TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Bid Purchase - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
2 artilleries, 4 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 artilleries, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 5 submarines and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from French West Africa to 105 Sea Zone
1 mech_infantry moved from Bryansk to Western Ukraine
2 fighters moved from Belarus to Western Ukraine
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 54 Sea Zone to 55 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in 55 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 105 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Celebes
Battle in Java
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Celebes from Japanese, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Western Ukraine
Americans attack with 2 fighters and 1 mech_infantry
Germans defend with 1 mech_infantry
Americans win, taking Western Ukraine from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Morocco
Battle in Gibraltar
Non Combat Move - Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 fighters moved from Western Ukraine to Belarus
1 bomber moved from 105 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 carrier and 2 fighters moved from 30 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 destroyer moved from 30 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to 10 Sea Zone
2 aaGuns moved from Eastern United States to Central United States
Place Units - Americans
1 carrier, 1 cruiser, 2 destroyers and 1 submarine placed in 10 Sea Zone
1 fighter placed in Western United States
1 fighter placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Scotland: 1 fighter
EDIT: Adding units owned by Americans to Novgorod: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 5 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 5 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kweichow from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kweichow
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 2 armour and 4 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from Italians
3 armour moved from Iraq to Syria
1 armour moved from Persia to Trans-Jordan
1 armour moved from Persia to Syria
1 fighter moved from Iraq to Trans-Jordan
4 fighters and 1 tactical_bomber moved from Iraq to Syria
1 armour moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 armour moved from Novgorod to Karelia
Russians take Karelia from Germans
1 armour moved from Novgorod to Finland
British take Finland from Germans
1 armour moved from Vyborg to Finland
1 armour moved from Karelia to Finland
Combat - British
Battle in Syria
British attack with 4 armour, 4 fighters and 1 tactical_bomber
Germans defend with 1 aaGun, 2 infantry and 1 mech_infantry; Italians defend with 2 artilleries and 2 infantry
British win, taking Syria from Italians with 2 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 aaGun, 2 infantry and 1 mech_infantry
Casualties for British: 2 armour and 1 fighter
Casualties for Italians: 2 artilleries and 2 infantry
Battle in Trans-Jordan
British attack with 1 armour and 1 fighter
Germans defend with 1 artillery
British win, taking Trans-Jordan from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - British
1 fighter moved from Trans-Jordan to Persia
3 fighters moved from Syria to Iraq
1 tactical_bomber moved from Syria to Iraq
2 armour moved from Novgorod to Belarus
1 armour moved from Novgorod to Karelia
1 armour moved from Novgorod to Karelia
3 armour moved from Bryansk to Belarus
2 armour moved from Bryansk to Caucasus
1 armour moved from Bryansk to Belarus
1 armour moved from West India to India
1 fighter moved from Persia to Eastern Persia
1 bomber moved from Kansu to Russia
Place Units - British
2 armour and 1 mech_infantry placed in Iraq
3 mech_infantrys placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6,4,2,3,6,3,6,5,6,3,2,3,4,1,4
British collect 33 PUs (1 lost to blockades); end with 34 PUs total
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 99 Sea Zone to 95 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
2 fighters moved from 99 Sea Zone to Syria
2 infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Belgian Congo
1 fighter moved from Egypt to Belgian Congo
1 mech_infantry moved from Egypt to Belgian Congo
1 fighter moved from Egypt to Trans-Jordan
1 bomber moved from Southern Italy to Syria
1 bomber moved from Southern Italy to Trans-Jordan
1 bomber moved from Southern Italy to Syria
2 transports moved from 99 Sea Zone to 95 Sea Zone
Combat - Italians
Battle in Syria
Italians attack with 1 artillery, 2 bombers, 2 fighters and 1 infantry
British defend with 2 armour
Italians win, taking Syria from British with 1 artillery, 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 12
Casualties for British: 2 armour
Battle in Trans-Jordan
Italians attack with 1 bomber, 1 fighter and 2 infantry
British defend with 1 armour
Italians win, taking Trans-Jordan from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Belgian Congo
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
British defend with 1 mech_infantry; Americans defend with 1 fighter
retreated to Belgian Congo
British win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from Belgian Congo to Egypt
1 fighter moved from Trans-Jordan to 95 Sea Zone
1 bomber moved from Trans-Jordan to Egypt
2 fighters moved from Syria to 95 Sea Zone
2 bombers moved from Syria to Southern Italy
2 artilleries and 2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 armour and 2 infantry placed in Egypt
1 destroyer, 1 fighter and 1 submarine placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 bomber moved from India to 99 Sea Zone
Combat - ANZAC
Battle in 99 Sea Zone
ANZAC attack with 1 bomber
Germans defend with 2 transports; Italians defend with 1 transport
ANZAC win with 1 bomber remaining. Battle score for attacker is 21
Casualties for Germans: 2 transports
Casualties for Italians: 1 transport
Non Combat Move - ANZAC
1 bomber moved from 99 Sea Zone to Cyprus
2 mech_infantrys moved from New South Wales to South Australia
1 armour moved from New South Wales to South Australia
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 10x factory_major; Remaining resources: 50 PUs;
Germans buy 1 armour, 1 bomber, 1 carrier, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Poland to Baltic States
1 mech_infantry moved from Poland to Baltic States
1 mech_infantry moved from Poland to Baltic States
2 bombers moved from Egypt to Cyprus
2 fighters moved from Poland to Baltic States
1 bomber moved from Yugoslavia to Baltic States
1 bomber moved from Egypt to Western Ukraine
Combat - Germans
Battle in Cyprus
Germans attack with 2 bombers
ANZAC defend with 1 bomber
Germans win with 2 bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 bomber
Battle in Western Ukraine
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Americans defend with 1 mech_infantry
Germans win, taking Western Ukraine from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Baltic States
Germans attack with 1 bomber, 2 fighters, 1 infantry and 2 mech_infantrys
Russians defend with 2 infantry and 1 mech_infantry
Germans win, taking Baltic States from Russians with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 2 infantry and 1 mech_infantry
Non Combat Move - Germans
1 bomber moved from Western Ukraine to Eastern Poland
1 bomber moved from Baltic States to Western Germany
2 fighters moved from Baltic States to 113 Sea Zone
1 infantry moved from France to Western Germany
1 armour and 1 mech_infantry moved from Germany to France
1 armour moved from Yugoslavia to Poland
3 artilleries moved from Bessarabia to Eastern Poland
1 armour and 1 mech_infantry moved from Bessarabia to Poland
1 armour and 1 mech_infantry moved from Germany to Poland
1 aaGun, 1 armour and 5 mech_infantrys moved from Bessarabia to Eastern Poland
2 bombers moved from Cyprus to Yugoslavia
1 submarine moved from 92 Sea Zone to 95 Sea Zone
Place Units - Germans
1 carrier and 1 destroyer placed in 113 Sea Zone
1 bomber placed in France
1 mech_infantry placed in France
1 armour and 1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3
Germans collect 42 PUs (3 lost to blockades); end with 42 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Would you mind Stuck Tojo that I put my DD that I accidently placed in sz 113 into sz 110?
Let me know, thank you upfront.
No problem, AeV.
Go ahead and edit that when you play Japan. That DD won’t come into play during my Russia turn, so I won’t bother editing it now.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from Bryansk to Baltic States
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
4 infantry moved from Ukraine to Western Ukraine
2 fighters moved from Bryansk to Western Ukraine
1 infantry moved from Kansu to Shensi
Combat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters and 4 infantry
Germans defend with 1 infantry and 1 mech_infantry
Russians win, taking Western Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk
2 fighters moved from Western Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
2 infantry moved from Russia to Vologda
8 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
2 infantry moved from Russia to Bryansk
2 armour moved from Caucasus to Bryansk
2 armour moved from Caucasus to Bryansk
1 armour moved from Bryansk to Novgorod
1 armour moved from Bryansk to Novgorod
Place Units - Russians
2 infantry and 1 tactical_bomber placed in Novgorod
3 infantry placed in Ukraine
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Go ahead and edit that when you play Japan. That DD won’t come into play during my Russia turn, so I won’t bother editing it now.
Thank you Sir.
Very kind.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 1 destroyer, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
1 bomber moved from Kwangtung to India
2 armour and 1 mech_infantry moved from Shan State to India
Japanese take Burma from UK_Pacific
3 armour and 1 mech_infantry moved from Yunnan to India
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
2 infantry moved from Shan State to 37 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone
2 artilleries and 4 infantry moved from 39 Sea Zone to India
1 battleship, 2 carriers and 1 cruiser moved from 37 Sea Zone to 39 Sea Zone
2 bombers moved from Malaya to India
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to India
1 fighter moved from Malaya to India
1 tactical_bomber moved from Malaya to 39 Sea Zone
2 fighters moved from Hunan to Kweichow
1 tactical_bomber moved from Hunan to Kweichow
1 fighter moved from Kiangsu to Kweichow
2 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 artillery moved from Yunnan to Kweichow
1 infantry moved from Hunan to Kweichow
1 fighter moved from Kwangtung to Kweichow
1 tactical_bomber moved from Kwangtung to Kweichow
1 armour moved from Sakha to Buryatia
1 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Scramble in sz 39?
No scramble.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 1 destroyer, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
1 bomber moved from Kwangtung to India
2 armour and 1 mech_infantry moved from Shan State to India
Japanese take Burma from UK_Pacific
3 armour and 1 mech_infantry moved from Yunnan to India
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
2 infantry moved from Shan State to 37 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone
2 artilleries and 4 infantry moved from 39 Sea Zone to India
1 battleship, 2 carriers and 1 cruiser moved from 37 Sea Zone to 39 Sea Zone
2 bombers moved from Malaya to India
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to India
1 fighter moved from Malaya to India
1 tactical_bomber moved from Malaya to 39 Sea Zone
2 fighters moved from Hunan to Kweichow
1 tactical_bomber moved from Hunan to Kweichow
1 fighter moved from Kiangsu to Kweichow
2 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 artillery moved from Yunnan to Kweichow
1 infantry moved from Hunan to Kweichow
1 fighter moved from Kwangtung to Kweichow
1 tactical_bomber moved from Kwangtung to Kweichow
1 armour moved from Sakha to Buryatia
1 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in India
Japanese attack with 5 armour, 2 artilleries, 3 bombers, 3 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 3 aaGuns, 1 airfield, 2 armour, 4 artilleries, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour and 3 bombers remaining. Battle score for attacker is -1
Casualties for British: 3 aaGuns, 2 armour, 4 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber
Casualties for Japanese: 4 armour, 2 artilleries, 3 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Battle in Kweichow
Japanese attack with 1 artillery, 4 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 artillery and 6 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery, 4 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Chinese: 1 artillery and 6 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
5 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to Philippines
3 bombers moved from India to Shan State
1 aaGun moved from Yunnan to Burma
1 fighter moved from Kweichow to 20 Sea Zone
1 fighter moved from Kweichow to 20 Sea Zone
1 mech_infantry moved from Hunan to Burma
1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
2 infantry moved from Soviet Far East to 5 Sea Zone
2 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
1 fighter and 1 tactical_bomber moved from Kweichow to Hunan
Place Units - Japanese
1 carrier and 1 destroyer placed in 20 Sea Zone
Japanese undo move 1.
1 carrier and 1 transport placed in 20 Sea Zone
1 artillery and 2 infantry placed in Malaya
2 mech_infantrys placed in Kiangsu
1 carrier placed in 20 Sea Zone
1 destroyer placed in 6 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Hello:
I’m not able to post my combat turn.
Do you want to scramble your two fighters from W Germany into sz 112 against my 4 fghtrs, 1 tact., 1 BB, 1 CC, 1DD, 3 carriers?
If you do you’ll essentially leave W Germany with almost no defence.
I don’t know why I don’t have the option to post the combat round, it must have not been chosen in the settings at the startup.
Hello:
I’m not able to post my combat turn.
Do you want to scramble your two fighters from W Germany into sz 112 against my 4 fghtrs, 1 tact., 1 BB, 1 CC, 1DD, 3 carriers?
If you do you’ll essentially leave W Germany with almost no defence.
I don’t know why I don’t have the option to post the combat round, it must have not been chosen in the settings at the startup.
Looks like that I again missed to put my DD for a blocker.
It is ok, it is my fault when I don’t take care of it.
No scramble Sir!
Good luck.
@aequitas:
Hello:
I’m not able to post my combat turn.
Do you want to scramble your two fighters from W Germany into sz 112 against my 4 fghtrs, 1 tact., 1 BB, 1 CC, 1DD, 3 carriers?
If you do you’ll essentially leave W Germany with almost no defence.
I don’t know why I don’t have the option to post the combat round, it must have not been chosen in the settings at the startup.
Looks like that I again missed to put my DD for a blocker.
It is ok, it is my fault when I don’t take care of it.
No scramble Sir!
Good luck.
That’s right, we had discussed editing your DD. I totally forgot about it, too.
I’ll tell you what, you did mention well before, so I’ll put it into sz 110 for you and re-do my combat moves.
I like to keep things friendly and laid back. 8-)
@aequitas:
Hello:
I’m not able to post my combat turn.
Do you want to scramble your two fighters from W Germany into sz 112 against my 4 fghtrs, 1 tact., 1 BB, 1 CC, 1DD, 3 carriers?
If you do you’ll essentially leave W Germany with almost no defence.
I don’t know why I don’t have the option to post the combat round, it must have not been chosen in the settings at the startup.
Looks like that I again missed to put my DD for a blocker.
It is ok, it is my fault when I don’t take care of it.
No scramble Sir!
Good luck.
That’s right, we had discussed editing your DD. I totally forgot about it, too.
I’ll tell you what, you did mention well before, so I’ll put it into sz 110 for you and re-do my combat moves.
I like to keep things friendly and laid back. 8-)
Me too and you seem to me like one that I would Play more often in League.