scrambles ?
16L G40 BM axis-dominion vs Giallo (allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 fighter moved from United Kingdom to French West AfricaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 fighter, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
8 artilleries moved from Rostov to Bryansk
3 artilleries moved from Ukraine to Bryansk
4 mech_infantrys moved from Belarus to Bryansk
3 armour moved from Novgorod to Bryansk
1 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
10 infantry moved from Rostov to Bryansk
1 armour moved from Volgograd to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 4 armour, 11 artilleries, 11 infantry and 5 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 4 armour, 11 artilleries, 9 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
4 infantry moved from Rostov to Caucasus
2 mech_infantrys moved from Romania to Ukraine
1 aaGun and 1 infantry moved from Finland to 115 Sea Zone
1 aaGun and 1 infantry moved from 115 Sea Zone to Novgorod
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 112 Sea Zone
1 submarine moved from 113 Sea Zone to 112 Sea Zone
5 mech_infantrys moved from Western Germany to Yugoslavia
6 artilleries moved from Northern Italy to France
7 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Western Germany to Yugoslavia
9 armour and 12 mech_infantrys moved from Volgograd to Rostov
3 armour and 3 mech_infantrys moved from Rostov to Bryansk
1 armour moved from Rostov to Bryansk
1 bomber moved from Rostov to French Indo China
1 bomber moved from Romania to Southern Italy
4 armour moved from Caucasus to Rostov
3 infantry moved from Rostov to Bryansk
1 aaGun moved from Belarus to Bryansk
1 fighter moved from Romania to Western Germany
1 fighter and 1 tactical_bomber moved from Romania to Caucasus
4 tactical_bombers moved from Romania to Southern Italy
1 aaGun and 3 infantry moved from Finland to Karelia
1 aaGun moved from France to Western GermanyPlace Units - Germans
1 fighter placed in Western Germany
1 infantry placed in Volgograd
3 artilleries placed in Ukraine
2 infantry placed in France
1 armour and 9 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,3,2,5,3
Germans collect 50 PUs (4 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 fighter, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
8 artilleries moved from Rostov to Bryansk
3 artilleries moved from Ukraine to Bryansk
4 mech_infantrys moved from Belarus to Bryansk
3 armour moved from Novgorod to Bryansk
1 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
10 infantry moved from Rostov to Bryansk
1 armour moved from Volgograd to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 4 armour, 11 artilleries, 11 infantry and 5 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 4 armour, 11 artilleries, 9 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
4 infantry moved from Rostov to Caucasus
2 mech_infantrys moved from Romania to Ukraine
1 aaGun and 1 infantry moved from Finland to 115 Sea Zone
1 aaGun and 1 infantry moved from 115 Sea Zone to Novgorod
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 112 Sea Zone
1 submarine moved from 113 Sea Zone to 112 Sea Zone
5 mech_infantrys moved from Western Germany to Yugoslavia
6 artilleries moved from Northern Italy to France
7 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Western Germany to Yugoslavia
9 armour and 12 mech_infantrys moved from Volgograd to Rostov
3 armour and 3 mech_infantrys moved from Rostov to Bryansk
1 armour moved from Rostov to Bryansk
1 bomber moved from Rostov to French Indo China
1 bomber moved from Romania to Southern Italy
4 armour moved from Caucasus to Rostov
3 infantry moved from Rostov to Bryansk
1 aaGun moved from Belarus to Bryansk
1 fighter moved from Romania to Western Germany
1 fighter and 1 tactical_bomber moved from Romania to Caucasus
4 tactical_bombers moved from Romania to Southern Italy
1 aaGun and 3 infantry moved from Finland to Karelia
1 aaGun moved from France to Western GermanyPlace Units - Germans
1 fighter placed in Western Germany
1 infantry placed in Volgograd
3 artilleries placed in Ukraine
2 infantry placed in France
1 armour and 9 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,3,2,5,3
Germans collect 50 PUs (4 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 armour and 2 mech_infantrys
EDIT: Adding units owned by Germans to Novgorod: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode -
edits coming
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 fighter, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
8 artilleries moved from Rostov to Bryansk
3 artilleries moved from Ukraine to Bryansk
4 mech_infantrys moved from Belarus to Bryansk
3 armour moved from Novgorod to Bryansk
1 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
10 infantry moved from Rostov to Bryansk
1 armour moved from Volgograd to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 4 armour, 11 artilleries, 11 infantry and 5 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 4 armour, 11 artilleries, 9 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
