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    ButterSurge

    @ButterSurge

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    Best posts made by ButterSurge

    • RE: Custom HBG and Axis and Allies map overlays and modifications

      @buttersurge

      More of my work

      IMG_0218.jpg
      New Sweden

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      Modern Eastern Europe

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      New Turkey

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      Modern Middle east

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      Modern Central Asia

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      Modern India

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      Modern China

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      New Japan

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      Modern Southeast Asia

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      New Italy

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      Modern Central Europe

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      New United Kingdom

      IMG_0214.jpg
      Iberia 2040

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      New Brazil

      IMG_0211.jpg
      Modern West Africa

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      Modern East Africa

      IMG_0213.jpg
      Modern South Africa

      IMG_0208.jpg
      US Civil War 1861 #1

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      Us Civil War 1861 #2

      posted in Other Axis & Allies Variants
      ButterSurgeB
      ButterSurge
    • RE: Custom HBG and Axis and Allies map overlays and modifications

      IMG_0457.jpg

      Custom 1750 Board Game

      posted in Other Axis & Allies Variants
      ButterSurgeB
      ButterSurge
    • Global 1936 A&A Alternate History Scenario (Southern Victory Series Inspired)

      Global 1936 A&A alternate continuing timeline (Southern Victory)

      Introduction

      Howdy yall!. For starters, this scenario using the HBG Global 1936 map was cooked up by me while watching various alternate history scenarios and reading some books related to the subject and relevant history. As you will no doubt notice, this scenario is quite incomplete, although that is exactly why I am posting what I have so far, (Pls Help). My intention with this scenario is to hone my skills at creating and receiving input from this communinty which I adore. Now right into the scenanrio!

      Diplomatic situation

      The year is 1936, the rising and exspansionist military powers of Germany, Italy, Japan, USSR and the USA intend to destroy the old global order and usher in a new age for their respective countries. The Axis, consisting of the Germany, Italy, Turkey and the USA, first seek to break the back of the British Empire and her Entente. Wether this humbling of Britain will be acomplished by Iron or Blood remains to be seen. Now before we can continue, we must address the elaphant in the room, YES the USA is a member of the Axis in this scenario. Why may you ask? Well to make a long story short, the CSA won the American civil war in 1861 and has managed to survive all the way till the 1930s with the consistent and infuriating backing of the British and French. Much to the dismay of the Union. Now we must discuss Japan. Japan with her ideas of expanding further onto the Asian mainland has placed herself on a collision course with the western European empires. Japan like the USSR will not begin the game as a member of any alliance, preffering to bide her time on the sidelines and strike at the most critical moment.

      dfeaj14-4210c8bf-20f3-452e-846b-bd59d41c6069.png
      Alliances

      AXIS-
      Germany
      USA
      Italy
      Turkey

      ENTENTE-
      UK + British Empire
      France
      China
      CSA

      Neutral/Non-aligned (can join either alliance and switch alliances if diplomatically allowed)-
      USSR
      Japan

      National Objectives (5 Victory Points per nation)

      Germany-

      1-(Atlantic security) possess Denmark, Netherlands, Belgium, Picardia, Normandy, Bordeaux and No enemy warships in the Baltic Sea

      2-(Subjugation of Russia) possess 4 Soviet victory cities and no less than 10 Soviet homeland territories

      2-(Oil Security) posses Romania, Oslo, Eastern Ukraine, Transcaucasia (If Transcaucasia is controlled by Turkey or Italy, that will also fulfill the requirement for this NO)

      USSR-

      1-(Eastern Expansion) possess all 3 territories of Manchuria

      2-(Defend the Union) control all starting Soviet territories

      2-(Spread Communism) possess the 3 Baltic States, all of Poland, all of Finland, all of Romania, Hungary, Bulgaria, Slovakia

      Japan-

      1-(Naval Supremacy) possess the most ships in the Pacific Ocean

      2-(Expand the Empire) possess at least 8 territories in mainland China not possessed at the start of the scenario, also control Indochina, Siam, Honk Kong and Malay

      2-(Pacific Security) possess all starting island territories in the Pacific Ocean and the Philippines, Guam, Wake Island, Midway, New Guinea, Solomon Islands, Sarawak, and all of Indonesia

      USA-

      1-(Atlantic Security) posses the most ships in the Atlantic Ocean

      2-(Reclaim the South) control all starting CSA territories

      2-(Humble the British Empire) control all of Canada

      UK + British Empire-

      1-(Britannia Rule the Waves) possess the most ships the world

      2-(Defend the Empire) control all of Britain, Gibraltar, Malta, Cairo, Cape Town, Aden, Calcutta, Sydney

      2-(Preserve the Entente) all of mainland France is under French control, no German units in Belgium or the Netherlands

      France-

      1-(Punish Germany) at least 3 homeland German are under Entente occupation

      2-(Defend the Republic) control all of mainland France

      2-(Preserve the Empire) possess all African colonies

      CSA-

      1-(Caribbean Expansion) control Cuba, Panama Canal, and Puerto Rico

      2-(Defend the South) possess al starting territories

      2-(Control Mexico) control all of Mexico

      China-

      1-(Reclaim Manchuria) control all 3 Manchuria territories

      4-(Defend China) possess at least 10 Chinese territories

      Italy-

      1-(Spanish Question) Nationalist Spain wins the Spanish civil war

      1-(Mediterranean Dominance) possess the most ships in the Mediterranean

      2-(Roman Empire) control Albania, all of Greece, Gibraltar, Malta, and all of Egypt

      Turkey-

      1-(Black Sea Security) Crimea is controlled by the Axis and there are no Soviet ships in the Black Sea

      2-(Rebuild the Ottoman Empire) Control Syria, Transjordan, Kuwait, and all of Iraq

      2-(Push Back the Russians) Control Transcaucasia

      posted in Global War 1936
      ButterSurgeB
      ButterSurge
    • RE: Looking for global war players.

      @Sebskullian-0 Hello, I own both HBGs global 1936 V3 map and the global 1914 map, although I do not yet possess all the pieces to play it completely accurately. Nevertheless I would also be interested in playing against you by email. Are you amenable to house rules or would you prefer to play by the book?

      posted in Player Locator
      ButterSurgeB
      ButterSurge
    • RE: Custom HBG and Axis and Allies map overlays and modifications

      Video about Global 2040 scenario https://youtu.be/-UXMsK7dzkY

      posted in Other Axis & Allies Variants
      ButterSurgeB
      ButterSurge
    • RE: Global 1936 A&A Alternate History Scenario (Southern Victory Series Inspired)

      @barnee thank you for you’re comment. Yes I am familiar with Harry Turtledove’s southern victory series, in fact this whole scenario draws much of its history from those books in my personal head cannon.😉

      posted in Global War 1936
      ButterSurgeB
      ButterSurge
    • RE: Imperial borders

      @Slapshot86

      Link to rules for Imperial Borders

      https://drive.google.com/file/d/1PNoy43L0BhN92l8Ch8DJB5eUx0-wFhyT/edit?pli=1

      posted in Other Games
      ButterSurgeB
      ButterSurge
    • RE: Global 1936 Alternate history scenario (Southern Victory series inspired)

      @ButterSurge

      Here is the map I am using for the scenario, starting setup. (Base map is Global 1936 by HBG)

      IMG_6573.jpg

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      IMG_6580.jpg

      posted in House Rules
      ButterSurgeB
      ButterSurge
    • RE: Battle For The States

      @General-6-Stars I have worked on a custom civil war game aswell. Glad to see this idea being implemented in A&A.

      posted in Other Axis & Allies Variants
      ButterSurgeB
      ButterSurge
    • A&A 1750

      This scenario takes place in 1750, it combines elements of Axis and Allies and the game Diplomacy. I abandoned this project a year ago and have now come back to it seeking help in writing new rules for the game. If anyone has any suggestions, please feel free to share.

      IMG_6903.jpg

      IMG_6904.jpg

      IMG_6905.jpg

      IMG_6906.jpg

      posted in Other Axis & Allies Variants
      ButterSurgeB
      ButterSurge

    Latest posts made by ButterSurge

    • Global 1861 (custom map overlays of HBG Global 1936)

      Greeting and salutations! I have recently created overlays for HBGs Global 1936 map that represent the political borders of 1861. I am aware that several years ago now HBG worked on a Global 1861 game. However as far as I can tell, HBGs Global 1861 project seems to have been shelved. Myself being a firm believer in the versatility of the Axis and Allies game mechanics have thus decided to create my own Global 1861 scenario. While further testing is still required and new political and possibly unit rules still have to be written. I am confident I can eventually create a comprehensive Global 1861 game. Although I feel I must apologize in advance if this project takes a long while as I tend to jump from project to project quite spastically, any help and or feedback would be greatly appreciated.

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      posted in Other Axis & Allies Variants
      ButterSurgeB
      ButterSurge
    • RE: A&A Global 1803-1945 (extended timeline rules)

      @ButterSurge IMG_6928.jpg

      Europe 1861

      posted in Other Axis & Allies Variants
      ButterSurgeB
      ButterSurge
    • Europe A&A 1800 Napoleonic Wars

      I am at it again! Here I present to you A&A 1800 Napoleonic Wars! This game will provide several scenarios within the wider scope of the Napoleonic Wars, beginning in the year 1800. This game will include full diplomatic, combat, and economic systems; as well as the destructive variable of Napoleon himself.

      Combat system:

      Infantry- Atk 1/ Def 2/ Move 1/ Cost 3 ipc
      Atk of 2 when paired 1 to 1 with cannon

      Calvary- Atk 2/ Def 2/ Move 2/ Cost 4 ipc

      Cannon- Atk 3/ Def 3/ Move 1/ Cost 5 ipc
      May move 2 spaces if paired 1 to 1 with calvary

      Frigate- Atk 3/ Def 3/ Move 2/ Cost 8 ipc
      May carry up to 2 land units, 1 must be infantry

      Economic system:

      All nations collect the stated amount of ipc with each of their respective territories at the end of each of their turns.

      Diplomatic System:

      Every nation may earn and spend PPT (Political Power Tokens). +1 PPT for defeating an enemy army/fleet (either destroying it or forcing it to retreat from a territory/sea zone ). +1 PPT when having captured an enemy territory. +1 PPT when forming an alliance with another nation.

      -1 PPT when breaking an alliance with another nation. -1 PPT when having lost a land or sea battle. -1 PPT when having lost your nations capital.

      PPTs may be spent to ally a neutral nation to your cause; 1 PPT per allying neutral nation. 1 PPT can be used to delay a nations declaration of war upon you (may only be used ounce per round, per nation). 1 PPT may be spent to declare war on another nation.

      Here is the map…
      IMG_6924.jpg

      posted in Other Axis & Allies Variants
      ButterSurgeB
      ButterSurge
    • RE: Kaiserreich Map Setup

      @Trig Quite facinating ref sheet! Do you have a complete version available for publication?

      posted in Global War 1936
      ButterSurgeB
      ButterSurge
    • RE: Kaiserreich Map Setup

      @David-06 I am interested in this idea as well. Do you think think the HBG Global 1914 map might be more useful as a base map for such a scenario setup? Or would the 1936 map provide more options? As I possess both I would be open to helping anyone interested in such a project develop a setup on either map.

      posted in Global War 1936
      ButterSurgeB
      ButterSurge
    • RE: Imperial borders

      @Slapshot86

      Link to rules for Imperial Borders

      https://drive.google.com/file/d/1PNoy43L0BhN92l8Ch8DJB5eUx0-wFhyT/edit?pli=1

      posted in Other Games
      ButterSurgeB
      ButterSurge
    • RE: New version of A&A to make map/game rules for WW3

      @tomcoll67

      Hello, I am interested in helping you create rules for such a scenario. To begin, I have some suggestions for unit and weapon rules.

      D6 system

      Land Units:

      Infantry
      cost-3 ipc A1/D2/M1 (A2 when supported 1 to 1 by artillery)

      Mech Infantry
      cost-4 ipc A/1/D2/M2 (A2 when supported 1 to 1 by artillery)

      Artillery
      cost-4 ipc A2/D2/M1 (first strike)

      Self-propelled artillery
      cost-5 ipc A2/D2/M2 (first strike)

      Tank
      cost-6 ipc A3/D3/M2 (can blitz)

      Commando
      cost-5 ipc A2/D2/M1 (target selection on a roll of 1)

      Air Assault Infantry
      cost-4 ipc A1/D2/M1 (M3 from airbase)

      Surface to air missile
      cost-6 ipc A2X3/D2X3/M1

      Weapons:

      Rockets

      Cruise missile
      cost-8 ipc M2 (launched from cruisers, destroyers, airbases and naval bases. Role 1 D6 for damage inflicted, 1-2= 1 hit, 3-4= 2 hits, 5-6= 3 hits.)

      Anti-ship missile
      cost-8 ipc M2 (launched from cruisers, destroyers and naval bases. Role 1 D6 for damage inflicted, 1-2= 1 hit, 3-4= 2 hits, 5-6= 3 hits.)

      Sub launched ballistic missile
      cost-12 ipc M2 (launched from subs. Role 1 D6 for damage inflicted.)

      Intercontinental ballistic missile
      cost-20 ipc M10 (launched from missile silos. Role 2 D6 for damage inflicted.)

      posted in Other Axis & Allies Variants
      ButterSurgeB
      ButterSurge
    • RE: A&A Global 1803-1945 (extended timeline rules)

      @ButterSurge

      List of wars the scenario will cover…

      1803-Napoleonic Wars

      1806-1st Russo Turkish War

      1807-Pennisular War

      1808-Russo Swedish War

      1809-Spainish American Wars of Independence

      1812-Napoleons Invasion of Russia

      1812-American War of 1812

      1821-Greek War of Independence

      1828-2nd Russo Turkish War

      1830-French conquest of Algeria

      1839-Egyptian Turkish War

      1839-1st Opium War

      1844-Franco Morroccan War

      1846-Mexican American War

      1848-1st Italian War of Independence

      1848-Hungarian War of Independence

      1850-Taiping Rebellion

      1853-Crimean War

      1861-American Civil War

      1861-Franco Mexican War

      1863-Polish January Rising

      1866-Austro Prussian War

      1870-Franco Prussian War

      1877-3rd Russo Turkish War

      1884-Sino French War

      1895-Cuban War of Independence

      1899-Boxer Rebellion

      1902-Italian Turkish War

      1904-Russo Japanese War

      1914-WW1

      1917-Russian Revolution

      1918-Greater Polish Uprising

      1919-Polish Soviet War

      1927-Chinese Civil War

      1933-Sino Japanese War

      1936-Spainsh Civil War

      1939-WW2

      posted in Other Axis & Allies Variants
      ButterSurgeB
      ButterSurge
    • A&A Global 1803-1945 (extended timeline rules)

      Oops, seems my hands slipped and I wrote an Axis and Allies inspired 142 year long scenario, haha. Am I obsessed, yes, is it fun for me and hopefully for others on this site? Absolutely! Now down to business, this scenario as the title suggests, begins in 1803. Let me set the stage. Napoleon reigns supreme over Europe, yet there is much discontent in the courts of Europe and most importantly within Britain. Within the various disaggrements and conflicts between Britain and France, war is imminent. This Scenario will roughly follow the course of events from the British declaration of war on France in 1803 all the way to the defeat of Nazi Germany and Imperial Japan at the end of WW2. Throughout the course of this game I shall document the respective victories and losses every every major country. In paticular the Great Powers of each era. There will be pre-set wars that will begin on specific rounds/years that will determine the course of the game. For every war a country wins be fufilling the pre determined victory conditions assigned to their nation, a certain number of PPT’s (Political Power Tokens) shall be awarded. At the end of the scenario, every surviving country shall compare their respective number of PPT’s and whichever nation has the most will win the scenario.

      Starting map, circa 1803 (Modified HBG global 1936 V3 map)
      IMG_6909.jpg

      IMG_6911.jpg

      IMG_6910.jpg

      IMG_6916.jpg

      IMG_6912.jpg

      IMG_6913.jpg

      IMG_6914.jpg

      IMG_6915.jpg

      posted in Other Axis & Allies Variants
      ButterSurgeB
      ButterSurge
    • A&A 1750

      This scenario takes place in 1750, it combines elements of Axis and Allies and the game Diplomacy. I abandoned this project a year ago and have now come back to it seeking help in writing new rules for the game. If anyone has any suggestions, please feel free to share.

      IMG_6903.jpg

      IMG_6904.jpg

      IMG_6905.jpg

      IMG_6906.jpg

      posted in Other Axis & Allies Variants
      ButterSurgeB
      ButterSurge