Suprise attack Allies +12 -VS- dawgoneit Axis


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                2 fighters moved from Queensland to 62 Sea Zone
                1 artillery moved from Queensland to New South Wales


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                2 fighters moved from Queensland to 62 Sea Zone
                1 artillery moved from Queensland to New South Wales

    Non Combat Move - ANZAC
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                2 infantry moved from Algeria to Tunisia
                      French take Tunisia from Italians
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 cruiser moved from 91 Sea Zone to 109 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                2 infantry moved from Algeria to Tunisia
                      French take Tunisia from Italians
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 cruiser moved from 91 Sea Zone to 109 Sea Zone

    Combat - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 fighter, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Germans
                2 infantry moved from Poland to Baltic States
                2 infantry moved from Slovakia Hungary to Eastern Poland
                2 infantry moved from Romania to Bessarabia
                1 fighter moved from Western Germany to Baltic States
                2 submarines moved from 113 Sea Zone to 114 Sea Zone
                2 submarines moved from 114 Sea Zone to 115 Sea Zone
                4 infantry moved from Finland to Karelia
                3 infantry moved from Finland to Vyborg
                1 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Poland to Eastern Poland
                2 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
                1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Romania to Eastern Poland
                1 bomber moved from Western Germany to Bessarabia
                2 armour and 1 mech_infantry moved from Germany to Eastern Poland
                2 bombers, 1 fighter and 2 tactical_bombers moved from Alexandria to 98 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Alexandria to 96 Sea Zone
                5 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland

    Combat - Germans
                Germans creates battle in territory 113 Sea Zone
                Battle in Eastern Poland
                    Germans attack with 11 armour, 5 artilleries, 17 infantry and 6 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Eastern Poland from Russians with 11 armour, 5 artilleries, 16 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vyborg
                    Germans attack with 3 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Vyborg from Russians with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 115 Sea Zone
                    Germans attack with 2 submarines
                    Russians defend with 1 cruiser
                    Germans win with 2 submarines remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in Baltic States
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Baltic States from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 113 Sea Zone
                    Germans attack with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                    Russians defend with 1 submarine
                    Germans win with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in 98 Sea Zone
                    Germans attack with 2 bombers, 1 fighter and 2 tactical_bombers
                    British defend with 1 cruiser; French defend with 1 destroyer
                    Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 fighter and 1 tactical_bomber
                    Casualties for British: 1 cruiser
                    Casualties for French: 1 destroyer
                Battle in Karelia
                    Germans attack with 4 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Karelia from Russians with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 96 Sea Zone
                    Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    British defend with 1 destroyer and 1 transport
                    Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in Bessarabia
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bessarabia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Bessarabia to Romania
                1 aaGun moved from Slovakia Hungary to Eastern Poland
                1 aaGun moved from Slovakia Hungary to Eastern Poland
                1 aaGun moved from Poland to Eastern Poland
                2 artilleries and 3 infantry moved from Germany to Poland
                1 armour and 1 mech_infantry moved from Western Germany to Poland
                1 tactical_bomber moved from 98 Sea Zone to Alexandria
                1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Alexandria
                1 bomber moved from 96 Sea Zone to Romania
                2 bombers moved from 98 Sea Zone to Romania
                3 artilleries moved from France to Western Germany
                1 infantry moved from Western Germany to France
                3 aaGuns moved from Western Germany to Germany
                1 fighter moved from Baltic States to Romania