4 infantry moved from Rostov to Caucasus
2 mech_infantrys moved from Romania to Ukraine
1 aaGun and 1 infantry moved from Finland to 115 Sea Zone
1 aaGun and 1 infantry moved from 115 Sea Zone to Novgorod
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 112 Sea Zone
1 submarine moved from 113 Sea Zone to 112 Sea Zone
5 mech_infantrys moved from Western Germany to Yugoslavia
6 artilleries moved from Northern Italy to France
7 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Western Germany to Yugoslavia
9 armour and 12 mech_infantrys moved from Volgograd to Rostov
3 armour and 3 mech_infantrys moved from Rostov to Bryansk
1 armour moved from Rostov to Bryansk
1 bomber moved from Rostov to French Indo China
1 bomber moved from Romania to Southern Italy
4 armour moved from Caucasus to Rostov
3 infantry moved from Rostov to Bryansk
1 aaGun moved from Belarus to Bryansk
1 fighter moved from Romania to Western Germany
1 fighter and 1 tactical_bomber moved from Romania to Caucasus
4 tactical_bombers moved from Romania to Southern Italy
1 aaGun and 3 infantry moved from Finland to Karelia
1 aaGun moved from France to Western GermanyPlace Units - Germans
1 fighter placed in Western Germany
1 infantry placed in Volgograd
3 artilleries placed in Ukraine
2 infantry placed in France
1 armour and 9 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,3,2,5,3
Germans collect 50 PUs (4 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 armour and 2 mech_infantrys
EDIT: Adding units owned by Germans to Novgorod: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Caucasus: 1 tactical_bomber
EDIT: Adding units owned by Germans to Rostov: 1 tactical_bomber
EDIT: Removing units owned by Germans from Caucasus: 1 fighter
EDIT: Adding units owned by Germans to Ukraine: 1 fighter
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Ukraine: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Samara to Volgograd
1 infantry moved from Vologda to Archangel
Russians take Archangel from Italians
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Italians
1 infantry moved from Samara to Tambov
Russians take Tambov from Germans
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Dzavhan to Central Mongolia
2 infantry moved from Olgiy to KansuCombat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
1 armour and 1 mech_infantry moved from Russia to Novosibirsk
1 armour and 4 mech_infantrys moved from Samara to Novosibirsk
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Samara to Kazakhstan
2 aaGuns, 33 artilleries and 26 infantry moved from Samara to RussiaPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 10 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Chahar to Central Mongolia
1 infantry moved from Suiyuyan to Central Mongolia
1 artillery and 1 mech_infantry moved from Suiyuyan to Central Mongolia
1 armour and 1 mech_infantry moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour and 1 mech_infantry moved from Ulaanbaatar to Central Mongolia
1 armour moved from Sakha to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 armour moved from Eastern Persia to West India
1 fighter and 1 tactical_bomber moved from Suiyuyan to Central Mongolia
1 fighter moved from Manchuria to Central Mongolia
1 fighter and 1 tactical_bomber moved from India to Kazakhstan
1 infantry moved from Sikang to Kazakhstan
1 fighter and 1 tactical_bomber moved from Yunnan to Kazakhstan
1 mech_infantry moved from Szechwan to Kazakhstan
1 bomber moved from Philippines to Central Mongolia
1 bomber moved from India to Central Mongolia
1 infantry moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from RussiansCombat - Japanese
Battle in Kazakhstan
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 2 infantry
Japanese win, taking Kazakhstan from Russians with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Central Mongolia
Japanese attack with 1 armour, 1 artillery, 2 bombers, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 4 infantry
Japanese win, taking Central Mongolia from Russians with 1 armour, 1 artillery, 2 bombers, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 4 infantryNon Combat Move - Japanese
2 mech_infantrys moved from Amur to Central Mongolia
1 aaGun moved from Suiyuyan to Hopei
1 aaGun moved from Manchuria to Jehol
3 infantry moved from Manchuria to Jehol
1 aaGun moved from Amur to Manchuria
1 armour moved from Siberia to Manchuria
2 infantry moved from Soviet Far East to 5 Sea Zone
2 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Japan
1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
2 carriers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from Philippines to 6 Sea Zone
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Shantung to Chahar
1 mech_infantry moved from Shantung to Hunan
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from French Indo China to Szechwan
