scrambles ?
16L MrRoboto (Axis) vs Giallo (Allies) BM 3
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 carrier, 4 destroyers, 9 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
17 armour, 5 artilleries, 8 infantry and 18 mech_infantrys moved from Eastern Persia to Persia
Japanese take Persia from British
2 armour moved from Yenisey to Evenkiyskiy
1 mech_infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 bomber, 1 fighter and 3 mech_infantrys moved from Kansu to Timguska
1 fighter and 1 tactical_bomber moved from Kansu to Evenkiyskiy
1 mech_infantry moved from Shensi to Kazakhstan
3 armour moved from Szechwan to KazakhstanCombat - Japanese
Battle in Timguska
Japanese attack with 1 bomber, 1 fighter and 3 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Timguska from Russians with 1 bomber, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Japanese attack with 3 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Kazakhstan from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Evenkiyskiy
Japanese attack with 2 armour, 1 fighter and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Japanese win, taking Evenkiyskiy from Russians with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Japanese
3 armour moved from Yunnan to Burma
3 mech_infantrys moved from Malaya to Burma
3 mech_infantrys moved from French Indo China to Burma
6 armour moved from Burma to India
6 armour moved from India to West India
3 armour, 2 artilleries, 1 infantry and 3 mech_infantrys moved from West India to Eastern Persia
3 mech_infantrys moved from Eastern Persia to Persia
3 mech_infantrys moved from Kwangtung to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Kweichow to Burma
1 mech_infantry moved from Hunan to Burma
3 mech_infantrys moved from Kiangsu to Hunan
1 mech_infantry moved from Manchuria to Central Mongolia
1 armour moved from Ulaanbaatar to Yenisey
1 armour and 1 mech_infantry moved from Central Mongolia to Kansu
1 mech_infantry moved from Chahar to Kansu
1 fighter moved from Timguska to Turkmenistan
1 bomber moved from Timguska to Eastern Persia
1 fighter and 1 tactical_bomber moved from Evenkiyskiy to Kansu
1 cruiser moved from 6 Sea Zone to 16 Sea Zone
2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 45 Sea Zone to 35 Sea Zone
1 submarine moved from 55 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Kiangsu to Japan
1 fighter moved from Japan to 6 Sea ZonePlace Units - Japanese
1 carrier, 3 destroyers and 1 tactical_bomber placed in 6 Sea Zone
1 destroyer placed in 20 Sea Zone
3 mech_infantrys placed in India
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2,2,6,2,1,2,1,5
Japanese collect 80 PUs (3 lost to blockades); end with 80 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 aaGun, 1 artillery, 1 infantry and 10 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
5 fighters moved from Eastern United States to 110 Sea Zone
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from British Columbia to Western United States
1 submarine moved from 26 Sea Zone to 16 Sea Zone
14 fighters moved from 26 Sea Zone to 16 Sea Zone
1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 bomber moved from Hawaiian Islands to Solomon Islands
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 cruiser and 1 marine moved from 26 Sea Zone to 46 Sea Zone
1 marine moved from 46 Sea Zone to New Guinea
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
2 submarines moved from 26 Sea Zone to 46 Sea Zone
1 destroyer moved from 26 Sea Zone to 49 Sea Zone
1 bomber moved from Fiji to Solomon Islands
1 bomber moved from United Kingdom to 115 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea ZoneCombat - Americans
Battle in New Guinea
Americans attack with 1 artillery, 1 infantry and 1 marine
Japanese defend with 1 infantry
Americans win, taking New Guinea from Japanese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 16 Sea Zone
Americans attack with 14 fighters and 1 submarine
Japanese defend with 1 cruiser
Americans win with 14 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 cruiser
Battle in 115 Sea Zone
Americans attack with 1 bomber
Germans defend with 2 transports
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in Solomon Islands
Americans attack with 1 artillery, 2 bombers and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Solomon Islands from Japanese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
2 bombers moved from Solomon Islands to Queensland
1 destroyer moved from 26 Sea Zone to 49 Sea Zone
2 submarines moved from 26 Sea Zone to 49 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
