bump #1…
16L axis-dominion (axis) vs BerntBernt (allies+22)
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oh, u mean the master plan where u self-destruct all your land armies in crazy risky battles but go to great lengths to save a useless ship? haha j/k but really, u take so many ridiculous risks that only seem to work against adam :lol:
u rescued the russian sub! :lol:
The most crucial part of the master plan :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 artillery and 17 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Tambov to Samara
1 infantry moved from Rostov to Bryansk
1 bomber moved from Romania to Samara
1 bomber moved from Romania to Bryansk
1 bomber moved from Romania to Bryansk
1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
1 bomber moved from Romania to SamaraCombat - Germans
Battle in Bryansk
Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans win, taking Bryansk from Russians with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Samara
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
9 armour moved from Caucasus to Bryansk
9 artilleries and 1 infantry moved from Rostov to Bryansk
1 aaGun moved from Ukraine to Bryansk
2 mech_infantrys moved from Caucasus to Bryansk
3 mech_infantrys moved from France to Western Germany
1 infantry moved from Northern Italy to France
5 armour moved from Germany to Eastern Poland
5 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Germany to Western Germany
3 artilleries moved from Germany to Western Germany
2 carriers, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport moved from 115 Sea Zone to 113 Sea Zone
2 tactical_bombers moved from Germany to Western Germany
1 fighter moved from Novgorod to Western Germany
2 mech_infantrys moved from Germany to Western Germany
2 bombers moved from Bryansk to Eastern Poland
1 fighter moved from Bryansk to Volgograd
1 tactical_bomber moved from Bryansk to Volgograd
2 bombers moved from Samara to Volgograd
1 armour moved from Caucasus to Bryansk
7 armour moved from Caucasus to IraqPlace Units - Germans
1 airfield placed in Germany
3 infantry placed in Iraq
3 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in France
3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,4,2,2,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1,5,3,6,5
Germans collect 50 PUs (4 lost to blockades); end with 50 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 20x factory_major; Remaining resources: 36 PUs;
Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Italians
1 armour and 1 mech_infantry moved from Vologda to Timguska
1 fighter moved from Russia to Timguska
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
2 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from GermansCombat - Russians
Battle in Timguska
Russians attack with 1 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 aaGun and 1 infantry
Japanese win with no units remaining. Battle score for attacker is -12
Casualties for Russians: 1 armour, 1 fighter and 1 mech_infantry
Casualties for Japanese: 1 aaGun and 1 infantryNon Combat Move - Russians
7 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 5 infantry moved from Vologda to Russia
1 infantry moved from Russia to Vologda
1 armour moved from Alexandria to Trans-Jordan
1 submarine moved from 112 Sea Zone to 105 Sea Zone
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 aaGun moved from Russia to Vologda
3 infantry moved from Russia to Vologda
2 artilleries moved from Smolensk to Vologda
2 aaGuns and 9 infantry moved from Smolensk to Russia
1 infantry moved from Russia to SmolenskPlace Units - Russians
2 armour and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 carrier, 4 fighters, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery moved from Persia to 80 Sea Zone
1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 transport moved from 39 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
1 transport moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 transport moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 transport moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
7 artilleries and 7 infantry moved from 76 Sea Zone to Italian Somaliland
2 fighters moved from 76 Sea Zone to Italian Somaliland
2 tactical_bombers moved from Iraq to Italian Somaliland
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 2 infantry moved from Yunnan to Szechwan
5 mech_infantrys moved from Hopei to Kweichow
5 mech_infantrys moved from Kweichow to Szechwan
3 mech_infantrys moved from French Indo China to Szechwan
1 bomber moved from Hopei to Szechwan
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from RussiansCombat - Japanese
Battle in Szechwan
Japanese attack with 1 artillery, 1 bomber, 2 infantry and 8 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 bomber, 2 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Italian Somaliland
Japanese attack with 7 artilleries, 2 fighters, 7 infantry and 2 tactical_bombers
British defend with 4 armour and 6 mech_infantrys
Japanese win, taking Italian Somaliland from British with 7 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 30
Casualties for Japanese: 6 infantry
Casualties for British: 4 armour and 6 mech_infantrysNon Combat Move - Japanese
2 fighters moved from Italian Somaliland to Iraq
1 mech_infantry moved from Persia to Iraq
2 tactical_bombers moved from Italian Somaliland to 76 Sea Zone
1 submarine moved from 76 Sea Zone to 72 Sea Zone
1 submarine moved from 76 Sea Zone to 72 Sea Zone
2 destroyers moved from 39 Sea Zone to 36 Sea Zone
3 fighters moved from India to Iraq
2 fighters moved from 39 Sea Zone to Iraq
1 tactical_bomber moved from Kazakhstan to Iraq
1 carrier moved from 39 Sea Zone to 36 Sea Zone
1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 7 fighters, 5 submarines, 5 tactical_bombers and 3 transports moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Hopei to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Hopei to 36 Sea Zone
1 bomber moved from Hopei to Japan
1 bomber moved from Szechwan to Manchuria
1 armour moved from Soviet Far East to Siberia
1 armour, 3 artilleries and 1 mech_infantry moved from Buryatia to Yakut S.S.R.Place Units - Japanese
1 carrier and 2 submarines placed in 36 Sea Zone
3 infantry placed in Manchuria
4 fighters and 3 infantry placed in Japan
Japanese undo move 2.