2 fighters moved from Celebes to French Indo China
1 tactical_bomber moved from Java to French Indo China
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports moved from 79 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
1 fighter moved from 42 Sea Zone to India
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
1 carrier moved from 42 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 fighter moved from Philippines to French Indo China
2 transports moved from 36 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Malaya to French Indo China
1 transport moved from 42 Sea Zone to 39 Sea Zone
1 battleship moved from 42 Sea Zone to 39 Sea Zone
2 fighters and 2 tactical_bombers moved from Kazakhstan to Caucasus
2 armour and 2 mech_infantrys moved from India to West India
1 mech_infantry moved from Burma to West India
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 battleship, 1 cruiser and 2 destroyers moved from 42 Sea Zone to 37 Sea Zone
2 bombers moved from Central Mongolia to Chahar
1 fighter moved from Central Mongolia to Shantung
1 fighter moved from Central Mongolia to Manchuria
1 tactical_bomber moved from Central Mongolia to Shantung
1 fighter moved from 42 Sea Zone to French Indo China
1 mech_infantry moved from Malaya to YunnanPlace Units - Japanese
1 carrier, 3 destroyers and 1 submarine placed in 6 Sea Zone
3 infantry placed in India
3 infantry placed in Malaya
1 infantry and 2 mech_infantrys placed in Manchuria
3 infantry placed in ShantungTurn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 fighters and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
3 destroyers and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 carrier and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
3 bombers moved from French Equatorial Africa to Iraq
1 artillery moved from Sardinia to 95 Sea Zone
1 artillery moved from Sicily to 95 Sea Zone
2 artilleries and 2 transports moved from 95 Sea Zone to 98 Sea Zone
2 submarines moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 submarine moved from 96 Sea Zone to 99 Sea Zone
3 carriers moved from 95 Sea Zone to 98 Sea Zone
6 fighters moved from 95 Sea Zone to Iraq
1 mech_infantry moved from Libya to Alexandria
2 transports moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 destroyer moved from 96 Sea Zone to 98 Sea ZoneNon Combat Move - Americans
2 artilleries moved from 98 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston IslandPlace Units - Americans
2 carriers and 1 transport placed in 10 Sea Zone
1 destroyer placed in 10 Sea Zone
3 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Sikang to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 3 artilleries, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 87 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Americans to French West Africa: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to 87 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 battleship, 1 cruiser and 3 destroyers moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Sicily to 95 Sea Zone
1 artillery, 1 infantry and 4 transports moved from 95 Sea Zone to 98 Sea Zone
1 armour moved from Tunisia to Tobruk
1 mech_infantry moved from Iraq to Eastern Persia
British take Eastern Persia from Japanese
3 armour moved from Egypt to Iraq
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
2 fighters moved from Scotland to 125 Sea Zone
3 fighters moved from United Kingdom to 125 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea ZoneCombat - British
Battle in 125 Sea Zone
British attack with 1 destroyer and 5 fighters
Germans defend with 1 submarine
British win, taking 125 Sea Zone from Neutral with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
2 fighters moved from 125 Sea Zone to United Kingdom
3 fighters moved from 125 Sea Zone to Scotland
1 aaGun moved from United Kingdom to Scotland
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
3 fighters moved from Trans-Jordan to IraqPlace Units - British
3 artilleries placed in Iraq
3 mech_infantrys placed in Egypt
2 tactical_bombers placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
3 mech_infantrys moved from Yugoslavia to Eastern Poland
2 artilleries and 2 infantry moved from Yugoslavia to Bulgaria
1 aaGun moved from Yugoslavia to Bulgaria
2 mech_infantrys moved from Southern Italy to Yugoslavia
2 fighters moved from Southern Italy to CaucasusPlace Units - Italians
1 armour and 1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5,5,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,1,6,3,6,3,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
Italians collect 4 PUs (13 lost to blockades); end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Paulau Island
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 infantry moved from Alexandria to Egypt
1 fighter moved from New South Wales to QueenslandCombat - ANZAC
Battle in Paulau Island
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Paulau Island from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
