TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Germans Germans buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 5 bombers; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 1 artillery and 1 infantry moved from Iraq to Northwest Persia
2 armour and 1 infantry moved from Iraq to Persia
1 infantry moved from Southern France to Normandy Bordeaux
Italians take Normandy Bordeaux from Americans
Combat - Italians
Battle in Persia
Italians attack with 2 armour and 1 infantry
British defend with 1 factory_minor and 1 infantry
Italians win, taking Persia from British with 2 armour remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Northwest Persia
Italians attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 infantry
Italians win, taking Northwest Persia from British with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
4 artilleries and 8 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Egypt to Belgian Congo
1 mech_infantry moved from Italian Somaliland to Belgian Congo
1 bomber and 1 fighter moved from Southern Italy to Anglo Egyptian Sudan
1 bomber moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Southern France to France
7 artilleries and 7 infantry moved from Northern Italy to 95 Sea Zone
7 artilleries, 7 infantry and 7 transports moved from 95 Sea Zone to 92 Sea Zone
7 artilleries, 1 battleship, 2 carriers, 1 cruiser, 4 fighters, 7 infantry, 1 submarine and 7 transports moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
7 artilleries and 7 infantry moved from 91 Sea Zone to Morocco
1 armour and 2 mech_infantrys moved from Southern Italy to Northern Italy
1 armour, 7 infantry and 2 mech_infantrys moved from Northern Italy to Western Germany
1 transport moved from 98 Sea Zone to 95 Sea Zone
Place Units - Italians
3 bombers placed in Egypt
2 bombers placed in Southern Italy
Turn Complete - Italians
Italians collect 43 PUs; end with 43 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 48 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 53 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 58 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 61 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 bomber moved from Queensland to Java
1 marine moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 46 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to Caroline Islands
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
Combat - ANZAC
Battle in Java
ANZAC attack with 1 armour, 1 bomber and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Java from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 35 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 bomber moved from Java to Western Australia
1 armour and 1 mech_infantry moved from Queensland to Western Australia
Place Units - ANZAC
2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Germans
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 2 infantry moved from France to Holland Belgium
2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
2 fighters and 2 tactical_bombers moved from 113 Sea Zone to Denmark
10 mech_infantrys moved from Western Germany to Denmark
1 armour moved from Western Germany to Denmark
2 infantry moved from Western Germany to Denmark
1 bomber moved from Western Germany to Baltic States
1 bomber moved from Western Germany to Eastern Poland
2 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Poland to Baltic States
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 2 artilleries
Germans win, taking Holland Belgium from Americans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Americans: 2 artilleries
Battle in Denmark
Germans attack with 1 armour, 2 fighters, 2 infantry, 10 mech_infantrys and 2 tactical_bombers
Americans defend with 1 infantry
Germans win, taking Denmark from Americans with 1 armour, 2 fighters, 2 infantry, 10 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Baltic States
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 mech_infantry
Germans win, taking Baltic States from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Eastern Poland
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
20 artilleries and 17 infantry moved from Poland to Slovakia Hungary
3 mech_infantrys moved from Germany to Slovakia Hungary
2 fighters and 2 tactical_bombers moved from Denmark to 113 Sea Zone
1 bomber moved from Baltic States to Western Germany
1 bomber moved from Eastern Poland to Western Germany
2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
3 artilleries moved from Western Germany to Germany
11 infantry moved from Western Germany to Germany
Place Units - Germans
1 destroyer placed in 112 Sea Zone
1 artillery and 5 infantry placed in Germany
7 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 34 PUs; end with 34 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 39 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Russians
Russians buy 8 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bessarabia to Romania
Russians take Romania from Germans
1 infantry moved from Urals to Novosibirsk
1 infantry moved from Vologda to Novosibirsk
1 fighter and 1 tactical_bomber moved from Belarus to Novosibirsk
1 fighter moved from Belarus to Samara
2 infantry moved from Russia to Samara
2 artilleries, 2 fighters, 11 infantry and 2 tactical_bombers moved from Volgograd to Kazakhstan
1 mech_infantry moved from Vyborg to Norway
1 armour moved from Finland to Norway
2 artilleries moved from Karelia to Novgorod
3 infantry moved from Novgorod to Baltic States
1 armour moved from Novgorod to Baltic States
1 artillery moved from Bessarabia to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
Combat - Russians
Battle in Novosibirsk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 3 armour
retreated to Novosibirsk
Japanese win with 1 armour remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Casualties for Japanese: 2 armour
Battle in Baltic States
Russians attack with 1 armour and 3 infantry
