@donutgold no thanks
L15 Luckyinmaroon (axis) vs Oysteilo (allies +20)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 83 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea ZoneTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 destroyers, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
3 armour moved from Romania to Bessarabia
Germans take Bessarabia from Russians
3 armour moved from Bessarabia to Eastern Poland
1 cruiser, 2 destroyers and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 cruiser and 2 destroyers moved from 113 Sea Zone to 114 Sea Zone
1 armour, 15 artilleries and 22 infantry moved from Slovakia Hungary to Eastern Poland
4 fighters and 4 tactical_bombers moved from Syria to Trans-Jordan
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
5 infantry moved from Finland to Vyborg
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 infantry moved from Finland to Vyborg -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 destroyers, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
3 armour moved from Romania to Bessarabia
Germans take Bessarabia from Russians
3 armour moved from Bessarabia to Eastern Poland
1 cruiser, 2 destroyers and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 cruiser and 2 destroyers moved from 113 Sea Zone to 114 Sea Zone
1 armour, 15 artilleries and 22 infantry moved from Slovakia Hungary to Eastern Poland
4 fighters and 4 tactical_bombers moved from Syria to Trans-Jordan
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
5 infantry moved from Finland to Vyborg
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 infantry moved from Finland to VyborgCombat - Germans
Battle in 114 Sea Zone
Germans attack with 1 cruiser and 2 destroyers
Russians defend with 1 cruiser
Germans win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 4
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 cruiserNon Combat Move - Germans
3 aaGuns moved from Slovakia Hungary to Eastern Poland
6 infantry moved from Germany to Slovakia Hungary
3 armour and 2 mech_infantrys moved from Greater Southern Germany to Eastern Poland
1 artillery and 1 infantry moved from Normandy Bordeaux to France
2 artilleries moved from Northern Italy to Yugoslavia
2 infantry moved from Bulgaria to RomaniaPlace Units - Germans
3 destroyers, 1 submarine and 1 transport placed in 113 Sea Zone
5 infantry placed in Germany
2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 submarine moved from 115 Sea Zone to 114 Sea ZoneCombat - Russians
Battle in 114 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser and 1 destroyer
Germans win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarineNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bessarabia: 1 infantry
EDIT: Turning off Edit Mode
1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia
1 infantry moved from Rostov to Bryansk
3 artilleries moved from Western Ukraine to Bryansk
1 armour and 5 infantry moved from Western Ukraine to Bryansk
2 aaGuns moved from Western Ukraine to Bryansk
12 infantry moved from Western Ukraine to Bryansk
9 infantry moved from Russia to Bryansk
4 artilleries moved from Belarus to Bryansk
2 aaGuns and 16 infantry moved from Belarus to Bryansk
1 artillery and 2 infantry moved from Volgograd to Rostov
3 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Rostov to Bryansk
4 infantry moved from Buryatia to Amur
2 aaGuns moved from Yenisey to Evenkiyskiy
14 infantry moved from Yenisey to Evenkiyskiy
2 fighters and 1 tactical_bomber moved from Rostov to BryanskPlace Units - Russians
1 artillery, 5 infantry and 2 mech_infantrys placed in Russia
1 artillery and 2 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Changing ownership of Bessarabia from Russians to Germans
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 factory_minor and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 1 mech_infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 1 infantry moved from French Indo China to Shan State
1 bomber moved from Malaya to 41 Sea Zone
1 bomber moved from Malaya to 42 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from Malaya to Shan State -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 factory_minor and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 1 mech_infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 1 infantry moved from French Indo China to Shan State
1 bomber moved from Malaya to 41 Sea Zone
1 bomber moved from Malaya to 42 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from Malaya to Shan StateCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 submarine and 1 transport
1 submarine owned by the ANZAC Submerged
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Shan State to Malaya
1 bomber moved from 41 Sea Zone to Malaya
1 bomber moved from 42 Sea Zone to Malaya
1 aaGun moved from Anhwe to Shantung
3 mech_infantrys moved from Kiangsu to Shantung
2 fighters moved from Kiangsu to Shantung
1 infantry moved from Manchuria to Korea
1 infantry moved from Anhwe to Shantung
3 infantry moved from Anhwe to Kiangsu
2 infantry moved from Kiangsi to Kiangsu
1 infantry moved from Kiangsi to KwangtungPlace Units - Japanese
1 factory_minor placed in French Indo China
3 destroyers placed in 37 Sea Zone
1 infantry placed in Shantung
3 infantry placed in Kiangsu
Japanese undo move 4.