    Place Units - Germans
                3 armour and 4 mech_infantrys placed in Germany
                1 fighter placed in Western Germany
                Germans undo move 2.
                4 infantry placed in Western Germany
                1 fighter placed in Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 6 infantry moved from Novgorod to Karelia
                2 infantry moved from Novgorod to Vyborg
                1 artillery moved from Novgorod to Vyborg
                1 armour moved from Novgorod to Karelia
                1 armour moved from Novgorod to Vyborg
                3 infantry moved from Belarus to Baltic States
                1 artillery moved from Belarus to Baltic States
                1 tactical_bomber moved from Novgorod to Baltic States
                2 fighters moved from Novgorod to Baltic States
                1 fighter moved from Novgorod to Karelia
                3 infantry moved from Western Ukraine to Bryansk
                1 artillery moved from Western Ukraine to Bryansk
                1 artillery and 3 infantry moved from Russia to Smolensk
                2 armour moved from Russia to Smolensk
                1 infantry moved from Archangel to Novgorod
                1 artillery and 4 infantry moved from Ukraine to Bessarabia
                1 fighter moved from Baltic States to Bessarabia
                1 artillery and 1 infantry moved from Volgograd to Rostov
                2 infantry moved from Yakut S.S.R. to Yenisey
                4 infantry moved from Buryatia to Yakut S.S.R.
                1 mech_infantry moved from Novosibirsk to Smolensk


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 6 infantry moved from Novgorod to Karelia
                2 infantry moved from Novgorod to Vyborg
                1 artillery moved from Novgorod to Vyborg
                1 armour moved from Novgorod to Karelia
                1 armour moved from Novgorod to Vyborg
                3 infantry moved from Belarus to Baltic States
                1 artillery moved from Belarus to Baltic States
                1 tactical_bomber moved from Novgorod to Baltic States
                2 fighters moved from Novgorod to Baltic States
                1 fighter moved from Novgorod to Karelia
                3 infantry moved from Western Ukraine to Bryansk
                1 artillery moved from Western Ukraine to Bryansk
                1 artillery and 3 infantry moved from Russia to Smolensk
                2 armour moved from Russia to Smolensk
                1 infantry moved from Archangel to Novgorod
                1 artillery and 4 infantry moved from Ukraine to Bessarabia
                1 fighter moved from Baltic States to Bessarabia
                1 artillery and 1 infantry moved from Volgograd to Rostov
                2 infantry moved from Yakut S.S.R. to Yenisey
                4 infantry moved from Buryatia to Yakut S.S.R.
                1 mech_infantry moved from Novosibirsk to Smolensk

    Combat - Russians
                Battle in Karelia
                    Russians attack with 1 armour, 1 artillery, 1 fighter and 6 infantry
                    Germans defend with 4 infantry
                        Russians roll dice for 1 armour, 1 artillery, 1 fighter and 6 infantry in Karelia, round 2 :  4/9 hits
                        Germans roll dice for 4 infantry in Karelia, round 2 :  0/4 hits
                        4 infantry owned by the Germans lost in Karelia
                    Russians win, taking Karelia from Germans with 1 armour, 1 artillery, 1 fighter and 6 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 4 infantry
                Battle in Bessarabia
                    Russians attack with 1 artillery, 1 fighter and 4 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Bessarabia, round 2 :  2/6 hits
                        Germans roll dice for 2 infantry in Bessarabia, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Baltic States
                    Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Baltic States, round 2 :  3/6 hits
                        Germans roll dice for 2 infantry in Baltic States, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vyborg
                    Russians attack with 1 armour, 1 artillery and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 armour, 1 artillery and 2 infantry in Vyborg, round 2 :  4/4 hits
                        Germans roll dice for 2 infantry in Vyborg, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vyborg
                    Russians win, taking Vyborg from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Karelia to Novgorod
                1 fighter and 1 tactical_bomber moved from Baltic States to Novgorod
                1 fighter moved from Bessarabia to Ukraine
                1 aaGun moved from Novgorod to Belarus
                1 infantry moved from Ukraine to Western Ukraine
                1 aaGun moved from Amur to Buryatia

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in Ukraine
                1 infantry placed in Volgograd
                1 armour, 1 artillery and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 2 times
                3 was rolled 7 times
                4 was rolled 10 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3.029
            Median : 3.000
            Variance : 2.324
            Standard Deviation : 1.524
            Total rolls : 35

