@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
16L axis-dominion (axis) vs BerntBernt (allies+22)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 factory_minor and 2 fighters; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter and 1 tactical_bomber moved from 76 Sea Zone to Kenya
1 armour moved from Egypt to Kenya
1 mech_infantry moved from Egypt to Kenya
1 bomber moved from United Kingdom to GibraltarCombat - British
Battle in Kenya
British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Gibraltar
British attack with 1 bomber
Germans defend with 1 bomber; Italians defend with 1 harbour and 1 infantry
Italians win with no units remaining. Battle score for attacker is 3
Casualties for Germans: 1 bomber
Casualties for Italians: 1 infantry
Casualties for British: 1 bomberNon Combat Move - British
1 mech_infantry moved from Eire to United Kingdom
2 fighters moved from United Kingdom to French West Africa
1 infantry moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 battleship moved from 79 Sea Zone to 76 Sea Zone
1 carrier moved from 71 Sea Zone to 76 Sea Zone
2 infantry moved from Rhodesia to Tanganyika Territory
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 fighter moved from Kenya to Egypt
1 tactical_bomber moved from Kenya to Egypt
2 artilleries and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 fighter moved from India to Trans-Jordan
2 infantry moved from Egypt to Trans-JordanPlace Units - British
1 factory_minor placed in Egypt
2 fighters placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 36 PUs totalPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 armour and 1 mech_infantry moved from Algeria to Morocco
1 battleship and 2 cruisers moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 artillery and 1 infantry moved from Tobruk to Alexandria
3 fighters moved from Southern Italy to Alexandria
1 bomber moved from Southern Italy to Morocco
1 infantry moved from Tobruk to AlexandriaCombat - Italians
Battle in Morocco
Italians attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
French defend with 1 fighter and 2 infantry
Italians win, taking Morocco from French with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 13
Casualties for French: 1 fighter and 2 infantry
Casualties for Italians: 1 infantry
Battle in Alexandria
Italians attack with 1 artillery, 3 fighters and 2 infantry
ANZAC defend with 2 infantry
Italians win, taking Alexandria from British with 2 fighters and 1 infantry remaining. Battle score for attacker is -11
Casualties for ANZAC: 2 infantry
Casualties for Italians: 1 artillery, 1 fighter and 1 infantryNon Combat Move - Italians
2 fighters moved from Alexandria to Tobruk
1 artillery and 1 infantry moved from Tunisia to Libya
1 bomber moved from Morocco to Southern France
1 armour moved from Southern France to Yugoslavia
1 armour moved from Greece to Romania
3 infantry moved from Greece to Bulgaria
1 aaGun moved from Yugoslavia to Romania
1 artillery moved from Southern France to Northern Italy
1 aaGun moved from Southern France to Northern Italy
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 fighter placed in Southern Italy
4 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
hold, quick adjustment
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 armour and 1 mech_infantry moved from Algeria to Morocco
1 battleship and 2 cruisers moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 artillery and 1 infantry moved from Tobruk to Alexandria
3 fighters moved from Southern Italy to Alexandria
1 bomber moved from Southern Italy to Morocco
1 infantry moved from Tobruk to AlexandriaCombat - Italians
Battle in Morocco
Italians attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
French defend with 1 fighter and 2 infantry
Italians win, taking Morocco from French with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 13
Casualties for French: 1 fighter and 2 infantry
Casualties for Italians: 1 infantry
Battle in Alexandria
Italians attack with 1 artillery, 3 fighters and 2 infantry
ANZAC defend with 2 infantry
Italians win, taking Alexandria from British with 2 fighters and 1 infantry remaining. Battle score for attacker is -11
Casualties for ANZAC: 2 infantry
Casualties for Italians: 1 artillery, 1 fighter and 1 infantryNon Combat Move - Italians
2 fighters moved from Alexandria to Tobruk
1 artillery and 1 infantry moved from Tunisia to Libya
1 bomber moved from Morocco to Southern France
1 armour moved from Southern France to Yugoslavia
1 armour moved from Greece to Romania
3 infantry moved from Greece to Bulgaria
1 aaGun moved from Yugoslavia to Romania
1 artillery moved from Southern France to Northern Italy
1 aaGun moved from Southern France to Northern Italy
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 fighter placed in Southern Italy
4 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern France: 1 bomber
EDIT: Adding units owned by Italians to Libya: 1 bomber
EDIT: Removing units owned by Italians from Northern Italy: 1 artillery and 1 infantry
EDIT: Adding units owned by Italians to Southern France: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 92 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to South Australia
3 fighters moved from Java to Queensland
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 2 infantry
EDIT: Adding units owned by ANZAC to 46 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to New Guinea: 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 2 infantry
EDIT: Adding units owned by ANZAC to 46 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to New Guinea: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 transport
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 5 mech_infantrys; Remaining resources: 1 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 armour moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
Germans take Eastern Poland from Russians
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
1 bomber moved from Southern Italy to United Kingdom
4 bombers moved from Western Germany to United KingdomCombat - Germans
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 6,3,7,6 and causes: 20 damage to unit: factory_major
Bombing raid in United Kingdom causes 20 damage total.Non Combat Move - Germans
4 bombers moved from United Kingdom to Western Germany
1 aaGun, 2 artilleries and 12 infantry moved from Romania to Eastern Poland
3 artilleries and 14 infantry moved from Poland to Baltic States
1 aaGun moved from Poland to Baltic States
1 aaGun moved from Poland to Eastern Poland
1 armour moved from Poland to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
2 armour moved from Germany to Baltic States
1 armour moved from Germany to Baltic States
1 armour moved from Germany to Baltic States
2 armour moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
1 infantry moved from France to Northern Italy
1 aaGun and 2 artilleries moved from Normandy Bordeaux to France
1 submarine moved from 123 Sea Zone to 125 Sea Zone
1 submarine moved from 103 Sea Zone to 109 Sea Zone
1 fighter moved from Southern Italy to Tobruk
3 tactical_bombers moved from Southern Italy to Western GermanyPlace Units - Germans
5 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
Germans collect 40 PUs (3 lost to blockades); end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
Combat - Russians
Russians creates battle in territory 125 Sea ZoneNon Combat Move - Russians
2 aaGuns and 18 infantry moved from Amur to Buryatia
1 mech_infantry moved from Kazakhstan to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
2 armour and 2 mech_infantrys moved from Sikang to Caucasus
2 infantry and 3 mech_infantrys moved from Sikang to Szechwan
2 fighters and 1 tactical_bomber moved from Yakut S.S.R. to Kazakhstan
2 infantry moved from Volgograd to Rostov
1 aaGun, 4 artilleries and 8 infantry moved from Novgorod to Archangel
1 artillery and 9 infantry moved from Russia to Bryansk
1 aaGun and 5 infantry moved from Belarus to Archangel
5 infantry moved from Belarus to BryanskPlace Units - Russians
4 artilleries and 6 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 harbour and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from ChineseCombat - Japanese
Non Combat Move - Japanese
1 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Kweichow to Yunnan
2 carriers moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 battleship and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Yunnan
2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Siam
4 fighters and 2 tactical_bombers moved from Anhwe to Yunnan
1 artillery moved from Chahar to Jehol
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 artilleries moved from Manchuria to 19 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to Hainan
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to Yunnan
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from Manchuria to 37 Sea Zone
1 fighter moved from Manchuria to 37 Sea Zone
1 fighter and 2 tactical_bombers moved from Manchuria to Yunnan
1 aaGun and 8 infantry moved from Manchuria to Jehol
1 submarine moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 harbour placed in Hainan
1 carrier placed in 6 Sea Zone
3 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs -
hey i changed my mind on the dd, if u could put it back in 36 for me, from sz6. thanks
-
No problem.
Nice Japan moves :wink:
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Americans buy 3 infantry, 3 submarines and 3 transports; Remaining resources: 4 PUs;Combat Move - Americans
Non Combat Move - Americans
1 armour and 2 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry, 6 submarines and 3 transports moved from 101 Sea Zone to 89 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 89 Sea Zone to Southeast Mexico
2 mech_infantrys moved from Western United States to Central United States
2 aaGuns moved from Eastern United States to Central United States
1 fighter and 1 tactical_bomber moved from Western United States to 89 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Hawaiian Islands to Wake Island
1 fighter moved from Hawaiian Islands to MidwayPlace Units - Americans
3 transports placed in 101 Sea Zone
3 submarines placed in 101 Sea Zone
Americans undo move 2.
3 infantry placed in Eastern United States
3 submarines placed in 10 Sea Zone
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,5
Americans collect 52 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 fighter and 16 infantry moved from Szechwan to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 16 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 mech_infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 1 submarine and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
2 fighters moved from Egypt to Alexandria
1 tactical_bomber moved from Egypt to Alexandria
1 fighter moved from Trans-Jordan to Alexandria
1 infantry moved from Trans-Jordan to 98 Sea Zone
2 infantry moved from 98 Sea Zone to AlexandriaCombat - British
Battle in Alexandria
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
3 fighters and 1 tactical_bomber moved from Alexandria to 98 Sea Zone
2 fighters moved from French West Africa to Egypt
1 infantry moved from Trans-Jordan to Egypt
3 infantry moved from Persia to Eastern Persia
3 aaGuns, 3 artilleries, 13 infantry and 1 mech_infantry moved from India to West India
2 artilleries and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 mech_infantry moved from Kenya to Egypt
2 infantry moved from Tanganyika Territory to Kenya
2 fighters moved from Union of South Africa to EgyptPlace Units - British
3 submarines placed in 98 Sea Zone
2 transports placed in 106 Sea Zone
1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4
British collect 32 PUs (1 lost to blockades); end with 32 PUs totalPlace Units - UK_Pacific
1 aaGun and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 aaGun and 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 mech_infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 1 submarine and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
2 fighters moved from Egypt to Alexandria
1 tactical_bomber moved from Egypt to Alexandria
1 fighter moved from Trans-Jordan to Alexandria
1 infantry moved from Trans-Jordan to 98 Sea Zone
2 infantry moved from 98 Sea Zone to AlexandriaCombat - British
Battle in Alexandria
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
3 fighters and 1 tactical_bomber moved from Alexandria to 98 Sea Zone
2 fighters moved from French West Africa to Egypt
1 infantry moved from Trans-Jordan to Egypt
3 infantry moved from Persia to Eastern Persia
3 aaGuns, 3 artilleries, 13 infantry and 1 mech_infantry moved from India to West India
2 artilleries and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 mech_infantry moved from Kenya to Egypt
2 infantry moved from Tanganyika Territory to Kenya
2 fighters moved from Union of South Africa to EgyptPlace Units - British
3 submarines placed in 98 Sea Zone
2 transports placed in 106 Sea Zone
1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4
British collect 32 PUs (1 lost to blockades); end with 32 PUs totalPlace Units - UK_Pacific
1 aaGun and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 aaGun and 4 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 106 Sea Zone: 2 transports
EDIT: Adding units owned by British to 71 Sea Zone: 2 transports
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 mech_infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 1 submarine and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
2 fighters moved from Egypt to Alexandria
1 tactical_bomber moved from Egypt to Alexandria
1 fighter moved from Trans-Jordan to Alexandria
1 infantry moved from Trans-Jordan to 98 Sea Zone
2 infantry moved from 98 Sea Zone to AlexandriaCombat - British
Battle in Alexandria
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
3 fighters and 1 tactical_bomber moved from Alexandria to 98 Sea Zone
2 fighters moved from French West Africa to Egypt
1 infantry moved from Trans-Jordan to Egypt
3 infantry moved from Persia to Eastern Persia
3 aaGuns, 3 artilleries, 13 infantry and 1 mech_infantry moved from India to West India
2 artilleries and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 mech_infantry moved from Kenya to Egypt
2 infantry moved from Tanganyika Territory to Kenya
2 fighters moved from Union of South Africa to EgyptPlace Units - British
3 submarines placed in 98 Sea Zone
2 transports placed in 106 Sea Zone
1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4
British collect 32 PUs (1 lost to blockades); end with 32 PUs totalPlace Units - UK_Pacific
1 aaGun and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 aaGun and 4 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 106 Sea Zone: 2 transports
EDIT: Adding units owned by British to 71 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 71 Sea Zone: 2 transports
EDIT: Adding units owned by British to 121 Sea Zone: 2 transports
EDIT: Turning off Edit Mode -
I keep changing my mind, sorry about all the UK posts, will post save with my final decision again below.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 mech_infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 1 submarine and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
2 fighters moved from Egypt to Alexandria
1 tactical_bomber moved from Egypt to Alexandria
1 fighter moved from Trans-Jordan to Alexandria
1 infantry moved from Trans-Jordan to 98 Sea Zone
2 infantry moved from 98 Sea Zone to AlexandriaCombat - British
Battle in Alexandria
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
3 fighters and 1 tactical_bomber moved from Alexandria to 98 Sea Zone
2 fighters moved from French West Africa to Egypt
1 infantry moved from Trans-Jordan to Egypt
3 infantry moved from Persia to Eastern Persia
3 aaGuns, 3 artilleries, 13 infantry and 1 mech_infantry moved from India to West India
2 artilleries and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 mech_infantry moved from Kenya to Egypt
2 infantry moved from Tanganyika Territory to Kenya
2 fighters moved from Union of South Africa to EgyptPlace Units - British
3 submarines placed in 98 Sea Zone
2 transports placed in 106 Sea Zone
1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4
British collect 32 PUs (1 lost to blockades); end with 32 PUs totalPlace Units - UK_Pacific
1 aaGun and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 aaGun and 4 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 2 aaGuns and 3 infantry
EDIT: Adding units owned by British to Scotland: 2 aaGuns and 3 infantry
EDIT: Turning off Edit Mode





