New Axis & Allies Global War Variant (free map)

  • Moderator

    Send me the $ and I’ll be there.

    lol


  • @Deaths:

    I spoke to him about vectoring the file, he knows how and has all the proper programs to fix and release this map. Look for a new map on Sat November 3rd. It will be awesome
    DeathsHead

    Cool. Good luck.

    Might not be straight forward due to lossy JPEG, graphics and other art stuff the map happen to have.
    So it won’t be very crisp straight away. How long it’ll take to clean up depend how configurable his software is.
    You’ll probably have to redo all the text.

    Oh yeah you’ll get my karma when you kick start the project again.


  • Ok here’s what I know about the file (otherwise know as the digital version of the map), it was indeed a JPEG and about 60" x 30" at 100 dpi.  I used photoshop to make it 300 dpi and 96" x 48".  then I added the industrial complexes and aa guns on the map then made it into a PDF.  The PDF is 17mb.  If anyone wants this PDF email me - subject XXL map at AAR@onwordboundbooks.com. I can send you that map and the player aids and the short rules and if you are into it my version of the Commander Cards.

    Until I get someplace to host the file for download that’s the best I can do.  Please be aware that some “free” email services cap your download ability - so keep that in mind when requesting the map.

    Last night we played form 6:00am to 1:30am and the game could have gone another 7 hours…a very good game indeed!

    Cheers -Dave


  • you can use mediafire to host
    no annoying rapidshare limit

    wow photoshop 300 dpi and 96" x 48" ?
    does that need lots of RAM?

  • Moderator

    Made some good progress today, May take a little longer then Sat the 3rd but we are trying


  • ok  great :lol:

  • Moderator

    Ok this is my first time putting something on Media Fire. So Bear with me plz

    I tried to Down load the latest Updated map but it says the files were not available for pretty much every map. So I had to pull out the disk that I had Made to print this map with, and thats a year old or more. Lucky I found it

    This is my first draft from Posi’s Original Post. So alot of the changes that I have made were from Suggestions and Points from the updated changes that were made.

    There are a few obvious changes, but the majority was from Air bases and Navel Bases. There is also a movement of a couple of Sea Zones and their borders. 
    The IPC values are not set yet  but they are close.

    Here’s the Link

    http://www.mediafire.com/?4ep0ezl1mvo

    Enjoy

    I realize there are spelling errors still, But if you would kindly re let me know what they were, I will try to fix Them. I have to copy the same letter from another spot from same country and paste over the original. It is time consuming so try not to be too picky.

    Azores are a neutral island w/ AB


  • ok i finally got a decent resolution copy. I wish you still had the one that had the dotted sea zones. it had lots of extras. But beggars cant be choosers

  • Moderator

    Surprised no feed back yet    :?


  • well ….still waiting on the set up sheets so we can see how it plays out. I cant comment on something i cant play.

    Also need rules uploaded that you used. I don’t even know if the units have the same prices or whatnot.


  • Great to see the project resuming.

    @Deaths:

    I will try to fix Them. I have to copy the same letter from another spot from same country and paste over the original. It is time consuming so try not to be too picky.

    Aren’t you vectoring the file?
    It will be a pain for your future work if text are not text and lines are not lines.

    Its a pity with all the textures. Other PNG is loseless and compresses very well. Our AARHE are around the same resolution (7200x3600) and is like only 2-3 MBs.

  • Moderator

    Thanks folks,

    Craig I agree with you Whole Heartedly
    @Craig:

    While a lot of the changes that happen over time during the Deep Blue work were also good, I don’t think that the original work got the proper playtesting that it deserved.

    Craig

    Which page in this post had all the Spelling Corrections, I cannot find it, :?  ?

    @tekkyy:

    Aren’t you vectoring the file?

    Its a pity with all the textures. Other PNG is loseless and compresses very well. Our AARHE are around the same resolution (7200x3600) and is like only 2-3 MBs.

    Vectoring? = To make it so you can print on smaller pieces of paper, right?

    The textures I think look nice, but I can Change the colors of the countries a little if you would like. I already changed the Impassable’s color.

    Yes I agree the file is large,  so what, it takes little longer to download?

    @Imperious:

    well ….still waiting on the set up sheets so we can see how it plays out. I cant comment on something i cant play.

    Also need rules uploaded that you used. I don’t even know if the units have the same prices or whatnot.

    Set up charts will be done, when the map is done. I plan on using an almost exact set up Positronica used.
    rules that the Easy Part.

    My next Map update, I will release Set up charts, and a Final Version of the map, But I first need your thoughts. I know I have missed a few things that my eyes are not seeing


  • Vectoring? = To make it so you can print on smaller pieces of paper, right?

    Vectoring is the total absence of Rastorized artwork. No jagged lines. You can enlarge the artwork to any size and it remains the same it does not pixelate.

    Yes the map needs lots of changes.  Their are too many sea zones by a factor of 40% if you maintain the old movement of 2 spaces it will not balance up. The sea zones need to be outlined with dotted lines. I think this map had ports all over the map.

    German port at Hamburg/ Kiel missing should be in SZ 17 (west germany), also French port at Dakar missing ( SZ 53) The one above does not really perform as a military port… its a port for commerce.

    The German occupied french territories are not accurate ( Germany does not own any french below the Sahara), The Italian ones aren’t either ( but i think hes aiming to get the Italians a few bucks). Also the German color is too blue. Grey looks better.


  • A vector format (open formats like svg…proprietory formats like illustrator…etc) stores colours, lines and texts.
    No matter how large you want to print it, it remains perfect.

    (You can also drags things around and do pain-free editing.)

    PNG is a picture format. Like JPEG it stores pixels. However JPEG is optimized for photos. Whereas PNG works well for cartoonish graphics.

    (Both can be viewed in web browser. Hence I recommend PNG for most axis and allies maps.)

    By the way, I gave you karma. Best wishes to the project.


  • “Vectoring” means converting the file from raster format (made of pixels, like a jpg or a tif) to vector format (made of calculations, like an ai or an eps).  Vector images can be scaled to any size without losing resolution, whereas raster images look worse and worse the more you enlarge them.

    ~Josh

    PS- There are a number of automatic ways to convert a raster to a vector, but most of them result in a totally inadequate result for print.  Doing it properly would require you to trace the entire map manually, adding in every detail, label, border, sea-zone etc by hand.


  • its best to start with a vector file and Illustrator is the best program for this. RAR based files are an abomination. its ruins and converts Jpegs and when you want to view them as Jpegs they get ruined. It cant do jack. I almost consider it a virus of sorts.

    people who like raster have no concern for accuracy and aesthetics for their artwork, unless they are old school and trying to imitate old technology.

  • Moderator

    Cool, It’s like going to computer School

    Thanks for the info.

    Also, the Next time I post an UpDate I will start a Whole new Thread, so the size of this one (thread) doesn’t scare peeps away.

    Unless most are against this Idea.

    I should be Able to Clean and Finish this Project sometime by the 16th of November.
    fingers crossed


  • Death’s Head.

    I believe there was a request for the correct spellings.  You can find my post with them on page 3 of this thread.  I am excited to see that this has legs again.

    Imperious, you are right in that the territories to the Italians were to give them some $$$.

    So has there been a resolution on the start date of the game?  I think that is where we lost deep blue last time….or there abouts.

  • Moderator

    Nailing Down a Time Specific Start date is hard, because Germany was quit Militarily active in 39, 40 and 41, while Jpn at that time was only at war with China until Dec of 41.

    I would like to see a post Blitzkrieg, pre Barborossa Germany, but that is like a full year and then some before Japan attacks USA and British colonies.

    so there is the delema, cause I would prefer that GE has no Russian positions at game start.

    Yes those Italian spaces are an attempt to give them a little more cash.

    Pdel21, yes I realize there are alot of spelling errors still, and I plan on having them corrected in the next update

  • Moderator

    Using the Existing Spaces in Europe, I could Make the French a country.

    But they would probably not survive the first turn.
    a. if I do this, should their be a Vichy Fleet?
    b. Should I build France, With a touch of Zeno Games mentality?
    c. limit Japans and US’s Options or phases of their first turn.

    If I Create France, should I do Same with Poland? I am thinking No, but could be convinced possibly.

    I Don’t want every other Space in Europe to be a different color. With France, Poland, Germany, Italy already in place if Poland is a go.

    of the existing NB’s and AB’s, which would you like to see go bye bye and others that may need to just slide a little.

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