16L G40 Giallo(Axis) vs AeV(Allies +20)

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 41 Sea Zone to 55 Sea Zone
                      Japanese take 42 Sea Zone from ANZAC
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 mech_infantry moved from Shan State to Yunnan
                1 armour moved from French Indo China to Malaya
                2 bombers moved from French Indo China to Malaya
                1 fighter and 1 tactical_bomber moved from India to Yunnan
                4 armour moved from Shan State to India
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 destroyer moved from 36 Sea Zone to 6 Sea Zone
                2 battleships, 2 carriers, 1 destroyer and 3 fighters moved from 35 Sea Zone to 6 Sea Zone
                1 infantry moved from Suiyuyan to Chahar
                1 fighter and 1 tactical_bomber moved from Hopei to 6 Sea Zone

    Combat - Japanese
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 transport
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Yunnan
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Malaya
                    Japanese attack with 1 armour, 1 artillery, 2 bombers and 1 infantry
                    ANZAC defend with 1 artillery, 1 harbour and 1 infantry
                    Japanese win, taking Malaya from ANZAC with 1 armour, 1 artillery and 2 bombers remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from Malaya to India
                1 fighter and 1 tactical_bomber moved from Yunnan to India

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 fighter placed in Japan
                3 infantry placed in French Indo China
                1 armour, 1 artillery and 1 mech_infantry placed in India

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 52 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 fighters, 3 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Bulgaria to Yugoslavia
                3 fighters moved from Greece to Yugoslavia
                2 fighters moved from Bulgaria to Yugoslavia
                1 bomber moved from United Kingdom to Yugoslavia

    Combat - Americans
                Battle in Yugoslavia
                    Americans attack with 1 bomber, 5 fighters and 1 infantry
                    Italians defend with 1 mech_infantry
                        Americans roll dice for 1 bomber, 5 fighters and 1 infantry in Yugoslavia, round 2 :  4/7 hits
                        Italians roll dice for 1 mech_infantry in Yugoslavia, round 2 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Yugoslavia
                    Americans win, taking Yugoslavia from Italians with 1 bomber, 5 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Americans
                1 bomber moved from Yugoslavia to Greece
                2 armour, 1 artillery and 3 infantry moved from Bulgaria to Greece
                5 fighters moved from Yugoslavia to Greece
                1 carrier moved from 54 Sea Zone to 26 Sea Zone
                3 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 25 Sea Zone to 26 Sea Zone
                3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 8 fighters and 11 submarines moved from 25 Sea Zone to 26 Sea Zone
                1 fighter moved from Midway to 26 Sea Zone
                4 bombers moved from Midway to Hawaiian Islands
                1 submarine moved from 16 Sea Zone to 26 Sea Zone
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                2 fighters moved from Western United States to Hawaiian Islands
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Libya to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Trans-Jordan

    Place Units - Americans
                1 artillery and 2 fighters placed in Greece
                2 transports placed in 101 Sea Zone
                4 submarines and 1 transport placed in 10 Sea Zone
                1 artillery and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese
                2 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 3 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 4 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 4 :  0/1 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 5 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 5 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British repair damage of 4x factory_major; Remaining resources: 30 PUs;
                British buy 1 armour, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                1 fighter moved from United Kingdom to 125 Sea Zone
                1 infantry moved from Trans-Jordan to 98 Sea Zone
                5 infantry moved from Egypt to 98 Sea Zone
                6 infantry and 3 transports moved from 98 Sea Zone to 80 Sea Zone
                6 infantry moved from 80 Sea Zone to Iraq
                1 transport moved from 80 Sea Zone to 79 Sea Zone
                1 armour moved from West India to 79 Sea Zone
                1 armour and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 armour moved from 80 Sea Zone to Iraq
                3 fighters moved from Eastern Persia to Iraq
                3 armour and 4 mech_infantrys moved from West India to Persia
                1 mech_infantry moved from Eastern Persia to Persia
                2 fighters moved from 98 Sea Zone to Iraq
                2 fighters moved from Cyprus to Iraq
                1 bomber moved from Bulgaria to Iraq
                1 cruiser moved from 98 Sea Zone to 80 Sea Zone
                1 mech_infantry moved from Bulgaria to Greater Southern Germany
                      British take Greater Southern Germany from Germans
                1 mech_infantry moved from Bulgaria to Slovakia Hungary
                      British take Slovakia Hungary from Germans


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British repair damage of 4x factory_major; Remaining resources: 30 PUs;
                British buy 1 armour, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                1 fighter moved from United Kingdom to 125 Sea Zone
                1 infantry moved from Trans-Jordan to 98 Sea Zone
                5 infantry moved from Egypt to 98 Sea Zone
                6 infantry and 3 transports moved from 98 Sea Zone to 80 Sea Zone
                6 infantry moved from 80 Sea Zone to Iraq
                1 transport moved from 80 Sea Zone to 79 Sea Zone
                1 armour moved from West India to 79 Sea Zone
                1 armour and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 armour moved from 80 Sea Zone to Iraq
                3 fighters moved from Eastern Persia to Iraq
                3 armour and 4 mech_infantrys moved from West India to Persia
                1 mech_infantry moved from Eastern Persia to Persia
                2 fighters moved from 98 Sea Zone to Iraq
                2 fighters moved from Cyprus to Iraq
                1 bomber moved from Bulgaria to Iraq
                1 cruiser moved from 98 Sea Zone to 80 Sea Zone
                1 mech_infantry moved from Bulgaria to Greater Southern Germany
                      British take Greater Southern Germany from Germans
                1 mech_infantry moved from Bulgaria to Slovakia Hungary
                      British take Slovakia Hungary from Germans

    Combat - British
                Battle in Iraq
                    British attack with 1 armour, 1 bomber, 7 fighters and 6 infantry
                    Germans defend with 16 armour, 1 factory_minor and 2 mech_infantrys
                        British roll dice for 1 cruiser in Iraq, round 2 :  1/1 hits
                        British roll dice for 1 armour, 1 bomber, 7 fighters and 6 infantry in Iraq, round 2 :  5/15 hits
                        Germans roll dice for 16 armour and 2 mech_infantrys in Iraq, round 2 :  8/18 hits
                        2 mech_infantrys owned by the Germans, 1 fighter owned by the British, 1 armour owned by the British, 6 infantry owned by the British and 4 armour owned by the Germans lost in Iraq
                    Germans win with 12 armour remaining. Battle score for attacker is -2
                    Casualties for Germans: 4 armour and 2 mech_infantrys
                    Casualties for British: 1 armour, 1 fighter and 6 infantry
                    1 bomber owned by the British and 6 fighters owned by the British retreated
                Battle in Persia
                    British attack with 3 armour and 5 mech_infantrys
                    Germans defend with 1 armour
                        British roll dice for 3 armour and 5 mech_infantrys in Persia, round 2 :  1/8 hits
                        Germans roll dice for 1 armour in Persia, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Persia
                    British win, taking Persia from Germans with 3 armour and 5 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in 125 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the British lost in 125 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer

    Non Combat Move - British
                1 fighter moved from 125 Sea Zone to Scotland
                1 aaGun and 1 infantry moved from United Kingdom to Scotland
                1 bomber moved from Iraq to Egypt
                1 aaGun, 1 armour, 1 artillery and 5 infantry moved from Bulgaria to Greece
                1 destroyer moved from 98 Sea Zone to 80 Sea Zone
                2 fighters moved from Iraq to 98 Sea Zone
                4 fighters moved from Iraq to Egypt
                1 destroyer moved from 99 Sea Zone to 98 Sea Zone

    Place Units - British
                1 destroyer placed in 109 Sea Zone
                1 fighter placed in United Kingdom
                1 armour and 2 infantry placed in Egypt

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total

    Turn Complete - UK_Pacific

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Northern Italy to Yugoslavia
                1 mech_infantry moved from Northern Italy to Yugoslavia
                1 fighter moved from Southern Italy to Yugoslavia
                1 fighter moved from Northern Italy to Yugoslavia

    Combat - Italians
                Battle in Yugoslavia
                    Italians attack with 2 fighters, 1 infantry and 1 mech_infantry
                    Americans defend with 1 infantry
                    Italians win, taking Yugoslavia from Americans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Yugoslavia to Southern Italy

    Place Units - Italians
                1 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
                Italians collect 5 PUs (5 lost to blockades); end with 5 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines

    Combat - ANZAC
                Battle in Philippines
                Battle in 55 Sea Zone
                    ANZAC attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    ANZAC win, taking Philippines from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 fighters moved from 55 Sea Zone to 54 Sea Zone
                2 infantry moved from New South Wales to Queensland
                1 submarine moved from 54 Sea Zone to 37 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone
                2 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone
                1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French
                1 infantry moved from Bulgaria to Yugoslavia

    Combat - French
                Battle in Yugoslavia
                    French attack with 1 infantry
                    Italians defend with 1 mech_infantry
                        French roll dice for 1 infantry in Yugoslavia, round 2 :  0/1 hits
                        Italians roll dice for 1 mech_infantry in Yugoslavia, round 2 :  0/1 hits
                        French roll dice for 1 infantry in Yugoslavia, round 3 :  0/1 hits
                        Italians roll dice for 1 mech_infantry in Yugoslavia, round 3 :  1/1 hits
                        1 infantry owned by the French lost in Yugoslavia
                    Italians win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for French: 1 infantry

    Non Combat Move - French
                1 infantry moved from Greece to Albania

    Turn Complete - French

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 bomber, 3 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Western Germany to Greater Southern Germany
                1 artillery moved from Western Germany to Greater Southern Germany
                1 mech_infantry moved from Romania to Albania
                4 armour and 28 mech_infantrys moved from Romania to Bulgaria
                5 artilleries and 1 mech_infantry moved from Germany to Slovakia Hungary
                1 artillery and 1 infantry moved from Novgorod to Belarus
                1 fighter and 1 tactical_bomber moved from Bessarabia to Belarus
                1 armour moved from Iraq to Trans-Jordan
                10 armour moved from Iraq to Persia
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                2 bombers moved from Bessarabia to Persia
                2 infantry moved from Bessarabia to Ukraine
                1 tactical_bomber moved from Bessarabia to Ukraine
                1 fighter moved from Western Germany to Western Ukraine
                1 infantry moved from Bessarabia to Western Ukraine
                1 tactical_bomber moved from Bessarabia to Western Ukraine
                1 armour moved from Iraq to Syria
                      Germans take Syria from French
                1 armour moved from Syria to Trans-Jordan
                1 tactical_bomber moved from Western Germany to Greater Southern Germany
                1 artillery and 1 infantry moved from Northern Italy to Greater Southern Germany
                1 tactical_bomber moved from Greater Southern Germany to Albania
                2 fighters moved from Southern Italy to Trans-Jordan
                1 fighter moved from Southern Italy to Albania

    Combat - Germans
                Battle in Greater Southern Germany
                    Germans attack with 2 artilleries and 2 infantry
                    British defend with 1 mech_infantry
                    Germans win, taking Greater Southern Germany from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Persia
                    Germans attack with 10 armour and 2 bombers
                    British defend with 3 armour and 5 mech_infantrys
                    Germans win, taking Persia from British with 9 armour and 2 bombers remaining. Battle score for attacker is 32
                    Casualties for Germans: 1 armour
                    Casualties for British: 3 armour and 5 mech_infantrys
                Battle in Ukraine
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                    Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Bulgaria
                    Germans attack with 4 armour and 28 mech_infantrys
                    British defend with 1 infantry
                    Germans win, taking Bulgaria from Americans with 4 armour and 28 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Belarus
                    Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                    Germans win, taking Belarus from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Trans-Jordan
                    Germans attack with 2 armour and 2 fighters
                    Americans defend with 1 infantry
                    Germans win, taking Trans-Jordan from British with 2 armour and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Slovakia Hungary
                    Germans attack with 5 artilleries and 1 mech_infantry
                    British defend with 1 mech_infantry
                    Germans win, taking Slovakia Hungary from British with 5 artilleries and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Albania
                    Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    French defend with 1 infantry
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for French: 1 infantry

    Non Combat Move - Germans
                4 mech_infantrys moved from Germany to Slovakia Hungary
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Bessarabia
                1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
                2 fighters moved from Trans-Jordan to Iraq
                2 bombers moved from Persia to Iraq
                1 fighter and 1 tactical_bomber moved from Albania to Southern Italy
                1 tactical_bomber moved from Ukraine to Bessarabia

    Place Units - Germans
                3 armour placed in Iraq
                1 armour and 9 mech_infantrys placed in Germany
                3 infantry placed in Novgorod
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 2 aaGuns and 1 mech_infantry
                EDIT: Adding units owned by Germans to Germany: 2 aaGuns and 1 mech_infantry
                EDIT: Turning off Edit Mode
                Germans undo move 2.
                1 bomber and 8 mech_infantrys placed in Germany
                1 armour placed in Germany
                1 mech_infantry placed in Western Germany
                1 submarine placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3,1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,2,4,2,5
                Germans collect 54 PUs (6 lost to blockades); end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 2 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 armour moved from Russia to Belarus
                2 mech_infantrys moved from Russia to Belarus
                1 mech_infantry moved from Archangel to Belarus
                1 mech_infantry moved from Vologda to Belarus
                1 armour and 4 mech_infantrys moved from Bryansk to Belarus
                2 infantry moved from Bryansk to Western Ukraine
                2 fighters moved from Russia to Western Ukraine
                1 infantry moved from Rostov to Caucasus
                      Russians take Caucasus from Germans
                3 artilleries and 1 infantry moved from Rostov to Ukraine
                27 infantry moved from Bryansk to Ukraine
                3 artilleries moved from Bryansk to Ukraine
                1 mech_infantry moved from Kazakhstan to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 fighter moved from Russia to Ukraine
                1 fighter moved from Russia to Western Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 6 artilleries, 1 fighter and 28 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 6 artilleries, 1 fighter and 28 infantry in Ukraine, round 2 :  6/35 hits
                        Germans roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 6 artilleries, 1 fighter and 28 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 3 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 3 fighters and 2 infantry in Western Ukraine, round 2 :  3/5 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Belarus
                    Russians attack with 4 armour and 8 mech_infantrys
                    Germans defend with 1 artillery
                        Russians roll dice for 4 armour and 8 mech_infantrys in Belarus, round 2 :  3/12 hits
                        Germans roll dice for 1 artillery in Belarus, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 4 armour and 7 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                1 aaGun moved from Bryansk to Belarus
                1 mech_infantry moved from Bryansk to Belarus
                1 infantry moved from Vologda to Archangel
                1 infantry moved from Vologda to Smolensk
                1 infantry moved from Russia to Smolensk
                3 fighters moved from Western Ukraine to Russia
                1 fighter moved from Ukraine to Russia
                1 fighter moved from Szechwan to Kweichow
                1 fighter moved from Szechwan to Kweichow
                1 mech_infantry moved from Volgograd to Ukraine
                1 mech_infantry moved from Volgograd to Ukraine
                1 aaGun moved from Rostov to Ukraine
                1 mech_infantry moved from Bryansk to Ukraine

    Place Units - Russians
                2 armour and 1 mech_infantry placed in Volgograd
                1 fighter and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total


  • Looks like the dices are back for the moment.
    Persia hurts! Only one German casualty… :-(

  • '21 '20 '19 '18 '17 '16

    this was what i needed!

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 bombers, 1 fighter and 1 tactical_bomber moved from India to 80 Sea Zone
                4 armour and 2 mech_infantrys moved from India to West India
                2 infantry moved from French Indo China to Yunnan
                3 armour moved from India to Yunnan
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 armour moved from Malaya to 37 Sea Zone
                1 armour and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 battleships, 7 carriers, 1 cruiser, 4 destroyers, 8 fighters, 1 infantry, 9 submarines, 5 tactical_bombers and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Chahar to Jehol

    Combat - Japanese
                Battle in 80 Sea Zone
                    Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
                    British defend with 1 cruiser, 2 destroyers and 4 transports
                    Japanese win with 2 bombers remaining. Battle score for attacker is 35
                    Casualties for British: 1 cruiser, 2 destroyers and 4 transports
                    Casualties for Japanese: 1 fighter and 1 tactical_bomber
                Battle in West India
                    Japanese attack with 4 armour and 2 mech_infantrys
                    British defend with 1 mech_infantry
                    Japanese win, taking West India from UK_Pacific with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Philippines
                    Japanese attack with 1 armour and 2 infantry
                    Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Philippines from Americans with 1 armour and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Yunnan
                    Japanese attack with 3 armour and 2 infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Yunnan from Chinese with 3 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from 80 Sea Zone to India
                1 artillery moved from Malaya to Shan State
                3 armour moved from India to Yunnan
                1 fighter moved from Japan to 35 Sea Zone

    Place Units - Japanese
                1 fighter and 1 infantry placed in India
                1 destroyer placed in 39 Sea Zone
                2 infantry placed in French Indo China
                1 artillery placed in French Indo China
                Japanese undo move 4.
                1 bomber placed in French Indo China
                1 artillery, 1 infantry and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4
                Japanese collect 48 PUs (3 lost to blockades); end with 48 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from Hawaiian Islands to 16 Sea Zone
                3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 10 fighters and 11 submarines moved from 26 Sea Zone to 33 Sea Zone
                4 bombers moved from Hawaiian Islands to 16 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from Italian Somaliland to Ethiopia

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 2 battleships in Caroline Islands, round 2 :  2/2 hits
                        Americans roll dice for 2 infantry in Caroline Islands, round 2 :  0/2 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                        Americans roll dice for 2 infantry in Caroline Islands, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 3 :  0/1 hits
                        Americans roll dice for 2 infantry in Caroline Islands, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 2 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in 16 Sea Zone
                    Americans attack with 4 bombers, 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 4 bombers and 2 fighters in 16 Sea Zone, round 2 :  5/6 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 4 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Ethiopia
                    Americans attack with 1 infantry
                    Italians defend with 1 infantry
                        Americans roll dice for 1 infantry in Ethiopia, round 2 :  0/1 hits
                        Italians roll dice for 1 infantry in Ethiopia, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in Ethiopia
                    Italians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 carrier, 1 cruiser, 2 fighters and 5 transports moved from 98 Sea Zone to 92 Sea Zone
                1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from 16 Sea Zone to Midway
                4 bombers moved from 16 Sea Zone to Midway
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                4 submarines moved from 10 Sea Zone to 25 Sea Zone

    Place Units - Americans
                1 artillery and 2 fighters placed in Greece
                1 carrier and 1 submarine placed in 10 Sea Zone
                1 battleship and 1 destroyer placed in 101 Sea Zone
                1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Szechwan
                1 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 10 PUs total


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British repair damage of 1x factory_major; Remaining resources: 36 PUs;
                British buy 1 aaGun, 1 artillery, 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                1 fighter moved from Scotland to 125 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan
                4 fighters moved from Egypt to Trans-Jordan
                1 bomber moved from Egypt to Iraq

    Combat - British
                Battle in 125 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                    British win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Trans-Jordan
                    British attack with 4 fighters and 2 infantry
                    Germans defend with 2 armour
                    British win, taking Trans-Jordan from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 armour
                    Casualties for British: 1 infantry
                Air Battle in Iraq


  • Air Raid/SBR in Iraq. Launch interceptors?
    Two are available.

  • '21 '20 '19 '18 '17 '16

    yes


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British repair damage of 1x factory_major; Remaining resources: 36 PUs;
                British buy 1 aaGun, 1 artillery, 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                1 fighter moved from Scotland to 125 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan
                4 fighters moved from Egypt to Trans-Jordan
                1 bomber moved from Egypt to Iraq

    Combat - British
                Battle in 125 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 :  2/2 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    British win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Trans-Jordan
                    British attack with 4 fighters and 2 infantry
                    Germans defend with 2 armour
                        British roll dice for 4 fighters and 2 infantry in Trans-Jordan, round 2 :  2/6 hits
                        Germans roll dice for 2 armour in Trans-Jordan, round 2 :  1/2 hits
                        1 infantry owned by the British and 2 armour owned by the Germans lost in Trans-Jordan
                    British win, taking Trans-Jordan from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 armour
                    Casualties for British: 1 infantry
                Air Battle in Iraq
                    British attacks with 1 units heading to Iraq
                    Germans launches 2 interceptors out of Iraq
                        Attackers Fire,  :  0/1 hits
                        Defenders Fire,  :  1/2 hits
                        1 bomber owned by the British lost in Iraq
                    Air Battle is over, the attackers have all died
                Cleaning up after air battles

    Non Combat Move - British
                4 fighters moved from Trans-Jordan to Greece
                2 fighters moved from 92 Sea Zone to Greece
                1 fighter moved from 125 Sea Zone to 109 Sea Zone
                1 fighter moved from United Kingdom to 109 Sea Zone
                1 aaGun and 1 infantry moved from Scotland to United Kingdom
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone

    Place Units - British
                1 carrier and 1 destroyer placed in 109 Sea Zone
                1 aaGun, 1 artillery and 1 infantry placed in Egypt

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Turn Complete - UK_Pacific

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 5 PUs;

    Combat Move - Italians

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
                Italians collect 10 PUs; end with 15 PUs total

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