2 fighters moved from Paulau Island to 33 Sea ZonePlace Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
1 fighter moved from French West Africa to EgyptNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Caucasus to Volgograd
6 armour and 12 mech_infantrys moved from Caucasus to Novosibirsk
8 armour and 8 mech_infantrys moved from Bryansk to Volgograd
1 infantry moved from Bryansk to Tambov
1 tactical_bomber moved from Rostov to Tambov
1 fighter moved from Ukraine to Tambov
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 fighter moved from Western Germany to 125 Sea Zone
1 tactical_bomber moved from Southern Italy to 125 Sea Zone
1 infantry moved from Novgorod to Archangel
1 bomber moved from Southern Italy to Archangel
1 fighter moved from Ukraine to Archangel
1 armour, 2 infantry and 2 mech_infantrys moved from Novgorod to Belarus
2 artilleries moved from Bryansk to Belarus
1 fighter moved from Western Germany to 125 Sea ZoneCombat - Germans
Battle in Archangel
Germans attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 8 armour, 2 infantry and 8 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 8 armour, 2 infantry and 8 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Units damaged: 1 battleship owned by the Germans
Germans win, taking 125 Sea Zone from British with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Novosibirsk
Germans attack with 6 armour and 12 mech_infantrys
Russians defend with 2 armour and 5 mech_infantrys
Germans win, taking Novosibirsk from Russians with 6 armour and 11 mech_infantrys remaining. Battle score for attacker is 28
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 armour and 5 mech_infantrysNon Combat Move - Germans
1 aaGun and 3 infantry moved from Karelia to Novgorod
1 aaGun moved from Novgorod to Belarus
1 fighter moved from Archangel to Novgorod
1 bomber moved from Archangel to Novgorod
1 aaGun, 9 artilleries and 10 infantry moved from Bryansk to Rostov
9 armour and 9 mech_infantrys moved from Rostov to Caucasus
3 artilleries moved from Ukraine to Rostov
2 mech_infantrys moved from Ukraine to Volgograd
1 armour and 5 mech_infantrys moved from Yugoslavia to Bessarabia
1 aaGun moved from Ukraine to Bessarabia
1 aaGun moved from Rostov to Ukraine
1 fighter moved from Tambov to Ukraine
3 infantry moved from Yugoslavia to Bulgaria
1 tactical_bomber moved from Southern Italy to 125 Sea Zone
7 mech_infantrys moved from Germany to Romania
2 marines moved from Western Germany to France
1 tactical_bomber moved from Tambov to Romania
1 tactical_bomber moved from Southern Italy to Romania
1 tactical_bomber moved from Southern Italy to RomaniaPlace Units - Germans
3 armour placed in Novgorod
3 artilleries placed in Ukraine
10 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,4,3,3,2,2,4
Germans collect 52 PUs (4 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Tambov
2 infantry moved from Kansu to SuiyuyanCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Tambov
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Suiyuyan
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 aaGun moved from Tsinghai to Kansu
1 fighter moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 infantry moved from Smolensk to RussiaPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 14 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 factory_minor, 1 fighter, 9 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Japanese take Yenisey from Russians
Japanese take Evenkiyskiy from Russians
1 armour moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 armour moved from Tsagaan Olom to Suiyuyan
1 artillery, 2 infantry and 4 mech_infantrys moved from Central Mongolia to Suiyuyan
1 mech_infantry moved from Chahar to Suiyuyan
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kazakhstan to Samara
Japanese take Samara from Russians
1 infantry moved from West India to Eastern Persia
1 fighter and 1 tactical_bomber moved from India to Eastern Persia
1 fighter moved from India to Eastern Persia
1 bomber moved from Chahar to Sikang
1 bomber moved from Chahar to Sikang
1 fighter and 1 tactical_bomber moved from Caucasus to Sikang
1 fighter and 1 tactical_bomber moved from Caucasus to Eastern Persia
1 submarine moved from 6 Sea Zone to 25 Sea Zone
4 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 37 Sea Zone to 34 Sea Zone
1 mech_infantry moved from Kazakhstan to Timguska
Japanese take Timguska from RussiansCombat - Japanese
Battle in Sikang
Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Eastern Persia
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese win, taking Eastern Persia from British with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Suiyuyan
Japanese attack with 1 armour, 1 artillery, 2 infantry and 5 mech_infantrys
Russians defend with 2 infantry
Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in 25 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