    Germans Combat
                1 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.900
            Median : 4.000
            Variance : 1.778
            Standard Deviation : 1.333
            Total rolls : 10

    Russians Combat
                1 was rolled 8 times
                2 was rolled 2 times
                3 was rolled 7 times
                4 was rolled 6 times
                5 was rolled 2 times
            Average roll : 2.680
            Median : 3.000
            Variance : 2.208
            Standard Deviation : 1.486
            Total rolls : 25


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 destroyers, 4 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                2 artilleries and 4 infantry moved from Kwangsi to 36 Sea Zone
                1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
                1 carrier moved from 36 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 cruiser and 1 destroyer moved from 20 Sea Zone to 37 Sea Zone
                1 battleship, 1 destroyer and 1 submarine moved from 36 Sea Zone to 44 Sea Zone
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 cruiser moved from 36 Sea Zone to 43 Sea Zone
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 artillery and 1 mech_infantry moved from Yunnan to Burma
                1 armour moved from Yunnan to French Indo China
                      Japanese take French Indo China from French
                1 armour moved from French Indo China to Shan State
                1 infantry moved from Yunnan to Burma
                1 artillery and 1 infantry moved from Yunnan to Shan State
                1 artillery and 1 infantry moved from Kweichow to Szechwan
                1 artillery moved from Kweichow to Shensi
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Kweichow to Shensi
                1 infantry moved from Hopei to Shensi
                2 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Hopei to Suiyuyan
                1 bomber moved from Kwangsi to Suiyuyan
                1 fighter moved from Kwangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
                1 bomber moved from Kwangsi to Burma
                1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Burma
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 aaGun, 1 artillery and 3 infantry
                    retreated to Burma
                    UK_Pacific win with 1 artillery and 1 infantry remaining. Battle score for attacker is -10
                    Casualties for British: 1 aaGun and 2 infantry
                    Casualties for Japanese: 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport
                    ANZAC defend with 1 destroyer and 1 transport
                    Japanese win, taking 44 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in Celebes
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                    Japanese win, taking Celebes from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 3 infantry
                    Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 cruiser and 1 destroyer
                    British defend with 1 destroyer
                    British win with 1 destroyer remaining. Battle score for attacker is -20
                    Casualties for Japanese: 1 cruiser and 1 destroyer
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Americans: 1 fighter and 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 bomber and 3 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Borneo
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                    Japanese win, taking Borneo from UK_Pacific with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                2 fighters moved from Kwangtung to Yunnan
                1 bomber and 1 tactical_bomber moved from Burma to Yunnan
                1 tactical_bomber moved from Shan State to Yunnan
                1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
                1 tactical_bomber moved from Kwangtung to Yunnan
                1 fighter moved from Shan State to Yunnan
                1 bomber moved from Suiyuyan to Anhwe
                1 infantry moved from Shantung to Anhwe
                1 cruiser moved from 6 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                1 artillery and 2 infantry placed in Shantung
                1 artillery and 2 infantry placed in Kiangsu
                2 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
                Japanese collect 50 PUs; end with 50 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Central United States to 10 Sea Zone
                2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 11 Sea Zone to 26 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 artillery moved from Central United States to Western United States
                1 mech_infantry moved from Central United States to Eastern United States


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Central United States to 10 Sea Zone
                2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 11 Sea Zone to 26 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 artillery moved from Central United States to Western United States
                1 mech_infantry moved from Central United States to Eastern United States

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 16 Sea Zone
                        Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine

    Non Combat Move - Americans
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                1 tactical_bomber placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Dice Statistics:

    Total
                2 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.857
            Median : 5.000
            Variance : 1.833
            Standard Deviation : 1.354
            Total rolls : 7

    Japanese Combat
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.333
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                2 was rolled 2 times
                5 was rolled 2 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter moved from Tsinghai to Burma


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter moved from Tsinghai to Burma

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total

    Dice Statistics:

    Total
                2 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.857
            Median : 5.000
            Variance : 1.833
            Standard Deviation : 1.354
            Total rolls : 7

    Japanese Combat
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.333
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                2 was rolled 2 times
                5 was rolled 2 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - British
                1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Alexandria
                3 infantry moved from Persia to Iraq
                1 armour moved from Eastern Persia to Iraq
                1 infantry moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 armour moved from Union of South Africa to Belgian Congo
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 artillery and 1 infantry moved from West India to 79 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 battleship moved from 39 Sea Zone to 43 Sea Zone
                3 infantry moved from Malaya to Shan State
                1 artillery and 1 infantry moved from Burma to Shan State
                1 armour moved from India to Shan State
                1 fighter moved from India to Shan State
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 bomber moved from United Kingdom to Normandy Bordeaux


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 armour, 1 artillery, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Alexandria
                3 infantry moved from Persia to Iraq
                1 armour moved from Eastern Persia to Iraq
                1 infantry moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 armour moved from Union of South Africa to Belgian Congo
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 artillery and 1 infantry moved from West India to 79 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 battleship moved from 39 Sea Zone to 43 Sea Zone
                3 infantry moved from Malaya to Shan State
                1 artillery and 1 infantry moved from Burma to Shan State
                1 armour moved from India to Shan State
                1 fighter moved from India to Shan State
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 bomber moved from United Kingdom to Normandy Bordeaux

    Combat - British
                Strategic bombing raid in Normandy Bordeaux
                        AA fire in Normandy Bordeaux :  0/1 hits
                    Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Normandy Bordeaux causes 3 damage total.
                Battle in Alexandria
                    British attack with 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 fighter and 2 tactical_bombers; Italians defend with 1 armour, 1 bomber and 2 fighters
                        British roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 :  2/6 hits
                        Italians roll dice for 1 armour, 1 bomber, 3 fighters and 2 tactical_bombers in Alexandria, round 2 :  5/7 hits
                        1 infantry owned by the British, 1 tactical_bomber owned by the British, 1 armour owned by the British, 1 artillery owned by the British, 1 mech_infantry owned by the British, 1 armour owned by the Italians and 1 bomber owned by the Italians lost in Alexandria
                    retreated to Alexandria
                    Italians win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -10
                    Casualties for British: 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Casualties for Italians: 1 armour and 1 bomber
                Battle in Shan State
                    British attack with 1 armour, 1 artillery, 1 fighter and 4 infantry
                    Japanese defend with 1 armour, 1 artillery and 1 infantry
                        British roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in Shan State, round 2 :  1/7 hits
                        Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Shan State, round 2 :  1/3 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                        British roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Shan State, round 3 :  1/6 hits
                        Japanese roll dice for 1 armour and 1 artillery in Shan State, round 3 :  1/2 hits
                        1 infantry owned by the British and 1 artillery owned by the Japanese lost in Shan State
                        British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Shan State, round 4 :  3/5 hits
                        Japanese roll dice for 1 armour in Shan State, round 4 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
                    Casualties for British: 3 infantry
                Battle in 43 Sea Zone
                    British attack with 1 battleship
                    Japanese defend with 1 cruiser and 1 transport
                        British roll dice for 1 battleship in 43 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 cruiser and 1 transport in 43 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 battleship in 43 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 cruiser and 1 transport in 43 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 battleship in 43 Sea Zone, round 4 :  1/1 hits
                        Japanese roll dice for 1 cruiser and 1 transport in 43 Sea Zone, round 4 :  0/1 hits
                        1 cruiser owned by the Japanese lost in 43 Sea Zone
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    British win, taking 43 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 19
                    Casualties for Japanese: 1 cruiser and 1 transport
                Battle in Iraq
                    British attack with 1 armour, 2 artilleries and 5 infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 armour, 2 artilleries and 5 infantry in Iraq, round 2 :  1/8 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  2/3 hits
                        2 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 armour, 2 artilleries and 3 infantry in Iraq, round 3 :  1/6 hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 3 :  0/2 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 armour, 2 artilleries and 3 infantry in Iraq, round 4 :  1/6 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 4 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 3 infantry

