16L G40 dawgoneit Allies (+20) vs Amon-Sul (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 aaGuns, 3 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 98 Sea Zone to 94 Sea Zone
                2 transports moved from 94 Sea Zone to 92 Sea Zone
                1 battleship moved from 98 Sea Zone to 92 Sea Zone
                2 artilleries and 2 infantry moved from Algeria to 92 Sea Zone
                2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
                1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Gibraltar
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                2 infantry moved from Greece to 99 Sea Zone
                1 artillery and 1 infantry moved from Syria to 99 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
                1 artillery and 3 infantry moved from 98 Sea Zone to Alexandria
                1 bomber moved from Iraq to Alexandria
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
                1 artillery and 2 infantry moved from Iraq to Trans-Jordan

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 harbour; Americans defend with 1 artillery and 3 infantry
                        Italians roll dice for 1 battleship in Gibraltar, round 2 :  1/1 hits
                        Italians roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Gibraltar, round 2 :  1/6 hits
                        British roll dice for 1 artillery and 3 infantry in Gibraltar, round 2 :  1/4 hits
                        2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                        Italians roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Gibraltar, round 3 :  2/5 hits
                        British roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 :  1/2 hits
                        1 artillery owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                    Italians win, taking Gibraltar from British with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 artillery and 3 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 armour and 3 infantry
                        Italians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 :  2/5 hits
                        British roll dice for 1 armour and 3 infantry in Trans-Jordan, round 2 :  0/4 hits
                        2 infantry owned by the British lost in Trans-Jordan
                        Italians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 3 :  1/5 hits
                        British roll dice for 1 armour and 1 infantry in Trans-Jordan, round 3 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                        Italians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 4 :  1/4 hits
                        British roll dice for 1 armour in Trans-Jordan, round 4 :  1/1 hits
                        1 armour owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for British: 1 armour and 3 infantry
                    Casualties for Italians: 2 infantry
                Battle in Alexandria
                    Italians attack with 1 artillery, 1 bomber and 3 infantry
                    British defend with 4 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Alexandria, round 2 :  3/5 hits
                        British roll dice for 4 infantry in Alexandria, round 2 :  2/4 hits
                        3 infantry owned by the British and 2 infantry owned by the Italians lost in Alexandria
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Alexandria, round 3 :  1/3 hits
                        British roll dice for 1 infantry in Alexandria, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Alexandria
                    Italians win, taking Alexandria from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 4 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Alexandria to Iraq
                1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
                1 carrier moved from 94 Sea Zone to 92 Sea Zone
                1 fighter and 1 tactical_bomber moved from Gibraltar to 92 Sea Zone
                1 fighter and 1 tactical_bomber moved from Iraq to 98 Sea Zone
                2 artilleries and 2 infantry moved from Yugoslavia to Romania

    Place Units - Italians
                1 aaGun, 1 artillery and 1 infantry placed in Iraq
                1 aaGun, 2 artilleries and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 artillery
        Alexandria : 1 flag, 1 artillery and 1 infantry
        Gibraltar : 1 flag, 2 artilleries and 1 harbour
        Malta : 1 flag
        Morocco : 1 flag
        Algeria : 1 flag
        Tunisia : 1 flag
        Romania : 2 artilleries and 2 infantry
        Northern Italy : 1 aaGun, 2 artilleries, 1 factory_major and 3 infantry
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Bessarabia : 1 flag
        93 Sea Zone : 1 flag
        Iraq : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor and 1 infantry
        92 Sea Zone : 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
        98 Sea Zone : 1 fighter, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Germans : 55 / 79
        Russians : 31 / 33
        Japanese : 64 / 82
        Americans : 51 / 66
        Chinese : 7 / 8
        British : 28 / 26
        UK_Pacific : 0 / 0
        Italians : 15 / 32
        ANZAC : 10 / 18
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37831_Ita8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 submarines moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 2 submarines
                    Japanese defend with 1 destroyer
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    triplea_37831_ANZ8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French
                1 fighter moved from Egypt to Trans-Jordan

    Combat - French
                Battle in Trans-Jordan
                    French attack with 1 fighter
                    Italians defend with 1 artillery
                    French win with 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - French
                1 fighter moved from Trans-Jordan to Egypt

    Turn Complete - French

    triplea_37831_Fre8.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 2 artilleries, 4 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
                2 artilleries, 1 cruiser, 3 destroyers, 2 infantry, 3 submarines and 2 transports moved from 112 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
                1 artillery and 1 infantry moved from 115 Sea Zone to Baltic States
                3 artilleries and 4 mech_infantrys moved from Eastern Poland to Baltic States
                3 mech_infantrys moved from Germany to Baltic States
                4 fighters and 2 tactical_bombers moved from Bessarabia to Baltic States
                1 bomber moved from Northwest Persia to Baltic States

    triplea_37831_Ger9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 2 artilleries, 4 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
                2 artilleries, 1 cruiser, 3 destroyers, 2 infantry, 3 submarines and 2 transports moved from 112 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
                1 artillery and 1 infantry moved from 115 Sea Zone to Baltic States
                3 artilleries and 4 mech_infantrys moved from Eastern Poland to Baltic States
                3 mech_infantrys moved from Germany to Baltic States
                4 fighters and 2 tactical_bombers moved from Bessarabia to Baltic States
                1 bomber moved from Northwest Persia to Baltic States

    Combat - Germans
                Battle in 115 Sea Zone
                    Germans attack with 1 cruiser, 3 destroyers, 3 submarines and 2 transports
                    Russians defend with 1 cruiser and 1 submarine
                        Germans roll dice for 3 submarines in 115 Sea Zone, round 2 :  0/3 hits
                        Germans roll dice for 1 cruiser, 3 destroyers and 2 transports in 115 Sea Zone, round 2 :  0/4 hits
                        Russians roll dice for 1 submarine in 115 Sea Zone, round 2 :  1/1 hits
                        Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 115 Sea Zone
                        Germans roll dice for 2 submarines in 115 Sea Zone, round 3 :  1/2 hits
                        1 submarine owned by the Russians lost in 115 Sea Zone
                        Germans roll dice for 1 cruiser, 2 destroyers and 2 transports in 115 Sea Zone, round 3 :  1/3 hits
                        Russians roll dice for 1 cruiser in 115 Sea Zone, round 3 :  0/1 hits
                        1 cruiser owned by the Russians lost in 115 Sea Zone
                    Germans win with 1 cruiser, 2 destroyers, 2 submarines and 2 transports remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 destroyer and 1 submarine
                    Casualties for Russians: 1 cruiser and 1 submarine
                Battle in Novgorod
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Novgorod, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 4 artilleries, 1 bomber, 4 fighters, 1 infantry, 7 mech_infantrys and 2 tactical_bombers
                    Russians defend with 2 artilleries and 15 infantry
                        Germans roll dice for 4 artilleries, 1 bomber, 4 fighters, 1 infantry, 7 mech_infantrys and 2 tactical_bombers in Baltic States, round 2 :  7/19 hits
                        Russians roll dice for 2 artilleries and 15 infantry in Baltic States, round 2 :  7/17 hits
                        7 infantry owned by the Russians, 1 infantry owned by the Germans, 1 artillery owned by the Germans and 5 mech_infantrys owned by the Germans lost in Baltic States
                        Germans roll dice for 3 artilleries, 1 bomber, 4 fighters, 2 mech_infantrys and 2 tactical_bombers in Baltic States, round 3 :  5/12 hits
                        Russians roll dice for 2 artilleries and 8 infantry in Baltic States, round 3 :  1/10 hits
                        5 infantry owned by the Russians and 1 artillery owned by the Germans lost in Baltic States
                        Germans roll dice for 2 artilleries, 1 bomber, 4 fighters, 2 mech_infantrys and 2 tactical_bombers in Baltic States, round 4 :  4/11 hits
                        Russians roll dice for 2 artilleries and 3 infantry in Baltic States, round 4 :  2/5 hits
                        3 infantry owned by the Russians, 1 artillery owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Baltic States
                        Germans roll dice for 1 artillery, 1 bomber, 4 fighters, 1 mech_infantry and 2 tactical_bombers in Baltic States, round 5 :  4/9 hits
                        Russians roll dice for 1 artillery in Baltic States, round 5 :  1/1 hits
                        1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 artillery, 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Germans: 3 artilleries, 1 infantry and 7 mech_infantrys
                    Casualties for Russians: 2 artilleries and 15 infantry

    Non Combat Move - Germans
                4 fighters and 2 tactical_bombers moved from Baltic States to Finland
                1 bomber moved from Baltic States to Poland
                1 armour moved from Yugoslavia to Poland
                1 armour moved from Caucasus to Persia
                1 infantry moved from Syria to Trans-Jordan
                1 infantry moved from Syria to Iraq
                1 armour moved from West India to Persia
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                2 submarines moved from 95 Sea Zone to 92 Sea Zone
                2 transports moved from 97 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 2 transports moved from 95 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
                2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 submarine moved from 125 Sea Zone to 127 Sea Zone

    Place Units - Germans
                1 airfield placed in Finland
                3 mech_infantrys placed in Persia
                1 artillery and 2 infantry placed in Southern France
                1 artillery and 2 infantry placed in Romania
                8 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs

    Territory Summary for Germans :

    West India : 1 flag
        Trans-Jordan : 1 infantry
        Gibraltar : 2 artilleries and 2 infantry
        Cyprus : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Syria : 1 flag, 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 1 factory_major and 1 harbour
        Romania : 4 artilleries, 1 factory_minor and 2 infantry
        Poland : 1 armour and 1 bomber
        Germany : 1 factory_major and 8 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag, 1 artillery
        Vyborg : 1 flag
        Eastern Poland : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
        Caucasus : 1 flag
        125 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag, 1 airfield
        97 Sea Zone : 1 transport
        Iraq : 1 infantry
        92 Sea Zone : 1 destroyer, 2 submarines and 2 transports
        Eastern Persia : 1 flag
        127 Sea Zone : 1 submarine
        Northwest Persia : 1 flag
        Persia : 1 flag, 2 armour, 1 factory_minor and 3 mech_infantrys
        115 Sea Zone : 1 cruiser, 2 destroyers, 2 submarines and 2 transports
        Yugoslavia : 1 flag
        98 Sea Zone : 1 carrier
        Finland : 1 flag, 1 airfield, 4 fighters and 2 tactical_bombers

    triplea_37831_Ger9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Italians
                1 infantry moved from Kazakhstan to Turkmenistan
                1 infantry moved from Volgograd to Caucasus
                      Russians take Caucasus from Germans
                1 infantry moved from Western Ukraine to Eastern Poland
                      Russians take Eastern Poland from Germans
                2 fighters moved from Belarus to Baltic States
                1 infantry moved from Archangel to Novgorod
                2 fighters moved from Belarus to Novgorod
                3 fighters moved from Smolensk to Novgorod
                1 infantry moved from Belarus to Novgorod

    Combat - Russians
                Battle in Baltic States
                    Russians attack with 2 fighters
                    Germans defend with 1 artillery
                    Russians win with 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Novgorod
                    Russians attack with 5 fighters and 2 infantry
                    Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    Russians win, taking Novgorod from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                5 fighters moved from Novgorod to Belarus
                2 aaGuns, 1 artillery, 1 bomber, 19 infantry and 1 tactical_bomber moved from Smolensk to Belarus
                2 mech_infantrys moved from Russia to Belarus
                1 armour moved from Russia to Belarus
                1 mech_infantry moved from Rostov to Ukraine
                6 infantry moved from Bryansk to Ukraine
                1 infantry moved from Kazakhstan to Novosibirsk
                1 infantry moved from Volgograd to Samara
                4 infantry moved from Volgograd to Rostov
                2 fighters moved from Baltic States to Belarus

    Place Units - Russians
                3 infantry placed in Ukraine
                3 infantry placed in Volgograd
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs

    triplea_37831_Rus9.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer, 7 infantry, 2 submarines and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 mech_infantrys moved from Kiangsu to Kweichow
                4 artilleries and 1 infantry moved from Hopei to Shensi
                2 mech_infantrys moved from French Indo China to Szechwan
                1 mech_infantry moved from French Indo China to Kweichow
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 armour and 1 infantry moved from Sumatra to 41 Sea Zone
                1 transport moved from 39 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 fighter moved from Yunnan to Szechwan
                1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
                1 fighter moved from Shan State to Shensi
                1 fighter and 1 tactical_bomber moved from Burma to Kweichow
                1 bomber moved from Hunan to Shensi
                1 fighter and 2 tactical_bombers moved from Burma to Shensi

    triplea_37831_Jap9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer, 7 infantry, 2 submarines and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 mech_infantrys moved from Kiangsu to Kweichow
                4 artilleries and 1 infantry moved from Hopei to Shensi
                2 mech_infantrys moved from French Indo China to Szechwan
                1 mech_infantry moved from French Indo China to Kweichow
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 armour and 1 infantry moved from Sumatra to 41 Sea Zone
                1 transport moved from 39 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 fighter moved from Yunnan to Szechwan
                1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
                1 fighter moved from Shan State to Shensi
                1 fighter and 1 tactical_bomber moved from Burma to Kweichow
                1 bomber moved from Hunan to Shensi
                1 fighter and 2 tactical_bombers moved from Burma to Shensi

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 4 artilleries, 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers
                    Chinese defend with 7 infantry
                        Japanese roll dice for 4 artilleries, 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers in Shensi, round 2 :  8/12 hits
                        Chinese roll dice for 7 infantry in Shensi, round 2 :  2/7 hits
                        1 infantry owned by the Japanese, 7 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 3 artilleries, 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 7 infantry
                Battle in Dutch New Guinea
                    Japanese attack with 1 armour, 1 artillery and 2 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Dutch New Guinea, round 2 :  2/4 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 :  0/2 hits
                        1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Dutch New Guinea
                    Japanese win, taking Dutch New Guinea from ANZAC with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 fighter and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 2 mech_infantrys in Szechwan, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter, 4 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 :  2/6 hits
                        Chinese roll dice for 3 infantry in Kweichow, round 2 :  3/3 hits
                        2 infantry owned by the Chinese and 3 mech_infantrys owned by the Japanese lost in Kweichow
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 3 :  2/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Japanese: 4 mech_infantrys
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Japanese
                3 aaGuns moved from Yunnan to Szechwan
                8 armour and 1 mech_infantry moved from India to Yunnan
                2 aaGuns moved from Hopei to Shensi
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 armour and 1 infantry moved from Soviet Far East to 5 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
                1 armour and 1 infantry moved from 19 Sea Zone to Jehol
                1 artillery moved from Siberia to 5 Sea Zone
                1 artillery and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 artillery moved from 6 Sea Zone to Korea
                1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery moved from India to Burma
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 45 Sea Zone
                1 artillery moved from India to 39 Sea Zone
                1 artillery and 1 transport moved from 39 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to Kwangsi
                1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 fighter moved from Szechwan to 36 Sea Zone
                1 submarine moved from 35 Sea Zone to 45 Sea Zone
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
                1 bomber moved from Shensi to Kwangsi
                1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
                2 fighters and 2 tactical_bombers moved from Shensi to Hopei