4 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 infantry moved from Manchuria to Korea
1 infantry moved from Yunnan to Szechwan
1 aaGun moved from Hopei to Suiyuyan
1 mech_infantry moved from Yunnan to India
1 mech_infantry moved from Hunan to Burma
3 infantry moved from India to West India
1 aaGun and 3 infantry moved from Jehol to Chahar
3 infantry moved from Shantung to Anhwe
1 armour and 2 mech_infantrys moved from Manchuria to Chahar
1 mech_infantry moved from Anhwe to Hunan
1 infantry moved from French Indo China to Yunnan
3 infantry moved from Malaya to 37 Sea Zone
3 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
3 infantry moved from 39 Sea Zone to India
2 transports moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from French Indo China to 39 Sea Zone
1 tactical_bomber moved from French Indo China to 39 Sea Zone
2 bombers moved from Sikang to French Indo China
1 tactical_bomber moved from Eastern Persia to India
1 tactical_bomber moved from Eastern Persia to India
1 fighter moved from French Indo China to 37 Sea Zone
1 fighter moved from Eastern Persia to Volgograd
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from Shantung to French Indo China
1 fighter moved from French Indo China to India
1 fighter moved from Eastern Persia to Caucasus
1 fighter moved from Eastern Persia to India
1 infantry moved from Buyant-Uhaa to Chahar
1 tactical_bomber moved from Sikang to Yunnan
1 fighter moved from Sikang to Caucasus
1 tactical_bomber moved from Shantung to French Indo ChinaPlace Units - Japanese
1 factory_minor placed in French Indo China
1 carrier and 1 fighter placed in 6 Sea Zone
1 submarine placed in 6 Sea Zone
1 submarine placed in 37 Sea Zone
2 artilleries and 1 infantry placed in India
2 infantry placed in Malaya
3 infantry placed in Shantung
3 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 artilleries, 2 destroyers, 5 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
3 carriers, 2 destroyers and 4 transports moved from 98 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Alexandria to Trans-Jordan
1 artillery and 1 infantry moved from French West Africa to French Central Africa
1 transport moved from 87 Sea Zone to 89 Sea Zone
1 destroyer moved from 109 Sea Zone to 108 Sea Zone
1 fighter moved from 98 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
2 destroyers and 1 submarine moved from 30 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea ZoneCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 fighter moved from 25 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
1 fighter moved from Eastern United States to Gibraltar
2 fighters moved from Eastern United States to 92 Sea Zone
2 artilleries moved from Trans-Jordan to IraqPlace Units - Americans
4 artilleries and 4 infantry placed in Central United States
1 infantry and 1 tactical_bomber placed in Western United States
2 destroyers, 2 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter moved from Tsinghai to Shensi
2 infantry moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 5 armour, 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Persia to Eastern Persia
1 bomber, 8 fighters and 1 tactical_bomber moved from Iraq to Eastern Persia
1 destroyer moved from 109 Sea Zone to 108 Sea Zone
1 mech_infantry moved from Eire to United KingdomCombat - British
Battle in Eastern Persia
British attack with 1 bomber, 8 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Eastern Persia from Japanese with 1 bomber, 8 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
3 aaGuns and 16 infantry moved from Persia to Northwest Persia
7 armour, 16 artilleries, 11 infantry and 6 mech_infantrys moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 bomber and 1 tactical_bomber moved from Eastern Persia to Iraq
4 fighters moved from Eastern Persia to Northwest Persia
4 fighters moved from Eastern Persia to Iraq
1 armour moved from Tobruk to Egypt
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
1 battleship, 1 cruiser, 2 destroyers and 3 transports moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 aaGun and 3 fighters moved from Scotland to United KingdomPlace Units - British
1 bomber placed in United Kingdom
3 armour placed in Iraq
2 armour and 1 mech_infantry placed in EgyptTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUsTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
2 mech_infantrys moved from Yugoslavia to Bessarabia
1 mech_infantry moved from Eastern Poland to Novgorod
2 mech_infantrys moved from Eastern Poland to Ukraine
6 infantry moved from Yugoslavia to Northern Italy
1 artillery and 1 infantry moved from Bulgaria to Romania
1 armour moved from Southern Italy to Yugoslavia
1 fighter and 1 tactical_bomber moved from Southern Italy to Caucasus
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6,6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,5,5,5,1,6,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
Italians collect 9 PUs (8 lost to blockades); end with 9 PUs total