    Non Combat Move - British
                1 destroyer moved from 110 Sea Zone to 111 Sea Zone
                1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
                1 bomber moved from Normandy Bordeaux to United Kingdom
                1 fighter moved from Alexandria to Egypt
                1 artillery and 4 infantry moved from India to Burma
                1 fighter moved from Shan State to India

    Place Units - British
                1 transport placed in 106 Sea Zone
                1 transport placed in 109 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by British from 111 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 artillery placed in United Kingdom
                1 armour and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                1 armour and 5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Some Units in India change ownership: 1 armour and 5 infantry

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 11 times
                3 was rolled 12 times
                4 was rolled 14 times
                5 was rolled 16 times
                6 was rolled 15 times
            Average roll : 3.769
            Median : 4.000
            Variance : 0.364
            Standard Deviation : 0.603
            Total rolls : 78

    Null / Other
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Neutral_Axis Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.333
            Median : 2.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.364
            Standard Deviation : 0.603
            Total rolls : 12

    Germans Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 2 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 10 times
                5 was rolled 11 times
                6 was rolled 11 times
            Average roll : 4.149
            Median : 4.000
            Variance : 1.457
            Standard Deviation : 1.207
            Total rolls : 47

    Italians Combat
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.286
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Americans Combat
                2 was rolled 2 times
                5 was rolled 2 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                2 armour and 1 mech_infantry moved from Romania to Western Ukraine
                2 fighters moved from Alexandria to Romania

    Combat - Italians
                Battle in Western Ukraine
                    Italians attack with 2 armour and 1 mech_infantry
                    Russians defend with 3 infantry
                    1 armour owned by the Italians retreated to Eastern Poland
                    Russians win with 3 infantry remaining. Battle score for attacker is -10
                    Casualties for Italians: 1 armour and 1 mech_infantry

    Non Combat Move - Italians
                1 armour and 1 mech_infantry moved from Northern Italy to Romania

    Place Units - Italians
                2 mech_infantrys placed in Northern Italy
                1 infantry placed in Southern Italy
                Italians undo move 1.
                2 mech_infantrys placed in Southern Italy

    Turn Complete - Italians
                Italians collect 9 PUs; end with 9 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 artillery and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from Malaya to 42 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 artillery and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from Malaya to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 carrier, 1 cruiser, 1 destroyer and 3 fighters
                    Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                        ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer and 3 fighters in 42 Sea Zone, round 2 :  2/5 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the ANZAC
                        Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 :  0/4 hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                        ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer and 3 fighters in 42 Sea Zone, round 3 :  2/5 hits
                        Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 :  2/4 hits
                        1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 carrier owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
                        ANZAC roll dice for 1 cruiser and 3 fighters in 42 Sea Zone, round 4 :  1/4 hits
                        Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 4 :  1/2 hits
                        1 tactical_bomber owned by the Japanese and 1 fighter owned by the ANZAC lost in 42 Sea Zone
                        ANZAC roll dice for 1 cruiser and 2 fighters in 42 Sea Zone, round 5 :  2/3 hits
                        Japanese roll dice for 1 fighter and 1 transport in 42 Sea Zone, round 5 :  0/1 hits
                        1 transport owned by the Japanese and 1 fighter owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Neutral with 1 cruiser and 2 fighters remaining. Battle score for attacker is 24
                    Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    Casualties for ANZAC: 1 carrier, 1 destroyer and 1 fighter

    Non Combat Move - ANZAC
                2 fighters moved from 42 Sea Zone to Java
                1 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 armour and 1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 9 times
            Average roll : 4.207
            Median : 4.000
            Variance : 1.179
            Standard Deviation : 1.086
            Total rolls : 29