14 fighters moved from 16 Sea Zone to 26 Sea Zone
1 carrier moved from 26 Sea Zone to 49 Sea Zone
1 submarine moved from 49 Sea Zone to 46 Sea Zone
1 destroyer moved from 49 Sea Zone to 46 Sea Zone
1 bomber moved from 115 Sea Zone to NovgorodPlace Units - Americans
10 submarines placed in 10 Sea Zone
1 aaGun, 1 artillery and 1 infantry placed in Normandy BordeauxTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Northwest Persia to IraqNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 aaGuns and 6 infantry moved from Northwest Persia to Caucasus
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
1 fighter and 3 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Normandy Bordeaux: 1 fighter
EDIT: Adding units owned by British to 110 Sea Zone: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - British
British collect 17 PUs; end with 17 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 armour, 3 artilleries, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Belgian Congo to Italian Somaliland
Italians take Italian Somaliland from ANZAC
3 armour, 1 artillery and 3 infantry moved from Trans-Jordan to Iraq
1 destroyer and 2 fighters moved from 92 Sea Zone to 91 Sea Zone
3 fighters and 2 infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 destroyer and 2 fighters
Americans defend with 1 cruiser
Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in Southern France
Italians attack with 3 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Iraq
Italians attack with 3 armour, 1 artillery and 3 infantry
British defend with 1 infantry
Italians win, taking Iraq from British with 3 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
3 artilleries, 3 infantry and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 submarine moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from Slovakia Hungary to Poland
2 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Southern France to 92 Sea Zone
1 carrier moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Southern France to Southern Italy
3 artilleries and 3 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
3 artilleries, 4 infantry and 4 transports moved from 92 Sea Zone to 95 Sea Zone
3 artilleries and 4 infantry moved from 95 Sea Zone to Northern ItalyPlace Units - Italians
1 armour and 2 mech_infantrys placed in Southern Italy
1 artillery and 2 infantry placed in Egypt
2 artilleries and 8 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 40 PUs; end with 40 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 50 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 55 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 58 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 marine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
ANZAC take 54 Sea Zone from Japanese
2 fighters moved from New South Wales to Queensland
2 fighters moved from New South Wales to 49 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 armour, 3 artilleries, 1 bomber, 10 infantry and 1 mech_infantry moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
3 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC
1 marine placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 9 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Germans
2 bombers, 2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
20 artilleries and 19 infantry moved from Slovakia Hungary to Poland
1 mech_infantry moved from Bulgaria to Romania
1 infantry moved from Romania to Eastern Poland
3 aaGuns, 3 artilleries, 19 infantry and 1 mech_infantry moved from Romania to Slovakia Hungary
1 mech_infantry moved from 98 Sea Zone to EgyptPlace Units - Germans
1 artillery and 2 infantry placed in France
1 artillery, 7 infantry and 2 mech_infantrys placed in Western Germany
3 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 38 PUs; end with 38 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Novgorod to Finland
Russians take Karelia from Germans
Russians take Finland from Germans
2 infantry moved from Caucasus to Kazakhstan
2 fighters and 2 tactical_bombers moved from Bryansk to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Bryansk to Eastern Poland
2 infantry moved from Ukraine to Bessarabia
16 artilleries and 13 infantry moved from Western Ukraine to Bessarabia
1 mech_infantry moved from Novgorod to Vyborg
Russians take Vyborg from GermansCombat - Russians
Battle in Bessarabia
Russians attack with 16 artilleries and 16 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 16 artilleries and 16 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 2 fighters, 4 infantry and 2 tactical_bombers
