Thx! Enjoyed the game, well played. Dice were unkind to you, especially the AA hits.
L16 G40 AeV(Axis) vs Snigg (Allies +21)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor, 4x factory_minor; Remaining resources: 85 PUs;
Germans buy 2 armour, 6 artilleries, 3 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 submarines moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
7 bombers moved from Western Germany to Persia
3 armour, 3 artilleries, 1 fighter and 9 mech_infantrys moved from Northwest Persia to Persia
2 armour and 2 mech_infantrys moved from Greece to Iraq
Germans take Turkey from British
1 infantry moved from Kazakhstan to Afghanistan
Germans take Afghanistan from British
1 armour, 2 infantry and 5 mech_infantrys moved from Kazakhstan to Turkmenistan
1 bomber moved from Japan to 17 Sea Zone
1 fighter moved from Yugoslavia to Iraq -
Scramble 110?
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No scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor, 4x factory_minor; Remaining resources: 85 PUs;
Germans buy 2 armour, 6 artilleries, 3 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 submarines moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
7 bombers moved from Western Germany to Persia
3 armour, 3 artilleries, 1 fighter and 9 mech_infantrys moved from Northwest Persia to Persia
2 armour and 2 mech_infantrys moved from Greece to Iraq
Germans take Turkey from British
1 infantry moved from Kazakhstan to Afghanistan
Germans take Afghanistan from British
1 armour, 2 infantry and 5 mech_infantrys moved from Kazakhstan to Turkmenistan
1 bomber moved from Japan to 17 Sea Zone
1 fighter moved from Yugoslavia to IraqCombat - Germans
Battle in 17 Sea Zone
Germans attack with 1 bomber
ANZAC defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 110 Sea Zone
Germans attack with 3 fighters and 2 submarines
Americans defend with 1 destroyer
Germans win with 3 fighters and 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Persia
Germans attack with 3 armour, 3 artilleries, 7 bombers, 1 fighter and 9 mech_infantrys
British defend with 6 armour, 1 factory_minor, 1 fighter and 9 mech_infantrys; Americans defend with 2 bombers; ANZAC defend with 3 fighters; Russians defend with 2 mech_infantrys
British win with 1 armour and 4 fighters remaining. Battle score for attacker is -62
Casualties for Germans: 3 armour, 3 artilleries, 7 bombers, 1 fighter and 9 mech_infantrys
Casualties for British: 5 armour and 9 mech_infantrys
Casualties for Americans: 2 bombers
Casualties for Russians: 2 mech_infantrys
Battle in Iraq
Germans attack with 2 armour, 1 fighter and 2 mech_infantrys
British defend with 3 mech_infantrys
Germans win, taking Iraq from British with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for British: 3 mech_infantrys
Battle in Turkmenistan
Germans attack with 1 armour, 2 infantry and 5 mech_infantrys
British defend with 1 artillery and 2 infantry
Germans win, taking Turkmenistan from British with 1 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 2 infantryNon Combat Move - Germans
1 fighter moved from Iraq to Northwest Persia
1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
1 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Yugoslavia to Northern Italy
1 aaGun, 1 armour, 2 artilleries, 20 infantry and 2 mech_infantrys moved from France to Western Germany
2 infantry moved from Norway to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
1 mech_infantry moved from Timguska to Kazakhstan
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
2 fighters moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from 17 Sea Zone to JapanPlace Units - Germans
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in Greece
1 artillery, 1 fighter and 1 infantry placed in Yugoslavia
1 fighter placed in 112 Sea Zone
5 artilleries and 1 fighter placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Yugoslavia: 1 fighter
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,5,5,2,5
Germans collect 67 PUs (4 lost to blockades); end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Syria : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 7 infantry; Remaining resources: 5 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from 6 Sea Zone to 22 Sea ZoneCombat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 fighter moved from 22 Sea Zone to 6 Sea ZonePlace Units - Japanese
7 infantry placed in JapanTurn Complete - Japanese
Japanese collect 19 PUs; end with 19 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 5 armour, 6 artilleries, 8 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Manchuria to Buryatia
Americans take Amur from Japanese
Americans take Buryatia from Japanese
1 armour moved from Soviet Far East to Sakha
Americans take Siberia from Japanese
Americans take Sakha from Japanese
1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Manchuria to Korea
Americans take Korea from Japanese
8 artilleries and 8 infantry moved from Southern France to Northern Italy
1 bomber moved from Spain to Southern Italy
2 fighters moved from Spain to Southern Italy
1 fighter moved from Spain to Northern Italy
3 fighters moved from Gibraltar to Northern Italy
3 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 artillery moved from Western United States to Central United States -
Intercept in Southern Italy?
