We are underway!
Scramble instructions to SZ111?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
3 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 4 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_minor; Remaining resources: 6 PUs;
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Germans
1 infantry moved from Iraq to Syria
British take Syria from Germans
2 artilleries and 2 infantry moved from Iraq to 80 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 80 Sea Zone to 41 Sea Zone
2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
1 battleship and 1 cruiser moved from 80 Sea Zone to 41 Sea Zone
UK_Pacific take 41 Sea Zone from Japanese
2 infantry moved from Normandy Bordeaux to Southern France
5 fighters moved from Normandy Bordeaux to Southern France
1 mech_infantry moved from Persia to Turkmenistan
Russians take Turkmenistan from Germans
1 bomber moved from Iraq to Volgograd
Combat - British
British creates battle in territory 93 Sea Zone
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Volgograd causes 4 damage total.
Battle in Southern France
British attack with 5 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British win, taking Southern France from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Sumatra
British attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking Sumatra from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
1 destroyer moved from 80 Sea Zone to 41 Sea Zone
1 carrier moved from 80 Sea Zone to 41 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
2 armour moved from Persia to West India
6 armour and 5 mech_infantrys moved from Iraq to Eastern Persia
1 aaGun moved from Iraq to Persia
3 fighters moved from Urals to Russia
3 artilleries and 3 infantry moved from Normandy Bordeaux to 105 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 105 Sea Zone to 92 Sea Zone
3 artilleries and 3 infantry moved from 92 Sea Zone to Algeria
2 fighters moved from Southern France to Normandy Bordeaux
2 fighters moved from Southern France to Normandy Bordeaux
1 fighter moved from Southern France to Greece
1 fighter and 1 tactical_bomber moved from Iraq to 41 Sea Zone
1 bomber moved from Volgograd to Russia
1 artillery moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Ethiopia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 tactical_bomber moved from Iraq to India
1 fighter moved from Iraq to 39 Sea Zone
1 fighter moved from Iraq to Eastern Persia
Place Units - British
3 armour placed in Persia
1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5
British collect 34 PUs (1 lost to blockades); end with 34 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 2 infantry
crap, i forgot i wanted to take cauc
can i do a walk in edit with a mech?
i also need to adjust my mechs in africa, hold on plz
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 4 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_minor; Remaining resources: 6 PUs;
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Germans
1 infantry moved from Iraq to Syria
British take Syria from Germans
2 artilleries and 2 infantry moved from Iraq to 80 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 80 Sea Zone to 41 Sea Zone
2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
1 battleship and 1 cruiser moved from 80 Sea Zone to 41 Sea Zone
UK_Pacific take 41 Sea Zone from Japanese
2 infantry moved from Normandy Bordeaux to Southern France
5 fighters moved from Normandy Bordeaux to Southern France
1 mech_infantry moved from Persia to Turkmenistan
Russians take Turkmenistan from Germans
1 bomber moved from Iraq to Volgograd
Combat - British
British creates battle in territory 93 Sea Zone
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Volgograd causes 4 damage total.
Battle in Southern France
British attack with 5 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British win, taking Southern France from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Sumatra
British attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking Sumatra from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
1 destroyer moved from 80 Sea Zone to 41 Sea Zone
1 carrier moved from 80 Sea Zone to 41 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
2 armour moved from Persia to West India
6 armour and 5 mech_infantrys moved from Iraq to Eastern Persia
1 aaGun moved from Iraq to Persia
3 fighters moved from Urals to Russia
3 artilleries and 3 infantry moved from Normandy Bordeaux to 105 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 105 Sea Zone to 92 Sea Zone
3 artilleries and 3 infantry moved from 92 Sea Zone to Algeria
2 fighters moved from Southern France to Normandy Bordeaux
2 fighters moved from Southern France to Normandy Bordeaux
1 fighter moved from Southern France to Greece
1 fighter and 1 tactical_bomber moved from Iraq to 41 Sea Zone
1 bomber moved from Volgograd to Russia
1 artillery moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Ethiopia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 tactical_bomber moved from Iraq to India
1 fighter moved from Iraq to 39 Sea Zone
1 fighter moved from Iraq to Eastern Persia
Place Units - British
3 armour placed in Persia
1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5
British collect 34 PUs (1 lost to blockades); end with 34 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Persia: 1 mech_infantry
EDIT: Changing ownership of Caucasus from Italians to Russians
EDIT: Adding units owned by British to Caucasus: 1 mech_infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 4 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_minor; Remaining resources: 6 PUs;
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Germans
1 infantry moved from Iraq to Syria
British take Syria from Germans
2 artilleries and 2 infantry moved from Iraq to 80 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 80 Sea Zone to 41 Sea Zone
2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
1 battleship and 1 cruiser moved from 80 Sea Zone to 41 Sea Zone
UK_Pacific take 41 Sea Zone from Japanese
2 infantry moved from Normandy Bordeaux to Southern France
5 fighters moved from Normandy Bordeaux to Southern France
1 mech_infantry moved from Persia to Turkmenistan
Russians take Turkmenistan from Germans
1 bomber moved from Iraq to Volgograd
Combat - British
British creates battle in territory 93 Sea Zone
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Volgograd causes 4 damage total.
Battle in Southern France
British attack with 5 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British win, taking Southern France from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Sumatra
British attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking Sumatra from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
1 destroyer moved from 80 Sea Zone to 41 Sea Zone
1 carrier moved from 80 Sea Zone to 41 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
2 armour moved from Persia to West India
6 armour and 5 mech_infantrys moved from Iraq to Eastern Persia
1 aaGun moved from Iraq to Persia
3 fighters moved from Urals to Russia
3 artilleries and 3 infantry moved from Normandy Bordeaux to 105 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 105 Sea Zone to 92 Sea Zone
3 artilleries and 3 infantry moved from 92 Sea Zone to Algeria
2 fighters moved from Southern France to Normandy Bordeaux
2 fighters moved from Southern France to Normandy Bordeaux
1 fighter moved from Southern France to Greece
1 fighter and 1 tactical_bomber moved from Iraq to 41 Sea Zone
1 bomber moved from Volgograd to Russia
1 artillery moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Ethiopia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 tactical_bomber moved from Iraq to India
1 fighter moved from Iraq to 39 Sea Zone
1 fighter moved from Iraq to Eastern Persia
Place Units - British
3 armour placed in Persia
1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5
British collect 34 PUs (1 lost to blockades); end with 34 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Persia: 1 mech_infantry
EDIT: Changing ownership of Caucasus from Italians to Russians
EDIT: Adding units owned by British to Caucasus: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Belgian Congo: 3 mech_infantrys
EDIT: Adding units owned by British to Rhodesia: 3 mech_infantrys
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Belgian Congo: 1 mech_infantry
EDIT: Adding units owned by British to French Equatorial Africa: 1 mech_infantry
EDIT: Turning off Edit Mode
plz use latest map
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from France to Southern France
1 infantry moved from France to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 infantry moved from Yugoslavia to Bulgaria
1 fighter moved from Northern Italy to Bulgaria
2 fighters moved from Northern Italy to Southern France
1 submarine moved from 97 Sea Zone to 99 Sea Zone
Combat - Italians
Italians creates battle in territory 93 Sea Zone
Italians creates battle in territory 97 Sea Zone
Italians creates battle in territory 98 Sea Zone
Battle in Holland Belgium
Italians attack with 1 bomber and 1 infantry
Americans defend with 1 infantry
retreated to Holland Belgium
Americans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Bulgaria
Italians attack with 1 fighter and 1 infantry
Americans defend with 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Southern France
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Southern France from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
1 fighter moved from Bulgaria to Northern Italy
2 aaGuns, 1 artillery and 8 infantry moved from Northern Italy to Southern Italy
1 aaGun and 12 infantry moved from Western Germany to Northern Italy
1 bomber moved from Holland Belgium to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,1,1,6,6,6,2
Italians collect 11 PUs (8 lost to blockades); end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 8 Sea Zone
Battle in 8 Sea Zone
ANZAC attack with 1 infantry; Americans loiter and taunt
Japanese defend with 1 transport
ANZAC win with 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
2 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 8 Sea Zone
2 fighters moved from 10 Sea Zone to Hawaiian Islands
1 fighter moved from Queensland to Hawaiian Islands
1 fighter moved from Iraq to India
1 fighter moved from Iraq to India
1 fighter moved from Iraq to Eastern Persia
1 submarine moved from 92 Sea Zone to 97 Sea Zone
Place Units - ANZAC
2 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to New South Wales: 2 aaGuns, 4 artilleries, 12 infantry and 1 mech_infantry
EDIT: Adding units owned by Americans to New South Wales: 1 mech_infantry
EDIT: Removing units owned by ANZAC from Queensland: 2 aaGuns, 4 artilleries, 12 infantry and 1 mech_infantry
EDIT: Removing units owned by Americans from Queensland: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,4,5,1,3,4
ANZAC collect 7 PUs (3 lost to blockades); end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
1 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
Non Combat Move - French
Turn Complete - French
hold up plz, gonna make an adjustment
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
1 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
Non Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Hawaiian Islands: 1 fighter
EDIT: Adding units owned by ANZAC to New South Wales: 1 fighter
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 3 bombers, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 bomber moved from Novgorod to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 infantry moved from Volgograd to Tambov
Germans take Tambov from Russians
3 bombers moved from Bryansk to Kazakhstan
2 bombers moved from Bryansk to Caucasus
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kazakhstan
Germans attack with 3 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 3 bombers and 1 infantry in Kazakhstan, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 2 bombers and 1 infantry
British defend with 1 mech_infantry
Germans roll dice for 2 bombers and 1 infantry in Caucasus, round 2 : 1/3 hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
2 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Belarus to Bryansk
3 armour moved from Novgorod to Bryansk
1 armour and 3 infantry moved from Belarus to Bryansk
1 aaGun moved from Rostov to Tambov
1 aaGun, 2 armour, 3 infantry and 2 mech_infantrys moved from Rostov to Bryansk
2 bombers moved from Caucasus to Southern Italy
3 bombers moved from Kazakhstan to Ukraine
10 mech_infantrys moved from Volgograd to Ukraine
2 armour and 1 mech_infantry moved from Poland to Western Ukraine
7 armour moved from Slovakia Hungary to Western Ukraine
8 mech_infantrys moved from Poland to Western Ukraine
7 mech_infantrys moved from Slovakia Hungary to Western Ukraine
11 infantry moved from Western Germany to France
1 bomber moved from Holland Belgium to Western Germany
1 infantry moved from Germany to Western Germany
3 mech_infantrys moved from Germany to Western Germany
6 infantry moved from Northern Italy to France
3 fighters moved from Eastern Poland to Southern Italy
3 fighters and 2 tactical_bombers moved from Eastern Poland to Ukraine
Place Units - Germans
3 artilleries placed in France
3 bombers placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Novgorod: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
2 armour, 1 infantry and 3 mech_infantrys placed in Western Germany
Germans undo move 3.
1 infantry placed in Germany
2 armour and 3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Territory Summary for Germans :
Yakut S.S.R. : 2 armour
Kazakhstan : 1 flag, 1 infantry
Egypt : 1 flag, 11 armour, 1 harbour and 20 mech_infantrys
France : 1 flag, 1 airfield, 27 artilleries, 1 factory_minor and 43 infantry
Western Germany : 2 aaGuns, 1 airfield, 2 armour, 1 bomber, 1 factory_major, 1 harbour, 1 infantry and 6 mech_infantrys
Germany : 1 factory_major and 1 infantry
Holland Belgium : 2 infantry
Southern Italy : 2 bombers and 3 fighters
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 2 aaGuns, 6 armour, 10 artilleries, 17 infantry and 8 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 1 aaGun and 1 infantry
Ukraine : 3 bombers, 2 fighters, 10 mech_infantrys and 1 tactical_bomber
Western Ukraine : 9 armour and 16 mech_infantrys
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 aaGun, 1 airfield, 3 bombers, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry and 1 tactical_bomber
Caucasus : 1 flag, 1 infantry
Smolensk : 1 flag, 1 infantry
Samara : 1 flag, 1 infantry
125 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 49 / 67
Russians : 8 / 12
Japanese : 64 / 74
Americans : 64 / 84
Chinese : 3 / 4
British : 32 / 34
UK_Pacific : 9 / 9
Italians : 19 / 11
ANZAC : 10 / 9
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour, 4 infantry and 7 mech_infantrys moved from Novosibirsk to Kazakhstan
1 armour and 1 mech_infantry moved from Kansu to Kazakhstan
1 armour moved from Timguska to Kazakhstan
3 artilleries and 38 infantry moved from Russia to Samara
Combat - Russians
Russians creates battle in territory 98 Sea Zone
Battle in Kazakhstan
Russians attack with 3 armour, 4 infantry and 8 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Kazakhstan from Germans with 3 armour, 4 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 3 artilleries and 38 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 3 artilleries and 38 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 armour moved from Russia to Kazakhstan
2 aaGuns moved from Russia to Samara
1 aaGun moved from Novosibirsk to Kazakhstan
2 infantry moved from Kansu to Suiyuyan
2 aaGuns moved from Kansu to Suiyuyan
1 tactical_bomber moved from Kansu to Persia
1 armour moved from India to Eastern Persia
1 mech_infantry moved from Yenisey to Kansu
Place Units - Russians
1 armour and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 3 fighters, 2 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Hopei to Kansu
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 fighter and 1 tactical_bomber moved from Kweichow to Kansu
1 armour and 1 artillery moved from Hopei to Suiyuyan
1 mech_infantry moved from Kweichow to Suiyuyan
6 fighters and 1 tactical_bomber moved from Kweichow to Suiyuyan
2 fighters moved from Yunnan to Suiyuyan
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to New Zealand
Combat - Japanese
Battle in New Zealand
Battle in Suiyuyan
Japanese attack with 1 armour, 1 artillery, 8 fighters, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 aaGuns and 2 infantry; Chinese defend with 3 infantry
Japanese win, taking New Zealand from ANZAC, taking Suiyuyan from Chinese with 1 armour, 1 artillery, 7 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 fighter
Casualties for Russians: 2 aaGuns and 2 infantry
Casualties for Chinese: 3 infantry
Battle in Kansu
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kansu to Kweichow
6 fighters and 1 tactical_bomber moved from Suiyuyan to Kweichow
1 fighter moved from Suiyuyan to Chahar
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
3 submarines moved from 33 Sea Zone to 54 Sea Zone
2 infantry and 2 mech_infantrys moved from Japan to 6 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 6 Sea Zone to 20 Sea Zone
2 infantry and 2 mech_infantrys moved from 20 Sea Zone to Kiangsi
4 submarines moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 33 Sea Zone to 20 Sea Zone
1 cruiser and 1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 16 Sea Zone to 7 Sea Zone
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
3 submarines moved from 33 Sea Zone to 35 Sea Zone
2 carriers moved from 33 Sea Zone to 35 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 1 submarine moved from 33 Sea Zone to 42 Sea Zone
2 fighters moved from 42 Sea Zone to Java
2 tactical_bombers moved from 33 Sea Zone to 42 Sea Zone
2 armour and 3 mech_infantrys moved from Yunnan to Malaya
2 fighters moved from Caroline Islands to French Indo China
2 mech_infantrys moved from Burma to Malaya
1 tactical_bomber moved from 33 Sea Zone to French Indo China
1 tactical_bomber moved from Caroline Islands to French Indo China
1 fighter moved from Caroline Islands to French Indo China
2 fighters moved from 6 Sea Zone to Philippines
1 tactical_bomber moved from Germany to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 tactical_bomber moved from Germany to Western Germany
Place Units - Japanese
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in French Indo China
2 transports placed in 6 Sea Zone
3 fighters and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British repair damage of 3x factory_major; Remaining resources: 31 PUs;
British buy 1 destroyer, 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Italians
1 mech_infantry moved from Turkmenistan to Caucasus
1 bomber moved from Russia to Caucasus
1 fighter moved from Eastern Persia to Caucasus
1 fighter moved from Russia to Caucasus
Combat - British
British creates battle in territory 93 Sea Zone
Battle in Caucasus
British attack with 1 bomber, 2 fighters and 1 mech_infantry
Germans defend with 1 infantry
British win, taking Caucasus from Germans with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 fighter moved from Greece to Normandy Bordeaux
3 artilleries and 3 infantry moved from Algeria to 92 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 105 Sea Zone
3 artilleries and 3 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 bomber moved from Caucasus to Greece
2 fighters moved from Caucasus to Greece
2 armour moved from West India to India
6 armour and 4 mech_infantrys moved from Eastern Persia to India
2 artilleries and 2 infantry moved from Sumatra to 41 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 41 Sea Zone to 79 Sea Zone
2 artilleries and 2 infantry moved from 79 Sea Zone to West India
1 destroyer moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from Syria to Iraq
3 armour moved from Persia to Eastern Persia
1 fighter moved from 80 Sea Zone to Eastern Persia
2 fighters moved from Russia to Norway
1 tactical_bomber moved from India to Eastern Persia
1 tactical_bomber moved from 79 Sea Zone to Eastern Persia
1 fighter moved from 79 Sea Zone to Eastern Persia
1 mech_infantry moved from Rhodesia to Tanganyika Territory
1 mech_infantry moved from French Equatorial Africa to Tanganyika Territory
1 artillery moved from Ethiopia to British Somaliland
1 mech_infantry moved from Belgian Congo to Italian Somaliland
Place Units - British
1 destroyer placed in 109 Sea Zone
1 fighter placed in United Kingdom
3 mech_infantrys placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1
British collect 32 PUs (3 lost to blockades); end with 33 PUs total
Place Units - UK_Pacific
1 armour and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 1 armour and 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from France to Holland Belgium
1 bomber moved from Northern Italy to Holland Belgium
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 fighter moved from Northern Italy to 97 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
2 infantry moved from Northern Italy to Southern France
1 infantry moved from France to Holland Belgium
Combat - Italians
Italians creates battle in territory 93 Sea Zone
Italians creates battle in territory 98 Sea Zone
Battle in 97 Sea Zone
Italians attack with 3 fighters
ANZAC defend with 1 submarine; Americans defend with 1 destroyer and 4 submarines
4 submarines owned by the Americans and 1 submarine owned by the ANZAC Submerged
Italians win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Holland Belgium
Italians attack with 1 bomber and 3 infantry
Americans defend with 1 artillery
Italians win, taking Holland Belgium from Americans with 1 bomber and 3 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Southern France
Italians attack with 1 artillery and 3 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
3 fighters moved from 97 Sea Zone to Southern Italy
3 infantry moved from Northern Italy to Yugoslavia
1 artillery and 3 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Holland Belgium to Southern Italy
Place Units - Italians
1 infantry placed in Northern Italy
1 mech_infantry placed in Northern Italy
1 mech_infantry placed in Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,4,6,4,1,1,2,5,6
Italians collect 12 PUs (7 lost to blockades); end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
hi ghost, i have given up A&A for the foreseeable future. i had become too addicted and it’s been a challenge keeping the number of games and the amount of time spent down to where i could maintain a healthy, balanced life. however, it’s very possible that i may decide to come back after a few months off and resume this game, under the strict condition that i would take on no more than two games at any given time.
it’s up to you if you wish to put this on hold for some time for possible continuation, or to claim it for 2015 or 16. you are clearly doing better in this game, but if you’ve been having fun playing it out, then you can of course wait to possibly continue it if and when i come back. it’s definitely been a fun one for me, i must say…it’s not often you get to lose moscow twice in a game :wink:
really, no matter what you choose, i am totally ok with it.
sorry for the inconvenience, and take care for now!