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16L G40 BM Shin Ji(axis) vs Giallo(allies)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 3 infantry moved from Germany to Slovakia Hungary
                1 bomber and 2 fighters moved from Germany to Slovakia Hungary

    Combat - Germans
                Battle in Slovakia Hungary
                    Germans attack with 2 artilleries, 1 bomber, 2 fighters and 3 infantry
                    Russians defend with 3 artilleries and 3 infantry
                    Germans win, taking Slovakia Hungary from Russians with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for Russians: 3 artilleries and 3 infantry

    Non Combat Move - Germans
                1 bomber and 2 fighters moved from Slovakia Hungary to Germany

    Place Units - Germans
                2 artilleries and 6 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 29 PUs; end with 29 PUs total

  • 15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries, 1 fighter, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                8 armour, 8 artilleries, 2 fighters, 10 infantry, 10 mech_infantrys and 1 tactical_bomber moved from Poland to Germany
                1 armour moved from Romania to Yugoslavia
                      Russians take Yugoslavia from Germans
                1 armour moved from Yugoslavia to Greater Southern Germany
                      Russians take Greater Southern Germany from Germans
                1 mech_infantry moved from Romania to Bulgaria
                      Russians take Bulgaria from Germans
                1 mech_infantry moved from Romania to Slovakia Hungary
                1 armour moved from Western Ukraine to Slovakia Hungary
                1 mech_infantry moved from Western Ukraine to Slovakia Hungary

    Combat - Russians
                Battle in Germany
                    Russians attack with 8 armour, 8 artilleries, 2 fighters, 10 infantry, 10 mech_infantrys and 1 tactical_bomber
                    Germans defend with 3 aaGuns, 1 airfield, 8 artilleries, 1 bomber, 1 factory_major, 2 fighters, 20 infantry and 2 mech_infantrys; Italians defend with 4 infantry

  • 15

    15 hits round 1 in Ger.  Lose the bomber?

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    yes max defense

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries, 1 fighter, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                8 armour, 8 artilleries, 2 fighters, 10 infantry, 10 mech_infantrys and 1 tactical_bomber moved from Poland to Germany
                1 armour moved from Romania to Yugoslavia
                      Russians take Yugoslavia from Germans
                1 armour moved from Yugoslavia to Greater Southern Germany
                      Russians take Greater Southern Germany from Germans
                1 mech_infantry moved from Romania to Bulgaria
                      Russians take Bulgaria from Germans
                1 mech_infantry moved from Romania to Slovakia Hungary
                1 armour moved from Western Ukraine to Slovakia Hungary
                1 mech_infantry moved from Western Ukraine to Slovakia Hungary

    Combat - Russians
                Battle in Germany
                    Russians attack with 8 armour, 8 artilleries, 2 fighters, 10 infantry, 10 mech_infantrys and 1 tactical_bomber
                    Germans defend with 3 aaGuns, 1 airfield, 8 artilleries, 1 bomber, 1 factory_major, 2 fighters, 20 infantry and 2 mech_infantrys; Italians defend with 4 infantry
                    8 artilleries owned by the Russians, 8 armour owned by the Russians and 1 mech_infantry owned by the Russians retreated to Poland
                    Germans win with 8 artilleries, 2 fighters, 13 infantry and 2 mech_infantrys remaining. Battle score for attacker is -16
                    Casualties for Germans: 3 aaGuns, 1 bomber and 11 infantry
                    Casualties for Russians: 1 fighter, 10 infantry and 9 mech_infantrys
                Battle in Slovakia Hungary
                    Russians attack with 1 armour and 2 mech_infantrys
                    Germans defend with 1 artillery
                    Russians win, taking Slovakia Hungary from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - Russians
                4 infantry moved from Eastern Poland to Poland
                1 fighter and 1 tactical_bomber moved from Germany to Poland
                4 mech_infantrys moved from Western Ukraine to Russia
                2 armour and 1 mech_infantry moved from Ukraine to Russia
                3 armour moved from Novgorod to Poland
                2 aaGuns, 1 armour, 20 infantry and 3 mech_infantrys moved from Kweichow to Hunan

    Place Units - Russians
                1 fighter and 9 infantry placed in Russia
                3 artilleries placed in Poland
                1 armour and 2 mech_infantrys placed in Novgorod

    Turn Complete - Russians
                Russians collect 42 PUs; end with 42 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 49 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 55 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 57 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 75 PUs

  • 15

    Nicely done on that defense!  You bought yourself another round or two.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese repair damage of 12x factory_major; Remaining resources: 0 SuicideAttackTokens; 62 PUs;
                Japanese buy 3 artilleries, 3 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Samara to Tambov
                      Japanese take Tambov from Russians
                1 mech_infantry moved from Samara to Volgograd
                      Japanese take Volgograd from Russians
                1 armour moved from Samara to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Caucasus
                      Japanese take Caucasus from Russians
                6 artilleries and 7 infantry moved from Novosibirsk to Kazakhstan
                1 infantry moved from Vologda to Archangel
                      Japanese take Archangel from Russians
                1 infantry moved from Novosibirsk to Vologda
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 submarine moved from 39 Sea Zone to 42 Sea Zone
                2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Java
                1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
                3 armour moved from Kwangtung to Kiangsi
                3 armour moved from French Indo China to Kiangsi
                6 artilleries moved from Burma to India
                6 mech_infantrys moved from Yunnan to Kiangsi
                5 mech_infantrys moved from Yunnan to India
                3 armour and 5 mech_infantrys moved from Yunnan to India
                2 armour moved from Yunnan to India
                1 bomber moved from Japan to Kiangsi
                1 battleship and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
                1 submarine moved from 20 Sea Zone to 37 Sea Zone
                2 carriers moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                1 bomber and 1 tactical_bomber moved from French Indo China to Kiangsi
                1 bomber moved from French Indo China to Szechwan
                1 infantry moved from Yunnan to Szechwan
                1 artillery moved from Yunnan to Burma
                1 artillery moved from Yunnan to French Indo China
                1 fighter moved from Japan to Kiangsi
                3 carriers and 6 submarines moved from 35 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 7 submarines and 1 transport
                    ANZAC defend with 2 transports
                    Japanese win with 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 7 submarines and 1 transport remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 transports
                Battle in Java
                    Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    ANZAC defend with 2 artilleries and 1 infantry
                    Japanese win, taking Java from ANZAC with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for ANZAC: 2 artilleries and 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 6 armour, 2 bombers, 1 fighter, 6 mech_infantrys and 1 tactical_bomber
                    Americans defend with 3 artilleries and 3 infantry; Chinese defend with 6 infantry
                    6 armour owned by the Japanese and 1 mech_infantry owned by the Japanese retreated to Kwangtung
                    Chinese win with 3 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 3 infantry
                    Casualties for Chinese: 5 infantry
                    Casualties for Japanese: 5 mech_infantrys

    Non Combat Move - Japanese
                1 tactical_bomber moved from Kiangsi to French Indo China
                1 fighter moved from Kiangsi to Kwangtung
                2 bombers moved from Kiangsi to French Indo China
                2 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 19 Sea Zone
                1 bomber moved from Szechwan to French Indo China

    Place Units - Japanese
                3 artilleries placed in India
                Japanese undo move 1.
                3 fighters placed in India
                2 mech_infantrys placed in Kwangtung
                3 artilleries placed in French Indo China
                3 infantry placed in Japan
                1 infantry placed in Kwangtung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,2,6,4,2,6,4,3,5,4,1,2,4,2,6,5,4,3,1,2,6,4,1,1,1,1,6,2,3,5,6,5,3,4,2,6,6,4,4,5,2,1,5,5,3,6,2,3,3,6,3,3,1,4,2,6,2
                Japanese collect 54 PUs (8 lost to blockades); end with 54 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 10 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                1 armour, 5 artilleries and 5 infantry moved from Morocco to 91 Sea Zone
                1 armour, 5 artilleries, 1 carrier, 1 destroyer, 5 infantry and 6 transports moved from 91 Sea Zone to 95 Sea Zone
                1 armour, 5 artilleries and 5 infantry moved from 95 Sea Zone to Northern Italy
                1 fighter moved from Norway to 95 Sea Zone
                2 fighters moved from Norway to Holland Belgium
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                6 carriers, 2 destroyers, 15 submarines and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                6 carriers, 2 destroyers, 15 submarines and 1 transport moved from 21 Sea Zone to 20 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                12 fighters moved from 6 Sea Zone to Kwangtung
                3 artilleries moved from Kiangsi to Kwangtung
                3 bombers moved from Korea to Kwangtung
                3 fighters and 1 tactical_bomber moved from Korea to 19 Sea Zone

    Combat - Americans
                Battle in Northern Italy
                    Americans attack with 1 armour, 5 artilleries and 5 infantry
                    Italians defend with 1 airfield, 1 factory_major and 1 infantry
                    Americans converts factory_major into different units
                    Americans win, taking Northern Italy from Italians with 1 armour, 5 artilleries and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 19 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Holland Belgium
                    Americans attack with 1 artillery and 2 fighters
                    Italians defend with 1 infantry
                    Americans win, taking Holland Belgium from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 fighter
                Battle in Kwangtung
                    Americans attack with 3 artilleries, 3 bombers and 12 fighters
                    Japanese defend with 6 armour, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 3 mech_infantrys
                    Americans win, taking Kwangtung from Japanese with 1 artillery, 3 bombers and 10 fighters remaining. Battle score for attacker is 33
                    Casualties for Americans: 2 artilleries and 2 fighters
                    Casualties for Japanese: 6 armour, 1 fighter, 1 infantry and 3 mech_infantrys

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Cleaning up during movement phase
                10 fighters moved from Kwangtung to 20 Sea Zone
                2 artilleries, 1 infantry and 1 mech_infantry moved from Jehol to Anhwe
                3 infantry moved from Anhwe to Kiangsi
                1 fighter moved from 19 Sea Zone to 20 Sea Zone
                1 fighter moved from 19 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Kiangsi
                3 bombers moved from Kwangtung to Kiangsi
                3 destroyers moved from 25 Sea Zone to 22 Sea Zone
                EDIT: 1 fighter moved from Holland Belgium to 95 Sea Zone

    Place Units - Americans
                3 fighters placed in Norway
                7 fighters placed in Western United States
                EDIT: Removing units owned by Americans from 20 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 20 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 3,2
                Americans collect 68 PUs (2 lost to blockades); end with 68 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Chinese buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
                1 infantry moved from Hunan to Kwangsi
                      Chinese take Kwangsi from Japanese
                7 infantry moved from Anhwe to Kiangsi
                1 infantry moved from Kansu to Shensi

    Combat - Chinese
                Chinese creates battle in territory Yunnan

    Non Combat Move - Chinese

    Place Units - Chinese
                7 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - British
                British buy 2 armour, 2 bombers and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Normandy Bordeaux to France
                      French take France from Germans
                      French take Normandy Bordeaux from British
                      French take Algeria from Americans
                      French take Southern France from British
                      French take Syria from British
                      French take Tunisia from British
                1 artillery and 3 infantry moved from Southern France to Northern Italy
                1 infantry moved from Normandy Bordeaux to France
                1 artillery moved from Normandy Bordeaux to France
                1 fighter moved from 95 Sea Zone to Northern Italy
                1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 artillery moved from 112 Sea Zone to Western Germany
                1 infantry moved from 112 Sea Zone to Western Germany
                2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Denmark
                1 fighter moved from United Kingdom to Northern Italy
                2 armour, 2 artilleries and 3 mech_infantrys moved from Eastern Persia to West India
                3 armour moved from Persia to West India
                3 infantry moved from Persia to Eastern Persia
                3 mech_infantrys moved from Iraq to Eastern Persia
                1 fighter moved from Egypt to West India
                1 armour moved from Egypt to Iraq

    Combat - British
                Battle in Western Germany
                Battle in Denmark
                Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
                Trigger French 1 Liberation By British: French has 4 infantry placed in France
                Trigger British Liberation France Liberated Morocco 2 activates a trigger called: Trigger British Liberation France Liberated Morocco 3
                Trigger British Liberation France Liberated French West Africa 2 activates a trigger called: Trigger British Liberation France Liberated French West Africa 3
                Trigger British Liberation France Liberated Syria 2 activates a trigger called: Trigger British Liberation France Liberated Syria 3
                Trigger British Liberation France Liberated Southern France 2 activates a trigger called: Trigger British Liberation France Liberated Southern France 3
                Trigger British Liberation France Liberated Tunisia 2 activates a trigger called: Trigger British Liberation France Liberated Tunisia 3
                Trigger British Liberation France Liberated French Guiana 2 activates a trigger called: Trigger British Liberation France Liberated French Guiana 3
                Trigger British Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger British Liberation France Liberated French Central Africa 3
                Trigger British Liberation France Liberated Algeria 2 activates a trigger called: Trigger British Liberation France Liberated Algeria 3
                Trigger British Liberation France Liberated French Indo China 2 activates a trigger called: Trigger British Liberation France Liberated French Indo China 3
                Trigger British Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger British Liberation France Liberated French Madagascar 3

    Non Combat Move - British

    Place Units - British
                2 bombers placed in Egypt
                2 armour and 1 mech_infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5
                British collect 41 PUs; end with 42 PUs total

    Turn Complete - UK_Pacific

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 2 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Germany to Slovakia Hungary
                1 infantry moved from Germany to Greater Southern Germany
                1 infantry moved from Germany to Slovakia Hungary
                1 fighter and 1 tactical_bomber moved from Southern Italy to Slovakia Hungary
                2 fighters moved from Southern Italy to Greater Southern Germany

    Combat - Italians
                Battle in Greater Southern Germany
                    Italians attack with 2 fighters and 1 infantry
                    Russians defend with 1 armour
                    Italians win with 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 armour
                Battle in Slovakia Hungary
                    Italians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 1 armour and 2 mech_infantrys
                    Italians win, taking Slovakia Hungary from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Russians: 1 armour and 2 mech_infantrys

    Non Combat Move - Italians
                1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Germany
                2 fighters moved from Greater Southern Germany to Germany

    Place Units - Italians
                2 armour and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 6 PUs; end with 6 PUs total
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 9 PUs

    triplea_37355_Ita14.tsvg

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Solomon Islands to Queensland

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 infantry placed in Queensland
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    triplea_37355_ANZ14.tsvg

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - French
                4 infantry moved from France to Northern Italy

    Non Combat Move - French
                1 infantry moved from Iraq to Persia

    Turn Complete - French
                French collect 17 PUs; end with 17 PUs total

    triplea_37355_Fre14.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Germany to 112 Sea Zone
                1 infantry moved from Germany to Greater Southern Germany
                      Germans take Greater Southern Germany from Russians

    Combat - Germans
                Battle in 112 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 2 transports
                    Germans win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for British: 2 transports

    Non Combat Move - Germans
                1 fighter moved from 112 Sea Zone to Germany

    Place Units - Germans
                1 artillery, 7 infantry and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Germans collect 12 PUs; end with 12 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 17 PUs

    triplea_37355_Ger15.tsvg

  • 21 20 19 18 17 16

    I attacked wg by mistake, i was planning to, but changed my mind

  • 15

    Oh?  Hadn’t noticed.  No worries.

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Russians
                Russians buy 1 armour, 2 fighters, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 fighter moved from Poland to Slovakia Hungary
                1 tactical_bomber moved from Poland to Slovakia Hungary
                1 infantry moved from Poland to Slovakia Hungary
                1 infantry moved from Poland to Slovakia Hungary
                1 artillery moved from Poland to Slovakia Hungary
                1 mech_infantry moved from Bulgaria to Albania
                      Russians take Albania from Italians
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Tambov
                1 armour moved from Russia to Archangel
                1 mech_infantry moved from Russia to Archangel
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Vologda
                1 fighter moved from Russia to Vologda
                1 armour moved from Russia to Tambov
                1 mech_infantry moved from Russia to Rostov
                2 armour, 5 infantry and 4 mech_infantrys moved from Russia to Samara

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 armour and 2 infantry
                    Japanese defend with 1 mech_infantry
                    Russians win, taking Tambov from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Archangel
                    Russians attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Archangel from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Samara
                    Russians attack with 2 armour, 5 infantry and 4 mech_infantrys
                    Japanese defend with 6 mech_infantrys
                    Russians win, taking Samara from Japanese with 2 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 15
                    Casualties for Russians: 3 infantry
                    Casualties for Japanese: 6 mech_infantrys
                Battle in Slovakia Hungary
                    Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 3 infantry
                    Russians win, taking Slovakia Hungary from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Vologda from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Vologda to Novgorod
                1 armour moved from Novgorod to Poland
                2 mech_infantrys moved from Novgorod to Poland
                1 fighter moved from Slovakia Hungary to Novgorod
                1 tactical_bomber moved from Slovakia Hungary to Novgorod

    Place Units - Russians
                3 infantry placed in Poland
                1 armour and 2 mech_infantrys placed in Novgorod
                2 fighters and 8 mech_infantrys placed in Russia
                Russians undo move 3.
                Russians undo move 2.
                2 fighters and 1 mech_infantry placed in Novgorod
                1 armour and 2 mech_infantrys placed in Ukraine
                7 mech_infantrys placed in Russia
                Russians undo move 3.
                Russians undo move 3.
                3 mech_infantrys placed in Ukraine
                1 armour and 6 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 45 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 47 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 65 PUs

    triplea_37355_Rus15.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 carriers and 2 fighters; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry and 1 mech_infantry moved from Java to 42 Sea Zone
                2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Kwangsi
                1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
                1 infantry and 1 mech_infantry moved from 36 Sea Zone to Kwangsi
                1 battleship, 5 carriers, 1 cruiser, 1 destroyer and 7 submarines moved from 42 Sea Zone to 36 Sea Zone
                1 submarine moved from 37 Sea Zone to 36 Sea Zone
                1 artillery moved from Burma to Yunnan
                1 bomber moved from French Indo China to Yunnan
                4 artilleries and 1 tactical_bomber moved from French Indo China to Kwangsi
                2 bombers moved from French Indo China to Kwangsi
                9 fighters moved from Japan to 36 Sea Zone
                1 destroyer moved from 37 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in Kwangsi
                    Japanese attack with 4 artilleries, 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 8 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 artillery, 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Chinese: 8 infantry
                    Casualties for Japanese: 3 artilleries and 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery and 1 bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from Kwangsi to India
                1 bomber moved from Yunnan to India
                1 fighter moved from Kwangsi to 36 Sea Zone
                1 fighter and 2 tactical_bombers moved from Kwangsi to 36 Sea Zone
                6 artilleries and 7 infantry moved from Kazakhstan to Caucasus
                1 mech_infantry moved from Volgograd to Caucasus

    Place Units - Japanese
                2 carriers placed in 36 Sea Zone
                1 fighter placed in 36 Sea Zone
                2 armour and 1 fighter placed in India

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,1,2,6,3,4,6,3,6,3,6,6,6,5,6,1,3,6,4,1,2,1,4,3,4,4,5,5,1,6,1,4,5,2,1,2,4,3,2,1,1,4,4,6,5,3,2,4,5,3,6,6,5,4,2,2
                Japanese collect 54 PUs (1 lost to blockades); end with 54 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs

    triplea_37355_Jap15.tsvg

  • 15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 2 bombers, 3 carriers, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 5 artilleries and 4 infantry moved from Northern Italy to Southern Italy
                2 fighters moved from 95 Sea Zone to Southern Italy
                1 destroyer moved from 22 Sea Zone to 35 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                6 carriers, 2 destroyers, 12 fighters and 15 submarines moved from 20 Sea Zone to 36 Sea Zone
                1 fighter moved from Kiangsi to 36 Sea Zone
                1 tactical_bomber moved from Kiangsi to 36 Sea Zone
                3 bombers moved from Kiangsi to 36 Sea Zone
                1 artillery moved from Kwangtung to Kwangsi
                3 infantry moved from Kiangsi to Kwangsi
                1 mech_infantry moved from Anhwe to Kwangsi
                2 destroyers moved from 22 Sea Zone to 35 Sea Zone

    Combat - Americans
                Battle in 35 Sea Zone
                    Americans attack with 3 destroyers and 1 transport
                    Japanese defend with 1 destroyer
                    Americans win, taking 35 Sea Zone from Japanese with 3 destroyers and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Philippines
                Battle in Kwangsi
                    Americans attack with 1 artillery, 3 infantry and 1 mech_infantry
                    Japanese defend with 1 artillery and 1 mech_infantry
                    Americans win, taking Philippines from Japanese, taking Kwangsi from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 mech_infantry
                Battle in 36 Sea Zone
                    Americans attack with 3 bombers, 6 carriers, 2 destroyers, 13 fighters, 15 submarines and 1 tactical_bomber
                    Japanese defend with 1 battleship, 7 carriers, 1 cruiser, 1 destroyer, 12 fighters, 8 submarines, 2 tactical_bombers and 1 transport
                    Units damaged: 5 carriers owned by the Japanese
                    Units damaged: 1 battleship owned by the Japanese and 2 carriers owned by the Japanese
                    Units damaged: 1 carrier owned by the Americans

    triplea_37355_Ame15.tsvg

  • 15

    Misclicked at this point - meant to retreat my 3 bombers (and subs) vs your 7 fighters.  I’ll edit that in later.

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