the sub missed.
16L G40 Giallo(Axis) vs AeV(Allies +20)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 41 Sea Zone to 55 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 mech_infantry moved from Shan State to Yunnan
1 armour moved from French Indo China to Malaya
2 bombers moved from French Indo China to Malaya
1 fighter and 1 tactical_bomber moved from India to Yunnan
4 armour moved from Shan State to India
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
2 battleships, 2 carriers, 1 destroyer and 3 fighters moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Suiyuyan to Chahar
1 fighter and 1 tactical_bomber moved from Hopei to 6 Sea ZoneCombat - Japanese
Battle in 55 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Yunnan
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Malaya
Japanese attack with 1 armour, 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 1 artillery, 1 harbour and 1 infantry
Japanese win, taking Malaya from ANZAC with 1 armour, 1 artillery and 2 bombers remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 bombers moved from Malaya to India
1 fighter and 1 tactical_bomber moved from Yunnan to IndiaPlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 fighter placed in Japan
3 infantry placed in French Indo China
1 armour, 1 artillery and 1 mech_infantry placed in IndiaTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 2 fighters, 3 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Bulgaria to Yugoslavia
3 fighters moved from Greece to Yugoslavia
2 fighters moved from Bulgaria to Yugoslavia
1 bomber moved from United Kingdom to YugoslaviaCombat - Americans
Battle in Yugoslavia
Americans attack with 1 bomber, 5 fighters and 1 infantry
Italians defend with 1 mech_infantry
Americans roll dice for 1 bomber, 5 fighters and 1 infantry in Yugoslavia, round 2 : 4/7 hits
Italians roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Yugoslavia
Americans win, taking Yugoslavia from Italians with 1 bomber, 5 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - Americans
1 bomber moved from Yugoslavia to Greece
2 armour, 1 artillery and 3 infantry moved from Bulgaria to Greece
5 fighters moved from Yugoslavia to Greece
1 carrier moved from 54 Sea Zone to 26 Sea Zone
3 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 25 Sea Zone to 26 Sea Zone
3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 8 fighters and 11 submarines moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from Midway to 26 Sea Zone
4 bombers moved from Midway to Hawaiian Islands
1 submarine moved from 16 Sea Zone to 26 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-JordanPlace Units - Americans
1 artillery and 2 fighters placed in Greece
2 transports placed in 101 Sea Zone
4 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
2 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Yunnan, round 4 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 4 : 0/1 hits
Chinese roll dice for 2 infantry in Yunnan, round 5 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 5 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British repair damage of 4x factory_major; Remaining resources: 30 PUs;
British buy 1 armour, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
5 infantry moved from Egypt to 98 Sea Zone
6 infantry and 3 transports moved from 98 Sea Zone to 80 Sea Zone
6 infantry moved from 80 Sea Zone to Iraq
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 armour moved from West India to 79 Sea Zone
1 armour and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 armour moved from 80 Sea Zone to Iraq
3 fighters moved from Eastern Persia to Iraq
3 armour and 4 mech_infantrys moved from West India to Persia
1 mech_infantry moved from Eastern Persia to Persia
2 fighters moved from 98 Sea Zone to Iraq
2 fighters moved from Cyprus to Iraq
1 bomber moved from Bulgaria to Iraq
1 cruiser moved from 98 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Bulgaria to Greater Southern Germany
British take Greater Southern Germany from Germans
1 mech_infantry moved from Bulgaria to Slovakia Hungary
British take Slovakia Hungary from Germans -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British repair damage of 4x factory_major; Remaining resources: 30 PUs;
British buy 1 armour, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
5 infantry moved from Egypt to 98 Sea Zone
6 infantry and 3 transports moved from 98 Sea Zone to 80 Sea Zone
6 infantry moved from 80 Sea Zone to Iraq
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 armour moved from West India to 79 Sea Zone
1 armour and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 armour moved from 80 Sea Zone to Iraq
3 fighters moved from Eastern Persia to Iraq
3 armour and 4 mech_infantrys moved from West India to Persia
1 mech_infantry moved from Eastern Persia to Persia
2 fighters moved from 98 Sea Zone to Iraq
2 fighters moved from Cyprus to Iraq
1 bomber moved from Bulgaria to Iraq
1 cruiser moved from 98 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Bulgaria to Greater Southern Germany
British take Greater Southern Germany from Germans
1 mech_infantry moved from Bulgaria to Slovakia Hungary
British take Slovakia Hungary from GermansCombat - British
Battle in Iraq
British attack with 1 armour, 1 bomber, 7 fighters and 6 infantry
Germans defend with 16 armour, 1 factory_minor and 2 mech_infantrys
British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits
British roll dice for 1 armour, 1 bomber, 7 fighters and 6 infantry in Iraq, round 2 : 5/15 hits
Germans roll dice for 16 armour and 2 mech_infantrys in Iraq, round 2 : 8/18 hits
2 mech_infantrys owned by the Germans, 1 fighter owned by the British, 1 armour owned by the British, 6 infantry owned by the British and 4 armour owned by the Germans lost in Iraq
Germans win with 12 armour remaining. Battle score for attacker is -2
Casualties for Germans: 4 armour and 2 mech_infantrys
Casualties for British: 1 armour, 1 fighter and 6 infantry
1 bomber owned by the British and 6 fighters owned by the British retreated
Battle in Persia
British attack with 3 armour and 5 mech_infantrys
Germans defend with 1 armour
British roll dice for 3 armour and 5 mech_infantrys in Persia, round 2 : 1/8 hits
Germans roll dice for 1 armour in Persia, round 2 : 0/1 hits
1 armour owned by the Germans lost in Persia
British win, taking Persia from Germans with 3 armour and 5 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in 125 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the British lost in 125 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyerNon Combat Move - British
1 fighter moved from 125 Sea Zone to Scotland
1 aaGun and 1 infantry moved from United Kingdom to Scotland
1 bomber moved from Iraq to Egypt
1 aaGun, 1 armour, 1 artillery and 5 infantry moved from Bulgaria to Greece
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
2 fighters moved from Iraq to 98 Sea Zone
4 fighters moved from Iraq to Egypt
1 destroyer moved from 99 Sea Zone to 98 Sea ZonePlace Units - British
1 destroyer placed in 109 Sea Zone
1 fighter placed in United Kingdom
1 armour and 2 infantry placed in EgyptTurn Complete - British
British collect 37 PUs; end with 37 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Northern Italy to Yugoslavia
1 fighter moved from Southern Italy to Yugoslavia
1 fighter moved from Northern Italy to YugoslaviaCombat - Italians
Battle in Yugoslavia
Italians attack with 2 fighters, 1 infantry and 1 mech_infantry
Americans defend with 1 infantry
Italians win, taking Yugoslavia from Americans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 fighters moved from Yugoslavia to Southern ItalyPlace Units - Italians
1 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
Italians collect 5 PUs (5 lost to blockades); end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to PhilippinesCombat - ANZAC
Battle in Philippines
Battle in 55 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win, taking Philippines from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to 54 Sea Zone
2 infantry moved from New South Wales to Queensland
1 submarine moved from 54 Sea Zone to 37 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
2 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
1 infantry moved from Bulgaria to YugoslaviaCombat - French
Battle in Yugoslavia
French attack with 1 infantry
Italians defend with 1 mech_infantry
French roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits
Italians roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits
French roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits
Italians roll dice for 1 mech_infantry in Yugoslavia, round 3 : 1/1 hits
1 infantry owned by the French lost in Yugoslavia
Italians win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
1 infantry moved from Greece to AlbaniaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 bomber, 3 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Western Germany to Greater Southern Germany
1 artillery moved from Western Germany to Greater Southern Germany
1 mech_infantry moved from Romania to Albania
4 armour and 28 mech_infantrys moved from Romania to Bulgaria
5 artilleries and 1 mech_infantry moved from Germany to Slovakia Hungary
1 artillery and 1 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Bessarabia to Belarus
1 armour moved from Iraq to Trans-Jordan
10 armour moved from Iraq to Persia
1 submarine moved from 113 Sea Zone to 125 Sea Zone
2 bombers moved from Bessarabia to Persia
2 infantry moved from Bessarabia to Ukraine
1 tactical_bomber moved from Bessarabia to Ukraine
1 fighter moved from Western Germany to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 tactical_bomber moved from Bessarabia to Western Ukraine
1 armour moved from Iraq to Syria
Germans take Syria from French
1 armour moved from Syria to Trans-Jordan
1 tactical_bomber moved from Western Germany to Greater Southern Germany
1 artillery and 1 infantry moved from Northern Italy to Greater Southern Germany
1 tactical_bomber moved from Greater Southern Germany to Albania
2 fighters moved from Southern Italy to Trans-Jordan
1 fighter moved from Southern Italy to AlbaniaCombat - Germans
Battle in Greater Southern Germany
Germans attack with 2 artilleries and 2 infantry
British defend with 1 mech_infantry
Germans win, taking Greater Southern Germany from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Persia
Germans attack with 10 armour and 2 bombers
British defend with 3 armour and 5 mech_infantrys
Germans win, taking Persia from British with 9 armour and 2 bombers remaining. Battle score for attacker is 32
Casualties for Germans: 1 armour
Casualties for British: 3 armour and 5 mech_infantrys
Battle in Ukraine
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Bulgaria
Germans attack with 4 armour and 28 mech_infantrys
British defend with 1 infantry
Germans win, taking Bulgaria from Americans with 4 armour and 28 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Belarus
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Trans-Jordan
Germans attack with 2 armour and 2 fighters
Americans defend with 1 infantry
Germans win, taking Trans-Jordan from British with 2 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Slovakia Hungary
Germans attack with 5 artilleries and 1 mech_infantry
British defend with 1 mech_infantry
Germans win, taking Slovakia Hungary from British with 5 artilleries and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Albania
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
French defend with 1 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 infantryNon Combat Move - Germans
4 mech_infantrys moved from Germany to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
2 fighters moved from Trans-Jordan to Iraq
2 bombers moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from Albania to Southern Italy
1 tactical_bomber moved from Ukraine to BessarabiaPlace Units - Germans
3 armour placed in Iraq
1 armour and 9 mech_infantrys placed in Germany
3 infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 aaGuns and 1 mech_infantry
EDIT: Adding units owned by Germans to Germany: 2 aaGuns and 1 mech_infantry
EDIT: Turning off Edit Mode
Germans undo move 2.
1 bomber and 8 mech_infantrys placed in Germany
1 armour placed in Germany
1 mech_infantry placed in Western Germany
1 submarine placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3,1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,2,4,2,5
Germans collect 54 PUs (6 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
3 armour moved from Russia to Belarus
2 mech_infantrys moved from Russia to Belarus
1 mech_infantry moved from Archangel to Belarus
1 mech_infantry moved from Vologda to Belarus
1 armour and 4 mech_infantrys moved from Bryansk to Belarus
2 infantry moved from Bryansk to Western Ukraine
2 fighters moved from Russia to Western Ukraine
1 infantry moved from Rostov to Caucasus
Russians take Caucasus from Germans
3 artilleries and 1 infantry moved from Rostov to Ukraine
27 infantry moved from Bryansk to Ukraine
3 artilleries moved from Bryansk to Ukraine
1 mech_infantry moved from Kazakhstan to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 fighter moved from Russia to Ukraine
1 fighter moved from Russia to Western UkraineCombat - Russians
Battle in Ukraine
Russians attack with 6 artilleries, 1 fighter and 28 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 6 artilleries, 1 fighter and 28 infantry in Ukraine, round 2 : 6/35 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 6 artilleries, 1 fighter and 28 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 2 infantry in Western Ukraine, round 2 : 3/5 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 4 armour and 8 mech_infantrys
Germans defend with 1 artillery
Russians roll dice for 4 armour and 8 mech_infantrys in Belarus, round 2 : 3/12 hits
Germans roll dice for 1 artillery in Belarus, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 4 armour and 7 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 aaGun moved from Bryansk to Belarus
1 mech_infantry moved from Bryansk to Belarus
1 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Smolensk
1 infantry moved from Russia to Smolensk
3 fighters moved from Western Ukraine to Russia
1 fighter moved from Ukraine to Russia
1 fighter moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Kweichow
1 mech_infantry moved from Volgograd to Ukraine
1 mech_infantry moved from Volgograd to Ukraine
1 aaGun moved from Rostov to Ukraine
1 mech_infantry moved from Bryansk to UkrainePlace Units - Russians
2 armour and 1 mech_infantry placed in Volgograd
1 fighter and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total -
Looks like the dices are back for the moment.
Persia hurts! Only one German casualty… :-( -
this was what i needed!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from India to 80 Sea Zone
4 armour and 2 mech_infantrys moved from India to West India
2 infantry moved from French Indo China to Yunnan
3 armour moved from India to Yunnan
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 armour moved from Malaya to 37 Sea Zone
1 armour and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 battleships, 7 carriers, 1 cruiser, 4 destroyers, 8 fighters, 1 infantry, 9 submarines, 5 tactical_bombers and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Chahar to JeholCombat - Japanese
Battle in 80 Sea Zone
Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
British defend with 1 cruiser, 2 destroyers and 4 transports
Japanese win with 2 bombers remaining. Battle score for attacker is 35
Casualties for British: 1 cruiser, 2 destroyers and 4 transports
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Battle in West India
Japanese attack with 4 armour and 2 mech_infantrys
British defend with 1 mech_infantry
Japanese win, taking West India from UK_Pacific with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Philippines
Japanese attack with 1 armour and 2 infantry
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Philippines from Americans with 1 armour and 2 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 3 armour and 2 infantry
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 3 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 bombers moved from 80 Sea Zone to India
1 artillery moved from Malaya to Shan State
3 armour moved from India to Yunnan
1 fighter moved from Japan to 35 Sea ZonePlace Units - Japanese
1 fighter and 1 infantry placed in India
1 destroyer placed in 39 Sea Zone
2 infantry placed in French Indo China
1 artillery placed in French Indo China
Japanese undo move 4.
1 bomber placed in French Indo China
1 artillery, 1 infantry and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4
Japanese collect 48 PUs (3 lost to blockades); end with 48 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 10 fighters and 11 submarines moved from 26 Sea Zone to 33 Sea Zone
4 bombers moved from Hawaiian Islands to 16 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Italian Somaliland to EthiopiaCombat - Americans
Battle in Caroline Islands
Americans attack with 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 2 battleships in Caroline Islands, round 2 : 2/2 hits
Americans roll dice for 2 infantry in Caroline Islands, round 2 : 0/2 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits
Americans roll dice for 2 infantry in Caroline Islands, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 16 Sea Zone
Americans attack with 4 bombers, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 4 bombers and 2 fighters in 16 Sea Zone, round 2 : 5/6 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 4 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Ethiopia
Americans attack with 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits
Italians roll dice for 1 infantry in Ethiopia, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Ethiopia
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 carrier, 1 cruiser, 2 fighters and 5 transports moved from 98 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 16 Sea Zone to Midway
4 bombers moved from 16 Sea Zone to Midway
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
4 submarines moved from 10 Sea Zone to 25 Sea ZonePlace Units - Americans
1 artillery and 2 fighters placed in Greece
1 carrier and 1 submarine placed in 10 Sea Zone
1 battleship and 1 destroyer placed in 101 Sea Zone
1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British repair damage of 1x factory_major; Remaining resources: 36 PUs;
British buy 1 aaGun, 1 artillery, 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 fighter moved from Scotland to 125 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
4 fighters moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to IraqCombat - British
Battle in 125 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Trans-Jordan
British attack with 4 fighters and 2 infantry
Germans defend with 2 armour
British win, taking Trans-Jordan from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for British: 1 infantry
Air Battle in Iraq -
Air Raid/SBR in Iraq. Launch interceptors?
Two are available. -
yes
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British repair damage of 1x factory_major; Remaining resources: 36 PUs;
British buy 1 aaGun, 1 artillery, 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 fighter moved from Scotland to 125 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
4 fighters moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to IraqCombat - British
Battle in 125 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Trans-Jordan
British attack with 4 fighters and 2 infantry
Germans defend with 2 armour
British roll dice for 4 fighters and 2 infantry in Trans-Jordan, round 2 : 2/6 hits
Germans roll dice for 2 armour in Trans-Jordan, round 2 : 1/2 hits
1 infantry owned by the British and 2 armour owned by the Germans lost in Trans-Jordan
British win, taking Trans-Jordan from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for British: 1 infantry
Air Battle in Iraq
British attacks with 1 units heading to Iraq
Germans launches 2 interceptors out of Iraq
Attackers Fire, : 0/1 hits
Defenders Fire, : 1/2 hits
1 bomber owned by the British lost in Iraq
Air Battle is over, the attackers have all died
Cleaning up after air battlesNon Combat Move - British
4 fighters moved from Trans-Jordan to Greece
2 fighters moved from 92 Sea Zone to Greece
1 fighter moved from 125 Sea Zone to 109 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
1 aaGun and 1 infantry moved from Scotland to United Kingdom
1 destroyer moved from 98 Sea Zone to 92 Sea ZonePlace Units - British
1 carrier and 1 destroyer placed in 109 Sea Zone
1 aaGun, 1 artillery and 1 infantry placed in EgyptTurn Complete - British
British collect 28 PUs; end with 28 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy nothing; Remaining resources: 5 PUs;Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
Italians collect 10 PUs; end with 15 PUs total