Cds (axis) vs dawgoneit (allies +16)


  • holy crap! you think the dice screwed me on that one. not that you won that you hardly lost anything


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 8 destroyers and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 3 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 9 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 17 Sea Zone to 33 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                      Americans take 17 Sea Zone from Japanese
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 25 Sea Zone to 17 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 cruiser, 4 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 96 Sea Zone

    Combat - Americans
                Battle in Caroline Islands
                Battle in 96 Sea Zone
                    Americans attack with 1 submarine
                    Italians defend with 1 transport
                    Americans win, taking Caroline Islands from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 armour, 1 artillery and 2 infantry moved from Brazil to 86 Sea Zone
                1 armour, 1 artillery, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                3 destroyers moved from 10 Sea Zone to 30 Sea Zone

    Place Units - Americans
                3 destroyers placed in 10 Sea Zone
                5 destroyers placed in 101 Sea Zone
                2 infantry placed in Eastern United States
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Hopei to Chahar
                1 fighter moved from Shensi to Kweichow
                3 infantry moved from Hopei to Kweichow
                2 infantry moved from Hopei to Shensi
                1 infantry moved from Sikang to Shensi
                1 infantry moved from Szechwan to Shensi

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Shensi

    Place Units - Chinese
                3 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 12 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 armour and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone
                1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to 95 Sea Zone
                2 fighters and 1 tactical_bomber moved from Trans-Jordan to 95 Sea Zone
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Northern Italy
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone
                1 infantry moved from 93 Sea Zone to Southern France
                1 infantry moved from Tobruk to Libya
                      British take Libya from Italians
                1 infantry moved from Eastern Persia to West India
                3 infantry moved from Iraq to Persia
                5 infantry moved from Trans-Jordan to Iraq


  • scramble in sz95


  • No scramble, thanks!

    Yes, that battle in India could have gone a lot worse. Dice is unpredictable.


  • @cds:

    No scramble, thanks!

    Yes, that battle in India could have gone a lot worse. Dice is unpredictable.

    “unpredictable!” down rite brutal


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 armour and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone
                1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to 95 Sea Zone
                2 fighters and 1 tactical_bomber moved from Trans-Jordan to 95 Sea Zone
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Northern Italy
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone
                1 infantry moved from 93 Sea Zone to Southern France
                1 infantry moved from Tobruk to Libya
                      British take Libya from Italians
                1 infantry moved from Eastern Persia to West India
                3 infantry moved from Iraq to Persia
                5 infantry moved from Trans-Jordan to Iraq

    Combat - British
                Battle in Southern France
                Battle in 95 Sea Zone
                    British attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 4 fighters, 2 tactical_bombers and 1 transport
                    Italians defend with 1 cruiser, 3 destroyers and 2 submarines
                    Units damaged: 1 battleship owned by the British
                    British win, taking Southern France from Italians with 1 battleship, 1 bomber, 1 cruiser, 4 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 40
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 cruiser, 3 destroyers and 2 submarines
                Battle in Northern Italy
                    British converts factory_major into different units

    Non Combat Move - British
                1 bomber, 4 fighters and 2 tactical_bombers moved from 95 Sea Zone to Tobruk
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                2 mech_infantrys moved from Belgian Congo to Union of South Africa
                1 armour and 1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
                1 armour and 3 mech_infantrys moved from Egypt to Belgian Congo
                3 artilleries and 3 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Scotland to Eire
                      British take Eire from Neutral_Allies
                1 infantry moved from Eastern Persia to Persia

    Place Units - British
                1 armour and 2 mech_infantrys placed in Union of South Africa
                3 mech_infantrys placed in Egypt
                3 mech_infantrys placed in Iraq

    Turn Complete - British
                British collect 41 PUs; end with 41 PUs total

    Turn Complete - UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Ukraine to Caucasus
                      Italians take Rostov from Russians
                      Italians take Caucasus from Russians
                2 fighters moved from Bessarabia to Northern Italy
                2 infantry moved from Southern Italy to Northern Italy
                1 armour moved from Romania to Yugoslavia
                2 fighters moved from Southern Italy to 95 Sea Zone
                1 bomber moved from Southern Italy to 95 Sea Zone
                1 artillery moved from Algeria to Tunisia
                1 artillery and 3 infantry moved from Bulgaria to Yugoslavia

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 2 fighters and 2 infantry
                    British defend with 1 factory_minor and 1 infantry
                        Italians roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 :  0/4 hits
                        British roll dice for 1 infantry in Northern Italy, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Northern Italy
                        Italians roll dice for 2 fighters and 1 infantry in Northern Italy, round 3 :  0/3 hits
                        British roll dice for 1 infantry in Northern Italy, round 3 :  1/1 hits
                        1 infantry owned by the Italians lost in Northern Italy
                    retreated to Northern Italy
                    British win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 2 infantry
                Battle in 95 Sea Zone
                    Italians attack with 1 bomber and 2 fighters
                    British defend with 1 battleship, 1 cruiser and 1 transport
                        Italians roll dice for 1 bomber and 2 fighters in 95 Sea Zone, round 2 :  2/3 hits
                        British roll dice for 1 battleship, 1 cruiser and 1 transport in 95 Sea Zone, round 2 :  1/2 hits
                        1 battleship owned by the British, 1 bomber owned by the Italians and 1 cruiser owned by the British lost in 95 Sea Zone
                        1 transport owned by the British lost in 95 Sea Zone
                    Italians win with 2 fighters remaining. Battle score for attacker is 27
                    Casualties for Italians: 1 bomber
                    Casualties for British: 1 battleship, 1 cruiser and 1 transport

    Non Combat Move - Italians
                2 fighters moved from 95 Sea Zone to Southern Italy
                2 fighters moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total

    Territory Summary for Italians :

    Malta : 1 flag, 1 mech_infantry
        Algeria : 1 flag
        Tunisia : 1 flag, 1 artillery
        Southern Italy : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 6 fighters, 1 harbour and 5 infantry
        Rostov : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag
        Caucasus : 1 flag, 1 armour
        Greece : 1 flag, 1 airfield
        97 Sea Zone : 1 flag
        Yugoslavia : 1 armour, 1 artillery and 3 infantry

    Production/PUs Summary :

    Germans : 49 / 65
        Russians : 21 / 25
        Japanese : 50 / 59
        Americans : 53 / 73
        Chinese : 10 / 12
        British : 41 / 41
        UK_Pacific : 2 / 0
        Italians : 16 / 16
        ANZAC : 14 / 14
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 cruiser moved from 37 Sea Zone to 45 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 armour and 2 mech_infantrys placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total


  • Are you still working on France?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 fighter moved from Egypt to Anglo Egyptian Sudan

    Non Combat Move - French
                1 destroyer moved from 98 Sea Zone to 93 Sea Zone

    Turn Complete - French


  • @cds:

    Are you still working on France?

    sorry about that


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 destroyer, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Western Germany to Northern Italy
                2 artilleries moved from France to Northern Italy
                2 mech_infantrys moved from Romania to Northern Italy
                1 armour moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Russia
                10 armour, 5 artilleries, 20 infantry and 10 mech_infantrys moved from Bryansk to Russia
                5 infantry moved from Belarus to Bryansk
                1 infantry moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                11 bombers, 3 fighters and 4 tactical_bombers moved from Ukraine to Russia
                5 bombers moved from Germany to Russia

    Combat - Germans
                Battle in Northern Italy
                    Germans attack with 2 artilleries, 1 infantry and 2 mech_infantrys
                    British defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 2 artilleries, 1 infantry and 2 mech_infantrys in Northern Italy, round 2 :  1/5 hits
                        British roll dice for 1 infantry in Northern Italy, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Northern Italy
                    Germans win, taking Northern Italy from British with 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Russia
                    Germans attack with 11 armour, 5 artilleries, 16 bombers, 3 fighters, 20 infantry, 10 mech_infantrys and 4 tactical_bombers
                    Russians defend with 3 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_major, 3 fighters, 45 infantry, 2 mech_infantrys and 1 tactical_bomber
                        AA fire in Russia :  3/9 hits
                        3 fighters owned by the Germans lost in Russia
                        Germans roll dice for 11 armour, 5 artilleries, 16 bombers, 20 infantry, 10 mech_infantrys and 4 tactical_bombers in Russia, round 2 :  22/66 hits
                        Russians roll dice for 3 aaGuns, 1 armour, 4 artilleries, 3 fighters, 45 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 :  21/56 hits
                        19 infantry owned by the Russians, 1 mech_infantry owned by the Germans, 3 aaGuns owned by the Russians and 20 infantry owned by the Germans lost in Russia
                        Germans roll dice for 11 armour, 5 artilleries, 16 bombers, 9 mech_infantrys and 4 tactical_bombers in Russia, round 3 :  21/45 hits
                        Russians roll dice for 1 armour, 4 artilleries, 3 fighters, 26 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 3 :  15/37 hits
                        21 infantry owned by the Russians, 9 mech_infantrys owned by the Germans, 5 artilleries owned by the Germans and 1 armour owned by the Germans lost in Russia
                        Germans roll dice for 10 armour, 16 bombers and 4 tactical_bombers in Russia, round 4 :  20/30 hits
                        Russians roll dice for 1 armour, 4 artilleries, 3 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 4 :  6/16 hits
                        5 infantry owned by the Russians, 4 artilleries owned by the Russians, 1 armour owned by the Russians, 3 fighters owned by the Russians, 1 tactical_bomber owned by the Russians, 2 mech_infantrys owned by the Russians and 6 armour owned by the Germans lost in Russia
                    Germans captures 25PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 4 armour, 16 bombers and 4 tactical_bombers remaining. Battle score for attacker is 29
                    Casualties for Germans: 7 armour, 5 artilleries, 3 fighters, 20 infantry and 10 mech_infantrys
                    Casualties for Russians: 3 aaGuns, 1 armour, 4 artilleries, 3 fighters, 45 infantry, 2 mech_infantrys and 1 tactical_bomber

    Non Combat Move - Germans
                11 bombers moved from Russia to Novgorod
                5 bombers moved from Russia to Bryansk
                4 tactical_bombers moved from Russia to Bryansk
                1 aaGun moved from Bessarabia to Eastern Poland

    Place Units - Germans
                1 destroyer placed in 110 Sea Zone
                3 infantry placed in France
                4 armour and 6 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
                Germans collect 52 PUs (2 lost to blockades); end with 77 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
        Western Germany : 3 aaGuns, 1 airfield, 4 armour, 1 factory_major, 1 harbour and 6 mech_infantrys
        Germany : 1 factory_major
        Northern Italy : 2 artilleries, 1 infantry and 2 mech_infantrys
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 5 bombers, 5 infantry and 4 tactical_bombers
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 1 aaGun
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 4 armour and 1 factory_minor
        Tambov : 1 flag
        Novgorod : 1 flag, 1 airfield, 11 bombers, 1 factory_minor and 1 harbour
        Smolensk : 1 flag, 1 infantry
        112 Sea Zone : 2 submarines
        113 Sea Zone : 1 cruiser and 1 transport
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 54 / 97
        Russians : 16 / 0
        Japanese : 50 / 59
        Americans : 53 / 73
        Chinese : 10 / 12
        British : 37 / 41
        UK_Pacific : 2 / 0
        Italians : 20 / 16
        ANZAC : 14 / 14
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • You made up for India in the battle for Moscow. Lost more then I anticipated.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - Russians

    Non Combat Move - Russians
                2 aaGuns and 18 infantry moved from Novosibirsk to Vologda

    Turn Complete - Russians


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 factory_minor, 3 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 5 fighters, 5 submarines and 4 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
                      Japanese take 22 Sea Zone from Americans
                1 destroyer moved from 18 Sea Zone to 33 Sea Zone
                2 bombers moved from French Indo China to 33 Sea Zone
                1 tactical_bomber moved from French Indo China to 33 Sea Zone
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                3 infantry moved from Yunnan to Kweichow
                3 mech_infantrys moved from French Indo China to Kweichow
                1 battleship, 1 carrier and 2 destroyers moved from 39 Sea Zone to 42 Sea Zone
                      Japanese take 42 Sea Zone from ANZAC
                2 artilleries and 2 infantry moved from India to 39 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 41 Sea Zone
                2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
                1 fighter moved from 39 Sea Zone to Sumatra
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from India to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to Ceylon
                1 armour and 3 mech_infantrys moved from India to Yunnan
                4 artilleries and 1 infantry moved from India to West India
                1 tactical_bomber moved from Shan State to Kweichow
                2 tactical_bombers moved from French Indo China to Kweichow
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Aleutian Islands


  • OOL for seazone 33


  • max “D”


  • What is max D?

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