@cwglee51 no thank you.
16L MrRoboto (Axis) vs Giallo (Allies) BM 3
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Novgorod to Finland
Russians take Karelia from Germans
Russians take Finland from Germans
2 infantry moved from Caucasus to Kazakhstan
2 fighters and 2 tactical_bombers moved from Bryansk to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Bryansk to Eastern Poland
2 infantry moved from Ukraine to Bessarabia
16 artilleries and 13 infantry moved from Western Ukraine to Bessarabia
1 mech_infantry moved from Novgorod to Vyborg
Russians take Vyborg from GermansCombat - Russians
Battle in Bessarabia
Russians attack with 16 artilleries and 16 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 16 artilleries and 16 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 2 fighters, 4 infantry and 2 tactical_bombers
Japanese defend with 3 armour and 1 mech_infantry
Russians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Russians: 4 infantry
Casualties for Japanese: 3 armour and 1 mech_infantry
Battle in Eastern Poland
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
4 armour and 16 mech_infantrys moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
1 fighter moved from Bryansk to Belarus
2 fighters and 2 tactical_bombers moved from Kazakhstan to Volgograd
3 infantry moved from Rostov to Volgograd
1 artillery moved from Rostov to Volgograd
2 artilleries moved from Rostov to Ukraine
3 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Nenetsia to Urals
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
2 artilleries moved from Novgorod to KareliaPlace Units - Russians
3 infantry placed in Western Ukraine
3 infantry placed in Ukraine
3 infantry placed in Volgograd
3 infantry placed in Novgorod
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 5 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from Japan to 16 Sea Zone
1 infantry moved from Persia to Northwest Persia
1 bomber moved from Eastern Persia to Northwest Persia
1 fighter moved from Turkmenistan to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Novosibirsk to Samara
1 fighter and 1 tactical_bomber moved from Kansu to Samara
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 submarine
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Alaska
Battle in Northwest Persia
Japanese attack with 1 bomber, 1 fighter and 2 infantry
British defend with 3 infantry
retreated to Northwest Persia
British win, taking Alaska from Americans with 2 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in 16 Sea Zone
Japanese attack with 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Samara
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Samara from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
3 mech_infantrys moved from Timguska to Kazakhstan
1 armour and 2 mech_infantrys moved from Kansu to Kazakhstan
1 fighter and 1 tactical_bomber moved from Samara to Kazakhstan
1 bomber and 1 fighter moved from Northwest Persia to Kazakhstan
17 armour, 5 artilleries, 6 infantry and 21 mech_infantrys moved from Persia to Eastern Persia
20 armour, 2 artilleries, 1 infantry and 21 mech_infantrys moved from Eastern Persia to Turkmenistan
3 armour moved from Turkmenistan to Kazakhstan
3 armour moved from West India to Turkmenistan
3 armour and 3 mech_infantrys moved from India to Eastern Persia
8 mech_infantrys moved from Burma to Szechwan
3 mech_infantrys moved from Yunnan to Sikang
1 mech_infantry moved from Central Mongolia to Kansu
2 armour moved from Evenkiyskiy to Novosibirsk
1 armour moved from Yenisey to Novosibirsk
3 mech_infantrys moved from Malaya to Burma
3 mech_infantrys moved from French Indo China to Szechwan
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 artillery, 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 9 fighters, 1 infantry, 2 submarines, 7 tactical_bombers and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
2 mech_infantrys moved from Hunan to SzechwanPlace Units - Japanese
1 carrier and 2 destroyers placed in 36 Sea Zone
3 submarines placed in 20 Sea Zone
1 artillery and 2 infantry placed in Malaya
3 infantry placed in India
2 fighters placed in Japan
1 armour placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5,5,2,4,4,1,2,1
Japanese collect 83 PUs (3 lost to blockades); end with 83 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 armour, 2 bombers, 1 carrier, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 3 PUs;Combat Move - Americans
1 bomber moved from Novgorod to Germany
6 artilleries and 6 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to Holland Belgium
3 carriers, 1 destroyer and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
1 artillery moved from New Guinea to 46 Sea Zone
1 marine moved from New Guinea to 46 Sea Zone
1 cruiser and 1 marine moved from 46 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
1 artillery and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 submarine moved from 10 Sea Zone to 2 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
14 fighters moved from 26 Sea Zone to 25 Sea Zone
2 bombers moved from Queensland to New Britain
1 fighter moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from 112 Sea Zone to Denmark
5 artilleries and 5 infantry moved from 112 Sea Zone to NorwayCombat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Germany causes 4 damage total.