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 submarine placed in 36 Sea Zone
                1 submarine placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Kwangtung
                1 transport placed in 39 Sea Zone
                1 infantry placed in India
                Japanese undo move 5.
                Japanese undo move 4.
                1 transport placed in 6 Sea Zone
                2 infantry placed in Japan
                3 infantry placed in Malaya
                Japanese undo move 3.
                1 artillery and 1 infantry placed in Kwangtung
                1 transport placed in 20 Sea Zone
                Japanese undo move 1.
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Yunnan: 3 armour
                EDIT: Adding units owned by Japanese to Shan State: 3 armour
                EDIT: Turning off Edit Mode
                1 carrier, 1 destroyer and 1 transport placed in 36 Sea Zone
                1 infantry placed in Kiangsu
                Japanese undo move 5.
                1 infantry placed in Kwangtung
                1 submarine placed in 20 Sea Zone
                1 artillery placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,6
                Japanese collect 64 PUs (3 lost to blockades); end with 64 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber
        Korea : 1 artillery and 1 infantry
        Kiangsu : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        Kiangsi : 1 flag
        Japan : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Jehol : 1 flag, 1 armour and 1 infantry
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag, 2 aaGuns and 3 artilleries
        Yunnan : 1 flag, 5 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
        Hunan : 1 flag
        Hopei : 1 flag, 2 fighters and 2 tactical_bombers
        Szechwan : 1 flag, 3 aaGuns and 2 mech_infantrys
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 3 armour
        Burma : 1 flag, 1 artillery
        India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield and 1 infantry
        Alaska : 1 flag
        Aleutian Islands : 1 flag
        Sakha : 1 flag, 1 infantry
        Soviet Far East : 1 flag
        Siberia : 1 flag
        French Indo China : 1 flag, 1 factory_minor
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag, 1 armour, 1 artillery and 2 infantry
        Sumatra : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        45 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
        36 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 3 transports
        34 Sea Zone : 1 destroyer
        20 Sea Zone : 1 submarine and 1 transport
        19 Sea Zone : 1 transport
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 2 destroyers, 1 submarine and 2 transports

    triplea_37831_Jap9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 3 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from British Columbia to Alaska
                      Americans take Alaska from Japanese
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from 91 Sea Zone to Gibraltar
                1 fighter moved from French West Africa to Gibraltar
                1 destroyer moved from 119 Sea Zone to 104 Sea Zone
                1 destroyer and 1 submarine moved from 109 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
                1 transport moved from 26 Sea Zone to 54 Sea Zone

    Combat - Americans
                Americans creates battle in territory 92 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 92 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Battle in 92 Sea Zone
                    Germans defend with 1 destroyer, 2 submarines and 2 transports; Italians defend with 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
                Battle in Gibraltar
                    Americans attack with 1 armour, 1 artillery, 3 fighters and 2 infantry
                    Germans defend with 2 artilleries and 2 infantry; Italians defend with 2 artilleries and 1 harbour
                    Americans winItalians win with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 4 transports remaining, taking Gibraltar from Italians with 1 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 16
                    Casualties for Germans: 2 artilleries and 2 infantry
                    Casualties for Italians: 2 artilleries
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                3 fighters moved from Gibraltar to 91 Sea Zone
                1 fighter moved from 91 Sea Zone to French West Africa
                3 transports moved from 91 Sea Zone to 89 Sea Zone
                2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 armour, 1 artillery and 2 infantry placed in Eastern United States
                1 destroyer and 1 submarine placed in 101 Sea Zone
                2 destroyers and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs

    triplea_37831_Ame9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs total

    triplea_37831_Chi9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                2 infantry and 10 mech_infantrys moved from Egypt to Alexandria
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 mech_infantrys moved from Belgian Congo to Egypt
                1 infantry moved from Rhodesia to Belgian Congo
                3 mech_infantrys moved from Union of South Africa to Belgian Congo

    Combat - British
                Battle in Trans-Jordan
                    British attack with 1 fighter and 3 infantry
                    Germans defend with 1 infantry
                    British win, taking Trans-Jordan from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Alexandria
                    British attack with 2 infantry and 10 mech_infantrys
                    Italians defend with 1 artillery and 1 infantry
                    British win, taking Alexandria from Italians with 1 infantry and 10 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - British
                1 fighter moved from Trans-Jordan to Egypt

    Place Units - British
                1 armour and 2 mech_infantrys placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4,6,3
                British collect 26 PUs (3 lost to blockades); end with 26 PUs total

    Turn Complete - UK_Pacific

    triplea_37831_UK_9.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 4 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Romania to Eastern Poland
                1 artillery and 1 infantry moved from Romania to Bessarabia
                1 artillery, 1 bomber and 1 infantry moved from Iraq to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan

    triplea_37831_Ita9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 4 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Romania to Eastern Poland
                1 artillery and 1 infantry moved from Romania to Bessarabia
                1 artillery, 1 bomber and 1 infantry moved from Iraq to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan

    Combat - Italians
                Battle in Bessarabia
                    Italians attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Italians win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Italians attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Eastern Poland
                        Italians roll dice for 1 artillery in Eastern Poland, round 3 :  0/1 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 3 :  0/1 hits
                        Italians roll dice for 1 artillery in Eastern Poland, round 4 :  0/1 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 4 :  0/1 hits
                        Italians roll dice for 1 artillery in Eastern Poland, round 5 :  1/1 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 5 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Italians win, taking Eastern Poland from Russians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 3 infantry
                        Italians roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 :  2/5 hits
                        British roll dice for 3 infantry in Trans-Jordan, round 2 :  0/3 hits
                        2 infantry owned by the British lost in Trans-Jordan
                        Italians roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 3 :  3/5 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for British: 3 infantry

    Non Combat Move - Italians
                1 bomber moved from Trans-Jordan to Southern Italy
                2 transports moved from 98 Sea Zone to 97 Sea Zone
                1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports moved from 92 Sea Zone to 95 Sea Zone
                1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Greece
                1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
                1 aaGun, 2 artilleries and 3 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 artillery, 1 infantry and 1 mech_infantry placed in Iraq
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 97 Sea Zone: 2 transports
                EDIT: Adding units owned by Italians to 99 Sea Zone: 2 transports
                EDIT: Removing units owned by Italians from Yugoslavia: 2 artilleries and 2 infantry
                EDIT: Adding units owned by Italians to Syria: 2 artilleries and 2 infantry
                EDIT: Turning off Edit Mode
                3 artilleries and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 artillery and 1 infantry
        Malta : 1 flag
        Morocco : 1 flag
        Algeria : 1 flag
        Syria : 2 artilleries and 2 infantry
        Tunisia : 1 flag
        Northern Italy : 3 artilleries, 1 factory_major and 3 infantry
        Southern Italy : 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
        Eastern Poland : 1 flag, 1 artillery
        Bessarabia : 1 flag, 1 artillery and 1 infantry
        95 Sea Zone : 1 battleship, 1 carrier and 2 transports
        93 Sea Zone : 1 flag
        Greece : 1 fighter and 1 tactical_bomber
        99 Sea Zone : 2 transports
        Iraq : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
        Yugoslavia : 1 aaGun and 1 infantry

    triplea_37831_Ita9.tsvg


  • Awaiting ANZAC…

    Cheers :)


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 submarines moved from 62 Sea Zone to 45 Sea Zone
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                1 submarine moved from 42 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                Battle in 45 Sea Zone
                    ANZAC attack with 1 destroyer and 4 submarines
                    Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports

    triplea_37831_ANZ9.tsvg


  • Sz45, I hit with 1 sub. chose a sub as a loss. now I hit with my destroyer. what would you like the hit to be?


  • ac- first hit


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 submarines moved from 62 Sea Zone to 45 Sea Zone
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                1 submarine moved from 42 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                Battle in 45 Sea Zone
                    ANZAC attack with 1 destroyer and 4 submarines
                    Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
                    Units damaged: 1 carrier owned by the Japanese

    triplea_37831_ANZ9.tsvg


  • another sub hit, my destroyer hasn’t gone yet. you only got 1 hit
    next hit please


  • @dawgoneit:

    another sub hit, my destroyer hasn’t gone yet. you only got 1 hit
    next hit please

    ac -2nd hit.

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