-
No interception.
My AA guns will do the Job…this time! :-D -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 5 armour, 6 artilleries, 8 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Manchuria to Buryatia
Americans take Amur from Japanese
Americans take Buryatia from Japanese
1 armour moved from Soviet Far East to Sakha
Americans take Siberia from Japanese
Americans take Sakha from Japanese
1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Manchuria to Korea
Americans take Korea from Japanese
8 artilleries and 8 infantry moved from Southern France to Northern Italy
1 bomber moved from Spain to Southern Italy
2 fighters moved from Spain to Southern Italy
1 fighter moved from Spain to Northern Italy
3 fighters moved from Gibraltar to Northern Italy
3 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 artillery moved from Western United States to Central United StatesCombat - Americans
Americans creates battle in territory 19 Sea Zone
Air Battle in Southern Italy
Americans attacks with 3 units heading to Southern Italy
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Southern Italy
AA fire in Southern Italy : 0/1 hits
Bombing raid in Southern Italy rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Southern Italy causes 4 damage total.
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 3/5 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Northern Italy
Americans attack with 8 artilleries, 4 fighters and 8 infantry
Germans defend with 3 infantry; Italians defend with 1 factory_major and 4 infantry
Americans roll dice for 8 artilleries, 4 fighters and 8 infantry in Northern Italy, round 2 : 5/20 hits
Italians roll dice for 7 infantry in Northern Italy, round 2 : 4/7 hits
4 infantry owned by the Americans, 1 infantry owned by the Germans and 4 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 8 artilleries, 4 fighters and 4 infantry in Northern Italy, round 3 : 5/16 hits
Italians roll dice for 2 infantry in Northern Italy, round 3 : 0/2 hits
2 infantry owned by the Germans lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 8 artilleries, 4 fighters and 4 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Casualties for Italians: 4 infantry
Casualties for Americans: 4 infantry
Cleaning up after air battlesNon Combat Move - Americans
1 fighter moved from Northern Italy to 91 Sea Zone
2 fighters moved from Southern Italy to Southern France
3 fighters moved from Northern Italy to Spain
3 fighters moved from 104 Sea Zone to Gibraltar
1 fighter moved from 104 Sea Zone to 91 Sea Zone
1 bomber moved from Southern Italy to Spain
4 artilleries and 4 infantry moved from Spain to Southern France
3 armour moved from Spain to Southern France
1 artillery and 1 infantry moved from Okinawa to 19 Sea Zone
1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 19 Sea Zone to 21 Sea Zone
1 fighter moved from Caroline Islands to Guam
3 submarines moved from 10 Sea Zone to 26 Sea Zone
4 transports moved from 91 Sea Zone to 89 Sea Zone
5 artilleries moved from Eastern United States to 101 Sea Zone
5 infantry moved from Eastern United States to 101 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
5 artilleries and 5 infantry moved from 91 Sea Zone to Spain
4 transports moved from 89 Sea Zone to 101 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 19 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Americans to 19 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Manchuria: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
3 armour placed in Spain
1 transport placed in 101 Sea Zone
4 artilleries and 4 infantry placed in Eastern United States
2 armour and 1 mech_infantry placed in Southern France
1 artillery and 2 infantry placed in Normandy Bordeaux
1 artillery and 1 infantry placed in Western United States
1 infantry placed in Central United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,5,3,3,4,3,3,6,2,5
Americans collect 75 PUs (3 lost to blockades); end with 75 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
Paulau Island : 1 flag, 1 infantry
Marshall Islands : 1 flag
Korea : 1 flag, 1 infantry
Okinawa : 1 flag
Manchuria : 1 artillery and 1 infantry
Hainan : 1 flag, 1 harbour
Borneo : 1 infantry and 1 mech_infantry
Philippines : 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield and 1 fighter
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Sakha : 1 flag, 1 armour
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag, 1 armour
44 Sea Zone : 1 flag
33 Sea Zone : 1 submarine and 1 transport
37 Sea Zone : 1 flag
35 Sea Zone : 1 transport
26 Sea Zone : 3 submarines
20 Sea Zone : 1 flag
21 Sea Zone : 1 destroyer
19 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
1 Sea Zone : 1 transport
Central United States : 1 artillery, 1 factory_major and 1 infantry
Eastern United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 5 infantry
Gibraltar : 3 fighters
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Southern France : 1 flag, 5 armour, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Holland Belgium : 1 flag, 3 infantry