Battle in Holland Belgium
Americans attack with 2 artilleries and 3 fighters
Germans defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 2 artilleries and 3 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in New Britain
Americans attack with 1 artillery, 2 bombers and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans win, taking New Britain from Japanese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Norway
Battle in Philippines
Battle in Caroline Islands
Battle in Denmark
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking Norway from Germans, taking Philippines from Japanese, taking Caroline Islands from Japanese, taking Denmark from Germans, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 14 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 14 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
14 fighters moved from 25 Sea Zone to 33 Sea Zone
1 carrier and 2 fighters moved from 49 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 49 Sea Zone to 33 Sea Zone
2 bombers moved from New Britain to New Guinea
2 destroyers moved from 46 Sea Zone to 33 Sea Zone
3 submarines moved from 46 Sea Zone to 33 Sea Zone
8 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to Wake Island
2 marines moved from Hawaiian Islands to 26 Sea Zone
2 battleships, 7 carriers, 2 marines and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
2 marines moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Holland Belgium to 112 Sea Zone
2 fighters moved from 112 Sea Zone to United Kingdom
1 aaGun moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from Western United States to British Columbia
1 aaGun moved from Western United States to British Columbia
1 aaGun moved from Eastern United States to Central United States
1 bomber moved from Germany to United Kingdom
1 aaGun moved from Western United States to British ColumbiaPlace Units - Americans
2 armour, 2 infantry and 2 mech_infantrys placed in Western United States
1 carrier and 2 transports placed in 10 Sea Zone
2 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 63 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Northwest Persia to Persia
British take Persia from Japanese
1 artillery, 3 infantry and 2 transports moved from 39 Sea Zone to 75 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 39 Sea Zone to 75 Sea ZoneCombat - British
Non Combat Move - British
1 artillery and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from 112 Sea Zone to Norway
3 aaGuns and 6 infantry moved from Caucasus to Rostov
3 fighters moved from United Kingdom to NorwayPlace Units - British
1 fighter, 1 infantry and 1 mech_infantry placed in United KingdomTurn Complete - British
British collect 17 PUs; end with 17 PUs totalTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 5 bombers; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery and 1 infantry moved from Iraq to Northwest Persia
2 armour and 1 infantry moved from Iraq to Persia
1 infantry moved from Southern France to Normandy Bordeaux
Italians take Normandy Bordeaux from AmericansCombat - Italians
Battle in Persia
Italians attack with 2 armour and 1 infantry
British defend with 1 factory_minor and 1 infantry
Italians win, taking Persia from British with 2 armour remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Northwest Persia
Italians attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 infantry
Italians win, taking Northwest Persia from British with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
4 artilleries and 8 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Egypt to Belgian Congo
1 mech_infantry moved from Italian Somaliland to Belgian Congo
1 bomber and 1 fighter moved from Southern Italy to Anglo Egyptian Sudan
1 bomber moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Southern France to France
7 artilleries and 7 infantry moved from Northern Italy to 95 Sea Zone
7 artilleries, 7 infantry and 7 transports moved from 95 Sea Zone to 92 Sea Zone
7 artilleries, 1 battleship, 2 carriers, 1 cruiser, 4 fighters, 7 infantry, 1 submarine and 7 transports moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
7 artilleries and 7 infantry moved from 91 Sea Zone to Morocco
1 armour and 2 mech_infantrys moved from Southern Italy to Northern Italy
1 armour, 7 infantry and 2 mech_infantrys moved from Northern Italy to Western Germany
1 transport moved from 98 Sea Zone to 95 Sea ZonePlace Units - Italians
3 bombers placed in Egypt
2 bombers placed in Southern ItalyTurn Complete - Italians
Italians collect 43 PUs; end with 43 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 48 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 53 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 58 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 61 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber moved from Queensland to Java
1 marine moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 46 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to Caroline Islands
1 destroyer moved from 54 Sea Zone to 33 Sea ZoneCombat - ANZAC
Battle in Java
ANZAC attack with 1 armour, 1 bomber and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Java from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 35 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 bomber moved from Java to Western Australia
