No intercept
G40L 2016 BerntBernt (Allies +22) vs Karl7 (Axis)
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Hold on, need to make a NCM change.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 11 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Southern Italy to 81 Sea Zone
1 fighter and 2 tactical_bombers moved from Alexandria to 81 Sea Zone
2 transports moved from 93 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Southern Italy to 81 Sea ZoneCombat - Germans
Battle in 81 Sea Zone
Germans attack with 1 bomber, 2 fighters and 2 tactical_bombers
British defend with 1 cruiser and 1 transport
Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 fighter
Casualties for British: 1 cruiser and 1 transport
Battle in Trans-JordanNon Combat Move - Germans
1 fighter and 2 tactical_bombers moved from 81 Sea Zone to Egypt
1 bomber moved from 81 Sea Zone to Egypt
3 mech_infantrys moved from Yugoslavia to Poland
2 armour moved from Germany to Poland
4 armour and 1 mech_infantry moved from Western Germany to Poland
1 bomber moved from Southern Italy to Western Germany
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 carrier and 2 fighters moved from 93 Sea Zone to 98 Sea Zone
3 fighters moved from Southern France to Western Germany
2 artilleries moved from Normandy Bordeaux to France
1 battleship, 1 cruiser and 1 transport moved from 113 Sea Zone to 114 Sea Zone
3 tactical_bombers moved from Alexandria to Southern ItalyPlace Units - Germans
1 submarine placed in 113 Sea Zone
1 destroyer placed in 114 Sea Zone
6 infantry placed in Western Germany
2 infantry placed in France
2 artilleries and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Greece: 3 armour
EDIT: Adding units owned by Germans to Romania: 3 armour
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 aaGun, 4 artilleries and 9 infantry moved from Western Ukraine to Eastern Poland
1 armour and 2 mech_infantrys moved from Bryansk to Eastern Poland
3 armour moved from Ukraine to Eastern Poland
3 armour, 2 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
2 armour and 2 mech_infantrys moved from Archangel to Eastern Poland
6 infantry moved from Yenisey to Timguska
4 infantry moved from Yakut S.S.R. to Buryatia
2 aaGuns and 8 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Caucasus to Rostov
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
1 aaGun and 1 infantry moved from Belarus to Baltic States
1 aaGun, 4 artilleries and 13 infantry moved from Belarus to Eastern PolandPlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Volgograd
2 armour and 2 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Kweichow to Tsinghai
Japanese take Shensi from Chinese
Japanese take Tsinghai from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Kweichow to Hopei
Japanese take Hopei from Chinese
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Malaya
3 fighters and 3 tactical_bombers moved from Kwangsi to Malaya
1 submarine moved from 36 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone
4 infantry moved from Jehol to 19 Sea Zone
4 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
4 infantry moved from 20 Sea Zone to Kwangtung
1 bomber moved from Kwangsi to India
1 bomber moved from Kwangsi to Malaya
1 submarine moved from 42 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
4 fighters and 1 tactical_bomber moved from Kwangsi to KwangtungCombat - Japanese
Strategic bombing raid in India
Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in India causes 4 damage total.
Battle in 41 Sea Zone
Japanese attack with 1 destroyer
British defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 2 cruisers, 1 destroyer and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Japanese win, taking 37 Sea Zone from ANZAC with 1 battleship, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Kwangtung
Japanese attack with 5 fighters, 4 infantry and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 5 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 bomber, 6 fighters, 1 infantry and 6 tactical_bombers
ANZAC defend with 3 fighters and 3 infantry; British defend with 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -18
Casualties for Japanese: 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers
Casualties for ANZAC: 3 fighters and 3 infantry
Casualties for British: 2 fighters, 1 infantry and 1 tactical_bomberNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Malaya to 37 Sea Zone
2 carriers moved from 36 Sea Zone to 37 Sea Zone
1 bomber moved from Malaya to Kwangsi
1 bomber moved from India to Kwangsi
3 artilleries and 6 infantry moved from Kwangsi to Yunnan
2 tactical_bombers moved from Kwangtung to Kwangsi
3 fighters moved from Kwangtung to Kiangsi
2 fighters moved from Kwangtung to Kiangsi
3 artilleries, 5 infantry and 1 mech_infantry moved from Kweichow to Hopei
2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
1 aaGun and 4 infantry moved from Anhwe to Hopei
1 infantry moved from Chahar to Hopei
2 tactical_bombers moved from Kwangsi to Kiangsi
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 artillery placed in Japan
3 armour placed in KiangsuTurn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 50 PUs -
Damn! The dice! ouch!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
10 infantry moved from Suiyuyan to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 cruiser moved from 11 Sea Zone to 26 Sea Zone
3 carriers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from Eastern United States to 26 Sea ZonePlace Units - Americans
2 carriers placed in 10 Sea Zone
1 fighter placed in Western United States
1 fighter placed in Eastern United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 airfield, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 4 artilleries; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 94 Sea Zone to 93 Sea Zone
1 fighter moved from 110 Sea Zone to 93 Sea Zone
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Persia to Iraq
1 bomber moved from Rhodesia to IraqCombat - British
Battle in 93 Sea Zone
British attack with 1 fighter and 1 submarine
Italians defend with 1 cruiser
British win with 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Casualties for Italians: 1 cruiser
Battle in Iraq
British attack with 1 bomber and 2 infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantryNon Combat Move - British
1 battleship and 2 destroyers moved from 77 Sea Zone to 71 Sea Zone
1 bomber moved from Iraq to Northwest Persia
1 fighter moved from 93 Sea Zone to 92 Sea Zone
3 fighters moved from United Kingdom to Gibraltar
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Morocco
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - British
1 airfield placed in Gibraltar
1 artillery, 1 fighter and 1 infantry placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
2 armour and 4 artilleries placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,4,3,3,3,2,1,2,1,6,2
UK_Pacific collect 14 PUs (8 lost to blockades); end with 14 PUs total
Some Units in India change ownership: 2 armour and 4 artilleries -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 factory_minor and 1 fighter; Remaining resources: 2 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 artillery moved from Tobruk to Alexandria
1 infantry moved from Tunisia to Libya
1 infantry moved from British Somaliland to Ethiopia
1 aaGun, 1 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
2 infantry moved from Yugoslavia to Northern Italy
1 aaGun, 1 artillery and 3 infantry moved from Romania to YugoslaviaPlace Units - Italians
1 factory_minor placed in Egypt
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 41 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 cruiser
Japanese defend with 1 destroyer
ANZAC win, taking 41 Sea Zone from Japanese with 1 cruiser remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 artillery moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 factory_minor placed in Queensland
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from ItaliansCombat - French
Non Combat Move - French
1 cruiser moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 infantry moved from Morocco to Algeria
1 destroyer moved from 77 Sea Zone to 81 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 bomber moved from Egypt to Northwest Persia
1 fighter and 1 tactical_bomber moved from Egypt to IraqCombat - Germans
Battle in Northwest Persia
Germans attack with 1 bomber
British defend with 1 bomber
Germans win with 1 bomber remaining. Battle score for attacker is 12
Casualties for British: 1 bomber
Battle in Iraq
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Iraq from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
2 transports moved from 98 Sea Zone to 99 Sea Zone
3 infantry moved from Greece to 99 Sea Zone
3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
3 infantry moved from 98 Sea Zone to Egypt
1 carrier moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from 98 Sea Zone to Southern Italy
3 tactical_bombers moved from Southern Italy to Poland
3 armour moved from Romania to Poland
1 infantry moved from Germany to Slovakia Hungary
2 artilleries and 2 infantry moved from Germany to Poland
3 fighters moved from Western Germany to Poland
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 114 Sea Zone to 113 Sea Zone
3 infantry moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
3 infantry moved from Western Germany to Germany
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
1 bomber moved from Northwest Persia to EgyptPlace Units - Germans
6 armour and 4 mech_infantrys placed in Germany
1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 submarine moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Eastern Poland to Slovakia Hungary
1 fighter moved from Eastern Poland to RomaniaCombat - Russians
Battle in Romania
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Romania from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 submarine moved from 110 Sea Zone to 92 Sea Zone
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 8 infantry moved from Yenisey to Timguska
4 infantry moved from Buryatia to Sakha
3 infantry moved from Volgograd to Kazakhstan
2 armour and 2 mech_infantrys moved from Russia to Kazakhstan
2 infantry moved from Rostov to Caucasus
1 aaGun and 4 infantry moved from Ukraine to Bessarabia
9 armour and 4 mech_infantrys moved from Eastern Poland to Novgorod
1 aaGun and 3 infantry moved from Baltic States to Novgorod
2 aaGuns, 8 artilleries and 19 infantry moved from Eastern Poland to Bessarabia
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Novgorod
1 fighter moved from Romania to NovgorodPlace Units - Russians
3 mech_infantrys placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Novgorod
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 submarine moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Eastern Poland to Slovakia Hungary
1 fighter moved from Eastern Poland to RomaniaCombat - Russians
Battle in Romania
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Romania from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 submarine moved from 110 Sea Zone to 92 Sea Zone
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 8 infantry moved from Yenisey to Timguska
4 infantry moved from Buryatia to Sakha
3 infantry moved from Volgograd to Kazakhstan
2 armour and 2 mech_infantrys moved from Russia to Kazakhstan
2 infantry moved from Rostov to Caucasus
1 aaGun and 4 infantry moved from Ukraine to Bessarabia
9 armour and 4 mech_infantrys moved from Eastern Poland to Novgorod
1 aaGun and 3 infantry moved from Baltic States to Novgorod
2 aaGuns, 8 artilleries and 19 infantry moved from Eastern Poland to Bessarabia
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Novgorod
1 fighter moved from Romania to NovgorodPlace Units - Russians
3 mech_infantrys placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Novgorod
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 45 Sea Zone to 41 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Yunnan to French Indo China
Japanese take French Indo China from French
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 bomber moved from Kwangsi to India
1 bomber moved from Kwangsi to Philippines
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea ZoneCombat - Japanese
Strategic bombing raid in India
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in India causes 5 damage total.
Battle in Philippines
Japanese attack with 1 artillery, 1 bomber and 3 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 41 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 cruiser
Japanese win, taking 41 Sea Zone from ANZAC with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Malaya
Battle in Borneo
Battle in Celebes
Battle in JavaNon Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 35 Sea Zone
1 fighter moved from Sumatra to 42 Sea Zone
1 tactical_bomber moved from Sumatra to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 armour moved from Tsinghai to Shensi
1 aaGun, 3 artilleries, 10 infantry and 1 mech_infantry moved from Hopei to Shensi
1 infantry moved from Sikang to Shensi
3 armour moved from Kiangsu to Kweichow
1 infantry moved from Kwangtung to Kwangsi
2 fighters moved from Kiangsi to 6 Sea Zone
2 fighters moved from Kiangsi to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from Kiangsi to Japan
1 bomber moved from Philippines to Kwangsi
1 bomber moved from India to Kwangsi
1 infantry moved from Siberia to Soviet Far EastPlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 factory_minor placed in Kwangtung
1 armour and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers and 7 submarines; Remaining resources: 3 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 37 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 48 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 48 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 2 cruisers moved from 54 Sea Zone to 48 Sea Zone
1 battleship and 2 cruisers moved from 48 Sea Zone to 33 Sea Zone
1 cruiser moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from Hawaiian Islands to 46 Sea Zone
1 fighter moved from 54 Sea Zone to Caroline Islands
1 fighter moved from 54 Sea Zone to 43 Sea Zone
1 destroyer and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 43 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 carrier and 1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from 43 Sea Zone to 44 Sea Zone
1 fighter moved from 37 Sea Zone to Siam
1 bomber moved from 46 Sea Zone to New Zealand
1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
1 carrier and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
3 carriers and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
4 fighters moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 fighter moved from Caroline Islands to 33 Sea Zone
2 carriers moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Western United States to 30 Sea Zone
1 fighter moved from Eastern United States to Western United States
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_AlliesPlace Units - Americans
2 carriers and 7 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
12 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from JapaneseCombat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 infantry and 3 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 13 PUs;
UK_Pacific buy 2 armour; Remaining resources: 1 PUs;Combat Move - British
1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 fighter moved from 92 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Morocco to Tunisia
British take Tunisia from Italians
2 infantry moved from Siam to French Indo ChinaCombat - British
Battle in Greece
Battle in Normandy Bordeaux
Battle in 98 Sea Zone
British attack with 1 submarine
Germans defend with 2 transports
British win, taking Greece from Germans, taking Normandy Bordeaux from Germans, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in French Indo China
British attack with 2 infantry
Japanese defend with 1 infantry
British win, taking French Indo China from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
3 fighters moved from Gibraltar to United Kingdom
1 fighter moved from United Kingdom to 110 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 artillery and 2 infantry moved from Morocco to Algeria
2 armour moved from India to Eastern Persia
1 battleship and 2 destroyers moved from 71 Sea Zone to 83 Sea ZonePlace Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
2 transports placed in 110 Sea ZoneTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
2 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 10 PUs total
Some Units in India change ownership: 2 armour -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 artillery and 3 infantry moved from Yugoslavia to Romania
1 fighter moved from Southern Italy to Romania
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Poland to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Poland to Baltic States
Italians take Baltic States from Russians
1 armour moved from Baltic States to Eastern PolandCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour and 1 infantry
French defend with 1 infantry
1 armour owned by the Italians retreated to Egypt
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Romania
Italians attack with 1 artillery, 1 fighter and 3 infantry
Russians defend with 2 infantry
Italians win, taking Romania from Russians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Italians
2 infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Southern Italy to Yugoslavia
1 fighter moved from Romania to Yugoslavia
1 infantry moved from Libya to Tobruk
1 artillery moved from Alexandria to EgyptPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 armour, 1 artillery and 1 infantry placed in EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4
Italians collect 13 PUs (1 lost to blockades); end with 13 PUs total -
kill?