Japanese defend with 3 armour and 1 mech_infantry
Russians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Russians: 4 infantry
Casualties for Japanese: 3 armour and 1 mech_infantry
Battle in Eastern Poland
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
4 armour and 16 mech_infantrys moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
1 fighter moved from Bryansk to Belarus
2 fighters and 2 tactical_bombers moved from Kazakhstan to Volgograd
3 infantry moved from Rostov to Volgograd
1 artillery moved from Rostov to Volgograd
2 artilleries moved from Rostov to Ukraine
3 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Nenetsia to Urals
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
2 artilleries moved from Novgorod to KareliaPlace Units - Russians
3 infantry placed in Western Ukraine
3 infantry placed in Ukraine
3 infantry placed in Volgograd
3 infantry placed in Novgorod
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 5 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from Japan to 16 Sea Zone
1 infantry moved from Persia to Northwest Persia
1 bomber moved from Eastern Persia to Northwest Persia
1 fighter moved from Turkmenistan to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Novosibirsk to Samara
1 fighter and 1 tactical_bomber moved from Kansu to Samara
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 submarine
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Alaska
Battle in Northwest Persia
Japanese attack with 1 bomber, 1 fighter and 2 infantry
British defend with 3 infantry
retreated to Northwest Persia
British win, taking Alaska from Americans with 2 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in 16 Sea Zone
Japanese attack with 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Samara
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Samara from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
3 mech_infantrys moved from Timguska to Kazakhstan
1 armour and 2 mech_infantrys moved from Kansu to Kazakhstan
1 fighter and 1 tactical_bomber moved from Samara to Kazakhstan
1 bomber and 1 fighter moved from Northwest Persia to Kazakhstan
17 armour, 5 artilleries, 6 infantry and 21 mech_infantrys moved from Persia to Eastern Persia
20 armour, 2 artilleries, 1 infantry and 21 mech_infantrys moved from Eastern Persia to Turkmenistan
3 armour moved from Turkmenistan to Kazakhstan
3 armour moved from West India to Turkmenistan
3 armour and 3 mech_infantrys moved from India to Eastern Persia
8 mech_infantrys moved from Burma to Szechwan
3 mech_infantrys moved from Yunnan to Sikang
1 mech_infantry moved from Central Mongolia to Kansu
2 armour moved from Evenkiyskiy to Novosibirsk
1 armour moved from Yenisey to Novosibirsk
3 mech_infantrys moved from Malaya to Burma
3 mech_infantrys moved from French Indo China to Szechwan
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 artillery, 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 9 fighters, 1 infantry, 2 submarines, 7 tactical_bombers and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
2 mech_infantrys moved from Hunan to SzechwanPlace Units - Japanese
1 carrier and 2 destroyers placed in 36 Sea Zone
3 submarines placed in 20 Sea Zone
1 artillery and 2 infantry placed in Malaya
3 infantry placed in India
2 fighters placed in Japan
1 armour placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5,5,2,4,4,1,2,1
Japanese collect 83 PUs (3 lost to blockades); end with 83 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 armour, 2 bombers, 1 carrier, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 3 PUs;Combat Move - Americans
1 bomber moved from Novgorod to Germany
6 artilleries and 6 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to Holland Belgium
3 carriers, 1 destroyer and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
1 artillery moved from New Guinea to 46 Sea Zone
1 marine moved from New Guinea to 46 Sea Zone
1 cruiser and 1 marine moved from 46 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
1 artillery and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 submarine moved from 10 Sea Zone to 2 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
14 fighters moved from 26 Sea Zone to 25 Sea Zone
2 bombers moved from Queensland to New Britain
1 fighter moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from 112 Sea Zone to Denmark
5 artilleries and 5 infantry moved from 112 Sea Zone to NorwayCombat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Germany causes 4 damage total.
