@nikola1975 said in L25 PtV Simon33 (Allies) vs Nikola1975 (Axis + 13):
@simon33 Yes, let’s see what we can make out of it. Haven’t played it in a long time; forgot about Manila scramble.
A small chance of keeping the plane alive.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 5 artilleries, 1 carrier, 2 fighters and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone
1 bomber moved from United Kingdom to 125 Sea Zone
3 bombers moved from United Kingdom to Western Germany
3 fighters moved from 110 Sea Zone to Western Germany
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
2 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from Western United States to 26 Sea Zone
Combat - Americans
Air Battle in Western Germany
Americans attacks with 6 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 6,4,7 and causes: 17 damage to unit: factory_major
Bombing raid in Western Germany causes 17 damage total.
Battle in 125 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 tactical_bomber
Germans defend with 1 destroyer and 1 submarine
Americans win, taking 125 Sea Zone from Germans with 1 bomber, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarine
Battle in Holland Belgium
Battle in Normandy Bordeaux
Cleaning up after air battles
Non Combat Move - Americans
1 bomber moved from 125 Sea Zone to United Kingdom
1 tactical_bomber moved from 125 Sea Zone to 110 Sea Zone
3 fighters moved from Western Germany to 110 Sea Zone
3 bombers moved from Western Germany to United Kingdom
2 aaGuns moved from Eastern United States to Quebec
2 aaGuns moved from Western United States to Central United States
Place Units - Americans
1 carrier placed in 10 Sea Zone
2 fighters placed in Western United States
5 artilleries and 5 infantry placed in Eastern United States
2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
1 infantry moved from Kansu to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
1 infantry moved from Kansu to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 5 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
3 fighters moved from United Kingdom to 112 Sea Zone
1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 mech_infantry moved from Ethiopia to British Somaliland
1 mech_infantry moved from Ethiopia to British Somaliland
1 armour moved from Ethiopia to British Somaliland
1 mech_infantry moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Ethiopia to Egypt
1 armour moved from Belgian Congo to Egypt
1 mech_infantry moved from Ethiopia to Egypt
Combat - British
Battle in Denmark
Battle in British Somaliland
British attack with 1 armour and 2 mech_infantrys
Italians defend with 1 infantry
British win, taking Denmark from Germans, taking British Somaliland from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Egypt
British attack with 1 armour, 1 infantry and 2 mech_infantrys
Italians defend with 1 artillery, 1 harbour and 1 infantry
1 armour owned by the British retreated to Anglo Egyptian Sudan
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -11
Casualties for British: 1 infantry and 2 mech_infantrys
Non Combat Move - British
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 80 Sea Zone to 39 Sea Zone
3 aaGuns, 4 artilleries and 20 infantry moved from India to Burma
1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
1 fighter moved from 112 Sea Zone to Normandy Bordeaux
2 fighters moved from 112 Sea Zone to United Kingdom
Place Units - British
2 armour and 1 mech_infantry placed in Persia
3 armour placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 5 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
3 fighters moved from United Kingdom to 112 Sea Zone
1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 mech_infantry moved from Ethiopia to British Somaliland
1 mech_infantry moved from Ethiopia to British Somaliland
1 armour moved from Ethiopia to British Somaliland
1 mech_infantry moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Ethiopia to Egypt
1 armour moved from Belgian Congo to Egypt
1 mech_infantry moved from Ethiopia to Egypt
Combat - British
Battle in Denmark
Battle in British Somaliland
British attack with 1 armour and 2 mech_infantrys
Italians defend with 1 infantry
British win, taking Denmark from Germans, taking British Somaliland from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Egypt
British attack with 1 armour, 1 infantry and 2 mech_infantrys
Italians defend with 1 artillery, 1 harbour and 1 infantry
1 armour owned by the British retreated to Anglo Egyptian Sudan
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -11
Casualties for British: 1 infantry and 2 mech_infantrys
Non Combat Move - British
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 80 Sea Zone to 39 Sea Zone
3 aaGuns, 4 artilleries and 20 infantry moved from India to Burma
1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
1 fighter moved from 112 Sea Zone to Normandy Bordeaux
2 fighters moved from 112 Sea Zone to United Kingdom
Place Units - British
2 armour and 1 mech_infantry placed in Persia
3 armour placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by Americans from 106 Sea Zone: 2 destroyers and 4 submarines
EDIT: Adding units owned by Americans to 109 Sea Zone: 2 destroyers and 4 submarines
EDIT: Turning off Edit Mode
Forgot to move part of my USA Atlantic navy. Hope that’s alright.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 5 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
3 fighters moved from United Kingdom to 112 Sea Zone
1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 mech_infantry moved from Ethiopia to British Somaliland
1 mech_infantry moved from Ethiopia to British Somaliland
1 armour moved from Ethiopia to British Somaliland
1 mech_infantry moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Ethiopia to Egypt
1 armour moved from Belgian Congo to Egypt
1 mech_infantry moved from Ethiopia to Egypt
Combat - British
Battle in Denmark
Battle in British Somaliland
British attack with 1 armour and 2 mech_infantrys
Italians defend with 1 infantry
British win, taking Denmark from Germans, taking British Somaliland from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Egypt