2 infantry placed in Shantung
1 infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,2,2,3,1
Japanese collect 41 PUs (10 lost to blockades); end with 41 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 armour moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to BorneoCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Philippines
Battle in Borneo
Battle in CelebesNon Combat Move - Americans
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Eastern United States to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea ZonePlace Units - Americans
2 artilleries and 2 infantry placed in Western United States
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
2 infantry moved from Yunnan to Kweichow
1 fighter moved from Tsinghai to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
1 fighter moved from Szechwan to YunnanPlace Units - Chinese
5 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;Combat Move - British
1 fighter moved from Egypt to 98 Sea Zone
2 infantry moved from Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 armour and 2 mech_infantrys moved from India to Shan State
2 fighters moved from India to Shan State
1 tactical_bomber moved from India to Shan StateCombat - British
Battle in Shan State
British attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 artilleries and 2 infantry
British win, taking Shan State from Japanese with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 2 artilleries and 2 infantry
Casualties for British: 1 mech_infantry
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Iraq
British attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British win, taking Iraq from Italians with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - British
1 fighter moved from 98 Sea Zone to Egypt
1 transport moved from 82 Sea Zone to 71 Sea Zone
1 fighter moved from Union of South Africa to Egypt
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
1 bomber and 1 fighter moved from Iraq to Persia
1 mech_infantry moved from Kenya to Egypt
1 armour moved from Belgian Congo to Egypt
2 fighters and 1 tactical_bomber moved from Shan State to India
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
1 carrier, 2 destroyers, 1 fighter and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 104 Sea Zone to 92 Sea Zone
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan
2 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
1 artillery and 2 infantry placed in Persia
1 fighter and 4 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 37 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,6,6
UK_Pacific collect 14 PUs (1 lost to blockades); end with 16 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Eastern Poland to Ukraine
Italians take Ukraine from Russians
1 armour moved from Eastern Poland to Belarus
Italians take Belarus from Russians
1 armour moved from Belarus to Baltic States
Italians take Baltic States from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Eastern Poland to Ukraine
Italians take Ukraine from Russians
1 armour moved from Eastern Poland to Belarus
Italians take Belarus from Russians
1 armour moved from Belarus to Baltic States
Italians take Baltic States from RussiansCombat - Italians
Battle in Iraq
Italians attack with 1 armour, 1 artillery and 1 infantry
British defend with 2 infantry
Italians win, taking Iraq from British with 1 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 2 infantryNon Combat Move - Italians
3 infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Slovakia Hungary to Eastern Poland
2 artilleries moved from Eastern Poland to Bessarabia
2 mech_infantrys moved from Northern Italy to Romania
1 armour moved from Northern Italy to RomaniaPlace Units - Italians
1 fighter and 4 infantry placed in Northern Italy
Italians undo move 1.
4 infantry placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry, 2 submarines and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 aaGun moved from New South Wales to South Australia
1 submarine moved from 42 Sea Zone to 45 Sea Zone
1 submarine moved from 45 Sea Zone to 34 Sea ZonePlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 armour placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 cruiser and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 92 Sea Zone to EgyptTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour and 2 destroyers; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
8 infantry moved from Vyborg to Novgorod
1 armour and 1 mech_infantry moved from Eastern Poland to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Eastern Poland to Archangel
1 armour moved from Eastern Poland to Archangel
1 armour moved from Eastern Poland to Archangel
1 armour moved from Eastern Poland to Archangel
1 armour moved from Eastern Poland to Archangel
3 destroyers, 1 submarine and 2 transports moved from 113 Sea Zone to 112 Sea Zone
1 cruiser and 1 destroyer moved from 114 Sea Zone to 112 Sea Zone
2 bombers moved from Western Germany to 112 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour and 2 destroyers; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
8 infantry moved from Vyborg to Novgorod
1 armour and 1 mech_infantry moved from Eastern Poland to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Eastern Poland to Archangel
1 armour moved from Eastern Poland to Archangel
1 armour moved from Eastern Poland to Archangel
1 armour moved from Eastern Poland to Archangel
1 armour moved from Eastern Poland to Archangel
3 destroyers, 1 submarine and 2 transports moved from 113 Sea Zone to 112 Sea Zone
1 cruiser and 1 destroyer moved from 114 Sea Zone to 112 Sea Zone
2 bombers moved from Western Germany to 112 Sea ZoneCombat - Germans
Battle in 112 Sea Zone
Germans attack with 2 bombers, 1 cruiser, 4 destroyers, 1 submarine and 2 transports
Russians defend with 1 submarine
Germans win with 2 bombers, 1 cruiser, 4 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Germans
2 bombers moved from 112 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from Western Germany to Eastern Poland
5 infantry moved from Germany to Poland
2 infantry moved from Western Germany to France
1 mech_infantry moved from Western Germany to Poland
6 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Romania to Bessarabia
2 artilleries moved from Yugoslavia to Romania
4 fighters and 4 tactical_bombers moved from Trans-Jordan to BessarabiaPlace Units - Germans
6 armour placed in Germany
2 destroyers placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Bryansk to Belarus
Russians take Belarus from Italians
1 armour moved from Belarus to Baltic States
1 tactical_bomber moved from Bryansk to Baltic States
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 infantry moved from Rostov to Ukraine
1 armour moved from Northwest Persia to Iraq
1 artillery moved from Northwest Persia to Iraq
1 infantry and 2 mech_infantrys moved from Northwest Persia to IraqCombat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 3 infantry
Italians defend with 1 armour and 1 factory_minor
Russians win, taking Ukraine from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians win, taking Western Ukraine from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
Russians attack with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Italians defend with 1 armour
Russians win, taking Iraq from Italians with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Baltic States
Russians attack with 1 armour and 1 tactical_bomber
Italians defend with 1 armour
Russians win, taking Baltic States from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - Russians
1 tactical_bomber moved from Baltic States to Bryansk
1 fighter moved from Western Ukraine to Bryansk
1 fighter moved from Ukraine to Bryansk
2 aaGuns and 14 infantry moved from Evenkiyskiy to Urals
1 infantry moved from Russia to Vologda
3 infantry moved from Russia to Bryansk
1 infantry moved from Russia to SmolenskPlace Units - Russians
2 armour and 1 artillery placed in Russia
3 infantry placed in Volgograd
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 5 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
3 mech_infantrys moved from Shantung to Hunan
1 infantry moved from Kwangtung to Kwangsi
1 fighter moved from Kiangsu to Kwangsi
1 fighter moved from Shantung to Hunan
1 fighter moved from Shantung to Kwangsi
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 armour, 1 artillery and 1 infantry moved from Malaya to Shan State
1 bomber moved from Malaya to 35 Sea Zone
1 bomber moved from Malaya to 44 Sea Zone
1 fighter moved from Malaya to 43 Sea Zone
1 battleship, 3 destroyers and 2 transports moved from 37 Sea Zone to 41 Sea Zone
4 fighters and 5 tactical_bombers moved from Malaya to Shan State -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 5 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
3 mech_infantrys moved from Shantung to Hunan
1 infantry moved from Kwangtung to Kwangsi
1 fighter moved from Kiangsu to Kwangsi
1 fighter moved from Shantung to Hunan
1 fighter moved from Shantung to Kwangsi
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 armour, 1 artillery and 1 infantry moved from Malaya to Shan State
1 bomber moved from Malaya to 35 Sea Zone
1 bomber moved from Malaya to 44 Sea Zone
1 fighter moved from Malaya to 43 Sea Zone
1 battleship, 3 destroyers and 2 transports moved from 37 Sea Zone to 41 Sea Zone
4 fighters and 5 tactical_bombers moved from Malaya to Shan StateCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Shan State
Japanese attack with 1 armour, 1 artillery, 4 fighters, 1 infantry and 5 tactical_bombers
British defend with 1 armour and 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Japanese attack with 1 fighter and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 fighters moved from Kwangsi to French Indo China
1 fighter moved from Hunan to French Indo China
3 infantry moved from Kiangsu to Kiangsi
1 fighter moved from 43 Sea Zone to Malaya
1 bomber moved from 35 Sea Zone to Malaya
1 bomber moved from 44 Sea Zone to Malaya
4 fighters and 5 tactical_bombers moved from Shan State to Malaya
2 infantry moved from Shantung to JeholPlace Units - Japanese
2 infantry placed in Shantung
3 infantry placed in Kiangsu
1 armour and 2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,5,6,2,3,6,6
Japanese collect 44 PUs (5 lost to blockades); end with 44 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
2 submarines moved from 6 Sea Zone to 19 Sea Zone
2 submarines moved from 6 Sea Zone to 19 Sea Zone
5 submarines moved from 26 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Hawaiian Islands to Caroline Islands
2 artilleries moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to 26 Sea Zone
1 transport moved from 92 Sea Zone to 86 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea ZonePlace Units - Americans
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 artillery moved from Yunnan to Hunan
3 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
2 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Hunan
Chinese attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 3 mech_infantrys
Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 3 mech_infantrys
Battle in Kwangsi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kwangsi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
5 infantry moved from Yunnan to Szechwan
1 fighter moved from Hunan to Szechwan
4 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to SzechwanPlace Units - Chinese
1 infantry placed in Yunnan
3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs