@dawgoneit hey dawg – i believe this was supposed to be BM not OOB
16L G40 BM axis-dominion vs Shin Ji (allies) - game 2
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hope ur ok with my noncom adjustment i didn’t notice u had planes on the US carriers. i don’t see how the change would affect russian turn, but if u think it does plz let me know.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 19 Sea Zone
3 tactical_bombers moved from Japan to 19 Sea Zone
3 fighters moved from Kwangtung to 19 Sea Zone
2 infantry moved from Kwangtung to Kwangsi
2 tactical_bombers moved from Kwangtung to Kwangsi
8 fighters moved from Kwangtung to Kwangsi
1 bomber moved from Kwangtung to 35 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 armour moved from Burma to Yunnan
Japanese take Yunnan from Chinese
1 armour moved from Burma to 38 Sea Zone
1 armour and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
3 fighters and 2 tactical_bombers moved from 37 Sea Zone to Java
1 armour moved from Yunnan to Shan State
1 bomber moved from Kwangtung to 19 Sea Zone
1 transport moved from 38 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Siam
2 fighters moved from 37 Sea Zone to JavaCombat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Japanese win, taking 19 Sea Zone from Americans with 1 bomber, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Siam
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win, taking Siam from UK_Pacific with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangsi
Japanese attack with 8 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Kwangsi from Chinese with 8 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Java
Japanese attack with 1 armour, 5 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 armour, 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in 35 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 fighter moved from 42 Sea Zone to 37 Sea Zone
5 fighters and 2 tactical_bombers moved from Java to 37 Sea Zone
2 battleships, 1 cruiser and 3 transports moved from 38 Sea Zone to 37 Sea Zone
4 fighters moved from Kwangsi to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Chahar to Kwangtung
1 mech_infantry moved from Suiyuyan to Kansu
1 artillery moved from Buyant-Uhaa to Chahar
1 armour moved from Buyant-Uhaa to Suiyuyan
1 infantry moved from Manchuria to Jehol
1 bomber moved from 35 Sea Zone to Kwangtung
1 mech_infantry moved from Kwangtung to Yunnan
1 aaGun moved from Hopei to Kweichow
2 infantry moved from Manchuria to Amur
1 infantry moved from Buyant-Uhaa to Amur
1 fighter moved from 37 Sea Zone to Shan State
1 fighter moved from Kwangsi to Shan State
1 fighter and 2 tactical_bombers moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 bomber, 3 fighters and 3 tactical_bombers moved from 19 Sea Zone to Kwangtung
1 fighter moved from Kwangsi to Shan StatePlace Units - Japanese
1 destroyer, 1 fighter and 1 submarine placed in 37 Sea Zone
2 armour and 1 infantry placed in Kwangtung
1 fighter and 2 tactical_bombers placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,3,6
Japanese collect 49 PUs (3 lost to blockades); end with 49 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from India: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to 79 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Burma: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to India: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode -
made one more adjustment, for same reason and justification. scroll up for my previous comments. thx
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No worries. Only planes on the US carriers in the Pacific are the Brit ones.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 airfield, 3 fighters, 1 harbour, 6 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 bombers moved from Norway to Germany
4 fighters moved from 112 Sea Zone to Germany
1 bomber moved from Queensland to 19 Sea Zone
1 submarine moved from 18 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone -
Intercept in Berlin?
I’m attacking with 3 bombers and 4 fighters. You have 5 available to intercept.
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@Shin:
Intercept in Berlin?
I’m attacking with 3 bombers and 4 fighters. You have 5 available to intercept.
No
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 airfield, 3 fighters, 1 harbour, 6 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 bombers moved from Norway to Germany
4 fighters moved from 112 Sea Zone to Germany
1 bomber moved from Queensland to 19 Sea Zone
1 submarine moved from 18 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea ZoneCombat - Americans
Air Battle in Germany
Americans attacks with 7 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 3,8,5 and causes: 16 damage to unit: factory_major
Bombing raid in Germany causes 16 damage total.
Battle in 19 Sea Zone
Americans attack with 1 bomber and 2 submarines
Japanese defend with 1 destroyer
Americans win, taking 19 Sea Zone from Japanese with 1 bomber and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Cleaning up after air battlesNon Combat Move - Americans
1 bomber moved from 19 Sea Zone to Kiangsi
4 fighters moved from Wake Island to Caroline Islands
2 carriers moved from 26 Sea Zone to 33 Sea Zone
6 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
4 fighters moved from Queensland to Borneo
3 bombers moved from Germany to Norway
4 fighters moved from Germany to 112 Sea ZonePlace Units - Americans
6 infantry placed in Western United States
3 transports placed in 10 Sea Zone
3 fighters placed in Norway
1 airfield and 1 harbour placed in BorneoTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,3
Americans collect 62 PUs (3 lost to blockades); end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 4 PUs; end with 96 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Kiangsi to Anhwe
1 artillery moved from Kiangsi to Anhwe
1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Kiangsi to Kwangsi
1 artillery moved from Kiangsi to Kwangsi
1 infantry moved from Kiangsi to KwangsiCombat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
Chinese win, taking Kwangsi from Japanese with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 3 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 2 armour, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 105 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to Finland
1 infantry moved from Norway to Finland
4 fighters moved from Norway to Finland
4 fighters moved from 112 Sea Zone to Finland
1 fighter moved from United Kingdom to Finland
2 armour and 2 mech_infantrys moved from French Equatorial Africa to Anglo Egyptian Sudan
3 armour and 6 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Belgian Congo to Kenya
British take Kenya from Italians
1 armour moved from Kenya to Anglo Egyptian Sudan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 fighters and 1 tactical_bomber moved from 43 Sea Zone to Kiangsi
1 mech_infantry moved from Kiangsi to Shantung
Chinese take Shantung from JapaneseCombat - British
Battle in Anglo Egyptian Sudan
British attack with 6 armour and 8 mech_infantrys
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 6 armour and 7 mech_infantrys remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Finland
British attack with 9 fighters and 2 infantry
Germans defend with 1 infantry
British win, taking Finland from Germans with 9 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
4 fighters moved from Finland to 112 Sea Zone
5 fighters moved from Finland to Norway
2 transports moved from 112 Sea Zone to 110 Sea Zone
2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 aaGuns and 2 infantry moved from 112 Sea Zone to NorwayPlace Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
1 armour, 2 infantry and 1 mech_infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,1
British collect 29 PUs (1 lost to blockades); end with 29 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Shan State to French Indo China
Italians take French Indo China from UK_Pacific
1 armour moved from French Indo China to Yunnan
3 artilleries and 3 infantry moved from West India to 79 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 79 Sea Zone to 41 Sea Zone
3 artilleries and 3 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from Shan State to Szechwan
Italians take Szechwan from Chinese
1 fighter moved from 37 Sea Zone to Sumatra
1 marine moved from Shan State to 37 Sea Zone
1 battleship, 2 cruisers and 1 marine moved from 37 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to SumatraCombat - Italians
Battle in Sumatra
Italians attack with 3 artilleries, 1 fighter, 3 infantry and 1 marine
ANZAC defend with 2 infantry
Italians win, taking Sumatra from ANZAC with 3 artilleries, 1 fighter, 3 infantry and 1 marine remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantryNon Combat Move - Italians
1 carrier, 2 destroyers and 3 transports moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 fighter moved from India to 41 Sea Zone
1 artillery moved from Shan State to Yunnan
1 mech_infantry moved from West India to India
1 artillery moved from West India to India
2 submarines moved from 39 Sea Zone to 41 Sea Zone
1 mech_infantry moved from Persia to Turkmenistan
3 infantry and 1 mech_infantry moved from Northern Italy to 95 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 95 Sea Zone to 81 Sea Zone
3 infantry and 1 mech_infantry moved from 81 Sea Zone to Egypt
1 armour moved from French Madagascar to 72 Sea Zone
1 armour and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 armour moved from 81 Sea Zone to Egypt
1 transport moved from 79 Sea Zone to 41 Sea Zone
2 fighters moved from Southern Italy to Egypt
3 fighters moved from Germany to Western Germany
2 aaGuns, 1 artillery and 1 infantry moved from Bessarabia to Eastern PolandPlace Units - Italians
1 armour, 1 infantry and 1 mech_infantry placed in India
2 transports placed in 95 Sea Zone
2 artilleries and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 29 PUs; end with 29 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 6 PUs;Combat Move - ANZAC
2 destroyers moved from 33 Sea Zone to 43 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 fighter moved from Caroline Islands to 42 Sea Zone
2 fighters moved from 43 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
2 submarines moved from 62 Sea Zone to 33 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter and 1 transport
Japanese defend with 1 transport
ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 armour and 1 infantry
ANZAC win, taking Java from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 armour and 1 infantryNon Combat Move - ANZAC
2 fighters moved from Java to 43 Sea Zone
1 fighter moved from 42 Sea Zone to 43 Sea ZonePlace Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Germans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Germans
Germans buy 5 artilleries, 1 carrier, 1 destroyer, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Caucasus to Volgograd
Germans take Volgograd from Russians
1 armour moved from Turkmenistan to Sikang
Germans take Kazakhstan from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Belarus
1 infantry moved from Novgorod to Belarus
3 bombers moved from Eastern Poland to Belarus
1 bomber moved from Germany to Belarus
1 fighter moved from 79 Sea Zone to 42 Sea Zone
2 armour and 2 mech_infantrys moved from Kweichow to Hunan
Germans take Hunan from Chinese
2 armour and 2 mech_infantrys moved from Hunan to Kwangsi
10 armour and 5 mech_infantrys moved from Burma to Kwangsi
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from India to Java
2 tactical_bombers moved from Archangel to BelarusCombat - Germans
Battle in Belarus
Germans attack with 4 bombers, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 4 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 42 Sea Zone
Germans attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Germans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangsi
Germans attack with 12 armour and 7 mech_infantrys
Chinese defend with 1 artillery
Germans win, taking Kwangsi from Chinese with 12 armour and 7 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Java
Germans attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 artillery
Germans win, taking Java from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artilleryNon Combat Move - Germans
1 bomber moved from Java to Sumatra
1 armour and 1 mech_infantry moved from India to Yunnan
1 mech_infantry moved from Turkmenistan to Tsinghai
2 artilleries and 2 infantry moved from Shan State to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 41 Sea Zone
2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
1 carrier, 1 destroyer and 2 fighters moved from 37 Sea Zone to 41 Sea Zone
1 carrier and 1 tactical_bomber moved from 79 Sea Zone to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 mech_infantry moved from Sikang to Yunnan
2 artilleries and 5 infantry moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Iraq to Egypt
2 aaGuns, 7 artilleries and 4 mech_infantrys moved from Archangel to Novgorod
2 infantry moved from Poland to Eastern Poland
2 artilleries moved from Poland to Eastern Poland
2 artilleries moved from Bessarabia to Eastern Poland
1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Western Germany to Germany
1 aaGun moved from France to Western Germany
1 fighter moved from Germany to 113 Sea Zone
1 fighter moved from Germany to Western Germany
1 tactical_bomber moved from Germany to Western Germany
2 tactical_bombers moved from Belarus to Novgorod
4 mech_infantrys moved from Eastern Poland to Novgorod
2 mech_infantrys moved from Eastern Poland to Novgorod
1 mech_infantry moved from Eastern Poland to Novgorod
1 mech_infantry moved from Eastern Poland to Novgorod
1 mech_infantry moved from Eastern Poland to Novgorod
2 armour moved from Eastern Poland to Novgorod
5 mech_infantrys moved from Poland to Novgorod
4 bombers moved from Belarus to Eastern Poland
3 mech_infantrys moved from Western Germany to Germany
3 mech_infantrys moved from Germany to Poland
1 artillery and 2 infantry moved from Germany to Poland
3 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to GermanyPlace Units - Germans
1 carrier and 1 destroyer placed in 113 Sea Zone
1 fighter placed in 113 Sea Zone
1 submarine placed in 79 Sea Zone
3 artilleries placed in Novgorod
2 artilleries and 1 infantry placed in Egypt
1 infantry placed in West India
6 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Adding units owned by Germans to Germany: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 70 PUs; end with 70 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 2 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 mech_infantry moved from Russia to Volgograd
1 mech_infantry moved from Russia to Volgograd
1 infantry moved from Smolensk to Vologda
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 fighter moved from Russia to Volgograd
1 fighter moved from Russia to Vologda
8 artilleries and 15 infantry moved from Bryansk to Belarus
4 armour, 17 infantry and 4 mech_infantrys moved from Smolensk to Belarus
1 fighter moved from Russia to Vologda
4 armour and 5 mech_infantrys moved from Russia to BelarusCombat - Russians
Battle in Vologda
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 8 armour, 8 artilleries, 32 infantry and 9 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 8 armour, 8 artilleries, 32 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Volgograd to Russia
2 fighters moved from Vologda to Russia
3 aaGuns moved from Smolensk to Belarus
2 aaGuns moved from Bryansk to Belarus
2 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Ukraine to BryanskPlace Units - Russians
2 armour and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 18 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
9 armour, 3 artilleries, 2 bombers, 6 fighters, 3 infantry, 1 mech_infantry and 6 tactical_bombers moved from Kwangtung to Kiangsi
1 mech_infantry moved from Yunnan to Kiangsi
3 fighters moved from Shan State to Kiangsi
1 fighter and 2 tactical_bombers moved from Japan to Kiangsi
8 fighters and 2 tactical_bombers moved from 37 Sea Zone to Kiangsi
1 armour moved from Suiyuyan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 armour moved from Tsagaan Olom to KansuCombat - Japanese
Battle in Kiangsi
Japanese attack with 9 armour, 3 artilleries, 2 bombers, 18 fighters, 3 infantry, 2 mech_infantrys and 10 tactical_bombers
ANZAC defend with 3 fighters and 1 infantry; British defend with 2 aaGuns, 1 armour, 3 artilleries, 2 fighters and 1 tactical_bomber; Americans defend with 1 bomber; Chinese defend with 6 artilleries and 12 infantry
Japanese win, taking Kiangsi from Chinese with 1 armour, 2 bombers, 18 fighters and 10 tactical_bombers remaining. Battle score for attacker is 87
Casualties for Japanese: 8 armour, 3 artilleries, 3 infantry and 2 mech_infantrys
Casualties for ANZAC: 3 fighters and 1 infantry
Casualties for British: 2 aaGuns, 1 armour, 3 artilleries, 2 fighters and 1 tactical_bomber
Casualties for Chinese: 6 artilleries and 12 infantry
Casualties for Americans: 1 bomberNon Combat Move - Japanese
1 mech_infantry moved from Kansu to Suiyuyan
1 mech_infantry moved from Tsinghai to Kweichow
1 armour moved from Shan State to Hunan
1 aaGun moved from Kweichow to Hunan
1 infantry moved from Siam to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 4 transports moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
3 fighters moved from Kiangsi to Kwangsi
1 bomber moved from Kiangsi to Japan
1 bomber, 10 fighters and 7 tactical_bombers moved from Kiangsi to Kwangtung
1 tactical_bomber moved from Kiangsi to Kwangtung
2 tactical_bombers moved from Kiangsi to Kwangsi
1 fighter moved from Kiangsi to Kwangtung
4 fighters moved from Kiangsi to Kwangtung
1 fighter moved from Kwangtung to Kwangsi
1 fighter moved from Kwangtung to KwangsiPlace Units - Japanese
1 submarine placed in 6 Sea Zone
1 destroyer placed in 37 Sea Zone
3 infantry placed in Kwangtung
2 fighters and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,2,4,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6
Japanese collect 35 PUs (7 lost to blockades); end with 35 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 40 PUs -
that fleet off sumatra made me :-o
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I know, right? This game has been bonkers.
I think what I’ve learned is that the traditional advice of “Egypt isn’t worth too much effort/expense” does not apply in BM games. Losing Egypt just led to everything completely falling apart.
Congratulations Axis-dominion! You have done your forum name proud!
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And hey, I just noticed this launches you into Tier E. Nice.
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Thanks again for the game, it was fun! Yah it’s hard when Egypt falls, it’s best to try harder to avoid it if possible, or go after retaking it more aggressively.
This was my first G1, and good that it was successful. But it is a dicey opening, I know I tried the same against roboto and so far I wasn’t as lucky. So I’ll be hurting in that one.
Man you had Japan on the ropes, but I felt that you sorta backed off just when you had the chance to really cripple her for good. You gave Japan some room to breathe and regroup. Also I think you don’t spend enough time calculating odds on the big battles, either that or maybe you purposely like to take big risks…idk but yah I don’t see any good reason why you’d allow your main Chinese force to be crushed like that.
@Shin:
I know, right? This game has been bonkers.
I think what I’ve learned is that the traditional advice of “Egypt isn’t worth too much effort/expense” does not apply in BM games. Losing Egypt just led to everything completely falling apart.
Congratulations Axis-dominion! You have done your forum name proud!





