TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Germans Germans buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 1 battleship, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
4 fighters moved from Trans-Jordan to 98 Sea Zone
3 armour and 4 mech_infantrys moved from Trans-Jordan to Northwest Persia
1 armour and 1 mech_infantry moved from Persia to Northwest Persia
1 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
2 mech_infantrys moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from Italians
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in Holland Belgium
Battle in Northwest Persia
British attack with 4 armour and 5 mech_infantrys
Germans defend with 1 armour
British roll dice for 4 armour and 5 mech_infantrys in Northwest Persia, round 2 : 4/9 hits
Germans roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits
1 armour owned by the Germans lost in Northwest Persia
British win, taking Holland Belgium from Germans, taking Northwest Persia from Germans with 4 armour and 5 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in 98 Sea Zone
British attack with 4 fighters
Italians defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
British roll dice for 4 fighters in 98 Sea Zone, round 2 : 2/4 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 98 Sea Zone, round 2 : 2/3 hits
2 fighters owned by the British and 1 destroyer owned by the Italians lost in 98 Sea Zone
British roll dice for 2 fighters in 98 Sea Zone, round 3 : 1/2 hits
Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 98 Sea Zone, round 3 : 0/2 hits
1 cruiser owned by the Italians lost in 98 Sea Zone
British roll dice for 2 fighters in 98 Sea Zone, round 4 : 0/2 hits
Italians roll dice for 1 battleship and 2 transports in 98 Sea Zone, round 4 : 1/1 hits
1 fighter owned by the British lost in 98 Sea Zone
British roll dice for 1 fighter in 98 Sea Zone, round 5 : 0/1 hits
Italians roll dice for 1 battleship and 2 transports in 98 Sea Zone, round 5 : 1/1 hits
1 fighter owned by the British lost in 98 Sea Zone
Italians win with 1 battleship and 2 transports remaining. Battle score for attacker is -20
Casualties for British: 4 fighters
Casualties for Italians: 1 cruiser and 1 destroyer
Battle in Burma
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from United Kingdom to 110 Sea Zone
1 submarine moved from 76 Sea Zone to 80 Sea Zone
Place Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Persia
1 battleship placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1
British collect 33 PUs (1 lost to blockades); end with 33 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
1 bomber moved from Southern Italy to 91 Sea Zone
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
3 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Anglo Egyptian Sudan
Combat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport; Americans defend with 2 transports
Italians win with 1 bomber remaining. Battle score for attacker is 21
Casualties for British: 1 transport
Casualties for Americans: 2 transports
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 fighter and 3 infantry
Russians defend with 2 infantry and 1 mech_infantry
Italians win, taking Trans-Jordan from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 2 infantry and 1 mech_infantry
Casualties for Italians: 2 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 2 infantry
French defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Trans-Jordan to Egypt
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from 91 Sea Zone to Southern France
1 infantry moved from Northern Italy to Southern France
1 battleship moved from 98 Sea Zone to 97 Sea Zone
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Egypt to Anglo Egyptian Sudan
2 armour moved from Egypt to Trans-Jordan
4 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
Place Units - Italians
1 destroyer placed in 97 Sea Zone
3 infantry placed in Egypt
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
Italians collect 14 PUs (3 lost to blockades); end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 1 battleship, 4 destroyers, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to Caroline Islands
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Persia to India
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
2 infantry placed in Queensland
1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
3 infantry moved from Algeria to Tunisia
Combat - French
Battle in Tunisia
French attack with 3 infantry
Italians defend with 1 infantry
French roll dice for 3 infantry in Tunisia, round 2 : 0/3 hits
Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits
French roll dice for 3 infantry in Tunisia, round 3 : 1/3 hits
Italians roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Tunisia
French win, taking Tunisia from Italians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - French
1 fighter moved from Persia to India
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
5 infantry moved from France to Normandy Bordeaux
2 artilleries moved from France to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 armour moved from Western Germany to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Germany to Holland Belgium
1 bomber moved from Southern Italy to Holland Belgium
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Normandy Bordeaux
1 infantry moved from Vologda to Samara
Germans take Samara from Russians
3 mech_infantrys moved from Bryansk to Volgograd
3 fighters and 5 tactical_bombers moved from Bryansk to Volgograd
1 bomber moved from Western Germany to 96 Sea Zone
3 bombers moved from Western Germany to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy Bordeaux
3 fighters moved from Egypt to 96 Sea Zone
Combat - Germans
Battle in 96 Sea Zone
Germans attack with 1 bomber and 3 fighters
British defend with 1 destroyer
Germans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Holland Belgium
Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for Germans: 1 bomber and 1 infantry
Casualties for British: 2 infantry
Battle in Volgograd
Germans attack with 3 fighters, 3 mech_infantrys and 5 tactical_bombers
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 3 fighters, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 2 artilleries, 4 bombers, 3 fighters and 5 infantry
Americans defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 3 mech_infantrys
Germans win, taking Normandy Bordeaux from Americans with 1 armour, 1 artillery, 4 bombers and 3 fighters remaining. Battle score for attacker is 17
Casualties for Germans: 1 artillery and 5 infantry
Casualties for Americans: 1 aaGun, 1 artillery, 5 infantry and 3 mech_infantrys
Non Combat Move - Germans
1 fighter moved from Normandy Bordeaux to Southern Italy
4 bombers moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Holland Belgium to Western Germany
2 fighters moved from 96 Sea Zone to Trans-Jordan
1 fighter moved from 96 Sea Zone to Southern Italy
1 bomber moved from 96 Sea Zone to Western Germany
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 infantry and 1 transport moved from 114 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
1 destroyer moved from 115 Sea Zone to 112 Sea Zone
1 cruiser and 4 submarines moved from 115 Sea Zone to 112 Sea Zone
3 artilleries moved from Ukraine to Bryansk
3 fighters moved from Volgograd to Bryansk
5 tactical_bombers moved from Volgograd to Bryansk
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Nenetsia to Vologda
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Archangel to Smolensk
2 infantry moved from Novgorod to Belarus
1 armour moved from Novgorod to Bryansk
3 artilleries moved from Novgorod to Belarus
1 mech_infantry moved from Bryansk to Caucasus
1 infantry moved from Bryansk to Tambov
8 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
1 fighter placed in Western Germany
1 carrier and 1 destroyer placed in 112 Sea Zone
2 fighters placed in 112 Sea Zone
1 artillery and 2 infantry placed in France
1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
Germans collect 62 PUs (3 lost to blockades); end with 62 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 armour, 11 artilleries, 4 fighters, 62 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Russia to Bryansk
I may strafe, depending on the first round.
Any specific Ool, sir?
Italians AA, 2 inf, Germans 13inf, 2 AA, 21 mech, 11 art, 15 tanks, 5 tactical bomber, 4 fighters
26 Hits first Round from my side.
Your AA hit nothing.
Will take out:
Italians AA, 2 inf, Germans 13inf, 2 AA plus 8 Ger Inf.
@aequitas:
26 Hits first Round from my side.
Your AA hit nothing.Will take out:
Italians AA, 2 inf, Germans 13inf, 2 AA plus 8 Ger Inf.
Mechs I meant, sorry
Yep, that’s correct
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 armour, 11 artilleries, 4 fighters, 62 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 4 armour, 11 artilleries, 4 fighters, 62 infantry, 5 mech_infantrys and 1 tactical_bomber
Germans defend with 2 aaGuns, 15 armour, 11 artilleries, 3 fighters, 13 infantry, 21 mech_infantrys and 5 tactical_bombers; Italians defend with 1 aaGun and 2 infantry
AA fire in Bryansk : 0/5 hits
Russians roll dice for 4 armour, 11 artilleries, 4 fighters, 62 infantry, 5 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 26/87 hits
Germans roll dice for 3 aaGuns, 15 armour, 11 artilleries, 3 fighters, 15 infantry, 21 mech_infantrys and 5 tactical_bombers in Bryansk, round 2 : 34/70 hits
34 infantry owned by the Russians, 8 mech_infantrys owned by the Germans, 2 aaGuns owned by the Germans, 1 aaGun owned by the Italians, 13 infantry owned by the Germans and 2 infantry owned by the Italians lost in Bryansk
Russians roll dice for 4 armour, 11 artilleries, 4 fighters, 28 infantry, 5 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 17/53 hits
Germans roll dice for 15 armour, 11 artilleries, 3 fighters, 13 mech_infantrys and 5 tactical_bombers in Bryansk, round 3 : 21/47 hits
21 infantry owned by the Russians, 13 mech_infantrys owned by the Germans and 4 artilleries owned by the Germans lost in Bryansk
7 infantry owned by the Russians, 11 artilleries owned by the Russians, 4 armour owned by the Russians and 5 mech_infantrys owned by the Russians retreated to Russia
Germans win with 15 armour, 7 artilleries, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is -5
Casualties for Germans: 2 aaGuns, 4 artilleries, 13 infantry and 21 mech_infantrys
Casualties for Italians: 1 aaGun and 2 infantry
Casualties for Russians: 55 infantry
Non Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Bryansk to Russia
Place Units - Russians
2 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 6 PUs; end with 6 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 9 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers, 10 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 3 Sea Zone
1 infantry and 1 mech_infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
Japanese take 43 Sea Zone from Americans
2 bombers moved from Philippines to 44 Sea Zone
2 fighters moved from Philippines to 44 Sea Zone
1 mech_infantry moved from Kazakhstan to Turkmenistan
Japanese take Turkmenistan from Russians
Combat - Japanese
Battle in Burma
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 2 fighters
ANZAC defend with 1 submarine
Japanese win, taking 44 Sea Zone from ANZAC with 2 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win, taking 42 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 3 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
2 fighters moved from 44 Sea Zone to 36 Sea Zone
2 bombers moved from 44 Sea Zone to French Indo China
3 artilleries and 2 infantry moved from Malaya to Shan State
2 fighters and 2 tactical_bombers moved from Burma to French Indo China
3 mech_infantrys moved from French Indo China to Shan State
4 mech_infantrys moved from Kweichow to Shan State
1 aaGun, 1 armour, 4 artilleries, 10 infantry and 2 mech_infantrys moved from Novosibirsk to Samara
4 tactical_bombers moved from Kweichow to Samara
2 mech_infantrys moved from Tsinghai to Volgograd
3 mech_infantrys moved from Kiangsu to Kweichow
1 aaGun and 1 infantry moved from Manchuria to Amur
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
4 carriers, 2 destroyers and 2 fighters moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports moved from 37 Sea Zone to 36 Sea Zone
Place Units - Japanese
3 armour placed in Kiangsu
3 mech_infantrys placed in French Indo China
3 infantry placed in Malaya
Japanese undo move 3.