Battle in Holland Belgium
Americans attack with 2 artilleries and 3 fighters
Germans defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 2 artilleries and 3 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in New Britain
Americans attack with 1 artillery, 2 bombers and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans win, taking New Britain from Japanese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Norway
Battle in Philippines
Battle in Caroline Islands
Battle in Denmark
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking Norway from Germans, taking Philippines from Japanese, taking Caroline Islands from Japanese, taking Denmark from Germans, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 14 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 14 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
14 fighters moved from 25 Sea Zone to 33 Sea Zone
1 carrier and 2 fighters moved from 49 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 49 Sea Zone to 33 Sea Zone
2 bombers moved from New Britain to New Guinea
2 destroyers moved from 46 Sea Zone to 33 Sea Zone
3 submarines moved from 46 Sea Zone to 33 Sea Zone
8 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to Wake Island
2 marines moved from Hawaiian Islands to 26 Sea Zone
2 battleships, 7 carriers, 2 marines and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
2 marines moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Holland Belgium to 112 Sea Zone
2 fighters moved from 112 Sea Zone to United Kingdom
1 aaGun moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from Western United States to British Columbia
1 aaGun moved from Western United States to British Columbia
1 aaGun moved from Eastern United States to Central United States
1 bomber moved from Germany to United Kingdom
1 aaGun moved from Western United States to British ColumbiaPlace Units - Americans
2 armour, 2 infantry and 2 mech_infantrys placed in Western United States
1 carrier and 2 transports placed in 10 Sea Zone
2 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 63 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Northwest Persia to Persia
British take Persia from Japanese
1 artillery, 3 infantry and 2 transports moved from 39 Sea Zone to 75 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 39 Sea Zone to 75 Sea ZoneCombat - British
Non Combat Move - British
1 artillery and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from 112 Sea Zone to Norway
3 aaGuns and 6 infantry moved from Caucasus to Rostov
3 fighters moved from United Kingdom to NorwayPlace Units - British
1 fighter, 1 infantry and 1 mech_infantry placed in United KingdomTurn Complete - British
British collect 17 PUs; end with 17 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 5 bombers; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery and 1 infantry moved from Iraq to Northwest Persia
2 armour and 1 infantry moved from Iraq to Persia
1 infantry moved from Southern France to Normandy Bordeaux
Italians take Normandy Bordeaux from AmericansCombat - Italians
Battle in Persia
Italians attack with 2 armour and 1 infantry
British defend with 1 factory_minor and 1 infantry
Italians win, taking Persia from British with 2 armour remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Northwest Persia
Italians attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 infantry
Italians win, taking Northwest Persia from British with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
4 artilleries and 8 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Egypt to Belgian Congo
1 mech_infantry moved from Italian Somaliland to Belgian Congo
1 bomber and 1 fighter moved from Southern Italy to Anglo Egyptian Sudan
1 bomber moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Southern France to France
7 artilleries and 7 infantry moved from Northern Italy to 95 Sea Zone
7 artilleries, 7 infantry and 7 transports moved from 95 Sea Zone to 92 Sea Zone
7 artilleries, 1 battleship, 2 carriers, 1 cruiser, 4 fighters, 7 infantry, 1 submarine and 7 transports moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
7 artilleries and 7 infantry moved from 91 Sea Zone to Morocco
1 armour and 2 mech_infantrys moved from Southern Italy to Northern Italy
1 armour, 7 infantry and 2 mech_infantrys moved from Northern Italy to Western Germany
1 transport moved from 98 Sea Zone to 95 Sea ZonePlace Units - Italians
3 bombers placed in Egypt
2 bombers placed in Southern ItalyTurn Complete - Italians
Italians collect 43 PUs; end with 43 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 48 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 53 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 58 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 61 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber moved from Queensland to Java
1 marine moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 46 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to Caroline Islands
1 destroyer moved from 54 Sea Zone to 33 Sea ZoneCombat - ANZAC
Battle in Java
ANZAC attack with 1 armour, 1 bomber and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Java from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 35 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 bomber moved from Java to Western Australia
1 armour and 1 mech_infantry moved from Queensland to Western AustraliaPlace Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Germans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from France to Holland Belgium
2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
2 fighters and 2 tactical_bombers moved from 113 Sea Zone to Denmark
10 mech_infantrys moved from Western Germany to Denmark
1 armour moved from Western Germany to Denmark
2 infantry moved from Western Germany to Denmark
1 bomber moved from Western Germany to Baltic States
1 bomber moved from Western Germany to Eastern Poland
2 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Poland to Baltic StatesCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 2 artilleries
Germans win, taking Holland Belgium from Americans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Americans: 2 artilleries
Battle in Denmark
Germans attack with 1 armour, 2 fighters, 2 infantry, 10 mech_infantrys and 2 tactical_bombers
Americans defend with 1 infantry
Germans win, taking Denmark from Americans with 1 armour, 2 fighters, 2 infantry, 10 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Baltic States
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 mech_infantry
Germans win, taking Baltic States from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Eastern Poland
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
20 artilleries and 17 infantry moved from Poland to Slovakia Hungary
3 mech_infantrys moved from Germany to Slovakia Hungary
2 fighters and 2 tactical_bombers moved from Denmark to 113 Sea Zone
1 bomber moved from Baltic States to Western Germany
1 bomber moved from Eastern Poland to Western Germany
2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
3 artilleries moved from Western Germany to Germany
11 infantry moved from Western Germany to GermanyPlace Units - Germans
1 destroyer placed in 112 Sea Zone
1 artillery and 5 infantry placed in Germany
7 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 34 PUs; end with 34 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Russians
Russians buy 8 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bessarabia to Romania
Russians take Romania from Germans
1 infantry moved from Urals to Novosibirsk
1 infantry moved from Vologda to Novosibirsk
1 fighter and 1 tactical_bomber moved from Belarus to Novosibirsk
1 fighter moved from Belarus to Samara
2 infantry moved from Russia to Samara
2 artilleries, 2 fighters, 11 infantry and 2 tactical_bombers moved from Volgograd to Kazakhstan
1 mech_infantry moved from Vyborg to Norway
1 armour moved from Finland to Norway
2 artilleries moved from Karelia to Novgorod
3 infantry moved from Novgorod to Baltic States
1 armour moved from Novgorod to Baltic States
1 artillery moved from Bessarabia to Eastern Poland
1 infantry moved from Western Ukraine to Eastern PolandCombat - Russians
Battle in Novosibirsk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 3 armour
retreated to Novosibirsk
Japanese win with 1 armour remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Casualties for Japanese: 2 armour
Battle in Baltic States
Russians attack with 1 armour and 3 infantry
Germans defend with 2 infantry
Russians win, taking Baltic States from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 2 artilleries, 2 fighters, 11 infantry and 2 tactical_bombers
Japanese defend with 4 armour, 1 bomber, 2 fighters, 5 mech_infantrys and 1 tactical_bomber
Russians win, taking Kazakhstan from Japanese with 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 66
Casualties for Russians: 7 infantry
Casualties for Japanese: 4 armour, 1 bomber, 2 fighters, 5 mech_infantrys and 1 tactical_bomber
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Samara from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 1 artillery and 1 infantry
Germans defend with 2 infantry
Russians win, taking Eastern Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novosibirsk to Vologda
1 fighter moved from Samara to Russia
2 fighters and 2 tactical_bombers moved from Kazakhstan to Russia
6 armour and 18 mech_infantrys moved from Western Ukraine to Tambov
1 artillery and 2 infantry moved from Russia to Tambov
1 armour and 7 mech_infantrys moved from Novgorod to Vologda
5 infantry moved from Western Ukraine to Bryansk
2 artilleries and 3 infantry moved from Ukraine to Bryansk
15 artilleries and 15 infantry moved from Bessarabia to Western UkrainePlace Units - Russians
8 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUs -
bump
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sorry!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 3 marines, 6 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 armour, 5 artilleries, 6 infantry and 3 mech_infantrys moved from Eastern Persia to Turkmenistan
23 armour, 2 artilleries, 1 infantry and 24 mech_infantrys moved from Turkmenistan to Kazakhstan
1 mech_infantry moved from Kansu to Urals
Japanese take Urals from Russians
1 armour moved from Novosibirsk to Kazakhstan