1 infantry placed in Manchuria
Japanese undo move 1.
1 carrier placed in 36 Sea Zone
2 infantry placed in French Indo China
2 submarines placed in 39 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 1 bomber
EDIT: Adding units owned by Japanese to India: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 1 infantry
EDIT: Adding units owned by Japanese to French Indo China: 1 infantry
EDIT: Turning off Edit Mode
Japanese undo move 4.
Japanese undo move 4.
1 submarine placed in 36 Sea Zone
1 submarine placed in 39 Sea Zone
1 infantry placed in French Indo China
1 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 6 bombers and 1 fighter; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Norway to Finland
Americans take Finland from Germans
1 armour moved from Finland to Norway
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery, 3 infantry and 3 mech_infantrys moved from United Kingdom to 110 Sea Zone
1 artillery, 4 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Vologda to Ukraine
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
2 artilleries and 2 infantry moved from 17 Sea Zone to Iwo JimaCombat - Americans
Battle in Iwo Jima
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Iwo Jima from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Normandy Bordeaux
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.Non Combat Move - Americans
1 bomber moved from Ukraine to Russia
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 carriers, 2 destroyers and 1 fighter moved from 26 Sea Zone to 17 Sea Zone
6 tactical_bombers moved from Western United States to Midway
2 fighters moved from Caroline Islands to 17 Sea Zone
1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 13 fighters and 10 submarines moved from 33 Sea Zone to 17 Sea Zone
1 bomber moved from Caroline Islands to Midway
1 aaGun and 3 infantry moved from Norway to 112 Sea Zone
1 aaGun, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - Americans
6 bombers placed in Eastern United States
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
13 infantry moved from Sikang to Shensi
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 14 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 13 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 2 armour, 1 bomber, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Norway to Novgorod
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland BelgiumCombat - British
Battle in Holland Belgium
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Novgorod causes 5 damage total.Non Combat Move - British
1 bomber moved from Novgorod to Norway
1 aaGun moved from Norway to 112 Sea Zone
3 infantry moved from Norway to 112 Sea Zone
1 aaGun, 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
2 aaGuns moved from United Kingdom to 110 Sea Zone
3 aaGuns and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Norway to Tobruk
3 infantry moved from Libya to Tobruk
2 fighters moved from Norway to 110 Sea Zone
1 bomber moved from Quebec to French West Africa
2 armour moved from Egypt to Belgian Congo
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
3 armour, 12 artilleries, 4 fighters, 3 infantry and 2 mech_infantrys moved from Trans-Jordan to Egypt
4 fighters moved from Egypt to Belgian CongoPlace Units - British
2 infantry and 1 mech_infantry placed in Union of South Africa
2 armour and 1 mech_infantry placed in Egypt
1 bomber placed in QuebecTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,3,5,4
British collect 34 PUs (2 lost to blockades); end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Volgograd to Samara
Italians take Samara from Russians
1 armour moved from Kazakhstan to Novosibirsk
Italians take Novosibirsk from Russians
1 armour moved from Samara to Volgograd
1 armour moved from Novosibirsk to Kazakhstan
1 infantry moved from France to Holland Belgium
3 fighters moved from Germany to Holland Belgium
2 fighters moved from Southern Italy to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 5 fighters and 1 infantry
British defend with 1 infantry
Italians win with 5 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
3 fighters moved from Holland Belgium to Germany
2 fighters moved from Holland Belgium to Western Germany
2 mech_infantrys moved from Eastern Poland to Bryansk
1 artillery moved from Western Germany to France
4 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
1 armour and 2 mech_infantrys moved from Northern Italy to Romania
1 mech_infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Kazakhstan to CaucasusPlace Units - Italians
3 infantry placed in Southern Italy
Italians undo move 1.
