@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
16L G40 BM Shin Ji(axis) vs Giallo(allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Western Germany to United Kingdom
11 artilleries, 20 infantry and 8 mech_infantrys moved from Germany to Poland
3 fighters moved from Western Germany to Northern Italy
5 fighters moved from Germany to Western Germany
1 fighter moved from Western Germany to Southern Italy
8 armour moved from Western Germany to Poland
2 carriers moved from 114 Sea Zone to 113 Sea Zone
4 infantry moved from Finland to Norway
1 infantry moved from Vyborg to Finland
1 destroyer, 1 submarine and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 infantry moved from Romania to Bessarabia
1 infantry moved from Romania to Yugoslavia
1 mech_infantry moved from Western Germany to Yugoslavia
1 armour and 1 mech_infantry moved from Western Germany to Poland
1 mech_infantry moved from Denmark to GermanyCombat - Germans
Battle in Poland
Germans attack with 9 armour, 11 artilleries, 20 infantry and 9 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Poland from Russians with 9 armour, 11 artilleries, 20 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in United Kingdom causes 8 damage total.Non Combat Move - Germans
1 bomber moved from United Kingdom to Western Germany
1 artillery moved from Western Germany to 113 Sea Zone
1 infantry moved from Denmark to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
2 aaGuns moved from Germany to Poland
1 fighter moved from Western Germany to Germany
1 aaGun moved from Germany to Poland
1 aaGun moved from Germany to Western GermanyPlace Units - Germans
1 armour and 9 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 39 PUs; end with 39 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Karelia to Finland
1 mech_infantry moved from Karelia to Finland
1 fighter moved from Novgorod to Finland
1 tactical_bomber moved from Novgorod to Finland
1 fighter moved from Novgorod to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 artillery moved from Eastern Poland to Bessarabia
1 armour moved from Ukraine to Caucasus
1 armour moved from Ukraine to Caucasus
1 bomber moved from Bryansk to Caucasus
1 armour moved from Karelia to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Karelia
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Slovakia Hungary
Russians take Slovakia Hungary from Germans
1 infantry moved from Eastern Poland to Romania
Russians take Romania from GermansCombat - Russians
Battle in Caucasus
Russians attack with 2 armour and 1 bomber
Japanese defend with 1 artillery
Russians win, taking Caucasus from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is -2
Casualties for Russians: 1 armour
Casualties for Japanese: 1 artillery
Battle in Finland
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Finland from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Bessarabia
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 bomber moved from Caucasus to Novgorod
1 fighter moved from Bessarabia to Belarus
2 aaGuns, 13 artilleries, 24 infantry and 3 mech_infantrys moved from Eastern Poland to Belarus
5 artilleries and 4 infantry moved from Bryansk to Belarus
1 armour moved from Ukraine to Belarus
3 mech_infantrys moved from Belarus to Novgorod
3 armour moved from Novgorod to Karelia
1 fighter moved from Finland to Novgorod
1 tactical_bomber moved from Finland to Novgorod
2 infantry moved from Novgorod to KareliaPlace Units - Russians
3 mech_infantrys placed in Novgorod
3 infantry placed in Ukraine
10 infantry placed in Russia
Russians undo move 3.