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
4 fighters and 2 tactical_bombers moved from 36 Sea Zone to Java
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Java
1 submarine moved from 20 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 transport; ANZAC defend with 1 destroyer
Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Americans with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 6 fighters, 1 infantry and 4 tactical_bombers
ANZAC defend with 1 armour
Japanese win, taking Java from ANZAC with 1 artillery, 6 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 armour
Battle in Kazakhstan
Japanese attack with 24 armour, 2 artilleries, 1 infantry and 24 mech_infantrys
Russians defend with 2 artilleries and 4 infantry
Japanese win, taking Kazakhstan from Russians with 24 armour, 2 artilleries and 22 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 2 artilleries and 4 infantry
Casualties for Japanese: 1 infantry and 2 mech_infantrysNon Combat Move - Japanese
1 mech_infantry moved from Sikang to Novosibirsk
13 mech_infantrys moved from Szechwan to Sikang
15 mech_infantrys moved from Sikang to Kazakhstan
3 mech_infantrys moved from Burma to India
1 mech_infantry moved from Hunan to Shan State
3 destroyers moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 22 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
6 fighters and 4 tactical_bombers moved from Java to 42 Sea Zone
1 destroyer and 1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
2 submarines moved from 20 Sea Zone to 35 Sea Zone
2 submarines moved from 36 Sea Zone to 35 Sea Zone
2 battleships, 8 carriers, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 armour moved from Kiangsu to HunanPlace Units - Japanese
3 submarines placed in 20 Sea Zone
3 submarines placed in 19 Sea Zone
3 marines placed in French Indo China
1 destroyer and 2 transports placed in 37 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 2 battleships and 1 cruiser
EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 battleships and 1 cruiser
EDIT: Turning off Edit Mode
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 82 PUs; end with 82 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 battleship, 2 carriers, 3 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
3 carriers and 1 fighter moved from 112 Sea Zone to 110 Sea Zone
5 fighters moved from 112 Sea Zone to Holland Belgium
1 artillery and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
6 transports moved from 112 Sea Zone to 110 Sea Zone
2 bombers moved from Eastern United States to 110 Sea Zone
1 artillery and 1 infantry moved from New Britain to 47 Sea Zone
1 artillery and 1 infantry moved from British Columbia to Alaska
1 submarine moved from 2 Sea Zone to 7 Sea Zone
1 armour and 1 mech_infantry moved from Western United States to Alaska
1 submarine moved from 26 Sea Zone to 22 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 bomber moved from United Kingdom to Germany
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
4 fighters moved from 33 Sea Zone to 22 Sea Zone
4 fighters moved from 33 Sea Zone to 34 Sea Zone
4 fighters moved from 33 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in 110 Sea Zone
British loiter and taunt; Americans attack with 2 bombers, 3 carriers, 1 destroyer, 2 fighters and 7 transports
Italians defend with 1 destroyer
Americans win with 2 bombers, 3 carriers, 1 destroyer, 2 fighters and 7 transports remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Holland Belgium
Americans attack with 1 artillery and 5 fighters
Germans defend with 1 artillery and 1 infantry
Americans win with 5 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 artillery
Battle in 22 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 22 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Alaska
Americans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Japanese defend with 2 infantry
Americans win, taking Alaska from Japanese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in 45 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Germany causes 4 damage total.Non Combat Move - Americans
1 bomber moved from Germany to Western Ukraine
4 fighters moved from 22 Sea Zone to 33 Sea Zone
4 fighters moved from 45 Sea Zone to 33 Sea Zone
2 bombers moved from New Guinea to Caroline Islands
2 fighters moved from Wake Island to Caroline Islands
7 submarines moved from 26 Sea Zone to 33 Sea Zone
4 fighters moved from 34 Sea Zone to 33 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 armour, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 110 Sea Zone to 101 Sea Zone
5 fighters moved from Holland Belgium to 110 Sea Zone
2 aaGuns moved from British Columbia to Western United States
1 aaGun moved from Central United States to Eastern United States
1 infantry moved from Dutch New Guinea to New Guinea
2 bombers moved from 110 Sea Zone to United KingdomPlace Units - Americans
1 battleship, 2 carriers and 1 submarine placed in 101 Sea Zone
3 fighters placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,2,2,3,5,4,4,4,1,2
Americans collect 53 PUs (2 lost to blockades); end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs





