New Axis & Allies Global War Variant (free map)


  • 1. Germany/ Italy
    2. Soviet Union
    3. Japan
    4. United Kingdom/ United States

    How bout something unique?

    This simulates a number of things at the same time. Items 1 and 4 play together, while 2 and 3 are seperate. Also youll note the Japanese play before UK and this should be true because they are the aggressors, while UK was in no position to begin the game attacking Japan in any way.

    If you think about this youll see some value in this approach.

  • Moderator

    How bout this:

    1.Germany should go first. they are THE aggressor
    2 Which ever ally gets attacked first goes next. Between UK and Russia
    3. Japan The other Major aggressor
    4. Russia or UK depending on who went 2nd
    5. Italy
    6. USA Should go last in whatever turn order you are using. If the Americans are not aggressed during first turn, they may not make any  moves for the first turn only. China may however act normally as they would, and purchase Inf. with US $. The US Spends and Collects for the first turn only, Half of their IPC production, only If they have not been aggressed.  This is FIRST TURN ONLY.

    If Germany decides not to attack either Russia or UK it’s first turn, Russia cannot perform combat moves against the Axis Powers ( first turn only ) Also England cannot Attack Japan on first turn even If Germany Attacks UK.  UK is not at war with JPN yet. UK is however at war with Germany 1st turn. But during first turn if japan attacks UK and UK goes 4th then UK may attack Imperial JPN.

    When turn two comes about every nation may act normally in all turn phases.
    I figure if you are a leader of a nation and you were not attacked directly, why would you jump right into the frey. You would sit back a moment and plan and watch what every one else is doing.

    This turn sequence is based on a pre barbarossa, post Blitzkrieg of France.  Lets assume Dunkirk just happened and England is Recovering for a moment licking her wounds. And no other nation other then Italy, Germany and UK are officially at war in the West and JPN and China in the East.


  • I like IL’s turn order better! The UK and US really planned their actions together for most part of the War, as did the German and Italians. And DH 420, what happens if Germany attacks both the UK and Russia? Which one will go first then? And BTW I think UK should not move before Japan anyway…


  • Yea UK should not move before Japan… Uk was on the ropes in 42. Germany attacking Russia saved the Brits. I cant see how UK is able to mount an offensive against the axis on turn one.They should be reacting to the axis. And they should play with USA

  • Moderator

    The country that gets Physically attacked or rolled against first will then be the second country to go. And if UK does go before JPN, UK is restricted in the fact they are not at war with JPN and can’t attack the Japs. until turn 2 when every nation no matter what happens in the first round may act normally.
    Technically at the starting point i Mentioned above, JPN is only at war with China, and Germany, Italy are at war with UK due to various treaties with Poland and France.

    Yes UK was on the ropes in 42 and being restricted as I have them, it will represent this.


  • Imp,

    I like your turn sequence.  My only concern is combined movement/combat may lead to balance issues.

    Deaths Head 420,

    Your turn sequence is way too complicated.  The turn sequence should not have an If statement in it.

    Another thing,

    If we can bend space/time for the map, we can do the same for the turn sequence.  Don’t get too hung up on who was the aggressor or what state the UK was in for turn 1.  It’s only one turn of many.  I think game mechanics/balance should be the driving force when determining the turn order.


  • Welll try my idea on your next playtest. Uk attacking or rather ‘crashing’ her fleet and exchange with japanese is also an imbalance because the axis are supposed to start as the aggressors.


  • Hey its been 2 days, where’d everyone go?

    -jim lee


  • Im here as allways… not sure what happened… perhaps hes making a few more changes.

    Dont worry this thing happened to AARHE a few times.


  • So I have this new game idea…

    -jim lee


  • Deep blue, mentioned before to update each Friday, so I expect something today  :wink:  I’m curious where this project stands. Which VC’s will be decided? Start date? and Turn Order?


  • The third draft is on its way.

    The file sharing service I use is currently down.  I will post the map as soon as it comes up.  Sorry for the wait.  Below are the changes I have made.

    Added:
    Portugal

    Changed:
    Baltic States, Western Russia, Eastern Ukraine, and Crimea are under Russian control.
    Former sea zones 92, 93 and 107 have been combined.
    Abyssinia and Italian Somaliland are now Italian.
    Add Addis Ababa as the fifth VC for Italy.


  • I like IL’s turn order too.

    Deathhead’s idea about US only getting half it’s production on the 1st turn unless attacked I like too.

    The restricted Russia idea is good, but if it’s '42 then Barbarossa had begun the previous year.


  • @murraymoto:

    but if it’s '42 then Barbarossa had begun the previous year.

    The map is set at June 1941, with a few exceptions.


  • Goals for This Week.

    I would like to finalize the following by next Friday (30th of March).

    1. Victory Cities
    2. Starting Territories, their borders, names and any final additions/removals.  (IPCs will be discusses at a later date)
    3. Turn Order
    4. Roads in or out?  (I am willing to make a version with roads if enough people want one.)


  • Victory Cities
    I feel that to get the VC conversation moving forward we should use the following approach.

    Review the current list, then post what cities on that list you disagree with and why, along with your suggested replacement.

    I think this approach will allow us to focus on specific cities and allow for pointed debates.  (Please don’t just post your list of cities.)

    Other VC goals:
    This is not set in stone but for parity and continuity I would like each nation to have the same number of VCs.

    Try to keep fairness/balance in mind when choosing cities.

    Try to keep one territory between the VCs. (I know we have some exceptions, if you have a better city please let me know.)

    It’s my understanding everyone likes the tiered system of (1) 20, (1) 15, (3) 10 if I am wrong let me know.

    Let’s try to suggest cities and not oil fields or areas of major battles I’m sure some of these have merit but like Larry Harris I like the idea of cities being discussed around the war tables.

    Remember that a city can be on the map that is not a VC.  So if you think a city was important during the war put does not merit VC status, let me know I will try to add it.

    Something not up for debate, Total Cities

    The max number is 30.  I know it is hard to choose, with so many great options out there. (It’s like being a kid in a candy store with a twenty dollar bill.)  But do try.

    CURRENT LIST

    National Capitals 20 point

    US
    San Francisco 15 point

    10 point
    Honolulu
    Manila
    Panama City

    UK
    Calcutta 15 point

    10 point
    Canberra
    Cairo
    Singapore

    RUSSIA
    Stalingrad 15 point

    10 point
    Leningrad
    Baku
    Vladivostok

    GERMANY
    Paris 15 point

    10 point
    Oslo
    Warsaw
    Budapest

    ITALY
    Athens 15 point

    10 point
    Tripoli
    Addis Ababa
    Palermo

    JAPAN
    Peiping 15 point

    10 point
    Okinawa
    Seoul
    Taipei


  • Territories
    I feel we have discussed this at length and should be close to final.  If you want to see any additional changes let me know this week.

    I did not get feed back on the Atlantic Islands. Like/Dislike? Needs more/less?

    Imp, do you still have heartburn over Vichy?

    Roads In or Out?

    I am in favor of the rule I suggested (obviously).  How does the group feel?


  • Territories

    I feel we have discussed this at length and should be close to final.  If you want to see any additional changes let me know this week.

    I did not get feed back on the Atlantic Islands. Like/Dislike? Needs more/less?

    Imp, do you still have heartburn over Vichy?

    Roads In or Out?

    I am in favor of the rule I suggested (obviously).  How does the group feel?

    Well Yea i dont see why Vichy cant just be neutral rather than under german control and allowing germany to take the income. Making Vichy the same gray as germany is a total embarrasment to the reality.  In Aug 1942 Hitler attacked Vichy France and took (southern france, algeria, morroco, and Tunisia) all other Vichy territories were out of reach of Hitler.

    I would prefer these roads only:

    Burma road ( a route thru the mountains)
    Siberian railroad ( along the stretch of SU)
    Lend lease road in Persia ( connecting persian gulf to caucasus)
    Alaskan highway (connecting it to USA)
    A major rail to connect both sides of USA so units can do it in one movement.

    Please try out my turn order. I think it will help you well.

    When you post please have a nice PDF or Jpeg

    Also the set up sheets should be on PDF… the file i got does not have the tops of the setup sheets.

    Remember the Soviets and British invaded Persia in aug 1941 because of pro-axis government. They established a land route to get supplies to Russia.


  • Turn Order
    Like I mentioned before some great suggestions have been posted to the thread on this topic.  I look forward to trying them when I find the time.

    Due to the fact that these suggestions have not been play tested I am going to have to fall back onto the true and tested turn based method of A&A.  It’s just a rule set feel free to play the map anyway you like, but I will be putting one of the following onto the reference charts.  If we create a rule book for this variant other methods can be listed in it.

    So please vote and let me know which option you like best.

    A) Axis Aggressors

    1. Germany
      2. Russia
      3. Japan
      4. United Kingdom
      5. Italy
      6. USA

    B) A&A Classic plus 1

    1. Russia
    2. Germany
    3. United Kingdom
    4. Japan
    5. United States
    6. Italy

    C) Europe and Pacific Theaters Separated

    1. Germany
    2. Russia
    3. Italy
    4. United Kingdom
    5. Japan
    6. United States


  • @Imperious:

    I would prefer these roads only:

    Burma road ( a route thru the mountains)
    Siberian railroad ( along the stretch of SU)
    Lend lease road in Persia ( connecting persian gulf to caucasus)
    Alaskan highway (connecting it to USA)
    A major rail to connect both sides of USA so units can do it in one movement.

    I thought you were in favor of the strategic move rule?

Suggested Topics

Axis & Allies Boardgaming Custom Painted Miniatures

39

Online

17.0k

Users

39.3k

Topics

1.7m

Posts