2 infantry and 1 mech_infantry placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,6,3,4,4
Italians collect 14 PUs (7 lost to blockades); end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 4 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 17 Sea ZoneNon Combat Move - ANZAC
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 destroyer and 1 transport moved from 33 Sea Zone to 54 Sea Zone
3 transports moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
3 infantry moved from New South Wales to Queensland
1 infantry moved from South Australia to Queensland
1 artillery moved from New South Wales to Queensland
2 armour moved from New South Wales to Queensland
1 artillery moved from South Australia to QueenslandPlace Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 5x factory_minor; Remaining resources: 58 PUs;
Germans buy 3 armour, 3 artilleries, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
4 artilleries and 8 infantry moved from France to Normandy Bordeaux
5 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 fighter and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Normandy Bordeaux
2 bombers moved from Eastern Poland to Normandy Bordeaux
1 bomber moved from Volgograd to Trans-Jordan
2 infantry moved from Iraq to Trans-Jordan
2 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to Belarus
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 fighter and 1 tactical_bomber moved from Volgograd to Archangel
1 bomber moved from Volgograd to BelarusCombat - Germans
Battle in Archangel
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber and 4 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 bomber and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 4 artilleries, 2 bombers, 2 fighters, 8 infantry, 5 mech_infantrys and 3 tactical_bombers
British defend with 3 aaGuns and 3 infantry; Americans defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour, 7 infantry and 3 mech_infantrys
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 2 bombers, 1 fighter, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries, 1 fighter, 8 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for British: 3 aaGuns and 3 infantry
Casualties for Americans: 1 aaGun, 1 artillery, 7 infantry and 3 mech_infantrys
Battle in Trans-Jordan
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 armour
Germans win, taking Trans-Jordan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armourNon Combat Move - Germans
1 fighter moved from Normandy Bordeaux to 113 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 113 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
2 bombers moved from Normandy Bordeaux to France
1 bomber moved from Belarus to Novgorod
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Tambov
1 bomber moved from Trans-Jordan to Iraq
7 armour moved from Iraq to Caucasus
5 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
3 artilleries and 2 infantry moved from Western Germany to France
3 infantry moved from Germany to Western Germany
4 mech_infantrys moved from Germany to Western GermanyPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 aaGun
EDIT: Adding units owned by Germans to Ukraine: 1 aaGun
EDIT: Turning off Edit Mode
3 artilleries placed in Ukraine
3 armour placed in Volgograd
3 mech_infantrys placed in Novgorod
1 infantry and 1 mech_infantry placed in Germany
1 infantry placed in Germany
1 infantry placed in France
1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,4,6,3,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5,4,3,2,4,6,2
Germans collect 50 PUs (4 lost to blockades); end with 50 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
7 infantry moved from Yenisey to Timguska
Russians take Timguska from Japanese
1 infantry moved from Nenetsia to Archangel
1 artillery moved from Vologda to Archangel
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Italians
1 artillery and 1 infantry moved from Vologda to SamaraCombat - Russians
Battle in Archangel
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 infantry moved from Smolensk to Russia
1 aaGun and 3 infantry moved from Vologda to RussiaPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 4 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 bomber moved from India to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Italian Somaliland to British Somaliland
Japanese take British Somaliland from BritishCombat - Japanese
Battle in Suiyuyan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 artillery, 1 infantry and 8 mech_infantrys moved from Szechwan to Kweichow
2 artilleries moved from Hopei to Kweichow
1 bomber moved from Suiyuyan to Kweichow
1 fighter moved from 36 Sea Zone to Kweichow
1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
4 fighters moved from 36 Sea Zone to Japan
1 fighter moved from 36 Sea Zone to Manchuria
1 armour moved from Siberia to Manchuria
3 artilleries, 1 infantry and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
2 tactical_bombers moved from 36 Sea Zone to Japan
