Alright, good to go. UK lost a couple planes on the offense - rough round. Italy got lucky in 97. Though I guess I can’t complain as luck was with me last round in 110.
Italy’s pretty rich. Haven’t seen an Italy this strong in OOB in a long time. :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 4 destroyers, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Shensi
1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
1 bomber, 4 fighters and 1 tactical_bomber moved from Kwangsi to Burma
1 tactical_bomber moved from Kweichow to Burma
1 bomber moved from Kweichow to Burma
1 submarine moved from 45 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 55 Sea Zone
1 fighter moved from 44 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
Combat - Japanese
Battle in Shensi
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 2 bombers, 4 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 2 bombers, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 55 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 armour and 1 infantry moved from Sumatra to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 armour and 1 infantry moved from 38 Sea Zone to Shan State
1 artillery, 1 infantry and 1 marine moved from Malaya to Shan State
1 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Shan State
2 artilleries and 1 infantry moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Chahar to Hopei
1 infantry moved from Jehol to Chahar
1 mech_infantry moved from Manchuria to Anhwe
1 mech_infantry moved from Kwangtung to Yunnan
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 marine moved from Java to 42 Sea Zone
1 battleship and 1 marine moved from 42 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Shan State
1 carrier, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 38 Sea Zone
1 cruiser moved from 37 Sea Zone to 38 Sea Zone
1 carrier and 1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 carrier moved from 44 Sea Zone to 37 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Manchuria to Anhwe
2 fighters and 2 tactical_bombers moved from Shensi to Yunnan
1 fighter moved from Kweichow to Yunnan
4 fighters and 2 tactical_bombers moved from Burma to Yunnan
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from Japan to 37 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 fighter moved from 55 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from 38 Sea Zone to Shan State
2 fighters and 3 tactical_bombers moved from 55 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Shan State
2 bombers moved from Burma to Shan State
Place Units - Japanese
4 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
3 infantry placed in Shantung
3 infantry placed in Manchuria
1 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 1 infantry
EDIT: Adding units owned by Japanese to Korea: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 2 transports; Remaining resources: 4 PUs;
Combat Move - Americans
1 bomber moved from Queensland to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 54 Sea Zone to Caroline Islands
1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
2 cruisers moved from 54 Sea Zone to 33 Sea Zone
2 carriers and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 42 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 42 Sea Zone to Queensland
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 89 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
3 fighters moved from Eastern United States to 91 Sea Zone
1 submarine moved from 46 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
Place Units - Americans
2 transports placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
1 destroyer and 2 submarines placed in 101 Sea Zone
2 bombers and 1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 54 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
1 fighter moved from Sikang to Kansu
10 infantry moved from Sikang to Tsinghai
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 5 artilleries, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Northwest Persia to Iraq
2 artilleries and 6 infantry moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from Ethiopia to Alexandria
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 armour and 1 artillery moved from British Somaliland to 76 Sea Zone
1 armour, 1 artillery and 2 transports moved from 76 Sea Zone to 81 Sea Zone
1 destroyer moved from 77 Sea Zone to 76 Sea Zone
1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
3 fighters moved from India to Persia
1 battleship moved from 54 Sea Zone to 66 Sea Zone
1 destroyer moved from 54 Sea Zone to 66 Sea Zone
Non Combat Move - British
1 armour and 1 artillery moved from 81 Sea Zone to Egypt
1 infantry moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 armour moved from Suriname to 88 Sea Zone
1 armour and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
3 aaGuns and 22 infantry moved from India to West India
Place Units - British
3 artilleries placed in Iraq
2 artilleries and 1 infantry placed in Egypt
1 fighter placed in United Kingdom
1 submarine placed in 71 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 armour moved from Belarus to Archangel
Italians take Archangel from Russians
1 armour moved from Archangel to Belarus
1 armour moved from Smolensk to Belarus
Combat - Italians
Non Combat Move - Italians
2 infantry moved from Bessarabia to Western Ukraine
2 infantry moved from Romania to Bessarabia
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 aaGun and 4 infantry moved from Northern Italy to Southern Italy
1 aaGun, 2 artilleries and 5 infantry moved from Southern France to France
1 bomber moved from Eastern Poland to Southern Italy
1 fighter moved from Eastern Poland to Southern Italy
Place Units - Italians
1 infantry and 2 mech_infantrys placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 armour moved from Belarus to Archangel
Italians take Archangel from Russians
1 armour moved from Archangel to Belarus
1 armour moved from Smolensk to Belarus
Combat - Italians
Non Combat Move - Italians
2 infantry moved from Bessarabia to Western Ukraine
2 infantry moved from Romania to Bessarabia
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 aaGun and 4 infantry moved from Northern Italy to Southern Italy
1 aaGun, 2 artilleries and 5 infantry moved from Southern France to France
1 bomber moved from Eastern Poland to Southern Italy
1 fighter moved from Eastern Poland to Southern Italy
Place Units - Italians
1 infantry and 2 mech_infantrys placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Italians to Libya: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
EDIT: Removing units owned by Italians from Tobruk: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
3 submarines moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
3 submarines moved from 54 Sea Zone to 33 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Algeria to Tunisia
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 carrier, 2 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
5 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
2 infantry moved from Belarus to Bryansk
2 bombers moved from Western Germany to Bryansk
Combat - Germans
Battle in Bryansk
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 5 armour and 5 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 bombers moved from Bryansk to Novgorod
3 infantry moved from Karelia to Novgorod
1 infantry moved from Novgorod to Belarus
1 fighter moved from Southern Italy to 112 Sea Zone
1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 tactical_bomber moved from Southern Italy to Western Germany
1 mech_infantry moved from Western Germany to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Norway
1 aaGun moved from Finland to Norway
1 infantry moved from Finland to Norway
1 mech_infantry moved from Germany to Romania
1 mech_infantry moved from Germany to Romania
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Belarus to Ukraine
1 infantry moved from Karelia to Finland
Place Units - Germans
1 carrier and 1 submarine placed in 112 Sea Zone
1 armour and 2 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in France
3 mech_infantrys placed in Western Germany
Germans undo move 4.
