Scramble?
SouL (Axis) v. dawgoneit (Allies +20)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to EgyptNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 fighter moved from United Kingdom to 92 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial AfricaCombat - French
Battle in 92 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
1 fighter moved from 92 Sea Zone to GibraltarTurn Complete - French
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please use the second post.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
3 bombers, 2 fighters and 4 tactical_bombers moved from Southern Italy to 91 Sea Zone
1 fighter moved from Western Germany to Bessarabia
2 infantry moved from Romania to Bessarabia
2 infantry moved from Poland to Eastern Poland
1 fighter moved from Western Germany to Eastern Poland
3 artilleries and 12 infantry moved from Poland to Baltic States
7 armour and 9 mech_infantrys moved from Germany to Baltic StatesCombat - Germans
Battle in 91 Sea Zone
Germans attack with 3 bombers, 2 fighters and 4 tactical_bombers
Americans defend with 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Germans roll dice for 3 bombers, 2 fighters and 4 tactical_bombers in 91 Sea Zone, round 2 : 5/9 hits
Americans roll dice for 1 carrier, 1 cruiser, 2 fighters and 1 transport in 91 Sea Zone, round 2 : 2/4 hits
2 tactical_bombers owned by the Germans, 1 carrier owned by the Americans, 1 cruiser owned by the Americans and 2 fighters owned by the Americans lost in 91 Sea Zone
1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Germans: 2 tactical_bombers
Casualties for Americans: 1 carrier, 1 cruiser, 2 fighters and 1 transport
Battle in 110 Sea Zone
Germans attack with 1 cruiser and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 cruiser remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Bessarabia
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Bessarabia, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 1 fighter and 1 infantry in Bessarabia, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 7 armour, 3 artilleries, 12 infantry and 9 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 7 armour, 3 artilleries, 12 infantry and 9 mech_infantrys in Baltic States, round 2 : 10/31 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 7 armour, 3 artilleries, 12 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Eastern Poland to Yugoslavia
1 fighter moved from Bessarabia to Romania
1 fighter and 1 tactical_bomber moved from Western Germany to Yugoslavia
3 bombers, 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to Morocco
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 infantry moved from Norway to Finland
3 infantry moved from Germany to Poland
1 mech_infantry moved from Western Germany to Poland
1 infantry moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Western Germany to Northern ItalyPlace Units - Germans
1 airfield and 1 fighter placed in Yugoslavia
Germans undo move 1.
1 airfield placed in Yugoslavia
1 transport placed in 97 Sea Zone
2 mech_infantrys placed in Yugoslavia
1 fighter placed in Western Germany
1 artillery, 1 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Germans collect 41 PUs (3 lost to blockades); end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUsTerritory Summary for Germans :
Morocco : 3 bombers, 2 fighters and 2 tactical_bombers
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 artillery and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Romania : 3 armour, 2 artilleries, 1 fighter and 10 infantry
Poland : 3 aaGuns, 3 infantry and 1 mech_infantry
Germany : 1 aaGun, 1 artillery, 1 factory_major, 2 infantry and 1 mech_infantry
Norway : 2 infantry
Northern Italy : 1 aaGun
Karelia : 1 flag, 6 infantry
Baltic States : 1 flag, 7 armour, 3 artilleries, 12 infantry and 9 mech_infantrys
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 flag, 2 infantry
Bessarabia : 1 flag, 1 infantry
112 Sea Zone : 1 transport
Bulgaria : 1 flag
97 Sea Zone : 1 transport
Yugoslavia : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Finland : 1 flag, 2 infantry
110 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 44 / 46
Russians : 32 / 36
Japanese : 44 / 48
Americans : 52 / 72
Chinese : 9 / 8
British : 31 / 36
UK_Pacific : 6 / 6
Italians : 17 / 22
ANZAC : 14 / 15
French : 5 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 fighter and 8 infantry; Remaining resources: 2 PUs;Combat Move - Russians
2 infantry moved from Ukraine to Bessarabia
1 tactical_bomber moved from Western Ukraine to Bessarabia
1 fighter moved from Western Ukraine to Bessarabia
3 infantry moved from Western Ukraine to Eastern Poland
2 fighters moved from Western Ukraine to Eastern Poland
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
2 infantry moved from Sakha to Amur
2 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
7 infantry moved from Belarus to Bryansk
2 infantry moved from Smolensk to Bryansk
1 submarine moved from 125 Sea Zone to 112 Sea ZoneCombat - Russians
Battle in Eastern Poland
Russians attack with 2 fighters and 3 infantry
Germans defend with 2 infantry
Russians win, taking Eastern Poland from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 112 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 transport
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Bessarabia
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
2 fighters moved from Eastern Poland to Bryansk
2 aaGuns, 2 armour, 2 artilleries, 7 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
3 infantry moved from Russia to Bryansk
1 fighter moved from Russia to BryanskPlace Units - Russians
1 fighter and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 39 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 bomber, 1 factory_minor and 1 fighter; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Shan State to Burma
1 artillery and 1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Kwangsi to Kweichow
1 artillery and 1 infantry moved from Manchuria to Korea
1 fighter moved from Japan to Korea
1 infantry moved from Soviet Far East to Siberia
1 tactical_bomber moved from Japan to Siberia
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Philippines
1 infantry moved from Borneo to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 fighters moved from 37 Sea Zone to Java
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from French Indo China to 36 Sea Zone
1 armour and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 armour moved from 44 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
1 bomber moved from Kwangsi to Korea
1 bomber and 1 fighter moved from Kwangsi to KweichowCombat - Japanese
Battle in Java
Japanese attack with 2 fighters and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Java, round 2 : 1/4 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sumatra
Battle in Celebes
Battle in Philippines
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 battleship in Philippines, round 2 : 1/1 hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking Philippines from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 2 : 5/9 hits
Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 bomber, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Siberia
Japanese attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Siberia, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 armour
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/5 hits
Chinese roll dice for 1 armour in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in Yunnan
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 5/5 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for British: 1 infantry
Casualties for Japanese: 1 fighter
Battle in Korea
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Korea, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
Japanese win, taking Korea from Russians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Korea to Japan
1 bomber moved from Korea to Manchuria
1 bomber moved from Kweichow to Kwangsi
2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
2 carriers, 1 cruiser and 3 destroyers moved from 20 Sea Zone to 35 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from Java to 37 Sea Zone
1 destroyer and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 fighter and 2 tactical_bombers moved from Burma to Kwangsi
3 fighters and 2 tactical_bombers moved from Kweichow to Kwangsi
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 artillery and 1 infantry moved from Chahar to Jehol
1 tactical_bomber moved from Siberia to Soviet Far EastPlace Units - Japanese
1 factory_minor placed in French Indo China
1 armour and 2 artilleries placed in Manchuria
1 bomber and 1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 artillery, 1 bomber, 6 fighters, 1 infantry and 6 tactical_bombers
Korea : 1 artillery
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Jehol : 1 flag, 1 artillery and 1 infantry
Manchuria : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 1 bomber, 1 factory_minor and 10 infantry
Kweichow : 1 flag, 1 artillery and 1 mech_infantry
Hunan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 artillery and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
Aleutian Islands : 1 flag, 1 infantry
Soviet Far East : 1 flag, 1 tactical_bomber
Siberia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag, 1 armour
Java : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 transport
41 Sea Zone : 1 transport
44 Sea Zone : 1 transport
45 Sea Zone : 1 submarine
37 Sea Zone : 1 carrier and 2 fighters
35 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 4 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transportProduction/PUs Summary :
Germans : 43 / 46
Russians : 33 / 44
Japanese : 59 / 64
Americans : 50 / 72
Chinese : 8 / 8
British : 31 / 36
UK_Pacific : 5 / 6
Italians : 17 / 22
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 6 destroyers and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Queensland to 41 Sea Zone
1 tactical_bomber moved from Queensland to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 submarine moved from 45 Sea Zone to 44 Sea Zone
1 submarine moved from 8 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 19 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
2 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 106 Sea Zone to 101 Sea ZoneCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 110 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 cruiser
Germans win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in Kiangsu
Battle in KwangtungNon Combat Move - Americans
1 bomber moved from 41 Sea Zone to India
1 tactical_bomber moved from 42 Sea Zone to Western AustraliaPlace Units - Americans
1 destroyer and 1 submarine placed in 101 Sea Zone
5 destroyers and 3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
5 infantry moved from Shensi to Kweichow
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
4 infantry moved from Hopei to Kweichow
1 fighter moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 9 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
4 infantry moved from Suiyuyan to Hopei
1 fighter moved from Shensi to HopeiPlace Units - Chinese
2 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 14 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 2 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber moved from India to Burma
2 artilleries and 1 infantry moved from Iraq to 80 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 artillery moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Union of South Africa to RhodesiaCombat - British
Battle in Burma
British attack with 1 armour, 2 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 armour, 2 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters moved from Burma to India
1 tactical_bomber moved from Burma to India
5 infantry moved from India to Burma
3 aaGuns moved from India to Burma
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
2 artilleries and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Scotland to Eire
British take Eire from Neutral_AlliesPlace Units - British
1 factory_minor placed in Iraq
1 artillery and 2 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Italians
Non Combat Move - Italians
1 armour moved from Yugoslavia to Slovakia Hungary
1 aaGun, 3 infantry and 1 mech_infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Yugoslavia to Slovakia Hungary
1 armour moved from Southern France to Yugoslavia
1 artillery moved from Southern France to Northern Italy
1 bomber moved from Southern France to Southern Italy
1 aaGun moved from Southern France to Northern Italy
1 artillery and 1 infantry moved from Tunisia to Libya
1 armour and 1 mech_infantry moved from Morocco to Tunisia
1 artillery and 1 infantry moved from Morocco to AlgeriaPlace Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for Italians :
Morocco : 1 flag
Algeria : 1 flag, 1 artillery and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag, 1 armour and 1 mech_infantry
Slovakia Hungary : 1 armour and 1 mech_infantry
Northern Italy : 1 aaGun, 2 artilleries, 1 factory_major and 1 infantry
Libya : 1 artillery and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
Greece : 1 flag
97 Sea Zone : 1 flag, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Yugoslavia : 1 aaGun, 1 armour and 3 infantryProduction/PUs Summary :
Germans : 43 / 46
Russians : 33 / 44
Japanese : 49 / 64
Americans : 50 / 65
Chinese : 14 / 16
British : 33 / 38
UK_Pacific : 9 / 9
Italians : 17 / 22
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to AlexandriaNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Egypt to AlexandriaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Romania to Bessarabia
3 armour, 2 artilleries and 8 infantry moved from Romania to Eastern Poland
6 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Novgorod
2 infantry moved from Baltic States to Belarus
1 transport moved from 97 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
3 bombers, 2 fighters and 2 tactical_bombers moved from Morocco to Gibraltar
1 fighter moved from Romania to Belarus
1 fighter moved from Western Germany to Belarus
2 fighters and 1 tactical_bomber moved from Yugoslavia to BessarabiaCombat - Germans
Battle in Gibraltar
Germans attack with 1 artillery, 3 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry; French defend with 1 fighter; Americans defend with 1 armour and 1 infantry
Germans roll dice for 1 artillery, 3 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Gibraltar, round 2 : 4/9 hits
British roll dice for 1 armour, 3 fighters, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 4/7 hits
1 tactical_bomber owned by the Germans, 1 mech_infantry owned by the British, 1 bomber owned by the Germans, 1 armour owned by the Americans, 1 fighter owned by the Germans, 1 infantry owned by the Americans, 1 artillery owned by the Germans and 1 infantry owned by the British lost in Gibraltar
Germans roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Gibraltar, round 3 : 2/5 hits
British roll dice for 3 fighters in Gibraltar, round 3 : 2/3 hits
1 bomber owned by the Germans, 1 fighter owned by the Germans and 2 fighters owned by the British lost in Gibraltar
Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Gibraltar, round 4 : 1/3 hits
British roll dice for 1 fighter in Gibraltar, round 4 : 1/1 hits
1 tactical_bomber owned by the Germans and 1 fighter owned by the French lost in Gibraltar
Germans win, taking Gibraltar from British with 1 bomber and 1 infantry remaining. Battle score for attacker is -24
Casualties for Germans: 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers
Casualties for British: 2 fighters, 1 infantry and 1 mech_infantry
Casualties for French: 1 fighter
Casualties for Americans: 1 armour and 1 infantry
Battle in Bessarabia
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/5 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 3 armour, 2 artilleries and 8 infantry
Russians defend with 3 infantry
Germans roll dice for 3 armour, 2 artilleries and 8 infantry in Eastern Poland, round 2 : 3/13 hits
Russians roll dice for 3 infantry in Eastern Poland, round 2 : 2/3 hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 3 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Bessarabia to Yugoslavia
1 bomber moved from Gibraltar to Southern Italy
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Belarus to Romania
1 fighter moved from Belarus to Baltic States
2 mech_infantrys moved from Yugoslavia to Romania
1 aaGun moved from Northern Italy to Yugoslavia
2 infantry moved from Norway to FinlandPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 3 aaGuns, 3 infantry and 1 mech_infantry
EDIT: Adding units owned by Germans to Baltic States: 3 aaGuns, 3 infantry and 1 mech_infantry
EDIT: Removing units owned by Germans from Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Eastern Poland: 1 mech_infantry
EDIT: Removing units owned by Germans from Germany: 1 artillery and 2 infantry
EDIT: Adding units owned by Germans to Poland: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
2 artilleries and 8 infantry placed in Germany
2 infantry and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 harbour and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
Romania : 1 fighter and 2 mech_infantrys
Poland : 1 artillery and 2 infantry
Germany : 1 aaGun, 2 artilleries, 1 factory_major and 8 infantry
Southern Italy : 1 bomber
Belarus : 1 flag, 2 infantry
Karelia : 1 flag
Baltic States : 1 flag, 3 aaGuns, 7 armour, 3 artilleries, 1 fighter, 13 infantry and 10 mech_infantrys
Vyborg : 1 flag
Eastern Poland : 1 flag, 3 armour, 2 artilleries, 6 infantry and 1 mech_infantry
Bessarabia : 1 flag, 2 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
112 Sea Zone : 1 cruiser
Bulgaria : 1 flag
92 Sea Zone : 1 transport
Yugoslavia : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters and 1 tactical_bomber
Finland : 1 flag, 4 infantryProduction/PUs Summary :
Germans : 47 / 57
Russians : 29 / 44
Japanese : 49 / 64
Americans : 50 / 65
Chinese : 14 / 16
British : 33 / 38
UK_Pacific : 9 / 9
Italians : 17 / 22
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Bryansk to Belarus
4 fighters and 1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Russia to BelarusCombat - Russians
Russians creates battle in territory 112 Sea Zone
Battle in 112 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser
Germans win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Belarus
Russians attack with 5 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 infantry moved from Archangel to Smolensk
1 infantry moved from Amur to Sakha
5 fighters and 1 tactical_bomber moved from Belarus to Bryansk
8 infantry moved from Russia to BryanskPlace Units - Russians
1 artillery, 1 fighter and 8 infantry placed in Russia
2 infantry placed in UkraineTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber, 6 fighters and 6 tactical_bombers moved from Kwangsi to Burma
2 fighters moved from 37 Sea Zone to Burma
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 artillery and 1 infantry moved from Kwangsi to Kwangtung
1 fighter moved from 35 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone
1 armour, 2 artilleries, 1 bomber and 10 infantry moved from Manchuria to Amur
1 artillery moved from Korea to Amur
1 infantry moved from Siberia to Amur
1 tactical_bomber moved from Soviet Far East to Amur
1 fighter moved from Japan to Amur
1 bomber moved from Japan to Kwangtung
2 fighters moved from Japan to 16 Sea ZoneCombat - Japanese
Battle in Burma
Japanese attack with 1 artillery, 1 bomber, 8 fighters, 1 infantry and 6 tactical_bombers
British defend with 3 aaGuns, 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry
AA fire in Burma : 0/9 hits
Japanese roll dice for 1 artillery, 1 bomber, 8 fighters, 1 infantry and 6 tactical_bombers in Burma, round 2 : 13/17 hits
UK_Pacific roll dice for 3 aaGuns, 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry in Burma, round 2 : 5/11 hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the British, 3 fighters owned by the Japanese, 3 aaGuns owned by the British, 2 artilleries owned by the British, 1 tactical_bomber owned by the Japanese and 7 infantry owned by the British lost in Burma
Japanese roll dice for 1 artillery, 1 bomber, 5 fighters and 5 tactical_bombers in Burma, round 3 : 6/12 hits
UK_Pacific roll dice for 1 armour in Burma, round 3 : 0/1 hits
1 armour owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 bomber, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 3 aaGuns, 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry
Casualties for Japanese: 3 fighters, 1 infantry and 1 tactical_bomber
Battle in 19 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 tactical_bomber in 19 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 20 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 16 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters in 16 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Amur
Japanese attack with 1 armour, 3 artilleries, 1 bomber, 1 fighter, 11 infantry and 1 tactical_bomber
Russians defend with 15 infantry
Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter, 11 infantry and 1 tactical_bomber in Amur, round 2 : 5/18 hits
Russians roll dice for 15 infantry in Amur, round 2 : 5/15 hits
5 infantry owned by the Russians and 5 infantry owned by the Japanese lost in Amur
Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter, 6 infantry and 1 tactical_bomber in Amur, round 3 : 6/13 hits
Russians roll dice for 10 infantry in Amur, round 3 : 3/10 hits
6 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Amur
Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Amur, round 4 : 5/10 hits
Russians roll dice for 4 infantry in Amur, round 4 : 1/4 hits
4 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
Japanese win, taking Amur from Russians with 1 armour, 3 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Russians: 15 infantry
Casualties for Japanese: 9 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kwangtung, round 2 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 bomber moved from Kwangtung to French Indo China
1 fighter and 1 tactical_bomber moved from Burma to 38 Sea Zone
1 carrier moved from 37 Sea Zone to 38 Sea Zone
1 destroyer moved from 35 Sea Zone to 38 Sea Zone
1 submarine moved from 45 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from Amur to 6 Sea Zone
2 fighters moved from 16 Sea Zone to Japan
1 tactical_bomber moved from Amur to 6 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 bomber moved from Amur to Japan
1 bomber, 4 fighters and 4 tactical_bombers moved from Burma to French Indo China
1 artillery and 1 infantry moved from Jehol to ManchuriaPlace Units - Japanese
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in Manchuria
1 infantry and 2 mech_infantrys placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3
Japanese collect 49 PUs (5 lost to blockades); end with 49 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor and 3 infantry
Hunan : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 artillery
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 artillery, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Aleutian Islands : 1 flag, 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag, 1 armour, 3 artilleries and 2 infantry
Siberia : 1 flag
French Indo China : 1 flag, 2 bombers, 1 factory_minor, 4 fighters, 1 infantry, 2 mech_infantrys and 4 tactical_bombers
Celebes : 1 flag, 1 armour
Java : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag
37 Sea Zone : 1 submarine
34 Sea Zone : 1 destroyer
38 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
6 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 submarines, 3 tactical_bombers and 1 transportProduction/PUs Summary :
Germans : 46 / 57
Russians : 29 / 35
Japanese : 54 / 54
Americans : 50 / 65
Chinese : 14 / 16
British : 33 / 38
UK_Pacific : 5 / 9
Italians : 17 / 22
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 3 infantry, 3 submarines and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from India to Burma
4 fighters moved from 33 Sea Zone to 34 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
4 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 submarine moved from 44 Sea Zone to 34 Sea Zone
Americans take 35 Sea Zone from Japanese
1 destroyer moved from 10 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in 34 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Burma
Americans attack with 1 bomber
Japanese defend with 1 artillery
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Americans
1 bomber moved from Burma to India
4 fighters moved from 34 Sea Zone to 33 Sea ZonePlace Units - Americans
1 submarine and 2 transports placed in 101 Sea Zone
2 submarines and 2 transports placed in 10 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Western United States
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 fighter and 6 infantry moved from Hopei to Anhwe
1 infantry moved from Kweichow to Anhwe
6 infantry moved from Kweichow to AnhweCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 18 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Eire to Scotland
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
1 battleship, 2 destroyers and 2 transports moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Trans-Jordan to Persia
1 artillery moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Italian Somaliland to Ethiopia
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 infantry moved from Persia to Eastern PersiaNon Combat Move - British
Place Units - British
1 airfield and 3 infantry placed in Egypt
2 infantry and 1 mech_infantry placed in Iraq
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Slovakia Hungary to Belarus
1 bomber moved from Southern Italy to BelarusCombat - Italians
Battle in Belarus
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Belarus, round 2 : 2/3 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Belarus
Italians win, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 bomber moved from Belarus to Novgorod
1 armour moved from Yugoslavia to Eastern Poland
1 aaGun and 3 infantry moved from Yugoslavia to Romania
2 artilleries and 1 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
1 artillery and 1 infantry moved from Libya to Tunisia
1 artillery and 1 infantry moved from Algeria to Tunisia
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea ZonePlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for Italians :
Gibraltar : 2 infantry
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag, 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Romania : 1 aaGun and 3 infantry
Northern Italy : 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
Belarus : 1 flag, 1 armour
Eastern Poland : 1 armour
Novgorod : 1 bomber
Greece : 1 flag
97 Sea Zone : 1 flag
92 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Yugoslavia : 1 aaGun, 2 artilleries and 1 infantryProduction/PUs Summary :
Germans : 46 / 57
Russians : 28 / 35
Japanese : 50 / 54
Americans : 50 / 65
Chinese : 18 / 19
British : 33 / 33
UK_Pacific : 5 / 5
Italians : 18 / 23
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 62 Sea Zone to 33 Sea ZoneCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs





