Ok, sounds like you will have fun though.
16L G40 dawgoneit Allies (+20) vs Amon-Sul (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 aaGuns, 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 98 Sea Zone to 94 Sea Zone
2 transports moved from 94 Sea Zone to 92 Sea Zone
1 battleship moved from 98 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from Algeria to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Gibraltar
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
1 artillery and 1 infantry moved from Syria to 99 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Alexandria
1 bomber moved from Iraq to Alexandria
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
1 artillery and 2 infantry moved from Iraq to Trans-JordanCombat - Italians
Battle in Gibraltar
Italians attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 harbour; Americans defend with 1 artillery and 3 infantry
Italians roll dice for 1 battleship in Gibraltar, round 2 : 1/1 hits
Italians roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Gibraltar, round 2 : 1/6 hits
British roll dice for 1 artillery and 3 infantry in Gibraltar, round 2 : 1/4 hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Gibraltar, round 3 : 2/5 hits
British roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 1/2 hits
1 artillery owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians win, taking Gibraltar from British with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 2 infantry
Casualties for Americans: 1 artillery and 3 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 armour and 3 infantry
Italians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/5 hits
British roll dice for 1 armour and 3 infantry in Trans-Jordan, round 2 : 0/4 hits
2 infantry owned by the British lost in Trans-Jordan
Italians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 3 : 1/5 hits
British roll dice for 1 armour and 1 infantry in Trans-Jordan, round 3 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 4 : 1/4 hits
British roll dice for 1 armour in Trans-Jordan, round 4 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 1 armour and 3 infantry
Casualties for Italians: 2 infantry
Battle in Alexandria
Italians attack with 1 artillery, 1 bomber and 3 infantry
British defend with 4 infantry
Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Alexandria, round 2 : 3/5 hits
British roll dice for 4 infantry in Alexandria, round 2 : 2/4 hits
3 infantry owned by the British and 2 infantry owned by the Italians lost in Alexandria
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Alexandria, round 3 : 1/3 hits
British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 4 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 bomber moved from Alexandria to Iraq
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
1 carrier moved from 94 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to 98 Sea Zone
2 artilleries and 2 infantry moved from Yugoslavia to RomaniaPlace Units - Italians
1 aaGun, 1 artillery and 1 infantry placed in Iraq
1 aaGun, 2 artilleries and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 artillery
Alexandria : 1 flag, 1 artillery and 1 infantry
Gibraltar : 1 flag, 2 artilleries and 1 harbour
Malta : 1 flag
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag
Romania : 2 artilleries and 2 infantry
Northern Italy : 1 aaGun, 2 artilleries, 1 factory_major and 3 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Bessarabia : 1 flag
93 Sea Zone : 1 flag
Iraq : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor and 1 infantry
92 Sea Zone : 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
98 Sea Zone : 1 fighter, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 55 / 79
Russians : 31 / 33
Japanese : 64 / 82
Americans : 51 / 66
Chinese : 7 / 8
British : 28 / 26
UK_Pacific : 0 / 0
Italians : 15 / 32
ANZAC : 10 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 42 Sea Zone
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from New South Wales to QueenslandCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
Place Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
1 fighter moved from Egypt to Trans-JordanCombat - French
Battle in Trans-Jordan
French attack with 1 fighter
Italians defend with 1 artillery
French win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - French
1 fighter moved from Trans-Jordan to EgyptTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 artilleries, 4 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 1 cruiser, 3 destroyers, 2 infantry, 3 submarines and 2 transports moved from 112 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 artillery and 1 infantry moved from 115 Sea Zone to Baltic States
3 artilleries and 4 mech_infantrys moved from Eastern Poland to Baltic States
3 mech_infantrys moved from Germany to Baltic States
4 fighters and 2 tactical_bombers moved from Bessarabia to Baltic States
1 bomber moved from Northwest Persia to Baltic States -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 artilleries, 4 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 1 cruiser, 3 destroyers, 2 infantry, 3 submarines and 2 transports moved from 112 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 artillery and 1 infantry moved from 115 Sea Zone to Baltic States
3 artilleries and 4 mech_infantrys moved from Eastern Poland to Baltic States
3 mech_infantrys moved from Germany to Baltic States
4 fighters and 2 tactical_bombers moved from Bessarabia to Baltic States
1 bomber moved from Northwest Persia to Baltic StatesCombat - Germans
Battle in 115 Sea Zone
Germans attack with 1 cruiser, 3 destroyers, 3 submarines and 2 transports
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 3 submarines in 115 Sea Zone, round 2 : 0/3 hits
Germans roll dice for 1 cruiser, 3 destroyers and 2 transports in 115 Sea Zone, round 2 : 0/4 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 115 Sea Zone
Germans roll dice for 2 submarines in 115 Sea Zone, round 3 : 1/2 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans roll dice for 1 cruiser, 2 destroyers and 2 transports in 115 Sea Zone, round 3 : 1/3 hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 3 : 0/1 hits
1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 1 cruiser, 2 destroyers, 2 submarines and 2 transports remaining. Battle score for attacker is 4
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Novgorod
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 4 artilleries, 1 bomber, 4 fighters, 1 infantry, 7 mech_infantrys and 2 tactical_bombers
Russians defend with 2 artilleries and 15 infantry
Germans roll dice for 4 artilleries, 1 bomber, 4 fighters, 1 infantry, 7 mech_infantrys and 2 tactical_bombers in Baltic States, round 2 : 7/19 hits
Russians roll dice for 2 artilleries and 15 infantry in Baltic States, round 2 : 7/17 hits
7 infantry owned by the Russians, 1 infantry owned by the Germans, 1 artillery owned by the Germans and 5 mech_infantrys owned by the Germans lost in Baltic States
Germans roll dice for 3 artilleries, 1 bomber, 4 fighters, 2 mech_infantrys and 2 tactical_bombers in Baltic States, round 3 : 5/12 hits
Russians roll dice for 2 artilleries and 8 infantry in Baltic States, round 3 : 1/10 hits
5 infantry owned by the Russians and 1 artillery owned by the Germans lost in Baltic States
Germans roll dice for 2 artilleries, 1 bomber, 4 fighters, 2 mech_infantrys and 2 tactical_bombers in Baltic States, round 4 : 4/11 hits
Russians roll dice for 2 artilleries and 3 infantry in Baltic States, round 4 : 2/5 hits
3 infantry owned by the Russians, 1 artillery owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 artillery, 1 bomber, 4 fighters, 1 mech_infantry and 2 tactical_bombers in Baltic States, round 5 : 4/9 hits
Russians roll dice for 1 artillery in Baltic States, round 5 : 1/1 hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery, 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 3 artilleries, 1 infantry and 7 mech_infantrys
Casualties for Russians: 2 artilleries and 15 infantryNon Combat Move - Germans
4 fighters and 2 tactical_bombers moved from Baltic States to Finland
1 bomber moved from Baltic States to Poland
1 armour moved from Yugoslavia to Poland
1 armour moved from Caucasus to Persia
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Syria to Iraq
1 armour moved from West India to Persia
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
2 submarines moved from 95 Sea Zone to 92 Sea Zone
2 transports moved from 97 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 95 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 125 Sea Zone to 127 Sea ZonePlace Units - Germans
1 airfield placed in Finland
3 mech_infantrys placed in Persia
1 artillery and 2 infantry placed in Southern France
1 artillery and 2 infantry placed in Romania
8 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUsTerritory Summary for Germans :
West India : 1 flag
Trans-Jordan : 1 infantry
Gibraltar : 2 artilleries and 2 infantry
Cyprus : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Syria : 1 flag, 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Romania : 4 artilleries, 1 factory_minor and 2 infantry
Poland : 1 armour and 1 bomber
Germany : 1 factory_major and 8 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag, 1 artillery
Vyborg : 1 flag
Eastern Poland : 1 flag
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Caucasus : 1 flag
125 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 airfield
97 Sea Zone : 1 transport
Iraq : 1 infantry
92 Sea Zone : 1 destroyer, 2 submarines and 2 transports
Eastern Persia : 1 flag
127 Sea Zone : 1 submarine
Northwest Persia : 1 flag
Persia : 1 flag, 2 armour, 1 factory_minor and 3 mech_infantrys
115 Sea Zone : 1 cruiser, 2 destroyers, 2 submarines and 2 transports
Yugoslavia : 1 flag
98 Sea Zone : 1 carrier
Finland : 1 flag, 1 airfield, 4 fighters and 2 tactical_bombers -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 infantry moved from Kazakhstan to Turkmenistan
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
2 fighters moved from Belarus to Baltic States
1 infantry moved from Archangel to Novgorod
2 fighters moved from Belarus to Novgorod
3 fighters moved from Smolensk to Novgorod
1 infantry moved from Belarus to NovgorodCombat - Russians
Battle in Baltic States
Russians attack with 2 fighters
Germans defend with 1 artillery
Russians win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Novgorod
Russians attack with 5 fighters and 2 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Russians win, taking Novgorod from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Russians
5 fighters moved from Novgorod to Belarus
2 aaGuns, 1 artillery, 1 bomber, 19 infantry and 1 tactical_bomber moved from Smolensk to Belarus
2 mech_infantrys moved from Russia to Belarus
1 armour moved from Russia to Belarus
1 mech_infantry moved from Rostov to Ukraine
6 infantry moved from Bryansk to Ukraine
1 infantry moved from Kazakhstan to Novosibirsk
1 infantry moved from Volgograd to Samara
4 infantry moved from Volgograd to Rostov
2 fighters moved from Baltic States to BelarusPlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Volgograd
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 7 infantry, 2 submarines and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 mech_infantrys moved from Kiangsu to Kweichow
4 artilleries and 1 infantry moved from Hopei to Shensi
2 mech_infantrys moved from French Indo China to Szechwan
1 mech_infantry moved from French Indo China to Kweichow
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour and 1 infantry moved from Sumatra to 41 Sea Zone
1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
1 fighter moved from Shan State to Shensi
1 fighter and 1 tactical_bomber moved from Burma to Kweichow
1 bomber moved from Hunan to Shensi
1 fighter and 2 tactical_bombers moved from Burma to Shensi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 7 infantry, 2 submarines and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 mech_infantrys moved from Kiangsu to Kweichow
4 artilleries and 1 infantry moved from Hopei to Shensi
2 mech_infantrys moved from French Indo China to Szechwan
1 mech_infantry moved from French Indo China to Kweichow
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour and 1 infantry moved from Sumatra to 41 Sea Zone
1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
1 fighter moved from Shan State to Shensi
1 fighter and 1 tactical_bomber moved from Burma to Kweichow
1 bomber moved from Hunan to Shensi
1 fighter and 2 tactical_bombers moved from Burma to ShensiCombat - Japanese
Battle in Shensi
Japanese attack with 4 artilleries, 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 7 infantry
Japanese roll dice for 4 artilleries, 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers in Shensi, round 2 : 8/12 hits
Chinese roll dice for 7 infantry in Shensi, round 2 : 2/7 hits
1 infantry owned by the Japanese, 7 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Shensi
Japanese win, taking Shensi from Chinese with 3 artilleries, 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 7 infantry
Battle in Dutch New Guinea
Japanese attack with 1 armour, 1 artillery and 2 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Dutch New Guinea, round 2 : 2/4 hits
ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 mech_infantrys in Szechwan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 4 mech_infantrys and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 2/6 hits
Chinese roll dice for 3 infantry in Kweichow, round 2 : 3/3 hits
2 infantry owned by the Chinese and 3 mech_infantrys owned by the Japanese lost in Kweichow
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 3 : 2/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 4 mech_infantrys
Casualties for Chinese: 3 infantryNon Combat Move - Japanese
3 aaGuns moved from Yunnan to Szechwan
8 armour and 1 mech_infantry moved from India to Yunnan
2 aaGuns moved from Hopei to Shensi
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 armour and 1 infantry moved from Soviet Far East to 5 Sea Zone
1 armour, 1 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Jehol
1 artillery moved from Siberia to 5 Sea Zone
1 artillery and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery moved from India to Burma
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 45 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from Szechwan to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
1 bomber moved from Shensi to Kwangsi
1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
2 fighters and 2 tactical_bombers moved from Shensi to HopeiPlace Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 36 Sea Zone
1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kwangtung
1 transport placed in 39 Sea Zone
1 infantry placed in India
Japanese undo move 5.
Japanese undo move 4.
1 transport placed in 6 Sea Zone
2 infantry placed in Japan
3 infantry placed in Malaya
Japanese undo move 3.
1 artillery and 1 infantry placed in Kwangtung
1 transport placed in 20 Sea Zone
Japanese undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 3 armour
EDIT: Adding units owned by Japanese to Shan State: 3 armour
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer and 1 transport placed in 36 Sea Zone
1 infantry placed in Kiangsu
Japanese undo move 5.
