Alright, good to go. UK lost a couple planes on the offense - rough round. Italy got lucky in 97. Though I guess I can’t complain as luck was with me last round in 110.
Italy’s pretty rich. Haven’t seen an Italy this strong in OOB in a long time. :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 bomber moved from Shan State to Kwangtung
1 fighter moved from Shan State to Burma
1 fighter moved from Shan State to Burma
1 bomber moved from Shan State to Kwangtung
1 bomber moved from Shan State to India
1 destroyer moved from 61 Sea Zone to 42 Sea Zone
1 destroyer moved from 61 Sea Zone to 42 Sea Zone
Combat - ANZAC
Strategic bombing raid in Kwangtung
AA fire in Kwangtung : 0/2 hits
Bombing raid in Kwangtung rolls: 5,3 and causes: 6 damage to unit: factory_minor
Bombing raid in Kwangtung causes 6 damage total.
Non Combat Move - ANZAC
1 bomber moved from Kwangtung to Burma
1 bomber moved from Kwangtung to Burma
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 6 artilleries, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 infantry moved from Ukraine to Rostov
4 tactical_bombers moved from Belarus to Rostov
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
2 bombers moved from Novgorod to 125 Sea Zone
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 2 bombers, 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Rostov
Germans attack with 2 infantry and 4 tactical_bombers
Russians defend with 1 mech_infantry
Germans win, taking Rostov from Russians with 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
4 tactical_bombers moved from Rostov to Bryansk
5 armour moved from Ukraine to Bryansk
2 infantry moved from Western Ukraine to Bryansk
5 armour moved from Eastern Poland to Bryansk
6 aaGuns, 16 armour, 9 artilleries, 22 infantry and 4 mech_infantrys moved from Belarus to Bryansk
3 mech_infantrys moved from Poland to Western Ukraine
3 artilleries and 4 infantry moved from Novgorod to Belarus
2 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
6 armour moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
2 bombers moved from 125 Sea Zone to Western Germany
Place Units - Germans
1 factory_minor placed in Western Ukraine
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
3 armour and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2,2,2,2,4,3,1,2,6,6,2,2,5,2,4,2
Germans collect 54 PUs (3 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 6 artilleries, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 infantry moved from Ukraine to Rostov
4 tactical_bombers moved from Belarus to Rostov
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
2 bombers moved from Novgorod to 125 Sea Zone
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 2 bombers, 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Rostov
Germans attack with 2 infantry and 4 tactical_bombers
Russians defend with 1 mech_infantry
Germans win, taking Rostov from Russians with 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
4 tactical_bombers moved from Rostov to Bryansk
5 armour moved from Ukraine to Bryansk
2 infantry moved from Western Ukraine to Bryansk
5 armour moved from Eastern Poland to Bryansk
6 aaGuns, 16 armour, 9 artilleries, 22 infantry and 4 mech_infantrys moved from Belarus to Bryansk
3 mech_infantrys moved from Poland to Western Ukraine
3 artilleries and 4 infantry moved from Novgorod to Belarus
2 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
6 armour moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
2 bombers moved from 125 Sea Zone to Western Germany
Place Units - Germans
1 factory_minor placed in Western Ukraine
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
3 armour and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2,2,2,2,4,3,1,2,6,6,2,2,5,2,4,2
Germans collect 54 PUs (3 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Bryansk
19 artilleries, 3 fighters, 67 infantry, 3 mech_infantrys and 2 tactical_bombers moved from Russia to Bryansk
1 infantry moved from Samara to Russia
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Kazakhstan to Samara
Combat - Russians
Battle in Bryansk
Russians attack with 1 armour, 19 artilleries, 3 fighters, 67 infantry, 3 mech_infantrys and 2 tactical_bombers
Germans defend with 6 aaGuns, 26 armour, 9 artilleries, 24 infantry, 4 mech_infantrys and 4 tactical_bombers; Italians defend with 2 aaGuns, 2 armour, 1 artillery and 1 mech_infantry
AA fire in Bryansk : 1/5 hits
1 fighter owned by the Russians lost in Bryansk
Russians roll dice for 1 armour, 19 artilleries, 2 fighters, 67 infantry, 3 mech_infantrys and 2 tactical_bombers in Bryansk, round 2 : 19/94 hits
Italians roll dice for 8 aaGuns, 28 armour, 10 artilleries, 24 infantry, 5 mech_infantrys and 4 tactical_bombers in Bryansk, round 2 : 30/71 hits
30 infantry owned by the Russians, 6 aaGuns owned by the Germans, 2 aaGuns owned by the Italians and 11 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 armour, 19 artilleries, 2 fighters, 37 infantry, 3 mech_infantrys and 2 tactical_bombers in Bryansk, round 3 : 16/64 hits
Italians roll dice for 28 armour, 10 artilleries, 13 infantry, 5 mech_infantrys and 4 tactical_bombers in Bryansk, round 3 : 19/60 hits
19 infantry owned by the Russians, 2 mech_infantrys owned by the Germans, 1 mech_infantry owned by the Italians and 13 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 armour, 19 artilleries, 2 fighters, 18 infantry, 3 mech_infantrys and 2 tactical_bombers in Bryansk, round 4 : 17/45 hits
Italians roll dice for 28 armour, 10 artilleries, 2 mech_infantrys and 4 tactical_bombers in Bryansk, round 4 : 22/44 hits
18 infantry owned by the Russians, 2 mech_infantrys owned by the Germans, 1 artillery owned by the Russians, 1 artillery owned by the Italians, 3 mech_infantrys owned by the Russians, 2 armour owned by the Italians, 9 artilleries owned by the Germans and 3 armour owned by the Germans lost in Bryansk
Russians roll dice for 1 armour, 18 artilleries, 2 fighters and 2 tactical_bombers in Bryansk, round 5 : 8/23 hits
Italians roll dice for 23 armour and 4 tactical_bombers in Bryansk, round 5 : 13/27 hits
13 artilleries owned by the Russians and 8 armour owned by the Germans lost in Bryansk
Russians roll dice for 1 armour, 5 artilleries, 2 fighters and 2 tactical_bombers in Bryansk, round 6 : 6/10 hits
Italians roll dice for 15 armour and 4 tactical_bombers in Bryansk, round 6 : 7/19 hits
5 artilleries owned by the Russians, 1 armour owned by the Russians, 1 fighter owned by the Russians and 6 armour owned by the Germans lost in Bryansk
Russians roll dice for 1 fighter and 2 tactical_bombers in Bryansk, round 7 : 3/3 hits
Italians roll dice for 9 armour and 4 tactical_bombers in Bryansk, round 7 : 7/13 hits
1 fighter owned by the Russians, 2 tactical_bombers owned by the Russians and 3 armour owned by the Germans lost in Bryansk
Italians win with 6 armour and 4 tactical_bombers remaining. Battle score for attacker is -43
Casualties for Germans: 6 aaGuns, 20 armour, 9 artilleries, 24 infantry and 4 mech_infantrys
Casualties for Italians: 2 aaGuns, 2 armour, 1 artillery and 1 mech_infantry
Casualties for Russians: 1 armour, 19 artilleries, 3 fighters, 67 infantry, 3 mech_infantrys and 2 tactical_bombers
Non Combat Move - Russians
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 23 PUs total
So I was suppose to win with 20 units left, I have 0 and you have 10. That’s a 30 unit swing in your favour. Combine that with the +79 PU in sz 6, combine that with the countless prefect rounds you got and what does that add up to?
Oh man! You attacked! I thought you might. Hmm… That is a blow. Once in awhile the dice make the game, no question about it.
You want to go on?
I’ll post Japan just in case.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 57 PUs; 0 SuicideAttackTokens;
Japanese buy 2 armour, 1 carrier, 2 destroyers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 units repaired.
1 artillery moved from Gilbert Islands to 48 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 artillery and 1 transport moved from 48 Sea Zone to 31 Sea Zone
1 artillery moved from 31 Sea Zone to Wake Island
1 armour and 2 infantry moved from Kwangsi to French Indo China
1 tactical_bomber moved from Kwangsi to French Indo China
4 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from Szechwan to Yunnan
2 armour, 3 infantry and 1 mech_infantry moved from Hunan to Yunnan
3 artilleries moved from Kwangsi to Yunnan
1 artillery moved from Solomon Islands to 49 Sea Zone
1 artillery and 1 transport moved from 49 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 37 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Kwangsi to 42 Sea Zone
Combat - Japanese
Battle in Midway
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 2 tactical_bombers
ANZAC defend with 2 destroyers
Japanese win, taking Midway from Americans with 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 2 destroyers
Battle in Yunnan
Japanese attack with 6 armour, 5 artilleries, 8 infantry and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 6 armour, 5 artilleries, 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Wake Island
Battle in Hawaiian Islands
Japanese attack with 1 artillery
Americans defend with 3 aaGuns, 1 airfield and 1 harbour
Japanese win, taking Wake Island from Americans, taking Hawaiian Islands from Americans with 1 artillery remaining. Battle score for attacker is 15
Casualties for Americans: 3 aaGuns
Battle in French Indo China
Japanese attack with 1 armour, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking French Indo China from UK_Pacific with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from French Indo China to Kwangsi
1 aaGun moved from Kwangsi to Yunnan
3 infantry moved from Kwangtung to Kwangsi
2 tactical_bombers moved from 42 Sea Zone to Java
1 armour and 2 mech_infantrys moved from Shantung to Kweichow
2 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Japan to Korea
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 31 Sea Zone
2 battleships moved from 6 Sea Zone to 31 Sea Zone
1 fighter moved from Japan to Korea
Place Units - Japanese
3 infantry placed in Kwangtung
2 armour and 1 mech_infantry placed in Shantung
1 carrier and 2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
re-match?
re-match?
Yeah, in a few days? Got 6 games going. Got to get them down to 3 or so. Starting to forget what I am doing.
I’ll hit you up when I’ve got my games under control.
:lol:
GG