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 4.417
            Median : 5.000
            Variance : 1.455
            Standard Deviation : 1.206
            Total rolls : 12

    ANZAC Combat
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 4.059
            Median : 4.000
            Variance : 1.312
            Standard Deviation : 1.146
            Total rolls : 17


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                2 infantry moved from Tunisia to Libya
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                2 infantry moved from Tunisia to Libya
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Combat - French
                Battle in Libya
                    French attack with 2 infantry
                    Italians defend with 1 artillery
                        French roll dice for 2 infantry in Libya, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery in Libya, round 2 :  0/1 hits
                        French roll dice for 2 infantry in Libya, round 3 :  0/2 hits
                        Italians roll dice for 1 artillery in Libya, round 3 :  1/1 hits
                        1 infantry owned by the French lost in Libya
                    1 infantry owned by the French retreated to Tunisia
                    Italians win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for French: 1 infantry

    Non Combat Move - French

    Turn Complete - French

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 6 times
                3 was rolled 7 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 9 times
            Average roll : 3.971
            Median : 4.000
            Variance : 0.912
            Standard Deviation : 0.955
            Total rolls : 35

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 4.417
            Median : 5.000
            Variance : 1.455
            Standard Deviation : 1.206
            Total rolls : 12

    ANZAC Combat
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 4.059
            Median : 4.000
            Variance : 1.312
            Standard Deviation : 1.146
            Total rolls : 17

    French Combat
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Italians Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 submarines moved from 115 Sea Zone to 113 Sea Zone
                1 artillery and 2 infantry moved from Eastern Poland to Belarus
                11 armour, 3 artilleries, 8 infantry and 6 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 armour and 1 mech_infantry moved from Poland to Western Ukraine
                1 bomber and 1 fighter moved from Romania to Bessarabia
                1 bomber moved from Romania to Belarus
                1 bomber moved from Romania to Baltic States
                1 bomber moved from Romania to Eastern Poland
                3 armour and 4 mech_infantrys moved from Germany to Eastern Poland
                1 fighter moved from Germany to Eastern Poland
                1 artillery and 2 infantry moved from Poland to Baltic States
                1 infantry moved from Poland to Baltic States
                1 infantry moved from Eastern Poland to Western Ukraine
                1 artillery moved from Poland to Baltic States
                1 bomber moved from Eastern Poland to Bessarabia
                1 artillery and 4 infantry moved from Eastern Poland to Bessarabia
                1 fighter moved from Eastern Poland to Belarus
                1 infantry moved from Eastern Poland to Western Ukraine
                1 fighter and 2 tactical_bombers moved from Alexandria to Southern Italy

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
                    Russians defend with 1 aaGun and 2 infantry
                    Germans win, taking Belarus from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 fighter
                    Casualties for Russians: 1 aaGun and 2 infantry
                Battle in Baltic States
                    Germans attack with 2 artilleries, 1 bomber and 3 infantry
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Baltic States from Russians with 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Western Ukraine
                    Germans attack with 12 armour, 3 artilleries, 10 infantry and 7 mech_infantrys
                    Russians defend with 3 infantry
                    Germans win, taking Western Ukraine from Russians with 12 armour, 3 artilleries, 9 infantry and 7 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Bessarabia
                    Germans attack with 1 artillery, 2 bombers, 1 fighter and 4 infantry
                    Russians defend with 1 artillery and 4 infantry
                    Germans win, taking Bessarabia from Russians with 1 artillery, 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 4 infantry

    Non Combat Move - Germans
                1 fighter moved from Bessarabia to Eastern Poland
                2 bombers moved from Bessarabia to Eastern Poland
                1 bomber moved from Belarus to Eastern Poland
                1 bomber moved from Baltic States to Eastern Poland
                2 artilleries moved from Western Germany to France

    Place Units - Germans
                4 armour and 4 mech_infantrys placed in Germany
                Germans undo move 1.
                4 armour and 4 mech_infantrys placed in Germany
                1 armour and 2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs

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