1 armour and 1 mech_infantry moved from Queensland to Western AustraliaPlace Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Germans
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from France to Holland Belgium
2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
2 fighters and 2 tactical_bombers moved from 113 Sea Zone to Denmark
10 mech_infantrys moved from Western Germany to Denmark
1 armour moved from Western Germany to Denmark
2 infantry moved from Western Germany to Denmark
1 bomber moved from Western Germany to Baltic States
1 bomber moved from Western Germany to Eastern Poland
2 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Poland to Baltic StatesCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 2 artilleries
Germans win, taking Holland Belgium from Americans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Americans: 2 artilleries
Battle in Denmark
Germans attack with 1 armour, 2 fighters, 2 infantry, 10 mech_infantrys and 2 tactical_bombers
Americans defend with 1 infantry
Germans win, taking Denmark from Americans with 1 armour, 2 fighters, 2 infantry, 10 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Baltic States
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 mech_infantry
Germans win, taking Baltic States from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Eastern Poland
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
20 artilleries and 17 infantry moved from Poland to Slovakia Hungary
3 mech_infantrys moved from Germany to Slovakia Hungary
2 fighters and 2 tactical_bombers moved from Denmark to 113 Sea Zone
1 bomber moved from Baltic States to Western Germany
1 bomber moved from Eastern Poland to Western Germany
2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
3 artilleries moved from Western Germany to Germany
11 infantry moved from Western Germany to GermanyPlace Units - Germans
1 destroyer placed in 112 Sea Zone
1 artillery and 5 infantry placed in Germany
7 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 34 PUs; end with 34 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Russians
Russians buy 8 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bessarabia to Romania
Russians take Romania from Germans
1 infantry moved from Urals to Novosibirsk
1 infantry moved from Vologda to Novosibirsk
1 fighter and 1 tactical_bomber moved from Belarus to Novosibirsk
1 fighter moved from Belarus to Samara
2 infantry moved from Russia to Samara
2 artilleries, 2 fighters, 11 infantry and 2 tactical_bombers moved from Volgograd to Kazakhstan
1 mech_infantry moved from Vyborg to Norway
1 armour moved from Finland to Norway
2 artilleries moved from Karelia to Novgorod
3 infantry moved from Novgorod to Baltic States
1 armour moved from Novgorod to Baltic States
1 artillery moved from Bessarabia to Eastern Poland
1 infantry moved from Western Ukraine to Eastern PolandCombat - Russians
Battle in Novosibirsk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 3 armour
retreated to Novosibirsk
Japanese win with 1 armour remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Casualties for Japanese: 2 armour
Battle in Baltic States
Russians attack with 1 armour and 3 infantry
Germans defend with 2 infantry
Russians win, taking Baltic States from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 2 artilleries, 2 fighters, 11 infantry and 2 tactical_bombers
Japanese defend with 4 armour, 1 bomber, 2 fighters, 5 mech_infantrys and 1 tactical_bomber
Russians win, taking Kazakhstan from Japanese with 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 66
Casualties for Russians: 7 infantry
Casualties for Japanese: 4 armour, 1 bomber, 2 fighters, 5 mech_infantrys and 1 tactical_bomber
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Samara from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 1 artillery and 1 infantry
Germans defend with 2 infantry
Russians win, taking Eastern Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novosibirsk to Vologda
1 fighter moved from Samara to Russia
2 fighters and 2 tactical_bombers moved from Kazakhstan to Russia
6 armour and 18 mech_infantrys moved from Western Ukraine to Tambov
1 artillery and 2 infantry moved from Russia to Tambov
1 armour and 7 mech_infantrys moved from Novgorod to Vologda
5 infantry moved from Western Ukraine to Bryansk
2 artilleries and 3 infantry moved from Ukraine to Bryansk
15 artilleries and 15 infantry moved from Bessarabia to Western UkrainePlace Units - Russians
8 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUs -
bump
-
sorry!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 3 marines, 6 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 armour, 5 artilleries, 6 infantry and 3 mech_infantrys moved from Eastern Persia to Turkmenistan
23 armour, 2 artilleries, 1 infantry and 24 mech_infantrys moved from Turkmenistan to Kazakhstan
1 mech_infantry moved from Kansu to Urals
Japanese take Urals from Russians
1 armour moved from Novosibirsk to Kazakhstan
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
4 fighters and 2 tactical_bombers moved from 36 Sea Zone to Java
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Java
1 submarine moved from 20 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 transport; ANZAC defend with 1 destroyer
Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Americans with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 6 fighters, 1 infantry and 4 tactical_bombers
ANZAC defend with 1 armour
Japanese win, taking Java from ANZAC with 1 artillery, 6 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 armour
Battle in Kazakhstan
Japanese attack with 24 armour, 2 artilleries, 1 infantry and 24 mech_infantrys
Russians defend with 2 artilleries and 4 infantry
Japanese win, taking Kazakhstan from Russians with 24 armour, 2 artilleries and 22 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 2 artilleries and 4 infantry
Casualties for Japanese: 1 infantry and 2 mech_infantrysNon Combat Move - Japanese
1 mech_infantry moved from Sikang to Novosibirsk
13 mech_infantrys moved from Szechwan to Sikang
15 mech_infantrys moved from Sikang to Kazakhstan
3 mech_infantrys moved from Burma to India
1 mech_infantry moved from Hunan to Shan State
3 destroyers moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 22 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
6 fighters and 4 tactical_bombers moved from Java to 42 Sea Zone
1 destroyer and 1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
2 submarines moved from 20 Sea Zone to 35 Sea Zone
2 submarines moved from 36 Sea Zone to 35 Sea Zone
2 battleships, 8 carriers, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 armour moved from Kiangsu to HunanPlace Units - Japanese
3 submarines placed in 20 Sea Zone
3 submarines placed in 19 Sea Zone
3 marines placed in French Indo China
1 destroyer and 2 transports placed in 37 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 2 battleships and 1 cruiser
EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 battleships and 1 cruiser
EDIT: Turning off Edit Mode
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 82 PUs; end with 82 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 battleship, 2 carriers, 3 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
3 carriers and 1 fighter moved from 112 Sea Zone to 110 Sea Zone
5 fighters moved from 112 Sea Zone to Holland Belgium
1 artillery and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
6 transports moved from 112 Sea Zone to 110 Sea Zone
2 bombers moved from Eastern United States to 110 Sea Zone
1 artillery and 1 infantry moved from New Britain to 47 Sea Zone
1 artillery and 1 infantry moved from British Columbia to Alaska
1 submarine moved from 2 Sea Zone to 7 Sea Zone
1 armour and 1 mech_infantry moved from Western United States to Alaska
1 submarine moved from 26 Sea Zone to 22 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 bomber moved from United Kingdom to Germany
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
4 fighters moved from 33 Sea Zone to 22 Sea Zone
4 fighters moved from 33 Sea Zone to 34 Sea Zone
4 fighters moved from 33 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in 110 Sea Zone
British loiter and taunt; Americans attack with 2 bombers, 3 carriers, 1 destroyer, 2 fighters and 7 transports
Italians defend with 1 destroyer
Americans win with 2 bombers, 3 carriers, 1 destroyer, 2 fighters and 7 transports remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Holland Belgium
Americans attack with 1 artillery and 5 fighters
Germans defend with 1 artillery and 1 infantry
Americans win with 5 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 artillery
Battle in 22 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 22 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Alaska
Americans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Japanese defend with 2 infantry
Americans win, taking Alaska from Japanese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in 45 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Germany causes 4 damage total.Non Combat Move - Americans
1 bomber moved from Germany to Western Ukraine
4 fighters moved from 22 Sea Zone to 33 Sea Zone
4 fighters moved from 45 Sea Zone to 33 Sea Zone
2 bombers moved from New Guinea to Caroline Islands
2 fighters moved from Wake Island to Caroline Islands
7 submarines moved from 26 Sea Zone to 33 Sea Zone
4 fighters moved from 34 Sea Zone to 33 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 armour, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 110 Sea Zone to 101 Sea Zone
5 fighters moved from Holland Belgium to 110 Sea Zone
2 aaGuns moved from British Columbia to Western United States
1 aaGun moved from Central United States to Eastern United States
1 infantry moved from Dutch New Guinea to New Guinea
2 bombers moved from 110 Sea Zone to United KingdomPlace Units - Americans
1 battleship, 2 carriers and 1 submarine placed in 101 Sea Zone
3 fighters placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,2,2,3,5,4,4,4,1,2
Americans collect 53 PUs (2 lost to blockades); end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to 101 Sea Zone
1 fighter moved from United Kingdom to 101 Sea Zone
1 fighter moved from Norway to Normandy Bordeaux
2 fighters moved from Norway to United Kingdom
1 artillery, 1 infantry and 1 transport moved from 75 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 infantry moved from Rostov to Caucasus
5 infantry moved from Rostov to TambovCombat - British
Battle in Normandy Bordeaux
British attack with 1 fighter and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