2 tactical_bombers moved from 36 Sea Zone to Japan
7 artilleries moved from Italian Somaliland to 76 Sea Zone
7 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 tactical_bombers and 7 transports moved from 76 Sea Zone to 80 Sea Zone
7 artilleries moved from 80 Sea Zone to Iraq
5 fighters moved from Iraq to India
2 tactical_bombers moved from Iraq to India
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
2 carriers moved from 36 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 battleship, 6 carriers, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 3 transports moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 fighter and 4 tactical_bombers placed in Japan
3 armour placed in Manchuria
2 infantry placed in French Indo China
2 mech_infantrys placed in West India
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 2 infantry
EDIT: Adding units owned by Japanese to Philippines: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs -
hang on, gonna make some edits
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 4 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 bomber moved from India to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Italian Somaliland to British Somaliland
Japanese take British Somaliland from BritishCombat - Japanese
Battle in Suiyuyan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 artillery, 1 infantry and 8 mech_infantrys moved from Szechwan to Kweichow
2 artilleries moved from Hopei to Kweichow
1 bomber moved from Suiyuyan to Kweichow
1 fighter moved from 36 Sea Zone to Kweichow
1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
4 fighters moved from 36 Sea Zone to Japan
1 fighter moved from 36 Sea Zone to Manchuria
1 armour moved from Siberia to Manchuria
3 artilleries, 1 infantry and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
2 tactical_bombers moved from 36 Sea Zone to Japan
2 tactical_bombers moved from 36 Sea Zone to Japan
7 artilleries moved from Italian Somaliland to 76 Sea Zone
7 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 tactical_bombers and 7 transports moved from 76 Sea Zone to 80 Sea Zone
7 artilleries moved from 80 Sea Zone to Iraq
5 fighters moved from Iraq to India
2 tactical_bombers moved from Iraq to India
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
2 carriers moved from 36 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 battleship, 6 carriers, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 3 transports moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 fighter and 4 tactical_bombers placed in Japan
3 armour placed in Manchuria
2 infantry placed in French Indo China
2 mech_infantrys placed in West India
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 2 infantry
EDIT: Adding units owned by Japanese to Philippines: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Turning on Edit Mode
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kweichow: 8 mech_infantrys
EDIT: Adding units owned by Japanese to Anhwe: 2 artilleries, 1 bomber and 8 mech_infantrys
EDIT: Removing units owned by Japanese from Kweichow: 1 fighter
EDIT: Adding units owned by Japanese to Manchuria: 1 fighter
EDIT: Removing units owned by Japanese from Kweichow: 1 artillery and 1 infantry
EDIT: Adding units owned by Japanese to Yunnan: 1 artillery and 1 infantry
EDIT: Removing units owned by Japanese from Kweichow: 2 artilleries and 1 bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 4 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 bomber moved from India to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Italian Somaliland to British Somaliland
Japanese take British Somaliland from BritishCombat - Japanese
Battle in Suiyuyan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 artillery, 1 infantry and 8 mech_infantrys moved from Szechwan to Kweichow
2 artilleries moved from Hopei to Kweichow
1 bomber moved from Suiyuyan to Kweichow
1 fighter moved from 36 Sea Zone to Kweichow
1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
4 fighters moved from 36 Sea Zone to Japan
1 fighter moved from 36 Sea Zone to Manchuria
1 armour moved from Siberia to Manchuria
3 artilleries, 1 infantry and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
2 tactical_bombers moved from 36 Sea Zone to Japan
2 tactical_bombers moved from 36 Sea Zone to Japan
7 artilleries moved from Italian Somaliland to 76 Sea Zone
7 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 tactical_bombers and 7 transports moved from 76 Sea Zone to 80 Sea Zone
7 artilleries moved from 80 Sea Zone to Iraq
5 fighters moved from Iraq to India
2 tactical_bombers moved from Iraq to India
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
2 carriers moved from 36 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 battleship, 6 carriers, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 3 transports moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 fighter and 4 tactical_bombers placed in Japan
3 armour placed in Manchuria
2 infantry placed in French Indo China
2 mech_infantrys placed in West India
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 2 infantry
EDIT: Adding units owned by Japanese to Philippines: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Turning on Edit Mode
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kweichow: 8 mech_infantrys
EDIT: Adding units owned by Japanese to Anhwe: 2 artilleries, 1 bomber and 8 mech_infantrys
EDIT: Removing units owned by Japanese from Kweichow: 1 fighter
EDIT: Adding units owned by Japanese to Manchuria: 1 fighter
EDIT: Removing units owned by Japanese from Kweichow: 1 artillery and 1 infantry
EDIT: Adding units owned by Japanese to Yunnan: 1 artillery and 1 infantry
EDIT: Removing units owned by Japanese from Kweichow: 2 artilleries and 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 carriers, 3 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
2 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from Norway to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Americans creates battle in territory 17 Sea Zone
Battle in Normandy Bordeaux
Americans attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 3 mech_infantrys
Americans win, taking 17 Sea Zone from Japanese with 3 fighters remaining. Battle score for attacker is -5
Casualties for Germans: 2 artilleries and 3 mech_infantrys
Casualties for Americans: 2 artilleries, 2 infantry and 1 tactical_bomberNon Combat Move - Americans
3 fighters moved from Normandy Bordeaux to 110 Sea Zone
4 transports moved from 110 Sea Zone to 102 Sea Zone
6 bombers moved from Eastern United States to United Kingdom
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship, 9 carriers, 2 cruisers, 6 destroyers, 16 fighters and 10 submarines moved from 17 Sea Zone to 33 Sea Zone
1 bomber and 4 tactical_bombers moved from Midway to 33 Sea Zone
2 tactical_bombers moved from Midway to Caroline Islands
1 fighter moved from Western United States to Midway
3 fighters moved from 110 Sea Zone to United Kingdom
2 tactical_bombers moved from 33 Sea Zone to Caroline Islands
1 bomber moved from 33 Sea Zone to Caroline IslandsPlace Units - Americans
2 carriers and 1 submarine placed in 10 Sea Zone
3 fighters and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 2 armour, 1 bomber, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Norway to Holland Belgium
1 bomber moved from Tobruk to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Belgian Congo to Trans-Jordan
1 bomber moved from French West Africa to Trans-JordanCombat - British
Battle in Normandy Bordeaux
Battle in Holland Belgium
British attack with 1 artillery, 1 bomber and 2 fighters
Germans defend with 1 infantry
British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Trans-Jordan
British attack with 2 bombers, 2 fighters and 1 infantry
Germans defend with 1 infantry
British win, taking Trans-Jordan from Germans with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
2 bombers and 2 fighters moved from Trans-Jordan to Egypt
3 infantry moved from Tobruk to Alexandria
1 bomber moved from Quebec to French West Africa
2 transports moved from 110 Sea Zone to 102 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
1 bomber moved from Holland Belgium to United KingdomPlace Units - British
1 bomber placed in Quebec
3 mech_infantrys placed in Union of South Africa
2 armour and 1 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,1,2,1
British collect 36 PUs (2 lost to blockades); end with 36 PUs totalTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
3 fighters moved from Germany to Normandy Bordeaux
2 fighters moved from Western Germany to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 2 fighters and 1 infantry
British defend with 1 artillery
Italians win, taking Holland Belgium from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Normandy Bordeaux
Italians attack with 3 fighters and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Italians win with 3 fighters remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 fighters moved from Holland Belgium to Germany
3 fighters moved from Normandy Bordeaux to Western Germany
1 artillery moved from France to Western Germany
1 aaGun and 3 infantry moved from Northern Italy to Western Germany
6 mech_infantrys moved from Western Germany to Germany
2 mech_infantrys moved from Bryansk to Novgorod
1 armour and 2 mech_infantrys moved from Romania to Ukraine
1 armour moved from Volgograd to Bryansk
2 mech_infantrys moved from Caucasus to Bryansk
1 aaGun and 1 armour moved from Kazakhstan to Volgograd
1 mech_infantry moved from Southern Italy to Yugoslavia
1 aaGun and 2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
3 infantry placed in Northern Italy
2 infantry and 1 mech_infantry placed in Southern Italy
Italians undo move 2.
Italians undo move 1.
3 infantry placed in Southern France
2 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,6,5,1,1
Italians collect 14 PUs (5 lost to blockades); end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs