TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 3
Combat Move - Seleucid
1 unit repaired.
1 cataphract, 6 phalanxs and 3 warelephants moved from Susa to Persepolis
7 cataphracts moved from Seleucia to Persepolis
1 catapult, 5 hoplites, 5 phalanxs and 1 warelephant moved from Jerusalem to Pharan
4 cataphracts and 1 leader moved from Petra to Pharan
Purchase Units - Seleucid
Seleucid buy 2 cataphracts, 4 hoplites, 2 phalanxs and 2 warelephants; Remaining resources: 2 techTokens; 1 PUs;
Combat - Seleucid
Battle in Persepolis
Seleucid attack with 8 cataphracts, 6 phalanxs and 3 warelephants
Parthia defend with 4 archers, 1 catapult, 1 city, 1 horsearcher, 3 walls and 1 warelephant
Units damaged: 3 walls owned by the Parthia
Seleucid win, taking Persepolis from Parthia with 2 cataphracts and 2 warelephants remaining. Battle score for attacker is 3
Casualties for Parthia: 4 archers, 1 catapult, 1 horsearcher, 3 walls and 1 warelephant
Casualties for Seleucid: 6 cataphracts, 6 phalanxs and 1 warelephant
Battle in Pharan
Seleucid attack with 4 cataphracts, 1 catapult, 5 hoplites, 1 leader, 5 phalanxs and 1 warelephant
Egypt defend with 5 archers, 2 chariots, 4 phalanxs and 4 warelephants
Seleucid win, taking Pharan from Egypt with 5 phalanxs and 1 warelephant remaining. Battle score for attacker is 54
Casualties for Egypt: 5 archers, 2 chariots, 4 phalanxs and 4 warelephants
Casualties for Seleucid: 4 cataphracts, 1 catapult, 5 hoplites and 1 leader
Non Combat Move - Seleucid
1 hoplite moved from Seleucia to Susa
1 hoplite, 1 phalanx and 1 warelephant moved from Damascus to Jerusalem
1 hoplite and 2 phalanxs moved from Bostra to Jerusalem
5 hoplites and 1 phalanx moved from Antioch to Sidon
Place Units - Seleucid
2 hoplites placed in Seleucia
2 cataphracts, 2 hoplites, 2 phalanxs and 2 warelephants placed in Antioch
Research Technology - Seleucid
Seleucid spend 0 on tech rolls
Seleucid removing all Technology Tokens after unsuccessful research.
Turn Complete - Seleucid
Seleucid collect 90 PUs; end with 91 PUs total
Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -4 PUs; end with 87 PUs
city in Antioch creates 1 techTokens; Seleucid end with 1 techTokens
city in Antioch creates 3 PUs; Seleucid end with 90 PUs
city in Seleucia creates 1 techTokens; Seleucid end with 2 techTokens
city in Seleucia creates 3 PUs; Seleucid end with 93 PUs
city in Persepolis creates 1 techTokens; Seleucid end with 3 techTokens
city in Persepolis creates 3 PUs; Seleucid end with 96 PUs
Territory Summary for Seleucid :
Jerusalem : 1 flag, 2 hoplites, 3 phalanxs and 1 warelephant
Petra : 1 flag
Salamis : 1 flag
Antioch : 2 cataphracts, 1 city, 2 hoplites, 2 phalanxs, 3 walls and 2 warelephants
Tarsus : 1 hoplite
Susa : 1 flag, 1 hoplite
Seleucia : 1 city and 2 hoplites
SZ 59 : 1 bireme, 1 flagship, 1 quadrireme, 1 quinquereme and 1 trireme
Sidon : 1 flag, 5 hoplites and 1 phalanx
Pharan : 1 flag, 5 phalanxs and 1 warelephant
Persepolis : 1 flag, 2 cataphracts, 1 city and 2 warelephants
Production/PUs Summary :
RomanRepublic : 47 / 51
GreekCityStates : 27 / 36
Pergamon : 22 / 26
Carthage : 66 / 68
Macedonia : 56 / 56
Bosporus : 32 / 30
Pontus : 24 / 21
Seleucid : 90 / 96
Egypt : 26 / 31
Parthia : 15 / 29
Armenia : 27 / 28
AI_Barbarians : 15 / 29
AI_Neutral : 135 / 314