Japanese undo move 2.
3 mech_infantrys placed in Malaya
2 destroyers and 1 submarine placed in 36 Sea Zone
10 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
8 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
2 bombers moved from Queensland to 35 Sea Zone
2 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 submarine moved from 10 Sea Zone to 3 Sea Zone
Combat - Americans
Battle in 3 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 3 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 3 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 3 Sea Zone
Japanese win with no units remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 2 bombers, 8 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 2 bombers, 8 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 5 : 1/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 5 : 0/1 hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 bombers moved from 35 Sea Zone to Caroline Islands
8 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 carriers, 1 cruiser, 4 fighters and 3 transports moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
Place Units - Americans
3 submarines placed in 10 Sea Zone
1 carrier and 2 transports placed in 101 Sea Zone
1 artillery placed in Eastern United States
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 88 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 2 armour, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 mech_infantry moved from Persia to Turkmenistan
1 fighter moved from India to Turkmenistan
4 armour and 5 mech_infantrys moved from Northwest Persia to Caucasus
2 infantry moved from India to Burma
1 infantry moved from India to Burma
1 tactical_bomber moved from India to Burma
1 submarine moved from 80 Sea Zone to 39 Sea Zone
Combat - British
Battle in Normandy Bordeaux
British attack with 2 fighters and 2 infantry
Germans defend with 1 armour, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits
Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 2 : 0/2 hits
1 artillery owned by the Germans and 1 armour owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 artillery
Battle in Burma
British attack with 3 infantry and 1 tactical_bomber
Japanese defend with 1 infantry and 1 mech_infantry
British roll dice for 3 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Burma, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Burma
British roll dice for 3 infantry and 1 tactical_bomber in Burma, round 3 : 1/4 hits
Japanese roll dice for 1 mech_infantry in Burma, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Turkmenistan
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter and 1 mech_infantry in Turkmenistan, round 2 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Turkmenistan, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Turkmenistan
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Caucasus
British attack with 4 armour and 5 mech_infantrys
Germans defend with 1 mech_infantry
British roll dice for 4 armour and 5 mech_infantrys in Caucasus, round 2 : 4/9 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Non Combat Move - British
1 fighter moved from Turkmenistan to Persia
1 tactical_bomber moved from Burma to India
2 mech_infantrys moved from India to Eastern Persia
2 mech_infantrys moved from Italian Somaliland to Tanganyika Territory
1 battleship and 1 transport moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from Normandy Bordeaux to United Kingdom
Place Units - British
2 armour and 1 fighter placed in Persia
1 infantry placed in Union of South Africa
1 destroyer placed in 110 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 1 armour
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 104 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
1 armour moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 armour moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Egypt to Iraq
1 armour moved from Trans-Jordan to Syria
Italians take Syria from French
1 armour moved from Syria to Trans-Jordan
1 artillery moved from Trans-Jordan to Iraq
1 infantry moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern France to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 bomber and 1 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
retreated to Normandy Bordeaux
British win with 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Iraq
Italians attack with 1 artillery, 1 fighter and 2 infantry
British defend with 1 infantry
Italians win, taking Iraq from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Iraq to Egypt
3 infantry moved from Egypt to Trans-Jordan
1 armour moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
4 infantry moved from Southern Italy to 97 Sea Zone
4 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Trans-Jordan
1 battleship moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Normandy Bordeaux to Southern Italy
Place Units - Italians
2 infantry and 1 mech_infantry placed in Egypt
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
Looks like our final Round, sir!
Economically you allready out running me, Moscow inbetween two major Pincers.
No Need to say, that If you kill Mosqwa the game is over :-D.
So please post the first rolls of your Round and I’ll tell you the Ool, when you are attacking my capitol.
Good luck.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 1 destroyer, 1 fighter, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 fighters moved from Western Germany to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
4 submarines moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Southern Italy to Normandy Bordeaux
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
15 armour, 7 artilleries, 3 fighters and 5 tactical_bombers moved from Bryansk to Russia
1 infantry moved from Tambov to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Vologda to Russia
1 infantry moved from Smolensk to Russia
3 mech_infantrys moved from Ukraine to Russia
2 mech_infantrys moved from Volgograd to Russia
5 bombers moved from Western Germany to Russia
Combat - Germans