British attack with 1 armour, 1 infantry and 2 mech_infantrys
Italians defend with 1 artillery, 1 harbour and 1 infantry
1 armour owned by the British retreated to Anglo Egyptian Sudan
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -11
Casualties for British: 1 infantry and 2 mech_infantrys
Non Combat Move - British
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 80 Sea Zone to 39 Sea Zone
3 aaGuns, 4 artilleries and 20 infantry moved from India to Burma
1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
1 fighter moved from 112 Sea Zone to Normandy Bordeaux
2 fighters moved from 112 Sea Zone to United Kingdom
Place Units - British
2 armour and 1 mech_infantry placed in Persia
3 armour placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by Americans from 106 Sea Zone: 2 destroyers and 4 submarines
EDIT: Adding units owned by Americans to 109 Sea Zone: 2 destroyers and 4 submarines
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 aaGun, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
EDIT: Adding units owned by British to Normandy Bordeaux: 1 aaGun, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Whew! What a silly thing to forget about!
Good thing you haven’t been on. :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Libya to Tunisia
Italians take Tunisia from French
1 bomber moved from Syria to Persia
1 bomber moved from Southern Italy to Anglo Egyptian Sudan
3 fighters moved from Syria to Anglo Egyptian Sudan
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
British defend with 1 armour
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 1 armour
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Persia causes 5 damage total.
Non Combat Move - Italians
1 bomber moved from Anglo Egyptian Sudan to Egypt
3 fighters moved from Anglo Egyptian Sudan to Egypt
1 marine moved from Malta to 96 Sea Zone
1 cruiser and 1 marine moved from 96 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Egypt
1 battleship moved from 96 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
3 submarines moved from 97 Sea Zone to 95 Sea Zone
1 armour moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
2 infantry moved from Crete to 99 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Trans-Jordan
1 tactical_bomber moved from Southern Italy to Egypt
1 armour moved from Yugoslavia to Western Germany
1 bomber moved from Persia to Greece
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern Italy
2 aaGuns moved from Slovakia Hungary to Germany
Place Units - Italians
1 factory_minor placed in Egypt
2 artilleries and 4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs
you could have made an edit later, I would have understand
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 armour moved from New South Wales to Queensland
Non Combat Move - ANZAC
2 aaGuns, 1 artillery and 1 infantry moved from South Australia to Queensland
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 fighters and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 carriers moved from 113 Sea Zone to 114 Sea Zone
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
1 fighter moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to Denmark
1 mech_infantry moved from Germany to Denmark
1 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to 125 Sea Zone
1 fighter moved from Western Germany to 125 Sea Zone
1 fighter moved from 113 Sea Zone to 114 Sea Zone
1 fighter moved from 113 Sea Zone to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to 125 Sea Zone
1 bomber moved from Germany to Denmark
1 fighter moved from 113 Sea Zone to 114 Sea Zone
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 bomber and 2 fighters
Americans defend with 1 destroyer
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 114 Sea Zone
Germans attack with 2 carriers, 1 destroyer and 2 fighters
Russians defend with 1 cruiser
Units damaged: 1 carrier owned by the Germans
Units damaged: 1 carrier owned by the Germans
Germans win with 2 carriers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Holland Belgium
Germans attack with 2 fighters, 1 infantry and 1 mech_infantry
Americans defend with 1 infantry
Germans win with 2 fighters remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Denmark
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Germans win, taking Denmark from British with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 bomber and 1 fighter moved from 125 Sea Zone to Western Germany
1 fighter moved from 112 Sea Zone to Germany
2 fighters moved from 114 Sea Zone to Germany
1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 transport moved from 113 Sea Zone to 114 Sea Zone
1 bomber moved from Denmark to Western Germany
2 fighters moved from Holland Belgium to Western Germany
2 infantry moved from Slovakia Hungary to Romania
9 armour moved from Germany to Western Germany
3 aaGuns, 11 artilleries and 20 infantry moved from Slovakia Hungary to Germany
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
Place Units - Germans
1 airfield and 2 fighters placed in Germany
6 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 37 PUs; end with 37 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 42 PUs
dice are killin me so far ger 1 and this round…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 6 armour; Remaining resources: 3 PUs;
Combat Move - Russians
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
5 armour and 4 mech_infantrys moved from Novgorod to Karelia
2 artilleries moved from Belarus to Eastern Poland
2 mech_infantrys moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Ukraine to Western Ukraine
1 mech_infantry moved from Western Ukraine to Eastern Poland
4 artilleries and 6 infantry moved from Bryansk to Belarus
4 infantry moved from Russia to Bryansk
5 artilleries moved from Russia to Bryansk
2 fighters moved from Russia to Karelia
1 tactical_bomber moved from Russia to Karelia
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
12 artilleries and 28 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Dzavhan to Yakut S.S.R.