Northern Italy : 1 flag, 8 artilleries, 1 factory_minor and 4 infantry
Portugal : 1 flag
104 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag
101 Sea Zone : 5 transports
Brazil : 1 flag
Spain : 1 flag, 1 airfield, 3 armour, 5 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
91 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 5 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
2 artilleries and 7 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Chinese :
Manchuria : 2 artilleries and 4 infantry
Shensi : 13 artilleries and 28 infantry
Anhwe : 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 2 armour, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 3 mech_infantrys; Remaining resources: 3 PUs;Combat Move - British
1 armour, 2 fighters and 2 mech_infantrys moved from Egypt to Iraq
5 mech_infantrys moved from India to Eastern Persia
3 armour moved from Eastern Persia to Northwest Persia
1 armour moved from Persia to Northwest Persia
1 fighter moved from Persia to Northwest Persia
2 artilleries and 2 infantry moved from India to West India
2 artilleries and 2 infantry moved from Burma to IndiaCombat - British
Battle in Northwest Persia
British attack with 4 armour and 1 fighter
Germans defend with 1 aaGun, 1 armour, 1 fighter and 2 mech_infantrys
AA fire in Northwest Persia : 0/1 hits
British roll dice for 4 armour and 1 fighter in Northwest Persia, round 2 : 3/5 hits
Italians roll dice for 1 aaGun, 1 armour, 1 fighter and 2 mech_infantrys in Northwest Persia, round 2 : 1/4 hits
2 mech_infantrys owned by the Germans, 1 aaGun owned by the Germans and 1 armour owned by the British lost in Northwest Persia
British roll dice for 3 armour and 1 fighter in Northwest Persia, round 3 : 1/4 hits
Italians roll dice for 1 armour and 1 fighter in Northwest Persia, round 3 : 2/2 hits
2 armour owned by the British and 1 armour owned by the Germans lost in Northwest Persia
British roll dice for 1 armour and 1 fighter in Northwest Persia, round 4 : 2/2 hits
Italians roll dice for 1 fighter in Northwest Persia, round 4 : 1/1 hits
1 fighter owned by the Germans and 1 armour owned by the British lost in Northwest Persia
British win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun, 1 armour, 1 fighter and 2 mech_infantrys
Casualties for British: 4 armour
Battle in Iraq
British attack with 1 armour, 2 fighters and 2 mech_infantrys
Germans defend with 2 armour and 1 mech_infantry
British roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Iraq, round 2 : 1/5 hits
Germans roll dice for 2 armour and 1 mech_infantry in Iraq, round 2 : 2/3 hits
1 mech_infantry owned by the Germans and 2 mech_infantrys owned by the British lost in Iraq
British roll dice for 1 armour and 2 fighters in Iraq, round 3 : 2/3 hits
Germans roll dice for 2 armour in Iraq, round 3 : 0/2 hits
2 armour owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for British: 2 mech_infantrysNon Combat Move - British
2 fighters moved from Iraq to Egypt
1 fighter moved from Northwest Persia to Persia
1 aaGun, 2 artilleries and 5 infantry moved from Kweichow to Shensi
1 infantry moved from Kwangsi to Yunnan
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 4 infantry moved from Normandy Bordeaux to Holland Belgium
1 armour moved from Spain to Normandy Bordeaux
1 infantry moved from Spain to Normandy Bordeaux
1 artillery moved from Spain to Normandy Bordeaux
1 artillery and 1 infantry moved from 91 Sea Zone to SpainPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
1 armour and 2 mech_infantrys placed in Egypt
2 mech_infantrys placed in Union of South Africa
2 infantry placed in QuebecTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
3 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 28 PUs; end with 31 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 36 PUs
Some Units in India change ownership: 3 armour and 3 mech_infantrysTerritory Summary for British and UK_Pacific :
Formosa : 1 flag, 1 artillery and 1 infantry
Siam : 1 flag
Shensi : 1 aaGun, 2 artilleries and 5 infantry
Yunnan : 1 infantry
India : 1 airfield, 3 armour, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 3 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 factory_minor and 1 harbour
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
West India : 2 artilleries and 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor and 2 infantry
Gibraltar : 1 aaGun, 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 1 harbour and 2 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
Malta : 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 15 infantry and 1 mech_infantry
Normandy Bordeaux : 1 armour, 1 artillery and 1 infantry
Holland Belgium : 1 artillery and 4 infantry
Tobruk : 1 flag
Ethiopia : 1 flag
Saudi Arabia : 1 flag
106 Sea Zone : 1 transport
Eire : 1 flag
109 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 3 submarines
Iraq : 1 flag, 1 armour
Eastern Persia : 1 flag, 8 mech_infantrys
Persia : 1 flag, 1 armour, 1 factory_minor, 1 fighter and 2 mech_infantrys