1 infantry placed in Kwangtung
1 submarine placed in 20 Sea Zone
1 artillery placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,6
Japanese collect 64 PUs (3 lost to blockades); end with 64 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber
Korea : 1 artillery and 1 infantry
Kiangsu : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Kiangsi : 1 flag
Japan : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 flag, 1 armour and 1 infantry
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 2 aaGuns and 3 artilleries
Yunnan : 1 flag, 5 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Hunan : 1 flag
Hopei : 1 flag, 2 fighters and 2 tactical_bombers
Szechwan : 1 flag, 3 aaGuns and 2 mech_infantrys
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 3 armour
Burma : 1 flag, 1 artillery
India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield and 1 infantry
Alaska : 1 flag
Aleutian Islands : 1 flag
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag
Siberia : 1 flag
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 1 armour, 1 artillery and 2 infantry
Sumatra : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
45 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
36 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 3 transports
34 Sea Zone : 1 destroyer
20 Sea Zone : 1 submarine and 1 transport
19 Sea Zone : 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 destroyers, 1 submarine and 2 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 3 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from British Columbia to Alaska
Americans take Alaska from Japanese
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to Gibraltar
1 fighter moved from French West Africa to Gibraltar
1 destroyer moved from 119 Sea Zone to 104 Sea Zone
1 destroyer and 1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 transport moved from 26 Sea Zone to 54 Sea ZoneCombat - Americans
Americans creates battle in territory 92 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Battle in 92 Sea Zone
Germans defend with 1 destroyer, 2 submarines and 2 transports; Italians defend with 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 3 fighters and 2 infantry
Germans defend with 2 artilleries and 2 infantry; Italians defend with 2 artilleries and 1 harbour
Americans winItalians win with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 4 transports remaining, taking Gibraltar from Italians with 1 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 16
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Italians: 2 artilleries
Casualties for Americans: 2 infantryNon Combat Move - Americans
3 fighters moved from Gibraltar to 91 Sea Zone
1 fighter moved from 91 Sea Zone to French West Africa
3 transports moved from 91 Sea Zone to 89 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 101 Sea Zone
2 destroyers and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
2 infantry and 10 mech_infantrys moved from Egypt to Alexandria
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian CongoCombat - British
Battle in Trans-Jordan
British attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
British win, taking Trans-Jordan from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Alexandria
British attack with 2 infantry and 10 mech_infantrys
Italians defend with 1 artillery and 1 infantry
British win, taking Alexandria from Italians with 1 infantry and 10 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
1 fighter moved from Trans-Jordan to EgyptPlace Units - British
1 armour and 2 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4,6,3
British collect 26 PUs (3 lost to blockades); end with 26 PUs totalTurn Complete - UK_Pacific
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 4 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Romania to Eastern Poland
1 artillery and 1 infantry moved from Romania to Bessarabia
1 artillery, 1 bomber and 1 infantry moved from Iraq to Trans-Jordan
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 4 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Romania to Eastern Poland
1 artillery and 1 infantry moved from Romania to Bessarabia
1 artillery, 1 bomber and 1 infantry moved from Iraq to Trans-Jordan
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Trans-JordanCombat - Italians
Battle in Bessarabia
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Eastern Poland
Italians roll dice for 1 artillery in Eastern Poland, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits
Italians roll dice for 1 artillery in Eastern Poland, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits
Italians roll dice for 1 artillery in Eastern Poland, round 5 : 1/1 hits
Russians roll dice for 1 infantry in Eastern Poland, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 3 infantry
Italians roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/5 hits
British roll dice for 3 infantry in Trans-Jordan, round 2 : 0/3 hits
2 infantry owned by the British lost in Trans-Jordan
Italians roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 3 : 3/5 hits
British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 3 infantryNon Combat Move - Italians
1 bomber moved from Trans-Jordan to Southern Italy
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports moved from 92 Sea Zone to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Greece
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
1 aaGun, 2 artilleries and 3 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 artillery, 1 infantry and 1 mech_infantry placed in Iraq
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 2 transports
EDIT: Adding units owned by Italians to 99 Sea Zone: 2 transports
EDIT: Removing units owned by Italians from Yugoslavia: 2 artilleries and 2 infantry
EDIT: Adding units owned by Italians to Syria: 2 artilleries and 2 infantry
EDIT: Turning off Edit Mode
3 artilleries and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 artillery and 1 infantry
Malta : 1 flag
Morocco : 1 flag
Algeria : 1 flag
Syria : 2 artilleries and 2 infantry
Tunisia : 1 flag
Northern Italy : 3 artilleries, 1 factory_major and 3 infantry
Southern Italy : 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
Eastern Poland : 1 flag, 1 artillery
Bessarabia : 1 flag, 1 artillery and 1 infantry
95 Sea Zone : 1 battleship, 1 carrier and 2 transports
93 Sea Zone : 1 flag
Greece : 1 fighter and 1 tactical_bomber
99 Sea Zone : 2 transports
Iraq : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Yugoslavia : 1 aaGun and 1 infantry -
Awaiting ANZAC…
Cheers :)
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
3 submarines moved from 62 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 42 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 4 submarines
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports -
Sz45, I hit with 1 sub. chose a sub as a loss. now I hit with my destroyer. what would you like the hit to be?
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ac- first hit
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
3 submarines moved from 62 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 42 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 4 submarines
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Units damaged: 1 carrier owned by the Japanese -
another sub hit, my destroyer hasn’t gone yet. you only got 1 hit
next hit please -
another sub hit, my destroyer hasn’t gone yet. you only got 1 hit
next hit pleaseac -2nd hit.