@The_Good_Captain said in L26 Classic The_Good_Captain (Axis+9) vs. VictoryFirst (Allies):
I even reached out to you about it once.
When was this and where did you reach out to me? I can’t remember
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 3 infantry moved from Anhwe to Shantung
2 infantry moved from Anhwe to Hunan
1 fighter moved from Anhwe to Hunan
6 artilleries and 6 infantry moved from Anhwe to Kweichow
3 infantry moved from Anhwe to Kweichow
1 artillery and 1 infantry moved from Anhwe to Kiangsi
Combat - Chinese
Battle in Kweichow
Chinese attack with 6 artilleries and 9 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 artilleries and 9 infantry in Kweichow, round 2 : 4/15 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 6 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shantung
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Shantung, round 2 : 3/4 hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shantung
Chinese win, taking Shantung from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 artillery and 1 infantry moved from Suiyuyan to Hopei
1 fighter moved from Hunan to Hopei
3 infantry moved from Anhwe to Kweichow
Place Units - Chinese
6 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs total
Territory Summary for Chinese :
Shantung : 1 artillery and 3 infantry
Kiangsi : 1 artillery and 1 infantry
Kweichow : 6 artilleries and 18 infantry
Hunan : 1 infantry
Hopei : 1 artillery, 1 fighter and 1 infantry
Anhwe : 2 infantry
Production/PUs Summary :
Germans : 53 / 68
Russians : 16 / 0
Japanese : 36 / 43
Americans : 77 / 102
Chinese : 16 / 16
British : 39 / 47
UK_Pacific : 7 / 0
Italians : 9 / 6
ANZAC : 21 / 32
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 1 fighter, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 armour moved from Volgograd to Tambov
British take Tambov from Germans
1 armour moved from Tambov to Volgograd
1 armour moved from Volgograd to Rostov
British take Rostov from Germans
1 armour moved from Rostov to Volgograd
2 infantry moved from Turkey to Caucasus
2 infantry moved from Turkey to Greece
1 bomber moved from Volgograd to Greece
1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus
2 mech_infantrys moved from Iraq to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 infantry moved from Afghanistan to West India
2 armour and 2 mech_infantrys moved from Turkmenistan to West India
1 armour moved from Turkmenistan to West India
3 mech_infantrys moved from Normandy Bordeaux to Northern Italy
2 mech_infantrys moved from Spain to Northern Italy
1 fighter moved from Egypt to Northern Italy
2 fighters and 1 tactical_bomber moved from United Kingdom to Northern Italy
1 armour moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 armour moved from Jehol to Shantung
Combat - British
Battle in Greece
British attack with 1 bomber and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 bomber and 2 infantry in Greece, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in Greece, round 2 : 1/1 hits
1 infantry owned by the British lost in Greece
British roll dice for 1 bomber and 1 infantry in Greece, round 3 : 2/2 hits
Germans roll dice for 1 mech_infantry in Greece, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Greece
British win, taking Greece from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Northern Italy
British attack with 3 fighters, 5 mech_infantrys and 1 tactical_bomber
Italians defend with 1 aaGun, 1 artillery, 1 factory_minor and 4 infantry
AA fire in Northern Italy : 0/3 hits
British roll dice for 3 fighters, 5 mech_infantrys and 1 tactical_bomber in Northern Italy, round 2 : 3/9 hits
Italians roll dice for 1 aaGun, 1 artillery and 4 infantry in Northern Italy, round 2 : 2/5 hits
2 mech_infantrys owned by the British, 1 aaGun owned by the Italians and 2 infantry owned by the Italians lost in Northern Italy
British roll dice for 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Northern Italy, round 3 : 3/7 hits
Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 3 : 0/3 hits
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Northern Italy
British win, taking Northern Italy from Italians with 3 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for British: 2 mech_infantrys
Casualties for Italians: 1 aaGun, 1 artillery and 4 infantry
Battle in West India
British attack with 3 armour, 1 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 3 armour, 1 infantry and 2 mech_infantrys in West India, round 2 : 1/6 hits
Japanese roll dice for 1 infantry in West India, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India