1 infantry placed in Volgograd
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 bombers, 1 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 tactical_bombers moved from Japan to 16 Sea Zone
9 fighters moved from 25 Sea Zone to 16 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from French Indo China to Shan State
2 fighters moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
3 infantry moved from Kwangsi to French Indo China
2 bombers moved from Guam to Malaya
1 fighter moved from French Indo China to Shan State
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Suiyuyan
3 mech_infantrys moved from Manchuria to Buryatia
1 mech_infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
2 artilleries moved from Kweichow to Shensi
1 infantry moved from Hopei to Kweichow
1 mech_infantry moved from Kweichow to HopeiCombat - Japanese
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 16 Sea Zone
Japanese attack with 9 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 9 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 3 fighters and 2 infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Wake Island
Battle in Malaya
Japanese attack with 1 artillery, 2 bombers and 1 infantry
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Wake Island from Americans, taking Malaya from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 37 Sea Zone: 1 transport
EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 bombers moved from Malaya to French Indo China
3 fighters moved from Shan State to French Indo China
1 carrier and 1 destroyer moved from 20 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from Guam to 36 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 submarine and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Chahar to Anhwe
1 mech_infantry moved from Anhwe to Hunan
1 mech_infantry moved from Hunan to Kwangsi
1 mech_infantry moved from Hopei to Chahar
1 infantry moved from Shensi to Hopei
1 fighter moved from Japan to Kwangtung
1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 1 submarine and 1 transport moved from 25 Sea Zone to 6 Sea Zone
9 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to JapanPlace Units - Japanese
3 artilleries placed in French Indo China
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Manchuria
2 bombers and 1 infantry placed in Japan
1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 4 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
2 artilleries and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 4 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
1 armour, 2 artilleries, 5 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway
1 cruiser moved from 91 Sea Zone to 112 Sea Zone
3 destroyers moved from 91 Sea Zone to 112 Sea Zone
2 carriers moved from 91 Sea Zone to 112 Sea Zone
3 fighters and 1 tactical_bomber moved from Gibraltar to 112 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 fighter moved from 26 Sea Zone to 31 Sea Zone
2 bombers moved from Eastern United States to United Kingdom
4 bombers moved from Western United States to United Kingdom
1 submarine moved from 91 Sea Zone to 112 Sea ZoneCombat - Americans
Battle in 31 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 92 Sea Zone
Americans attack with 2 submarines
Italians defend with 1 cruiser
Americans win with 2 submarines remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Battle in Denmark
Battle in Norway
Americans attack with 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys
Germans defend with 1 artillery and 5 infantry
Americans win, taking Denmark from Germans, taking Norway from Germans with 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 5 infantry
Casualties for Americans: 3 infantryNon Combat Move - Americans
2 aaGuns moved from Eastern United States to Central United States
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 31 Sea Zone to 26 Sea Zone
2 transports moved from 28 Sea Zone to 26 Sea Zone
1 destroyer and 9 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
4 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
1 fighter moved from Burma to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to YunnanPlace Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 4 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour; Remaining resources: 1 PUs;Combat Move - British
3 armour moved from Belgian Congo to Anglo Egyptian Sudan
3 armour and 2 mech_infantrys moved from Persia to Iraq
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 36 Sea Zone
1 fighter moved from Yunnan to 36 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to SumatraCombat - British
Battle in Iraq
British attack with 3 armour and 2 mech_infantrys
Italians defend with 1 armour and 1 infantry
British win, taking Iraq from Italians with 3 armour remaining. Battle score for attacker is 1
Casualties for British: 2 mech_infantrys
Casualties for Italians: 1 armour and 1 infantry
Battle in Sumatra
Battle in Anglo Egyptian Sudan
British attack with 3 armour
Italians defend with 1 artillery, 2 infantry and 1 marine
British win, taking Sumatra from Japanese, taking Anglo Egyptian Sudan from Italians with 3 armour remaining. Battle score for attacker is 15
Casualties for Italians: 1 artillery, 2 infantry and 1 marine
Battle in 36 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 tactical_bombers and 1 transport
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 carrier owned by the British and 1 battleship owned by the British
British win, taking 36 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 64
Casualties for British: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 tactical_bombers and 1 transportNon Combat Move - British
1 fighter moved from 36 Sea Zone to Yunnan
1 aaGun and 5 infantry moved from Burma to Yunnan
1 mech_infantry moved from Morocco to Tunisia
1 armour moved from Morocco to Tunisia
3 fighters and 1 tactical_bomber moved from Gibraltar to Nigeria
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
3 transports moved from 91 Sea Zone to 106 Sea Zone
2 mech_infantrys moved from Yunnan to IndiaPlace Units - British
2 armour and 1 mech_infantry placed in Union of South Africa