Spain : 1 artillery and 1 infantry
91 Sea Zone : 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians repair damage of 4x factory_minor; Remaining resources: 11 PUs;
Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Place Units - Italians
2 artilleries and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,6,2,4
Italians collect 6 PUs (3 lost to blockades); end with 6 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 5 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 destroyer moved from 33 Sea Zone to 23 Sea Zone
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
2 bombers moved from New South Wales to Shan State
3 fighters moved from Persia to Eastern Persia
1 fighter moved from Caroline Islands to Philippines
1 destroyer moved from 22 Sea Zone to 18 Sea Zone
1 destroyer moved from 23 Sea Zone to 17 Sea ZonePlace Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for ANZAC :
Iwo Jima : 1 flag, 1 artillery
Marianas : 1 flag, 1 artillery and 1 infantry
Shan State : 2 bombers
Queensland : 3 aaGuns, 1 airfield, 2 artilleries and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 2 fighters and 1 harbour
New Guinea : 1 infantry
Philippines : 1 fighter
Java : 1 flag, 2 artilleries and 1 infantry
Dutch New Guinea : 1 flag
35 Sea Zone : 1 flag
22 Sea Zone : 1 flag
19 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 submarines
18 Sea Zone : 1 destroyer
17 Sea Zone : 1 destroyer
Eastern Persia : 3 fighters -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 3 infantry
United Kingdom : 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 carrier, 2 fighters, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Greece to Iraq
1 fighter moved from Southern Italy to Iraq
1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
6 infantry moved from Western Germany to Northern Italy
4 artilleries moved from Western Germany to Northern Italy
3 fighters moved from Western Germany to Northern Italy
1 fighter moved from Yugoslavia to Northern Italy
2 artilleries and 3 infantry moved from Western Germany to Holland Belgium
2 fighters moved from 112 Sea Zone to Holland Belgium
1 infantry moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Northern Italy
Germans attack with 5 artilleries, 4 fighters and 7 infantry
Americans defend with 8 artilleries, 1 factory_minor and 4 infantry
Germans win, taking Northern Italy from Americans with 1 artillery and 3 fighters remaining. Battle score for attacker is -3
Casualties for Germans: 4 artilleries, 1 fighter and 7 infantry
Casualties for Americans: 8 artilleries and 4 infantry
Battle in Holland Belgium
Germans attack with 2 artilleries, 2 fighters and 4 infantry
British defend with 1 artillery and 4 infantry; Americans defend with 3 infantry
Americans win with 1 artillery and 4 infantry remaining. Battle score for attacker is -31
Casualties for Germans: 2 artilleries, 2 fighters and 4 infantry
Casualties for Americans: 3 infantry
Battle in Iraq
Germans attack with 1 armour, 1 fighter and 1 mech_infantry
British defend with 1 armour
Germans win, taking Iraq from British with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Germans
1 fighter moved from Iraq to Turkey
1 mech_infantry moved from Greece to Turkey
1 mech_infantry moved from Kazakhstan to Turkey
1 armour and 2 mech_infantrys moved from Volgograd to Turkey
1 infantry moved from Afghanistan to Kazakhstan
1 armour, 1 infantry and 5 mech_infantrys moved from Turkmenistan to Kazakhstan
2 fighters moved from Northern Italy to 112 Sea Zone
1 fighter moved from Northern Italy to Western GermanyPlace Units - Germans
1 carrier and 1 fighter placed in 112 Sea Zone
1 fighter and 7 infantry placed in Western Germany
1 armour and 2 mech_infantrys placed in Greece
1 armour and 2 mech_infantrys placed in Volgograd
1 infantry placed in Russia
1 armour placed in YugoslaviaTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,6,4,6,3
Germans collect 64 PUs (4 lost to blockades); end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 5 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Place Units - Japanese
1 fighter and 1 infantry placed in Japan
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 12 PUs; end with 12 PUs total -
Wow…Holland was brutal there.
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 7 armour, 6 artilleries, 1 factory_minor, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Americans
4 artilleries and 4 infantry moved from Southern France to Northern Italy
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Spain to Southern Italy
2 fighters moved from Southern France to Northern Italy
3 fighters moved from Gibraltar to 110 Sea Zone
3 fighters moved from Spain to Northern Italy
1 armour moved from Buryatia to Yenisey
Americans take Yakut S.S.R. from Japanese
Americans take Yenisey from Japanese
1 armour moved from Sakha to Yakut S.S.R.
3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 21 Sea Zone to 6 Sea Zone
1 fighter moved from Guam to 6 Sea Zone -
Scramble and/or kami in 6?