British win, taking West India from Japanese with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 2 infantry
British roll dice for 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/7 hits
Germans roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from Northern Italy to Southern France
4 aaGuns, 3 artilleries and 15 infantry moved from Normandy Bordeaux to Southern France
1 mech_infantry moved from Spain to Southern France
3 infantry moved from Spain to Southern France
1 fighter moved from United Kingdom to 104 Sea Zone
3 transports moved from 104 Sea Zone to 110 Sea Zone
4 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
4 infantry, 2 mech_infantrys and 3 transports moved from 110 Sea Zone to 104 Sea Zone
4 infantry and 2 mech_infantrys moved from 104 Sea Zone to Spain
1 artillery and 1 infantry moved from Iraq to Turkey
1 armour moved from Iraq to Turkey
2 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Tobruk to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
1 artillery and 1 infantry moved from Persia to Eastern Persia
1 infantry moved from Persia to Iraq
2 aaGuns moved from Anhwe to Kweichow
1 aaGun moved from Anhwe to Shantung
2 mech_infantrys moved from Anhwe to Kweichow
2 mech_infantrys moved from Anhwe to Kweichow
1 bomber moved from Greece to Volgograd
Place Units - British
3 infantry and 3 mech_infantrys placed in United Kingdom
1 fighter and 1 mech_infantry placed in Egypt
3 mech_infantrys placed in Persia
Turn Complete - British
British collect 50 PUs; end with 50 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 55 PUs
Turn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Shantung : 1 aaGun and 1 armour
Kweichow : 2 aaGuns and 4 mech_infantrys
Malaya : 1 harbour and 1 infantry
39 Sea Zone : 1 submarine
West India : 3 armour and 2 mech_infantrys
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 3 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 3 mech_infantrys
Southern France : 4 aaGuns, 3 artilleries, 3 fighters, 18 infantry, 1 mech_infantry and 1 tactical_bomber
Tobruk : 1 flag
Northern Italy : 1 flag, 1 factory_minor and 3 mech_infantrys
Ethiopia : 1 flag
Rostov : 1 flag
Tambov : 1 flag
Volgograd : 3 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Caucasus : 1 flag, 1 infantry and 3 mech_infantrys
Afghanistan : 1 flag
80 Sea Zone : 1 flag
Turkey : 1 flag, 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Mozambique : 1 flag
104 Sea Zone : 1 carrier, 2 cruisers, 2 fighters and 3 transports
Saudi Arabia : 1 flag
Angola : 1 flag
Greece : 1 flag, 1 infantry
97 Sea Zone : 4 submarines
Iraq : 1 flag, 1 infantry and 2 mech_infantrys
Eastern Persia : 1 flag, 1 artillery and 1 infantry
Persia : 1 flag, 1 factory_minor and 3 mech_infantrys
Spain : 1 aaGun, 4 infantry and 2 mech_infantrys
98 Sea Zone : 1 cruiser and 2 destroyers
Production/PUs Summary :
Germans : 46 / 68
Russians : 16 / 0
Japanese : 33 / 43
Americans : 77 / 102
Chinese : 17 / 16
British : 50 / 55
UK_Pacific : 9 / 0
Italians : 5 / 6
ANZAC : 21 / 32
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Albania to Greece
1 fighter moved from Southern Italy to Greece
Combat - Italians
Battle in Greece
Italians attack with 1 fighter and 1 infantry
British defend with 1 infantry
Italians win, taking Greece from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Greece to Southern Italy
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,4,3,4,1,5,6,2,1,2,4
Italians collect 1 PU (6 lost to blockades); end with 1 PU total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 fighter, 2 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Shan State
2 fighters moved from 37 Sea Zone to Shan State
1 fighter moved from Sumatra to Shan State
Combat - ANZAC
ANZAC creates battle in territory 35 Sea Zone
Battle in Shan State
ANZAC attack with 2 artilleries, 3 fighters and 2 infantry
Japanese defend with 1 armour, 2 infantry and 1 mech_infantry
ANZAC roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 1/2 hits
ANZAC roll dice for 2 artilleries, 3 fighters and 2 infantry in Shan State, round 2 : 3/7 hits
Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Shan State, round 2 : 0/4 hits
2 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Shan State
ANZAC win, taking 35 Sea Zone from Japanese, taking Shan State from Japanese with 2 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 16
Casualties for Japanese: 1 armour, 2 infantry and 1 mech_infantry
Non Combat Move - ANZAC
2 fighters moved from Shan State to 37 Sea Zone
1 carrier and 1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 transport moved from 37 Sea Zone to 54 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 22 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
Territory Summary for ANZAC :
Shan State : 1 flag, 2 artilleries and 2 infantry
Queensland : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Philippines : 1 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
37 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 2 transports
36 Sea Zone : 1 submarine
35 Sea Zone : 1 flag
54 Sea Zone : 2 transports
62 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 46 / 68
Russians : 16 / 0
Japanese : 32 / 43
Americans : 77 / 102
Chinese : 17 / 16
British : 48 / 55
UK_Pacific : 9 / 0
Italians : 7 / 1
ANZAC : 22 / 33
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
1 fighter moved from Spain to 104 Sea Zone
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
Libya : 1 flag
104 Sea Zone : 1 fighter
Spain : 1 infantry
Production/PUs Summary :
Germans : 46 / 68
Russians : 16 / 0
Japanese : 32 / 43
Americans : 77 / 102
Chinese : 17 / 16
British : 48 / 55
UK_Pacific : 9 / 0
Italians : 7 / 1
ANZAC : 22 / 33
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 destroyer and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Ukraine to Rostov
Germans take Rostov from British
13 armour and 20 mech_infantrys moved from Belarus to Vyborg
Germans take Vyborg from Russians
3 artilleries moved from Novgorod to Vyborg
2 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Germany to Holland Belgium
3 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
3 infantry moved from Western Germany to Northern Italy
4 bombers moved from Western Germany to Northern Italy
2 fighters and 2 tactical_bombers moved from Yugoslavia to Northern Italy
3 infantry moved from Novgorod to Vyborg
1 bomber moved from Yugoslavia to Spain
1 bomber moved from Yugoslavia to Normandy Bordeaux
Combat - Germans
Germans creates battle in territory 113 Sea Zone
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 3 damage total.
Strategic bombing raid in Spain
Bombing raid in Spain rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Spain causes 4 damage total.
Battle in Northern Italy
Germans attack with 4 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 factory_minor and 3 mech_infantrys
Germans win, taking Northern Italy from British with 4 bombers, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 3 mech_infantrys
Battle in Holland Belgium
Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 2 infantry
Germans win, taking Holland Belgium from Americans with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Germans
1 bomber moved from Spain to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
3 fighters and 3 tactical_bombers moved from Holland Belgium to Western Germany
4 bombers moved from Northern Italy to Western Germany
3 bombers moved from Yugoslavia to Western Germany
2 fighters moved from Northern Italy to Yugoslavia
2 tactical_bombers moved from Northern Italy to Western Germany
1 fighter moved from Western Germany to Yugoslavia
2 fighters moved from Germany to Southern Italy
2 armour moved from Germany to Baltic States
1 aaGun moved from Belarus to Novgorod
1 armour and 6 mech_infantrys moved from Baltic States to Novgorod
1 tactical_bomber moved from Western Germany to Germany
Place Units - Germans
1 destroyer placed in 97 Sea Zone
2 armour placed in Yugoslavia
1 artillery and 2 infantry placed in Ukraine
Germans undo move 2.
3 armour placed in Novgorod
2 artilleries and 5 infantry placed in Western Germany
3 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,2,5,5,6,2,6,4,2,4,3
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 59 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 destroyer and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Ukraine to Rostov
Germans take Rostov from British
13 armour and 20 mech_infantrys moved from Belarus to Vyborg
Germans take Vyborg from Russians
3 artilleries moved from Novgorod to Vyborg
2 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Germany to Holland Belgium
3 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
3 infantry moved from Western Germany to Northern Italy
4 bombers moved from Western Germany to Northern Italy
2 fighters and 2 tactical_bombers moved from Yugoslavia to Northern Italy
3 infantry moved from Novgorod to Vyborg
1 bomber moved from Yugoslavia to Spain
1 bomber moved from Yugoslavia to Normandy Bordeaux
Combat - Germans
Germans creates battle in territory 113 Sea Zone
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 3 damage total.
Strategic bombing raid in Spain
Bombing raid in Spain rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Spain causes 4 damage total.
Battle in Northern Italy
Germans attack with 4 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 factory_minor and 3 mech_infantrys
Germans win, taking Northern Italy from British with 4 bombers, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 3 mech_infantrys
Battle in Holland Belgium
Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 2 infantry
Germans win, taking Holland Belgium from Americans with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Germans
1 bomber moved from Spain to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
3 fighters and 3 tactical_bombers moved from Holland Belgium to Western Germany
4 bombers moved from Northern Italy to Western Germany
3 bombers moved from Yugoslavia to Western Germany
2 fighters moved from Northern Italy to Yugoslavia
2 tactical_bombers moved from Northern Italy to Western Germany
1 fighter moved from Western Germany to Yugoslavia
2 fighters moved from Germany to Southern Italy
2 armour moved from Germany to Baltic States
1 aaGun moved from Belarus to Novgorod
1 armour and 6 mech_infantrys moved from Baltic States to Novgorod
1 tactical_bomber moved from Western Germany to Germany
Place Units - Germans
1 destroyer placed in 97 Sea Zone
2 armour placed in Yugoslavia
1 artillery and 2 infantry placed in Ukraine
Germans undo move 2.
3 armour placed in Novgorod
2 artilleries and 5 infantry placed in Western Germany
3 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,2,5,5,6,2,6,4,2,4,3
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 59 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
9 infantry moved from Volgograd to Rostov
1 bomber moved from Volgograd to Ukraine
1 infantry moved from Ulaanbaatar to Amur
Russians take Amur from Japanese
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 bomber and 1 fighter moved from Volgograd to Rostov
Combat - Russians
Russians creates battle in territory 113 Sea Zone
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Rostov
Russians attack with 1 bomber, 1 fighter and 9 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber, 1 fighter and 9 infantry in Rostov, round 2 : 3/11 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 bomber, 1 fighter and 8 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Dzavhan to Ulaanbaatar
2 infantry moved from Olgiy to Dzavhan
1 infantry moved from Volgograd to Samara
1 fighter and 1 tactical_bomber moved from Sikang to Dzavhan
2 fighters and 1 tactical_bomber moved from Sikang to Volgograd
2 artilleries moved from Volgograd to Rostov
17 infantry moved from Volgograd to Rostov
8 infantry moved from Volgograd to Rostov
1 bomber moved from Ukraine to Volgograd
1 bomber and 1 fighter moved from Rostov to Volgograd
2 aaGuns moved from Volgograd to Rostov
1 aaGun moved from Volgograd to Rostov
2 aaGuns, 1 artillery and 13 infantry moved from Finland to Norway
1 aaGun and 1 infantry moved from Sikang to Shensi
Turn Complete - Russians
Territory Summary for Russians :
Shensi : 1 aaGun and 1 infantry
Szechwan : 1 infantry
Amur : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag, 1 fighter, 2 infantry and 1 tactical_bomber
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 3 infantry
Tsagaan Olom : 1 flag
Norway : 2 aaGuns, 1 artillery and 13 infantry
Rostov : 3 aaGuns, 2 artilleries and 33 infantry
Archangel : 1 infantry
Novosibirsk : 2 infantry
Volgograd : 1 aaGun, 2 armour, 2 bombers, 1 factory_minor, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Samara : 1 infantry
113 Sea Zone : 1 submarine
Turkey : 1 aaGun and 1 infantry
99 Sea Zone : 1 submarine
Northwest Persia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 48 / 59
Russians : 20 / 0
Japanese : 30 / 43
Americans : 74 / 102
Chinese : 18 / 16
British : 42 / 55
UK_Pacific : 9 / 0
Italians : 11 / 1
ANZAC : 22 / 33
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 destroyers, 6 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 mech_infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
2 infantry moved from Korea to Amur
3 tactical_bombers moved from Japan to Amur
3 fighters moved from Korea to Amur
1 infantry moved from Manchuria to Jehol
Japanese take Jehol from Chinese
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
2 battleships, 3 carriers, 3 fighters, 3 submarines and 3 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to Kiangsi
1 tactical_bomber moved from Kwangtung to Kiangsi
1 fighter moved from 20 Sea Zone to Kiangsi
1 tactical_bomber moved from 20 Sea Zone to Kiangsi
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kiangsi
1 bomber moved from Manchuria to Szechwan
1 infantry moved from Yunnan to Szechwan
1 bomber moved from Manchuria to Hunan
1 infantry moved from Yunnan to Hunan
4 armour and 3 mech_infantrys moved from Yunnan to Shan State
2 infantry moved from Yunnan to Shan State
2 artilleries moved from Yunnan to Shan State
Combat - Japanese
Battle in Hunan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Amur
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 20 Sea Zone from Americans with 2 battleships, 3 carriers, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kiangsi
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Shan State
Japanese attack with 4 armour, 2 artilleries, 2 infantry and 3 mech_infantrys
ANZAC defend with 2 artilleries and 2 infantry
Japanese win, taking Shan State from ANZAC with 4 armour, 2 artilleries, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 11
Casualties for ANZAC: 2 artilleries and 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Kiangsi to Kwangtung
2 fighters and 2 tactical_bombers moved from Kiangsi to 20 Sea Zone
1 bomber moved from Hunan to Kwangtung
1 bomber moved from Szechwan to Kwangsi
7 artilleries moved from Yunnan to Kwangsi
2 artilleries moved from Kwangtung to Kwangsi
3 infantry moved from India to Burma
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 fighters moved from Amur to Korea
3 tactical_bombers moved from Amur to 6 Sea Zone
3 fighters moved from 6 Sea Zone to Japan
Place Units - Japanese
3 infantry placed in Kwangtung
3 infantry placed in Manchuria
2 destroyers and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,3,6,2,4,6,6,4,5,3,3,2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2
Japanese collect 33 PUs (5 lost to blockades); end with 35 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans repair 2 damage on 2 factory_minors; Remaining resources: 97 PUs;
Americans buy 1 armour, 2 artilleries, 2 fighters, 10 infantry, 1 mech_infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 97 Sea Zone to 96 Sea Zone
3 armour, 13 artilleries, 17 infantry and 4 mech_infantrys moved from Southern France to Northern Italy
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 bombers moved from United Kingdom to Germany
3 fighters moved from United Kingdom to Holland Belgium
3 fighters moved from 104 Sea Zone to Holland Belgium
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 1/2 hits
1 bomber killed by AA
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.
Battle in Northern Italy
Americans attack with 3 armour, 13 artilleries, 17 infantry and 4 mech_infantrys
Germans defend with 3 infantry; Italians defend with 1 factory_minor
Americans roll dice for 3 armour, 13 artilleries, 17 infantry and 4 mech_infantrys in Northern Italy, round 2 : 12/37 hits
Italians roll dice for 3 infantry in Northern Italy, round 2 : 1/3 hits
1 infantry owned by the Americans and 3 infantry owned by the Germans lost in Northern Italy
Americans win, taking Northern Italy from Italians with 3 armour, 13 artilleries, 16 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Americans attack with 6 fighters and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 6 fighters and 2 infantry in Holland Belgium, round 2 : 2/8 hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Americans and 2 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 bomber moved from Germany to Norway
1 aaGun moved from Southern France to Northern Italy
2 artilleries and 1 infantry moved from Spain to Southern France
2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 104 Sea Zone
2 artilleries and 4 infantry moved from 104 Sea Zone to Spain
3 transports moved from 104 Sea Zone to 101 Sea Zone
1 fighter moved from Norway to United Kingdom
3 fighters moved from Holland Belgium to United Kingdom
3 fighters moved from Holland Belgium to 104 Sea Zone
1 bomber moved from Egypt to Norway
1 fighter moved from Philippines to Queensland
2 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 11 fighters, 2 infantry, 2 mech_infantrys, 20 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 25 Sea Zone
3 fighters moved from Hawaiian Islands to Midway
2 carriers moved from 10 Sea Zone to 25 Sea Zone
2 tactical_bombers moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
Place Units - Americans
2 artilleries and 4 infantry placed in Eastern United States
1 armour and 1 mech_infantry placed in Spain
2 infantry placed in Southern France
2 infantry placed in Normandy Bordeaux
3 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
1 fighter placed in Eastern United States
2 infantry placed in Norway
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5
Americans collect 81 PUs; end with 81 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 106 PUs
Territory Summary for Americans :
Queensland : 1 artillery, 1 fighter and 2 infantry
Philippines : 1 airfield and 1 harbour
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield, 3 fighters and 1 harbour
25 Sea Zone : 1 artillery, 1 battleship, 8 carriers, 2 cruisers, 2 destroyers, 13 fighters, 3 infantry, 2 mech_infantrys, 20 submarines, 3 tactical_bombers and 3 transports
10 Sea Zone : 3 submarines
54 Sea Zone : 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Egypt : 2 fighters
United Kingdom : 4 fighters
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Norway : 1 flag, 1 aaGun, 2 bombers, 1 factory_minor and 4 infantry
Holland Belgium : 1 flag, 1 infantry
Northern Italy : 1 flag, 1 aaGun, 3 armour, 13 artilleries, 1 factory_minor, 16 infantry and 4 mech_infantrys
Portugal : 1 flag
Chile : 1 flag
96 Sea Zone : 1 submarine
104 Sea Zone : 4 carriers, 1 cruiser, 5 fighters and 3 transports
Argentina : 1 flag
101 Sea Zone : 4 transports
Brazil : 1 flag
Venezuela : 1 flag
Sweden : 1 flag
Spain : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
Finland : 1 infantry
Production/PUs Summary :
Germans : 45 / 59
Russians : 17 / 0
Japanese : 38 / 40
Americans : 81 / 106
Chinese : 14 / 16
British : 42 / 55
UK_Pacific : 9 / 0
Italians : 7 / 1
ANZAC : 21 / 33
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Anhwe to Kiangsi
1 fighter moved from Hopei to Kiangsi
1 infantry moved from Kweichow to Yunnan
Chinese take Yunnan from Japanese
6 artilleries and 17 infantry moved from Kweichow to Hunan
1 artillery and 1 infantry moved from Shantung to Jehol
Combat - Chinese
Battle in Hunan
Chinese attack with 6 artilleries and 17 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 artilleries and 17 infantry in Hunan, round 2 : 4/23 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 6 artilleries and 16 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 3 : 1/3 hits
Japanese roll dice for 1 artillery in Kiangsi, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Jehol
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Hopei to Anhwe
1 fighter moved from Kiangsi to Anhwe
Place Units - Chinese
5 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 18 PUs; end with 19 PUs total
Territory Summary for Chinese :
Kiangsi : 2 infantry
Jehol : 1 artillery and 1 infantry
Yunnan : 1 infantry
Hunan : 6 artilleries and 16 infantry
Anhwe : 1 artillery, 1 fighter and 8 infantry
Production/PUs Summary :
Germans : 45 / 59
Russians : 17 / 0
Japanese : 34 / 40
Americans : 81 / 106
Chinese : 18 / 19
British : 42 / 55
UK_Pacific : 9 / 0
Italians : 7 / 1
ANZAC : 21 / 33
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 1 armour, 2 fighters, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Southern France to Greater Southern Germany
British take Greater Southern Germany from Germans
3 fighters and 1 tactical_bomber moved from Southern France to 97 Sea Zone
2 artilleries and 2 infantry moved from Turkey to Greece
1 bomber moved from Volgograd to 97 Sea Zone
1 mech_infantry moved from West India to India
UK_Pacific take India from Japanese
1 mech_infantry moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from Italians
need scramble orders for 97
none
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 1 armour, 2 fighters, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Southern France to Greater Southern Germany
British take Greater Southern Germany from Germans
3 fighters and 1 tactical_bomber moved from Southern France to 97 Sea Zone
2 artilleries and 2 infantry moved from Turkey to Greece
1 bomber moved from Volgograd to 97 Sea Zone
1 mech_infantry moved from West India to India
UK_Pacific take India from Japanese
1 mech_infantry moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from Italians
Combat - British
Battle in 97 Sea Zone
British attack with 1 bomber, 3 fighters, 4 submarines and 1 tactical_bomber
Germans defend with 1 destroyer
British roll dice for 4 submarines in 97 Sea Zone, round 2 : 1/4 hits
Germans roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the British and 1 destroyer owned by the Germans lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 bomber, 3 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for British: 1 submarine
Battle in Greece
British attack with 2 artilleries and 2 infantry
Italians defend with 1 infantry
British roll dice for 2 artilleries and 2 infantry in Greece, round 2 : 1/4 hits
Italians roll dice for 1 infantry in Greece, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Greece
British win, taking Greece from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
3 aaGuns, 3 artilleries and 18 infantry moved from Southern France to Northern Italy
2 mech_infantrys moved from Spain to Northern Italy
3 infantry moved from Spain to Southern France
1 infantry moved from Spain to Southern France
3 transports moved from 104 Sea Zone to 109 Sea Zone
2 infantry and 3 mech_infantrys moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 109 Sea Zone to 104 Sea Zone
3 infantry and 3 mech_infantrys moved from 104 Sea Zone to Spain
3 armour and 1 mech_infantry moved from West India to India
1 artillery and 1 infantry moved from Eastern Persia to West India
3 mech_infantrys moved from Persia to West India
1 aaGun and 1 armour moved from Shantung to Anhwe
2 aaGuns and 4 mech_infantrys moved from Kweichow to Hunan
1 infantry moved from Iraq to Turkey
2 mech_infantrys moved from Iraq to Turkey
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Caucasus to Rostov
3 mech_infantrys moved from Caucasus to Volgograd
3 fighters and 1 tactical_bomber moved from 97 Sea Zone to Northern Italy
1 bomber moved from 97 Sea Zone to Northern Italy
Place Units - British
3 infantry and 3 mech_infantrys placed in United Kingdom
British undo move 1.
1 infantry and 3 mech_infantrys placed in United Kingdom
2 fighters placed in United Kingdom
1 armour and 2 infantry placed in Persia
2 mech_infantrys placed in Egypt
Turn Complete - British
British collect 48 PUs; end with 48 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 53 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs total
Territory Summary for British and UK_Pacific :
Hunan : 2 aaGuns and 4 mech_infantrys
Anhwe : 1 aaGun and 1 armour
India : 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Malaya : 1 harbour and 1 infantry
39 Sea Zone : 1 submarine
West India : 1 artillery, 1 infantry and 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 3 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 3 mech_infantrys
Southern France : 1 aaGun and 4 infantry
Greater Southern Germany : 1 flag, 1 mech_infantry
Tobruk : 1 flag
Northern Italy : 3 aaGuns, 3 artilleries, 1 bomber, 3 fighters, 18 infantry, 2 mech_infantrys and 1 tactical_bomber
Italian Somaliland : 1 flag, 1 mech_infantry
Ethiopia : 1 flag
Rostov : 1 infantry
Tambov : 1 flag
Volgograd : 3 armour, 1 fighter, 6 mech_infantrys and 1 tactical_bomber
Caucasus : 1 flag
Afghanistan : 1 flag
80 Sea Zone : 1 flag
Turkey : 1 flag, 1 armour, 1 infantry and 3 mech_infantrys
Mozambique : 1 flag
104 Sea Zone : 1 carrier, 2 cruisers, 2 fighters and 3 transports
Saudi Arabia : 1 flag
Angola : 1 flag
Greece : 1 flag, 2 artilleries and 2 infantry
97 Sea Zone : 1 flag, 3 submarines
Iraq : 1 flag, 1 armour and 2 mech_infantrys
Eastern Persia : 1 flag
Persia : 1 flag, 1 armour, 1 factory_minor and 2 infantry
Spain : 1 aaGun, 3 infantry and 3 mech_infantrys
98 Sea Zone : 1 cruiser and 2 destroyers
Production/PUs Summary :
Germans : 41 / 59
Russians : 17 / 0
Japanese : 31 / 40
Americans : 81 / 106
Chinese : 18 / 19
British : 48 / 53
UK_Pacific : 12 / 12
Italians : 5 / 1
ANZAC : 21 / 33
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy nothing; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery moved from Yugoslavia to Greater Southern Germany
1 fighter moved from Southern Italy to Greater Southern Germany
Combat - Italians
Battle in Greater Southern Germany
Italians attack with 1 artillery and 1 fighter
British defend with 1 mech_infantry
British win with no units remaining. Battle score for attacker is -10
Casualties for Italians: 1 artillery and 1 fighter
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,5,1,4,4
Italians collect 3 PUs (2 lost to blockades); end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 bomber and 3 infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 2 transports moved from 37 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 artillery and 1 infantry moved from New South Wales to Queensland
1 submarine moved from 36 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 artillery, 1 bomber and 1 infantry placed in Queensland
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 25 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Philippines : 1 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 1 flag
54 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 4 transports
62 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 41 / 59
Russians : 17 / 0
Japanese : 31 / 40
Americans : 81 / 106
Chinese : 18 / 19
British : 48 / 53
UK_Pacific : 12 / 12
Italians : 5 / 4
ANZAC : 21 / 35
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
Libya : 1 flag
104 Sea Zone : 1 fighter
Spain : 1 infantry
Production/PUs Summary :
Germans : 41 / 59
Russians : 17 / 0
Japanese : 31 / 40
Americans : 81 / 106
Chinese : 18 / 19
British : 48 / 53
UK_Pacific : 12 / 12
Italians : 5 / 4
ANZAC : 21 / 35
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
one sec gonna make an edit
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 10x factory_major; Remaining resources: 49 PUs;
Germans buy 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Germany to Greater Southern Germany
Germans take Greater Southern Germany from British
2 fighters moved from Southern Italy to Germany
1 fighter moved from Yugoslavia to Germany
1 fighter moved from Yugoslavia to Western Germany
1 fighter moved from Yugoslavia to Germany
1 infantry moved from Vyborg to Finland
4 armour and 6 mech_infantrys moved from Novgorod to Finland
3 artilleries and 2 infantry moved from Vyborg to Novgorod
2 armour moved from Baltic States to Archangel
1 mech_infantry moved from Vyborg to Archangel
13 armour and 19 mech_infantrys moved from Vyborg to Finland
2 mech_infantrys moved from Ukraine to Belarus
9 artilleries and 15 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Western Germany to Holland Belgium
2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
Combat - Germans
Germans creates battle in territory 113 Sea Zone
Battle in Holland Belgium
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Finland
Germans attack with 17 armour, 1 infantry and 25 mech_infantrys
Americans defend with 1 infantry
Germans win, taking Finland from Russians with 17 armour, 1 infantry and 25 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Archangel
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 aaGuns moved from Ukraine to Western Ukraine
2 artilleries and 14 infantry moved from Germany to Western Germany
1 mech_infantry moved from Yugoslavia to Western Germany
1 mech_infantry moved from Yugoslavia to Germany
2 fighters moved from Holland Belgium to Western Germany
2 tactical_bombers moved from Holland Belgium to Western Germany
3 tactical_bombers moved from Germany to Western Germany
1 fighter moved from Germany to Western Germany
1 aaGun moved from Germany to Western Germany
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 113 Sea Zone to 104 Sea Zone
Place Units - Germans
10 mech_infantrys placed in Germany
3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,4,2,2,4
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 59 PUs