2 armour and 1 mech_infantry placed in PersiaTurn Complete - British
British collect 30 PUs; end with 31 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUsPlace Units - UK_Pacific
2 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 11 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 2 armour -
Wow - two battles where I was expecting the worst, and they both worked out wonderfully for me!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 airfield, 1 artillery and 2 fighters; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 95 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
4 submarines moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to Iraq
1 bomber moved from Egypt to Anglo Egyptian Sudan
1 tactical_bomber moved from Egypt to Iraq
1 fighter moved from Southern Italy to Iraq
1 armour moved from Normandy Bordeaux to Western Germany
2 transports moved from 81 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery, 1 bomber and 2 infantry
British defend with 3 armour
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 15
Casualties for British: 3 armour
Casualties for Italians: 1 infantry
Battle in Iraq
Italians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
British defend with 3 armour
Italians win with 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for Italians: 2 fighters and 2 mech_infantrys
Casualties for British: 3 armour
Battle in 92 Sea Zone
Italians attack with 1 destroyer and 4 submarines
Americans defend with 2 submarines
Italians win with 1 destroyer and 4 submarines remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarinesNon Combat Move - Italians
1 tactical_bomber moved from Iraq to Egypt
1 bomber moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Southern Italy to Egypt
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 2 infantry moved from Southern France to Northern Italy
1 aaGun moved from Southern France to Northern ItalyPlace Units - Italians
1 airfield, 1 artillery and 2 fighters placed in EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
Italians collect 19 PUs (2 lost to blockades); end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Yunnan to 37 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 mech_infantry moved from 45 Sea Zone to Dutch New GuineaCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Dutch New GuineaNon Combat Move - ANZAC
2 infantry moved from New South Wales to Queensland
1 artillery moved from Queensland to New South Wales
1 fighter moved from 37 Sea Zone to Yunnan
1 fighter moved from Yunnan to India
1 fighter moved from Yunnan to IndiaPlace Units - ANZAC
1 infantry placed in New South Wales
1 factory_minor placed in Queensland
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 infantry moved from French Equatorial Africa to Belgian CongoCombat - French
Battle in 42 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 submarine and 1 transport
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is -8
Casualties for French: 1 destroyerNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 units repaired.
1 infantry and 1 mech_infantry moved from Yugoslavia to Romania
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Poland to Baltic States
2 infantry moved from Poland to Slovakia Hungary
2 fighters moved from Western Germany to Slovakia Hungary
1 fighter moved from Western Germany to Baltic States
1 bomber moved from Western Germany to Baltic States
1 armour and 1 mech_infantry moved from Poland to Romania
1 armour and 1 mech_infantry moved from Poland to Romania
2 mech_infantrys moved from Western Germany to Denmark
1 bomber moved from Western Germany to Denmark
1 fighter moved from Germany to Denmark
1 infantry moved from Poland to Slovakia HungaryCombat - Germans
Battle in Romania
Germans attack with 2 armour, 1 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Romania from Russians with 2 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Denmark
Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
Americans defend with 1 infantry
Germans win, taking Denmark from Americans with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Baltic States
Germans attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Germans attack with 2 fighters and 3 infantry
Russians defend with 1 infantry
Germans win, taking Slovakia Hungary from Russians with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 fighters moved from Northern Italy to Egypt
1 fighter moved from Denmark to Western Germany
2 fighters moved from Slovakia Hungary to Western Germany
1 fighter moved from Baltic States to Germany
1 fighter moved from Southern Italy to Germany
1 bomber moved from Baltic States to Western Germany
1 bomber moved from Denmark to Western Germany
1 armour and 10 mech_infantrys moved from Germany to Western Germany
7 armour moved from Poland to Germany
7 mech_infantrys moved from Poland to Germany
2 aaGuns moved from Poland to Germany
1 mech_infantry moved from Western Germany to Germany
1 armour moved from Western Germany to GermanyPlace Units - Germans
5 artilleries, 2 fighters and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 35 PUs; end with 35 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 4 armour, 5 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
21 infantry moved from Yakut S.S.R. to Dzavhan
1 armour, 22 artilleries and 34 infantry moved from Belarus to Eastern Poland
6 mech_infantrys moved from Novgorod to Eastern Poland
1 artillery and 1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
1 fighter moved from Belarus to Eastern Poland
1 bomber, 1 fighter and 1 tactical_bomber moved from Novgorod to Eastern PolandCombat - Russians
Battle in Dzavhan
Russians attack with 21 infantry
Japanese defend with 1 infantry
Russians win, taking Dzavhan from Japanese with 21 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Eastern Poland
Russians attack with 1 armour, 23 artilleries, 1 bomber, 2 fighters, 35 infantry, 6 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 1 armour, 23 artilleries, 1 bomber, 2 fighters, 34 infantry, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 bomber moved from Eastern Poland to Novgorod
2 fighters moved from Eastern Poland to Novgorod
1 tactical_bomber moved from Eastern Poland to Novgorod
2 aaGuns moved from Belarus to Eastern Poland
8 armour moved from Karelia to Belarus
1 mech_infantry moved from Karelia to Belarus
2 infantry moved from Karelia to Novgorod
1 mech_infantry moved from Finland to Novgorod
9 infantry moved from Russia to Bryansk
2 aaGuns moved from Yakut S.S.R. to DzavhanPlace Units - Russians
3 artilleries placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
4 armour and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 4 armour, 5 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
21 infantry moved from Yakut S.S.R. to Dzavhan
1 armour, 22 artilleries and 34 infantry moved from Belarus to Eastern Poland
6 mech_infantrys moved from Novgorod to Eastern Poland
1 artillery and 1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
1 fighter moved from Belarus to Eastern Poland
1 bomber, 1 fighter and 1 tactical_bomber moved from Novgorod to Eastern PolandCombat - Russians
Battle in Dzavhan
Russians attack with 21 infantry
Japanese defend with 1 infantry
Russians win, taking Dzavhan from Japanese with 21 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Eastern Poland
Russians attack with 1 armour, 23 artilleries, 1 bomber, 2 fighters, 35 infantry, 6 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 1 armour, 23 artilleries, 1 bomber, 2 fighters, 34 infantry, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 bomber moved from Eastern Poland to Novgorod
2 fighters moved from Eastern Poland to Novgorod
1 tactical_bomber moved from Eastern Poland to Novgorod
2 aaGuns moved from Belarus to Eastern Poland
8 armour moved from Karelia to Belarus
1 mech_infantry moved from Karelia to Belarus
2 infantry moved from Karelia to Novgorod
1 mech_infantry moved from Finland to Novgorod
9 infantry moved from Russia to Bryansk
2 aaGuns moved from Yakut S.S.R. to DzavhanPlace Units - Russians
3 artilleries placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
4 armour and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Caucasus: 1 armour
EDIT: Adding units owned by Russians to Ukraine: 1 armour
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer, 2 fighters, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from French Indo China to 41 Sea Zone
1 submarine moved from 42 Sea Zone to 36 Sea Zone
1 bomber moved from French Indo China to 45 Sea Zone
1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 destroyers and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Central Mongolia to Yakut S.S.R.
6 artilleries, 9 infantry and 5 mech_infantrys moved from Buryatia to Yakut S.S.R.
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 bombers moved from Japan to 36 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Shan State to French Indo China
1 infantry moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
1 artillery moved from Shensi to Tsinghai
1 artillery moved from Shensi to Szechwan
1 infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Hunan to Szechwan
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Chahar to Hopei
1 mech_infantry moved from Manchuria to Anhwe
1 mech_infantry moved from Kwangtung to Hunan
1 fighter moved from Kwangtung to 36 Sea Zone
2 fighters moved from French Indo China to Szechwan
1 fighter moved from French Indo China to 36 Sea Zone
2 mech_infantrys moved from Manchuria to BuryatiaCombat - Japanese
Battle in Szechwan
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 41 Sea Zone
Japanese attack with 1 bomber and 1 transport
British defend with 1 transport
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 36 Sea Zone
Japanese attack with 2 bombers, 2 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser and 1 destroyer
Japanese win, taking 36 Sea Zone from UK_Pacific with 2 bombers, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 34
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 2 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 transport moved from 6 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Kwangsi to French Indo China
2 mech_infantrys moved from Kwangtung to French Indo China
2 fighters moved from Szechwan to French Indo China
1 carrier and 2 fighters moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 36 Sea Zone to Java
1 fighter moved from 36 Sea Zone to French Indo China
1 fighter moved from 36 Sea Zone to French Indo China
1 fighter moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 bomber moved from 41 Sea Zone to Java
2 bombers moved from 36 Sea Zone to Java
1 bomber moved from 45 Sea Zone to Java
1 fighter moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to KwangsiPlace Units - Japanese
1 destroyer, 2 fighters and 2 submarines placed in 6 Sea Zone
Japanese undo move 1.
2 fighters placed in Japan
1 destroyer and 2 submarines placed in 6 Sea Zone
3 armour placed in Manchuria
3 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kwangtung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer and 2 submarines
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer and 2 submarines
EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 fighters
EDIT: Adding units owned by Japanese to Philippines: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs total
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 destroyers, 1 factory_minor, 2 submarines and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone
6 bombers moved from United Kingdom to 113 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 31 Sea Zone
1 artillery and 1 mech_infantry moved from 31 Sea Zone to Wake Island
2 infantry moved from 31 Sea Zone to Wake Island
2 cruisers moved from 26 Sea Zone to 31 Sea Zone
1 battleship moved from 26 Sea Zone to 31 Sea Zone
2 carriers, 1 destroyer and 5 submarines moved from 26 Sea Zone to 31 Sea Zone
2 carriers and 5 submarines moved from 26 Sea Zone to 25 Sea Zone
2 carriers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
4 fighters moved from Western United States to 25 Sea Zone
1 carrier moved from 25 Sea Zone to 31 Sea Zone
4 fighters moved from 26 Sea Zone to Wake Island
4 fighters moved from 26 Sea Zone to 16 Sea Zone -
Would you like to scramble?
-
yes all 6 fighters pls
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 destroyers, 1 factory_minor, 2 submarines and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone
6 bombers moved from United Kingdom to 113 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 31 Sea Zone
1 artillery and 1 mech_infantry moved from 31 Sea Zone to Wake Island
2 infantry moved from 31 Sea Zone to Wake Island
2 cruisers moved from 26 Sea Zone to 31 Sea Zone
1 battleship moved from 26 Sea Zone to 31 Sea Zone
2 carriers, 1 destroyer and 5 submarines moved from 26 Sea Zone to 31 Sea Zone
2 carriers and 5 submarines moved from 26 Sea Zone to 25 Sea Zone
2 carriers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
4 fighters moved from Western United States to 25 Sea Zone
1 carrier moved from 25 Sea Zone to 31 Sea Zone
4 fighters moved from 26 Sea Zone to Wake Island
4 fighters moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Germans scrambles 3 units out of Germany to defend against the attack in 113 Sea Zone
Battle in Wake Island
Americans attack with 1 artillery, 4 fighters, 2 infantry and 1 mech_infantry
Japanese defend with 1 airfield and 1 infantry
Americans win, taking Wake Island from Japanese with 1 artillery, 4 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Midway
Battle in 16 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Midway from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 113 Sea Zone
Americans attack with 6 bombers, 3 fighters and 1 tactical_bomber
Germans defend with 2 carriers, 1 destroyer, 6 fighters, 1 submarine and 1 transport
1 submarine owned by the Germans Submerged
Americans win with 3 bombers remaining. Battle score for attacker is 30
Casualties for Germans: 2 carriers, 1 destroyer, 6 fighters and 1 transport
Casualties for Americans: 3 bombers, 3 fighters and 1 tactical_bomberNon Combat Move - Americans
3 bombers moved from 113 Sea Zone to United Kingdom
1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Norway to 112 Sea Zone
1 armour, 2 artilleries, 2 carriers, 1 cruiser, 3 destroyers, 2 infantry, 2 mech_infantrys, 1 submarine and 6 transports moved from 112 Sea Zone to 109 Sea Zone
1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from 109 Sea Zone to United Kingdom
1 submarine moved from 105 Sea Zone to 109 Sea Zone
1 fighter moved from 16 Sea Zone to 25 Sea Zone
1 fighter moved from 16 Sea Zone to 25 Sea Zone
2 fighters moved from 16 Sea Zone to 31 Sea Zone
4 fighters moved from Wake Island to 31 Sea Zone
2 aaGuns, 4 artilleries and 4 infantry moved from Central United States to Western United StatesPlace Units - Americans
3 destroyers, 2 submarines and 5 transports placed in 10 Sea Zone
1 factory_minor placed in NorwayTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
3 infantry moved from Yunnan to Burma
1 fighter moved from Yunnan to HunanCombat - Chinese
Chinese creates battle in territory Chahar
Battle in Burma
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Japanese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantry
Battle in Hunan
Chinese attack with 1 fighter
Japanese defend with 1 mech_infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Hunan to YunnanPlace Units - Chinese
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 5 armour and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
British take Libya from Italians
British take Tobruk from Italians
2 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
2 armour and 1 mech_infantry moved from Persia to Trans-Jordan
British take Trans-Jordan from Italians
4 artilleries, 1 fighter and 16 infantry moved from Yunnan to BurmaCombat - British
Battle in Anglo Egyptian Sudan
British attack with 2 armour and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 armour remaining. Battle score for attacker is -3
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Burma
British attack with 4 artilleries, 1 fighter and 16 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 4 artilleries, 1 fighter and 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Burma to India
3 fighters and 1 tactical_bomber moved from Nigeria to Belgian CongoPlace Units - British
3 armour placed in Persia
2 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUsPlace Units - UK_Pacific
2 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry and 2 mech_infantrys