Germans defend with 2 infantry
Russians win, taking Baltic States from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 2 artilleries, 2 fighters, 11 infantry and 2 tactical_bombers
Japanese defend with 4 armour, 1 bomber, 2 fighters, 5 mech_infantrys and 1 tactical_bomber
Russians win, taking Kazakhstan from Japanese with 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 66
Casualties for Russians: 7 infantry
Casualties for Japanese: 4 armour, 1 bomber, 2 fighters, 5 mech_infantrys and 1 tactical_bomber
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Samara from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 1 artillery and 1 infantry
Germans defend with 2 infantry
Russians win, taking Eastern Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novosibirsk to Vologda
1 fighter moved from Samara to Russia
2 fighters and 2 tactical_bombers moved from Kazakhstan to Russia
6 armour and 18 mech_infantrys moved from Western Ukraine to Tambov
1 artillery and 2 infantry moved from Russia to Tambov
1 armour and 7 mech_infantrys moved from Novgorod to Vologda
5 infantry moved from Western Ukraine to Bryansk
2 artilleries and 3 infantry moved from Ukraine to Bryansk
15 artilleries and 15 infantry moved from Bessarabia to Western Ukraine
Place Units - Russians
8 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUs
bump
sorry!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 3 marines, 6 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
3 armour, 5 artilleries, 6 infantry and 3 mech_infantrys moved from Eastern Persia to Turkmenistan
23 armour, 2 artilleries, 1 infantry and 24 mech_infantrys moved from Turkmenistan to Kazakhstan
1 mech_infantry moved from Kansu to Urals
Japanese take Urals from Russians
1 armour moved from Novosibirsk to Kazakhstan
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
4 fighters and 2 tactical_bombers moved from 36 Sea Zone to Java
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Java
1 submarine moved from 20 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 transport; ANZAC defend with 1 destroyer
Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Americans with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 6 fighters, 1 infantry and 4 tactical_bombers
ANZAC defend with 1 armour
Japanese win, taking Java from ANZAC with 1 artillery, 6 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 armour
Battle in Kazakhstan
Japanese attack with 24 armour, 2 artilleries, 1 infantry and 24 mech_infantrys
Russians defend with 2 artilleries and 4 infantry
Japanese win, taking Kazakhstan from Russians with 24 armour, 2 artilleries and 22 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 2 artilleries and 4 infantry
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Non Combat Move - Japanese
1 mech_infantry moved from Sikang to Novosibirsk
13 mech_infantrys moved from Szechwan to Sikang
15 mech_infantrys moved from Sikang to Kazakhstan
3 mech_infantrys moved from Burma to India
1 mech_infantry moved from Hunan to Shan State
3 destroyers moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 22 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
6 fighters and 4 tactical_bombers moved from Java to 42 Sea Zone
1 destroyer and 1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
2 submarines moved from 20 Sea Zone to 35 Sea Zone
2 submarines moved from 36 Sea Zone to 35 Sea Zone
2 battleships, 8 carriers, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 armour moved from Kiangsu to Hunan
Place Units - Japanese
3 submarines placed in 20 Sea Zone
3 submarines placed in 19 Sea Zone
3 marines placed in French Indo China
1 destroyer and 2 transports placed in 37 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 2 battleships and 1 cruiser
EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 battleships and 1 cruiser
EDIT: Turning off Edit Mode
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 82 PUs; end with 82 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 battleship, 2 carriers, 3 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
3 carriers and 1 fighter moved from 112 Sea Zone to 110 Sea Zone
5 fighters moved from 112 Sea Zone to Holland Belgium
1 artillery and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
6 transports moved from 112 Sea Zone to 110 Sea Zone
2 bombers moved from Eastern United States to 110 Sea Zone
1 artillery and 1 infantry moved from New Britain to 47 Sea Zone
1 artillery and 1 infantry moved from British Columbia to Alaska
1 submarine moved from 2 Sea Zone to 7 Sea Zone
1 armour and 1 mech_infantry moved from Western United States to Alaska
1 submarine moved from 26 Sea Zone to 22 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 bomber moved from United Kingdom to Germany
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
4 fighters moved from 33 Sea Zone to 22 Sea Zone
4 fighters moved from 33 Sea Zone to 34 Sea Zone
4 fighters moved from 33 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone
Combat - Americans
Battle in 110 Sea Zone
British loiter and taunt; Americans attack with 2 bombers, 3 carriers, 1 destroyer, 2 fighters and 7 transports
Italians defend with 1 destroyer
Americans win with 2 bombers, 3 carriers, 1 destroyer, 2 fighters and 7 transports remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Holland Belgium
Americans attack with 1 artillery and 5 fighters
Germans defend with 1 artillery and 1 infantry
Americans win with 5 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 artillery
Battle in 22 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 22 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Alaska
Americans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Japanese defend with 2 infantry
Americans win, taking Alaska from Japanese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in 45 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Germany causes 4 damage total.
Non Combat Move - Americans
1 bomber moved from Germany to Western Ukraine
4 fighters moved from 22 Sea Zone to 33 Sea Zone
4 fighters moved from 45 Sea Zone to 33 Sea Zone
2 bombers moved from New Guinea to Caroline Islands
2 fighters moved from Wake Island to Caroline Islands
7 submarines moved from 26 Sea Zone to 33 Sea Zone
4 fighters moved from 34 Sea Zone to 33 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 armour, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 110 Sea Zone to 101 Sea Zone
5 fighters moved from Holland Belgium to 110 Sea Zone
2 aaGuns moved from British Columbia to Western United States
1 aaGun moved from Central United States to Eastern United States
1 infantry moved from Dutch New Guinea to New Guinea
2 bombers moved from 110 Sea Zone to United Kingdom
Place Units - Americans
1 battleship, 2 carriers and 1 submarine placed in 101 Sea Zone
3 fighters placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,2,2,3,5,4,4,4,1,2
Americans collect 53 PUs (2 lost to blockades); end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to 101 Sea Zone
1 fighter moved from United Kingdom to 101 Sea Zone
1 fighter moved from Norway to Normandy Bordeaux
2 fighters moved from Norway to United Kingdom
1 artillery, 1 infantry and 1 transport moved from 75 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 infantry moved from Rostov to Caucasus
5 infantry moved from Rostov to Tambov
Combat - British
Battle in Normandy Bordeaux
British attack with 1 fighter and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
British win, taking Normandy Bordeaux from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Holland Belgium
Battle in French Madagascar
Non Combat Move - British
2 infantry and 1 transport moved from 75 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to French Madagascar
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 75 Sea Zone to 72 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
Place Units - British
1 artillery, 1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 21 PUs; end with 21 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 carrier, 3 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 bombers moved from Southern Italy to 110 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 4 fighters and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
7 artilleries and 7 infantry moved from Morocco to 91 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 89 Sea Zone
1 artillery moved from 89 Sea Zone to West Indies
3 artilleries and 3 infantry moved from 89 Sea Zone to Southeast Mexico
1 infantry moved from 89 Sea Zone to West Indies
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 119 Sea Zone
1 artillery and 1 infantry moved from 119 Sea Zone to Scotland
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 106 Sea Zone
1 artillery moved from 106 Sea Zone to New Brunswick Nova Scotia
1 artillery moved from 106 Sea Zone to Quebec
1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 infantry moved from 106 Sea Zone to Quebec
1 armour and 1 artillery moved from Northwest Persia to Caucasus
2 armour moved from Persia to Caucasus
1 armour and 2 mech_infantrys moved from Western Germany to France
1 armour, 1 infantry and 2 mech_infantrys moved from France to Normandy Bordeaux
7 infantry moved from Western Germany to Holland Belgium
Combat - Italians
Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Scotland
Battle in Quebec
Battle in West Indies
Battle in Southeast Mexico
Battle in New Brunswick Nova Scotia
Battle in Caucasus
Italians attack with 3 armour and 1 artillery
British defend with 1 infantry
Italians win, taking Scotland from British, taking Quebec from British, taking West Indies from Americans, taking Southeast Mexico from Americans, taking New Brunswick Nova Scotia from British, taking Caucasus from Russians with 3 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 110 Sea Zone
Italians attack with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 4 fighters and 1 submarine
British defend with 4 fighters and 2 transports; Americans defend with 3 carriers, 1 destroyer, 5 fighters and 7 transports
Units damaged: 3 carriers owned by the Americans
retreated to 110 Sea Zone
Americans win with 3 carriers, 9 fighters and 9 transports remaining. Battle score for attacker is -62
Casualties for Italians: 1 battleship, 2 carriers, 1 cruiser and 1 submarine
Casualties for Americans: 1 destroyer
Battle in Normandy Bordeaux
Italians attack with 1 armour, 1 infantry and 2 mech_infantrys
British defend with 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Normandy Bordeaux from British with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Holland Belgium
Italians attack with 7 infantry
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 6 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
1 fighter owned by the British and 5 fighters owned by the Americans forced to land in United Kingdom
Non Combat Move - Italians
2 bombers moved from 110 Sea Zone to Western Germany
4 fighters moved from 110 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
3 bombers moved from Egypt to Western Germany
1 bomber moved from Belgian Congo to Southern Italy
1 fighter moved from Anglo Egyptian Sudan to French West Africa
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
2 artilleries and 2 infantry moved from Trans-Jordan to Egypt
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
Place Units - Italians
1 carrier placed in 95 Sea Zone
3 mech_infantrys placed in Egypt
3 infantry placed in Union of South Africa
3 fighters placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,1,3,5,4,3,4,6,5
Italians collect 50 PUs (2 lost to blockades); end with 50 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 55 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 60 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 65 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 68 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 74 PUs
You can change the casualties, if you like
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 33 Sea Zone
1 armour and 1 mech_infantry moved from Western Australia to New South Wales
1 bomber moved from Western Australia to Caroline Islands
Combat - ANZAC
Battle in Paulau Island
Non Combat Move - ANZAC
1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
3 aaGuns, 2 artilleries and 6 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 113 Sea Zone to 112 Sea Zone
2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
2 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 artillery and 3 infantry moved from Slovakia Hungary to Romania
22 artilleries, 31 infantry and 4 mech_infantrys moved from Slovakia Hungary to Eastern Poland
scramble?
yes all
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 113 Sea Zone to 112 Sea Zone
2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
2 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 artillery and 3 infantry moved from Slovakia Hungary to Romania
22 artilleries, 31 infantry and 4 mech_infantrys moved from Slovakia Hungary to Eastern Poland
Combat - Germans
Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Romania
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Germans win, taking Romania from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 22 artilleries, 31 infantry and 4 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans win, taking Eastern Poland from Russians with 22 artilleries, 30 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in 110 Sea Zone
Germans attack with 2 bombers, 2 carriers, 2 destroyers, 4 fighters and 3 tactical_bombers
British defend with 3 fighters and 2 transports; Americans defend with 2 carriers, 4 fighters and 7 transports
Germans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 75
Casualties for Germans: 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers
Casualties for British: 3 fighters and 2 transports
Casualties for Americans: 2 carriers, 4 fighters and 7 transports
Non Combat Move - Germans
1 armour, 2 infantry and 10 mech_infantrys moved from Denmark to Western Germany
1 armour, 7 infantry and 10 mech_infantrys moved from Western Germany to Germany
4 artilleries and 16 infantry moved from Germany to Poland
3 aaGuns moved from Slovakia Hungary to Eastern Poland
2 bombers, 2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
2 transports moved from 113 Sea Zone to 112 Sea Zone
Place Units - Germans
2 artilleries placed in Germany
1 artillery and 9 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 33 PUs; end with 33 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 38 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 43 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Russians
Russians buy 10 artilleries; Remaining resources: 2 PUs;
Combat Move - Russians
1 mech_infantry moved from Vologda to Urals
1 infantry moved from Samara to Novosibirsk
1 mech_infantry moved from Vologda to Novosibirsk
1 fighter and 1 tactical_bomber moved from Vologda to Urals
3 mech_infantrys moved from Tambov to Caucasus
2 fighters and 1 tactical_bomber moved from Russia to Caucasus
1 fighter moved from Russia to Novosibirsk
1 tactical_bomber moved from Russia to Caucasus
1 armour moved from Vologda to Urals
Combat - Russians
Battle in Novosibirsk
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 mech_infantry
Russians win, taking Novosibirsk from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Urals
Russians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Russians win, taking Urals from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Caucasus
Russians attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
Italians defend with 3 armour and 1 artillery
Russians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Italians: 3 armour and 1 artillery
Casualties for Russians: 3 mech_infantrys
Non Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Caucasus to Bryansk
6 armour, 1 artillery, 2 infantry and 15 mech_infantrys moved from Tambov to Russia
1 infantry moved from Russia to Samara
2 artilleries and 8 infantry moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Urals to Russia
1 fighter moved from Novosibirsk to Russia
1 mech_infantry moved from Vologda to Urals
4 aaGuns moved from Western Ukraine to Bryansk
15 artilleries and 15 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Baltic States to Belarus
2 artilleries moved from Novgorod to Archangel
4 mech_infantrys moved from Vologda to Archangel
1 armour moved from Baltic States to Archangel
1 armour and 1 mech_infantry moved from Norway to Karelia
Place Units - Russians
10 artilleries placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs
forgot to move my uk aa up is it ok to edit?