British win, taking Normandy Bordeaux from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Holland Belgium
Battle in French MadagascarNon Combat Move - British
2 infantry and 1 transport moved from 75 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to French Madagascar
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 75 Sea Zone to 72 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea ZonePlace Units - British
1 artillery, 1 fighter and 1 infantry placed in United KingdomTurn Complete - British
British collect 21 PUs; end with 21 PUs totalTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 carrier, 3 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 bombers moved from Southern Italy to 110 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 4 fighters and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
7 artilleries and 7 infantry moved from Morocco to 91 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 89 Sea Zone
1 artillery moved from 89 Sea Zone to West Indies
3 artilleries and 3 infantry moved from 89 Sea Zone to Southeast Mexico
1 infantry moved from 89 Sea Zone to West Indies
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 119 Sea Zone
1 artillery and 1 infantry moved from 119 Sea Zone to Scotland
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 106 Sea Zone
1 artillery moved from 106 Sea Zone to New Brunswick Nova Scotia
1 artillery moved from 106 Sea Zone to Quebec
1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 infantry moved from 106 Sea Zone to Quebec
1 armour and 1 artillery moved from Northwest Persia to Caucasus
2 armour moved from Persia to Caucasus
1 armour and 2 mech_infantrys moved from Western Germany to France
1 armour, 1 infantry and 2 mech_infantrys moved from France to Normandy Bordeaux
7 infantry moved from Western Germany to Holland BelgiumCombat - Italians
Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Scotland
Battle in Quebec
Battle in West Indies
Battle in Southeast Mexico
Battle in New Brunswick Nova Scotia
Battle in Caucasus
Italians attack with 3 armour and 1 artillery
British defend with 1 infantry
Italians win, taking Scotland from British, taking Quebec from British, taking West Indies from Americans, taking Southeast Mexico from Americans, taking New Brunswick Nova Scotia from British, taking Caucasus from Russians with 3 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 110 Sea Zone
Italians attack with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 4 fighters and 1 submarine
British defend with 4 fighters and 2 transports; Americans defend with 3 carriers, 1 destroyer, 5 fighters and 7 transports
Units damaged: 3 carriers owned by the Americans
retreated to 110 Sea Zone
Americans win with 3 carriers, 9 fighters and 9 transports remaining. Battle score for attacker is -62
Casualties for Italians: 1 battleship, 2 carriers, 1 cruiser and 1 submarine
Casualties for Americans: 1 destroyer
Battle in Normandy Bordeaux
Italians attack with 1 armour, 1 infantry and 2 mech_infantrys
British defend with 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Normandy Bordeaux from British with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Holland Belgium
Italians attack with 7 infantry
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 6 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
1 fighter owned by the British and 5 fighters owned by the Americans forced to land in United KingdomNon Combat Move - Italians
2 bombers moved from 110 Sea Zone to Western Germany
4 fighters moved from 110 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
3 bombers moved from Egypt to Western Germany
1 bomber moved from Belgian Congo to Southern Italy
1 fighter moved from Anglo Egyptian Sudan to French West Africa
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
2 artilleries and 2 infantry moved from Trans-Jordan to Egypt
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to GibraltarPlace Units - Italians
1 carrier placed in 95 Sea Zone
3 mech_infantrys placed in Egypt
3 infantry placed in Union of South Africa
3 fighters placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,1,3,5,4,3,4,6,5
Italians collect 50 PUs (2 lost to blockades); end with 50 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 55 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 60 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 65 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 68 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 74 PUs -
You can change the casualties, if you like
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 3 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 33 Sea Zone
1 armour and 1 mech_infantry moved from Western Australia to New South Wales
1 bomber moved from Western Australia to Caroline IslandsCombat - ANZAC
Battle in Paulau IslandNon Combat Move - ANZAC
1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
3 aaGuns, 2 artilleries and 6 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 113 Sea Zone to 112 Sea Zone
2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
2 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 artillery and 3 infantry moved from Slovakia Hungary to Romania
22 artilleries, 31 infantry and 4 mech_infantrys moved from Slovakia Hungary to Eastern Poland -
scramble?