1 infantry moved from Dzavhan to Yakut S.S.R.
18 infantry moved from Buryatia to Yakut S.S.R.
1 bomber moved from Russia to Greece
Combat - Russians
Germans scrambles 3 units out of Germany to defend against the attack in 114 Sea Zone
Battle in 114 Sea Zone
Russians attack with 1 submarine
Germans defend with 2 carriers, 1 destroyer, 3 fighters, 1 submarine and 1 transport
Germans win with 2 carriers, 1 destroyer, 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Eastern Poland
Russians attack with 14 artilleries, 28 infantry and 3 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Italians with 14 artilleries, 28 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia
Russians attack with 5 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 5 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Greece
Russians attack with 1 bomber
Italians defend with 1 bomber
Russians win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Italians: 1 bomber
Moving scrambled unit from 114 Sea Zone back to originating territory: Germany
Moving scrambled unit from 114 Sea Zone back to originating territory: Germany
Moving scrambled unit from 114 Sea Zone back to originating territory: Germany
Non Combat Move - Russians
1 bomber moved from Greece to Bryansk
2 fighters moved from Karelia to Novgorod
1 tactical_bomber moved from Karelia to Novgorod
1 aaGun moved from Baltic States to Novgorod
1 aaGun moved from Baltic States to Novgorod
2 aaGuns moved from Baltic States to Eastern Poland
2 aaGuns moved from Buryatia to Yakut S.S.R.
Place Units - Russians
3 armour placed in Novgorod
3 armour placed in Ukraine
Turn Complete - Russians
Russians collect 34 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 51 PUs
Yea, that cruiser did not die easy.
Russia’s outearning Germany now. Good news for Allies!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 4 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
6 artilleries and 8 infantry moved from Amur to Buryatia
1 infantry moved from Amur to Buryatia
1 mech_infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Kazakhstan to Caucasus
Japanese take Caucasus from Russians
1 infantry moved from Szechwan to Shensi
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Hopei to Shensi
1 infantry moved from Chahar to Hopei
1 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kweichow
8 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
Combat - Japanese
Battle in 16 Sea Zone
Japanese attack with 8 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 tactical_bomber
Battle in Midway
Non Combat Move - Japanese
4 carriers moved from 6 Sea Zone to 25 Sea Zone
8 fighters moved from 16 Sea Zone to 25 Sea Zone
1 battleship, 1 cruiser, 4 destroyers and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 carrier moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to Japan
1 fighter moved from Amur to Japan
2 tactical_bombers moved from French Indo China to Guam
1 fighter moved from Japan to French Indo China
1 aaGun moved from Yunnan to French Indo China
3 infantry moved from Kwangtung to Kwangsi
2 mech_infantrys moved from Manchuria to Buryatia
1 transport moved from 36 Sea Zone to 20 Sea Zone
2 bombers moved from Japan to Guam
Place Units - Japanese
3 infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Manchuria
1 carrier, 1 destroyer and 1 submarine placed in 20 Sea Zone
2 submarines placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 70 PUs; end with 71 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 bombers, 1 destroyer and 9 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 24 Sea Zone
1 destroyer moved from 24 Sea Zone to 16 Sea Zone
6 fighters moved from 26 Sea Zone to Midway
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
4 bombers moved from United Kingdom to Western United States
Combat - Americans
Battle in Midway
Americans attack with 6 fighters
Japanese defend with 1 airfield and 1 infantry
Americans win with 6 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
6 fighters moved from Midway to 26 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
2 aaGuns and 2 infantry moved from Central United States to Western United States
4 artilleries and 4 infantry moved from Eastern United States to Central United States
2 transports moved from 26 Sea Zone to 28 Sea Zone
2 aaGuns moved from Quebec to Eastern United States
2 destroyers and 4 submarines moved from 109 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone
1 armour and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
3 fighters moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 destroyer and 9 submarines placed in 10 Sea Zone
2 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 60 PUs; end with 61 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
1 fighter and 3 infantry moved from Tsinghai to Sikang
Combat - Chinese
Chinese creates battle in territory Yunnan
Battle in Sikang
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Burma
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total