical_bombers moved from Kwangtung to Kiangsi
                1 mech_infantry moved from Yunnan to Kiangsi
                3 fighters moved from Shan State to Kiangsi
                1 fighter and 2 tactical_bombers moved from Japan to Kiangsi
                8 fighters and 2 tactical_bombers moved from 37 Sea Zone to Kiangsi
                1 armour moved from Suiyuyan to Tsagaan Olom
                      Japanese take Tsagaan Olom from Russians
                1 armour moved from Tsagaan Olom to Kansu

    Combat - Japanese
                Battle in Kiangsi
                    Japanese attack with 9 armour, 3 artilleries, 2 bombers, 18 fighters, 3 infantry, 2 mech_infantrys and 10 tactical_bombers
                    ANZAC defend with 3 fighters and 1 infantry; British defend with 2 aaGuns, 1 armour, 3 artilleries, 2 fighters and 1 tactical_bomber; Americans defend with 1 bomber; Chinese defend with 6 artilleries and 12 infantry
                    Japanese win, taking Kiangsi from Chinese with 1 armour, 2 bombers, 18 fighters and 10 tactical_bombers remaining. Battle score for attacker is 87
                    Casualties for Japanese: 8 armour, 3 artilleries, 3 infantry and 2 mech_infantrys
                    Casualties for ANZAC: 3 fighters and 1 infantry
                    Casualties for British: 2 aaGuns, 1 armour, 3 artilleries, 2 fighters and 1 tactical_bomber
                    Casualties for Chinese: 6 artilleries and 12 infantry
                    Casualties for Americans: 1 bomber

    Non Combat Move - Japanese
                1 mech_infantry moved from Kansu to Suiyuyan
                1 mech_infantry moved from Tsinghai to Kweichow
                1 armour moved from Shan State to Hunan
                1 aaGun moved from Kweichow to Hunan
                1 infantry moved from Siam to 37 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 4 transports moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                3 fighters moved from Kiangsi to Kwangsi
                1 bomber moved from Kiangsi to Japan
                1 bomber, 10 fighters and 7 tactical_bombers moved from Kiangsi to Kwangtung
                1 tactical_bomber moved from Kiangsi to Kwangtung
                2 tactical_bombers moved from Kiangsi to Kwangsi
                1 fighter moved from Kiangsi to Kwangtung
                4 fighters moved from Kiangsi to Kwangtung
                1 fighter moved from Kwangtung to Kwangsi
                1 fighter moved from Kwangtung to Kwangsi

    Place Units - Japanese
                1 submarine placed in 6 Sea Zone
                1 destroyer placed in 37 Sea Zone
                3 infantry placed in Kwangtung
                2 fighters and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,2,4,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6
                Japanese collect 35 PUs (7 lost to blockades); end with 35 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 40 PUs

    triplea_37874_Jap13.tsvg


  • that fleet off sumatra made me :-o

  • 15

    I know, right?  This game has been bonkers.

    I think what I’ve learned is that the traditional advice of “Egypt isn’t worth too much effort/expense” does not apply in BM games.  Losing Egypt just led to everything completely falling apart.

    Congratulations Axis-dominion!  You have done your forum name proud!

  • 15

    And hey, I just noticed this launches you into Tier E.  Nice.

  • 25 24 22 21 20 19 18 16 15

    Thanks again for the game, it was fun! Yah it’s hard when Egypt falls, it’s best to try harder to avoid it if possible, or go after retaking it more aggressively.

    This was my first G1, and good that it was successful. But it is a dicey opening, I know I tried the same against roboto and so far I wasn’t as lucky. So I’ll be hurting in that one.

    Man you had Japan on the ropes, but I felt that you sorta backed off just when you had the chance to really cripple her for good. You gave Japan some room to breathe and regroup. Also I think you don’t spend enough time calculating odds on the big battles, either that or maybe you purposely like to take big risks…idk but yah I don’t see any good reason why you’d allow your main Chinese force to be crushed like that.

    @Shin:

    I know, right?  This game has been bonkers.

    I think what I’ve learned is that the traditional advice of “Egypt isn’t worth too much effort/expense” does not apply in BM games.  Losing Egypt just led to everything completely falling apart.

    Congratulations Axis-dominion!  You have done your forum name proud!

  • 15

    Yea, I actually didn’t do the math on the Chinese forces because I figured that in order to properly crush them, you’d have to move your fleet into a disadvantageous position.  What I forgot was how well the Italian and German stuff can set up a safe zone.

    Ah well.  I was probably doomed anyway.

T-shirts, Hats, and More

Suggested Topics

  • 30
  • 45
  • 25
  • 67
  • 89
  • 143
  • 120
  • 158
Axis & Allies Boardgaming Custom Painted Miniatures

30

Online

18.0k

Users

40.8k

Topics

1.8m

Posts