1 mech_infantry placed in Germany
2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
6 infantry moved from Novosibirsk to Samara
1 armour moved from Russia to Smolensk
Russians take Smolensk from Italians
1 armour moved from Smolensk to Russia
2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
2 artilleries moved from Volgograd to Tambov
1 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov
3 infantry moved from Tambov to Russia
1 artillery moved from Tambov to Russia
Place Units - Russians
6 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 factory_minor, 3 fighters and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Burma to India
2 infantry moved from Shan State to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to Ceylon
2 infantry moved from Shan State to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
2 fighters moved from 38 Sea Zone to India
2 tactical_bombers moved from Shan State to India
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 battleship moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 45 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
2 fighters moved from 37 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Yunnan to India
2 bombers moved from Shan State to 41 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Ceylon
Battle in 55 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win, taking Ceylon from UK_Pacific with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in India
Japanese attack with 4 fighters, 3 infantry and 4 tactical_bombers
British defend with 1 airfield, 1 artillery, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 4 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttatchment attached to UK_Pacific
Non Combat Move - Japanese
1 carrier moved from 38 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
1 cruiser moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Anhwe to Kweichow
2 artilleries, 1 infantry and 1 mech_infantry moved from Yunnan to Burma
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
4 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
3 fighters moved from Yunnan to Philippines
2 marines moved from Shan State to 37 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 37 Sea Zone to 41 Sea Zone
2 marines moved from 41 Sea Zone to Sumatra
2 bombers moved from 41 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from Shan State to Yunnan
4 artilleries and 4 infantry moved from Shan State to Burma
1 mech_infantry moved from Burma to Yunnan
3 infantry moved from Manchuria to Jehol
3 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Anhwe to Yunnan
1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
1 transport moved from 37 Sea Zone to 39 Sea Zone
1 transport moved from 37 Sea Zone to 41 Sea Zone
2 transports moved from 37 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Sumatra
1 cruiser moved from 39 Sea Zone to 41 Sea Zone
Place Units - Japanese
1 factory_minor placed in Malaya
1 armour and 2 mech_infantrys placed in Shantung
3 mech_infantrys placed in Manchuria
3 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,4
Japanese collect 64 PUs (3 lost to blockades); end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 factory_minor, 3 fighters and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Burma to India
2 infantry moved from Shan State to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to Ceylon
2 infantry moved from Shan State to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
2 fighters moved from 38 Sea Zone to India
2 tactical_bombers moved from Shan State to India
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 battleship moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 45 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
2 fighters moved from 37 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Yunnan to India
2 bombers moved from Shan State to 41 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Ceylon
Battle in 55 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win, taking Ceylon from UK_Pacific with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in India
Japanese attack with 4 fighters, 3 infantry and 4 tactical_bombers
British defend with 1 airfield, 1 artillery, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 4 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttatchment attached to UK_Pacific
Non Combat Move - Japanese
1 carrier moved from 38 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
1 cruiser moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Anhwe to Kweichow
2 artilleries, 1 infantry and 1 mech_infantry moved from Yunnan to Burma
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
4 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
3 fighters moved from Yunnan to Philippines
2 marines moved from Shan State to 37 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 37 Sea Zone to 41 Sea Zone
2 marines moved from 41 Sea Zone to Sumatra
2 bombers moved from 41 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from Shan State to Yunnan
4 artilleries and 4 infantry moved from Shan State to Burma
1 mech_infantry moved from Burma to Yunnan
3 infantry moved from Manchuria to Jehol
3 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Anhwe to Yunnan
1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
1 transport moved from 37 Sea Zone to 39 Sea Zone
1 transport moved from 37 Sea Zone to 41 Sea Zone
2 transports moved from 37 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Sumatra
1 cruiser moved from 39 Sea Zone to 41 Sea Zone
Place Units - Japanese
1 factory_minor placed in Malaya
1 armour and 2 mech_infantrys placed in Shantung
3 mech_infantrys placed in Manchuria
3 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,4
Japanese collect 64 PUs (3 lost to blockades); end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 1 mech_infantry
EDIT: Adding units owned by Japanese to Manchuria: 1 armour
EDIT: Removing units owned by Japanese from Shantung: 1 armour
EDIT: Adding units owned by Japanese to Shantung: 1 mech_infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 5 bombers and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 3 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
2 bombers moved from Eastern United States to United Kingdom
1 fighter moved from Eastern United States to Gibraltar
1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
Combat - Americans
Battle in 55 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 bomber, 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 bomber moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
4 submarines placed in 101 Sea Zone
5 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 infantry
Japanese defend with 1 infantry
1 infantry owned by the Chinese retreated to Tsinghai
Non Combat Move - Chinese
1 fighter moved from Kansu to Tsinghai
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 3 armour, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
3 artilleries and 3 infantry moved from Iraq to Northwest Persia
5 infantry moved from West India to India
3 fighters moved from Persia to India
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 submarine moved from 71 Sea Zone to 81 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
2 transports moved from 91 Sea Zone to 86 Sea Zone
4 infantry moved from Brazil to 86 Sea Zone
4 infantry and 2 transports moved from 86 Sea Zone to 87 Sea Zone
1 battleship and 1 destroyer moved from 66 Sea Zone to 86 Sea Zone
Combat - British
Battle in India
British attack with 3 fighters and 5 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
British win, taking India from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 3 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - British
3 fighters moved from India to West India
3 artilleries and 3 infantry moved from Egypt to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Alexandria to Iraq
2 artilleries and 6 infantry moved from Alexandria to Egypt
1 bomber moved from Egypt to Northwest Persia
4 infantry moved from 87 Sea Zone to French West Africa
Place Units - British
3 armour placed in Iraq
3 mech_infantrys placed in Egypt
1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6,1,1
UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
this is really odd, i know i played my ita turn earlier this morning and posted it. but now i’m seeing it didn’t post!
so i’ll just go ahead and redo the turn and adjust to the same rolls (i lost the turn since i moved on to playing other matches and didn’t save it (thinking it was posted)). of course you can confirm with the original martis.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Western Ukraine to Bryansk
2 armour moved from Belarus to Bryansk
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia
1 bomber moved from Southern Italy to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 2 armour, 1 bomber and 2 infantry
Russians defend with 2 infantry
Italians win, taking Bryansk from Russians with 2 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantry
Battle in Tunisia
Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Adding units owned by Italians to Tunisia: 1 infantry
EDIT: Removing units owned by Italians from Bryansk: 1 infantry
EDIT: Turning off Edit Mode
2 infantry moved from Bessarabia to Ukraine
1 armour and 1 mech_infantry moved from Romania to Ukraine
2 infantry moved from Northern Italy to Western Germany
2 mech_infantrys moved from Southern Italy to Western Germany
1 bomber moved from Bryansk to Ukraine
Place Units - Italians
2 infantry and 1 mech_infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 marine moved from New South Wales to Queensland
1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Trans-Jordan
3 submarines moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 submarine moved from 44 Sea Zone to 45 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Adding units owned by ANZAC to South Australia: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Morocco to Algeria
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 7 artilleries, 1 infantry, 2 marines and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
Combat - Germans
Non Combat Move - Germans
5 armour and 5 mech_infantrys moved from Ukraine to Bryansk
3 aaGuns, 13 armour, 5 artilleries, 19 infantry and 14 mech_infantrys moved from Belarus to Bryansk
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Romania to Ukraine
1 mech_infantry moved from Germany to Romania
1 mech_infantry moved from Western Germany to Yugoslavia
1 submarine moved from 125 Sea Zone to 124 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 mech_infantry moved from Norway to Vyborg
3 infantry moved from Karelia to Finland
1 infantry moved from Vyborg to Finland
1 aaGun and 1 infantry moved from Norway to Finland
3 infantry moved from Novgorod to Belarus
2 bombers moved from Novgorod to Western Germany
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport moved from 112 Sea Zone to 113 Sea Zone
2 fighters moved from 113 Sea Zone to Western Germany
2 fighters moved from Western Germany to Bryansk
1 tactical_bomber moved from Western Germany to Bryansk
1 infantry moved from Belarus to Smolensk
Place Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
Germans undo move 2.
3 mech_infantrys placed in Novgorod
1 artillery, 1 infantry and 2 marines placed in Western Germany
3 artilleries placed in France
1 armour placed in Western Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs