15L axis-dominion (axis) vs Giallo (allies +20)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - French

    Turn Complete - French

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 battleships, 1 carrier, 3 fighters and 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                28 armour and 7 mech_infantrys moved from India to Burma
                2 infantry moved from Archangel to Vologda
                2 bombers moved from Novgorod to Vologda
                1 armour moved from Belgian Congo to Tanganyika Territory
                      Germans take Tanganyika Territory from British
                1 armour moved from Belgian Congo to Rhodesia
                      Germans take Rhodesia from British

    Combat - Germans
                Battle in Burma
                    Germans attack with 28 armour and 7 mech_infantrys
                    Chinese defend with 1 fighter
                    Germans win, taking Burma from UK_Pacific with 28 armour and 7 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Chinese: 1 fighter
                Battle in Vologda
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Vologda from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 armour and 3 mech_infantrys moved from Chahar to Manchuria
                3 fighters and 3 tactical_bombers moved from Kansu to Szechwan
                13 armour and 13 mech_infantrys moved from Kazakhstan to Szechwan
                1 aaGun and 2 infantry moved from Kansu to Novosibirsk
                2 bombers moved from Vologda to Szechwan
                3 infantry moved from Volgograd to Rostov
                3 infantry moved from Western Ukraine to Ukraine
                1 mech_infantry moved from Bessarabia to Rostov
                3 armour moved from Belarus to Rostov
                1 mech_infantry moved from Poland to Western Ukraine
                1 infantry moved from Novgorod to Archangel
                2 infantry moved from Novgorod to Belarus
                1 battleship and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                1 aaGun, 1 artillery and 1 infantry moved from Persia to Eastern Persia
                2 mech_infantrys moved from Egypt to Belgian Congo
                1 armour moved from Rhodesia to Belgian Congo
                1 armour moved from Tanganyika Territory to Belgian Congo
                1 fighter moved from Normandy Bordeaux to Gibraltar
                1 bomber moved from Western Germany to Gibraltar

    Place Units - Germans
                2 battleships and 1 carrier placed in 39 Sea Zone
                3 fighters placed in Western Germany
                Germans undo move 2.
                3 fighters placed in Western Germany
                3 mech_infantrys placed in Egypt
                Germans undo move 3.
                3 mech_infantrys placed in Volgograd
                1 mech_infantry placed in Western Ukraine

    Turn Complete - Germans
                Germans collect 77 PUs; end with 78 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 98 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Russians
                Russians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Tambov
                1 fighter moved from Russia to Smolensk
                1 fighter moved from Russia to Vologda
                1 fighter moved from Russia to Samara
                1 fighter moved from Russia to Tambov
                1 tactical_bomber moved from Russia to Vologda
                1 infantry moved from Evenkiyskiy to Urals
                      Russians take Urals from Germans
                1 infantry moved from Evenkiyskiy to Timguska
                      Russians take Timguska from Germans

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    retreated to Tambov
                    Italians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 1 infantry
                    Italians defend with 1 infantry
                    Italians win with no units remaining. Battle score for attacker is -10
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 fighter and 1 infantry
                Battle in Samara
                    Russians attack with 1 fighter and 1 infantry
                    Italians defend with 1 infantry
                    Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Vologda
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Vologda to Russia
                1 fighter moved from Samara to Russia
                1 fighter moved from Tambov to Russia
                1 infantry moved from Evenkiyskiy to Timguska
                1 infantry moved from Evenkiyskiy to Timguska
                2 aaGuns and 14 infantry moved from Evenkiyskiy to Urals

    Place Units - Russians
                1 fighter and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 15 PUs; end with 15 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 1 fighter and 18 infantry; Remaining resources: 3 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 submarine moved from 39 Sea Zone to 41 Sea Zone
                1 bomber moved from Japan to 45 Sea Zone
                5 armour, 4 artilleries, 6 fighters, 2 infantry and 5 tactical_bombers moved from Kweichow to Yunnan
                2 infantry moved from French Indo China to Yunnan
                1 destroyer moved from 39 Sea Zone to 41 Sea Zone
                1 submarine moved from 39 Sea Zone to 41 Sea Zone

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 2 infantry; Americans defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 2 infantry
                    Casualties for Americans: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer and 2 submarines
                    ANZAC defend with 1 destroyer
                    Japanese win, taking 41 Sea Zone from ANZAC with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Yunnan
                    Japanese attack with 5 armour, 4 artilleries, 6 fighters, 4 infantry and 5 tactical_bombers
                    British defend with 1 aaGun, 3 armour, 9 artilleries and 8 infantry
                    Japanese win, taking Yunnan from Chinese with 2 armour, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 37
                    Casualties for Japanese: 3 armour, 4 artilleries and 4 infantry
                    Casualties for British: 1 aaGun, 3 armour, 9 artilleries and 8 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Kweichow to Yunnan
                3 infantry moved from Kwangtung to Kwangsi
                3 infantry moved from Kiangsi to Anhwe
                1 destroyer moved from 39 Sea Zone to 38 Sea Zone
                2 tactical_bombers moved from Yunnan to 39 Sea Zone
                1 infantry moved from Hopei to Anhwe
                3 fighters and 3 tactical_bombers moved from Yunnan to Anhwe
                1 fighter moved from Manchuria to Anhwe
                1 fighter moved from Japan to Anhwe
                1 fighter moved from Yunnan to Anhwe
                1 fighter moved from Yunnan to Anhwe
                1 fighter moved from Yunnan to 39 Sea Zone
                1 bomber moved from 45 Sea Zone to Paulau Island

    Place Units - Japanese
                10 infantry placed in Japan
                1 fighter and 2 infantry placed in Manchuria
                3 infantry placed in Kwangtung
                3 infantry placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,4,2,3,3,6,3,2,4,3,3,4,4,5,2,6,5,1,6,5,2,1,4,6,3,6,6,3,3,1,5,6,6,4,2,6,3,1,1,1,6,3,3,6,5,5,3,2,1,6,5,5
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5
                Japanese collect 45 PUs (5 lost to blockades); end with 48 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers and 6 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 bombers moved from Philippines to Paulau Island
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                1 submarine moved from 37 Sea Zone to 38 Sea Zone
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 41 Sea Zone
                2 fighters moved from 37 Sea Zone to 38 Sea Zone
                1 fighter moved from 37 Sea Zone to 38 Sea Zone
                2 fighters moved from Philippines to Shan State
                2 bombers moved from Philippines to Paulau Island
                1 bomber moved from Philippines to Kwangtung
                1 bomber moved from Philippines to French Indo China
                1 destroyer moved from 103 Sea Zone to 104 Sea Zone

    Combat - Americans
                Strategic bombing raid in Kwangtung
                    1 bomber killed by AA
                    Bombing raid in Kwangtung causes 0 damage total.
                Strategic bombing raid in French Indo China
                    Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: airfield
                    Bombing raid in French Indo China causes 4 damage total.
                Battle in 38 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Paulau Island
                    Americans attack with 4 bombers
                    Japanese defend with 1 bomber
                    Americans win with 4 bombers remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 bomber
                Battle in 41 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Japanese defend with 1 destroyer and 2 submarines
                    Americans win, taking 41 Sea Zone from Japanese with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20
                    Casualties for Japanese: 1 destroyer and 2 submarines
                Battle in Shan State
                    Americans attack with 2 fighters
                    Japanese defend with 1 infantry
                    Americans win with 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer
                    Italians defend with 1 submarine
                    Americans win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing unit bombing damage for these Japanese owned units to: airfield = 0
                EDIT: Changing unit bombing damage for these Japanese owned units to: factory_minor = 4
                EDIT: Turning off Edit Mode
                4 bombers moved from Paulau Island to Philippines
                1 bomber moved from French Indo China to 35 Sea Zone
                1 bomber moved from 35 Sea Zone to Philippines
                3 fighters moved from 38 Sea Zone to 37 Sea Zone
                2 fighters moved from Shan State to 37 Sea Zone
                2 fighters moved from 41 Sea Zone to 37 Sea Zone
                2 tactical_bombers moved from 41 Sea Zone to 37 Sea Zone
                1 transport moved from 54 Sea Zone to 45 Sea Zone
                3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 30 Sea Zone
                3 artilleries and 3 infantry moved from 30 Sea Zone to Johnston Island

    Place Units - Americans
                1 carrier, 3 destroyers and 6 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Suiyuyan to Kansu
                      Chinese take Kansu from Italians
                2 infantry moved from Suiyuyan to Shensi
                10 infantry moved from Suiyuyan to Chahar

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 2 infantry
                    Italians defend with 1 infantry
                    Italians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - British
                British repair damage of 8x factory_major; Remaining resources: 12 PUs;
                British buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Suiyuyan to Russia
                1 armour moved from Malaya to Shan State
                      UK_Pacific take Shan State from Japanese
                7 artilleries and 10 infantry moved from Union of South Africa to Rhodesia
                      British take Rhodesia from Germans

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - British
                British repair damage of 8x factory_major; Remaining resources: 12 PUs;
                British buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Suiyuyan to Russia
                1 armour moved from Malaya to Shan State
                      UK_Pacific take Shan State from Japanese
                7 artilleries and 10 infantry moved from Union of South Africa to Rhodesia
                      British take Rhodesia from Germans

    Combat - British

    Non Combat Move - British

    Place Units - British
                4 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5
                British collect 16 PUs (3 lost to blockades); end with 16 PUs total

    Turn Complete - UK_Pacific

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    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Italians
                Italians buy 1 carrier, 1 cruiser and 5 submarines; Remaining resources: 1 PUs;

    Combat Move - Italians
                6 infantry moved from Tsinghai to Kansu
                1 infantry moved from Shensi to Suiyuyan
                      Italians take Suiyuyan from Chinese
                3 armour and 3 mech_infantrys moved from Sikang to Kansu
                1 infantry moved from Kazakhstan to Samara
                1 infantry moved from Novosibirsk to Samara
                1 fighter moved from Persia to Samara
                1 submarine moved from 39 Sea Zone to 41 Sea Zone
                1 bomber moved from Persia to 41 Sea Zone
                2 armour, 7 artilleries and 9 infantry moved from Norway to 112 Sea Zone
                2 armour, 7 artilleries, 1 destroyer, 9 infantry and 9 transports moved from 112 Sea Zone to 109 Sea Zone
                2 armour, 7 artilleries and 9 infantry moved from 109 Sea Zone to Scotland

    Combat - Italians

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    just posting this so u know, i meant to send in all my planes to 109 to escort against your possible scramble. i just had forgotten, and i didn’t wanna redo the whole purchase and noncom.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Italians
                Italians buy 1 carrier, 1 cruiser and 5 submarines; Remaining resources: 1 PUs;

    Combat Move - Italians
                6 infantry moved from Tsinghai to Kansu
                1 infantry moved from Shensi to Suiyuyan
                      Italians take Suiyuyan from Chinese
                3 armour and 3 mech_infantrys moved from Sikang to Kansu
                1 infantry moved from Kazakhstan to Samara
                1 infantry moved from Novosibirsk to Samara
                1 fighter moved from Persia to Samara
                1 submarine moved from 39 Sea Zone to 41 Sea Zone
                1 bomber moved from Persia to 41 Sea Zone
                2 armour, 7 artilleries and 9 infantry moved from Norway to 112 Sea Zone
                2 armour, 7 artilleries, 1 destroyer, 9 infantry and 9 transports moved from 112 Sea Zone to 109 Sea Zone
                2 armour, 7 artilleries and 9 infantry moved from 109 Sea Zone to Scotland

    Combat - Italians
                Battle in Scotland
                Battle in 41 Sea Zone
                    Italians attack with 1 bomber and 1 submarine
                    Americans defend with 1 destroyer
                    Italians win, taking Scotland from British, taking 41 Sea Zone from Americans with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Kansu
                    Italians attack with 3 armour, 6 infantry and 3 mech_infantrys
                    Chinese defend with 1 infantry
                    Italians win, taking Kansu from Chinese with 3 armour, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Samara
                    Italians attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Samara from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Samara to Volgograd
                2 infantry moved from Volgograd to Kazakhstan
                3 infantry moved from Ukraine to Rostov
                2 aaGuns moved from Tsinghai to Kansu
                2 destroyers and 2 submarines moved from 80 Sea Zone to 39 Sea Zone
                1 bomber moved from 41 Sea Zone to India
                1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to India
                1 fighter moved from Persia to India

    Place Units - Italians
                1 carrier and 2 submarines placed in 80 Sea Zone
                3 submarines placed in 80 Sea Zone
                1 cruiser placed in 93 Sea Zone

    Turn Complete - Italians
                Italians collect 42 PUs; end with 43 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 54 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 64 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo
                1 destroyer moved from 42 Sea Zone to 41 Sea Zone
                2 fighters moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 infantry moved from Dutch New Guinea to 45 Sea Zone

    Combat - ANZAC
                Battle in Borneo
                Battle in 41 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Italians defend with 1 submarine
                    ANZAC win, taking Borneo from Japanese, taking 41 Sea Zone from Italians with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine

    Non Combat Move - ANZAC
                2 fighters moved from 41 Sea Zone to 37 Sea Zone
                1 cruiser moved from 42 Sea Zone to 37 Sea Zone
                1 carrier moved from 42 Sea Zone to 37 Sea Zone
                2 destroyers moved from 42 Sea Zone to 37 Sea Zone

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone
                1 infantry placed in Queensland
                ANZAC undo move 2.
                1 artillery placed in Queensland
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Combat Move - French

    Turn Complete - French

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 2 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Manchuria to Buryatia
                      Germans take Amur from Russians
                      Germans take Buryatia from Russians
                1 armour moved from Manchuria to Siberia
                      Germans take Siberia from Russians
                28 armour and 7 mech_infantrys moved from Burma to Shan State
                1 bomber moved from Szechwan to 43 Sea Zone
                13 armour and 13 mech_infantrys moved from Szechwan to Hopei
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                1 bomber and 1 fighter moved from Gibraltar to 104 Sea Zone
                2 fighters moved from 91 Sea Zone to 104 Sea Zone
                1 bomber and 3 fighters moved from Western Germany to 104 Sea Zone
                1 infantry moved from Novosibirsk to Vologda
                1 infantry moved from Archangel to Vologda
                1 bomber moved from Szechwan to Vologda

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 2 bombers, 6 fighters and 1 submarine
                    Americans defend with 1 destroyer
                    Germans win with 2 bombers, 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Hopei
                    Germans attack with 13 armour and 13 mech_infantrys
                    Chinese defend with 1 infantry
                    Germans win, taking Hopei from Chinese with 13 armour and 12 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Vologda
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Vologda from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Shan State
                    Germans attack with 28 armour and 7 mech_infantrys
                    British defend with 1 armour
                    Germans win, taking Shan State from UK_Pacific with 28 armour and 7 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in 43 Sea Zone
                    Germans attack with 1 bomber
                    ANZAC defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Germans
                1 bomber moved from 43 Sea Zone to Kwangsi
                3 fighters and 3 tactical_bombers moved from Szechwan to 39 Sea Zone
                1 mech_infantry moved from Manchuria to Buryatia
                1 mech_infantry moved from Manchuria to Buryatia
                1 mech_infantry moved from Manchuria to Buryatia
                8 armour and 6 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                1 fighter moved from Western Germany to Scotland
                2 aaGuns, 2 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
                2 aaGuns, 2 artilleries, 1 destroyer, 4 infantry and 4 transports moved from 112 Sea Zone to 109 Sea Zone
                2 aaGuns, 2 artilleries and 4 infantry moved from 109 Sea Zone to Scotland
                1 fighter moved from 104 Sea Zone to Scotland
                1 fighter moved from 104 Sea Zone to Scotland
                2 bombers moved from 104 Sea Zone to Gibraltar
                1 fighter moved from 104 Sea Zone to Gibraltar
                2 fighters moved from 104 Sea Zone to 91 Sea Zone
                1 fighter moved from 104 Sea Zone to Gibraltar
                1 submarine moved from 119 Sea Zone to 109 Sea Zone
                1 bomber moved from Vologda to Volgograd
                2 mech_infantrys moved from Western Ukraine to Rostov
                1 mech_infantry moved from Novosibirsk to Volgograd
                1 aaGun moved from Novosibirsk to Kansu
                1 aaGun, 1 artillery and 1 infantry moved from Eastern Persia to West India
                3 infantry moved from Ukraine to Rostov
                1 infantry moved from Belarus to Archangel
                1 infantry moved from Belarus to Smolensk

    Place Units - Germans
                1 carrier and 2 transports placed in 112 Sea Zone
                2 artilleries and 2 infantry placed in Western Germany
                2 fighters placed in Western Germany
                1 destroyer and 2 submarines placed in 39 Sea Zone
                2 mech_infantrys placed in Egypt
                2 infantry placed in Volgograd

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,1,2,5,1,6,6,6,6,2,4,3,3,3,2,4,5,4,4,4,3,1,2,2,6,3,5,1,3,4,6,2,3,5,2,3,5,5,6,6,2,3,2,2,5,1,2,2,4,4,6,6,2,1,4,5,1,4,3,1
                Germans collect 77 PUs (1 lost to blockades); end with 77 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 82 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 102 PUs

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Russians
                Russians buy 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Vologda
                1 fighter moved from Russia to Smolensk
                1 infantry moved from Urals to Nenetsia
                      Russians take Nenetsia from Germans
                3 infantry moved from Timguska to Novosibirsk
                14 infantry moved from Urals to Vologda
                1 fighter moved from Russia to Novosibirsk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Russia to Bryansk
                1 infantry moved from Russia to Tambov
                1 fighter moved from Russia to Tambov

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 2 infantry
                    Russians win, taking Bryansk from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Novosibirsk
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Novosibirsk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Tambov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Vologda
                    Russians attack with 15 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Vologda from Germans with 15 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Smolensk to Russia
                1 fighter and 1 tactical_bomber moved from Bryansk to Russia
                1 fighter moved from Tambov to Russia
                1 fighter moved from Novosibirsk to Russia
                2 aaGuns moved from Urals to Vologda

    Place Units - Russians
                1 mech_infantry and 1 tactical_bomber placed in Russia

    Turn Complete - Russians
                Russians collect 15 PUs; end with 15 PUs total

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Japanese
                Japanese buy 3 fighters and 2 tactical_bombers; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter moved from Manchuria to Chahar
                1 submarine moved from 39 Sea Zone to 41 Sea Zone
                1 destroyer moved from 39 Sea Zone to 38 Sea Zone
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from 39 Sea Zone to 38 Sea Zone
                7 fighters, 4 infantry and 3 tactical_bombers moved from Anhwe to Chahar

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win, taking 41 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 38 Sea Zone
                    Japanese attack with 1 destroyer and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Chahar
                    Japanese attack with 8 fighters, 4 infantry and 3 tactical_bombers
                    Chinese defend with 12 infantry
                    Japanese win with 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 fighter and 4 infantry
                    Casualties for Chinese: 12 infantry

    Non Combat Move - Japanese
                1 aaGun and 2 armour moved from Yunnan to Kwangsi
                3 infantry moved from French Indo China to Kwangsi
                3 infantry moved from Kwangtung to Kwangsi
                7 fighters and 3 tactical_bombers moved from Chahar to Kwangsi
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
                1 tactical_bomber moved from 38 Sea Zone to 39 Sea Zone

    Place Units - Japanese
                3 fighters and 2 tactical_bombers placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,1,3,3,3,2,4,2,2,5,3,1,6,2,3,6,2,4,3,6,4,3,1,2,4,2,6,1,4,6,2,2,4,3,3,2,6,6,5,5,1,5,4,4,1,1,1,4,2,4,1,6,6,3,5,5,3,4,2,4
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1
                Japanese collect 37 PUs (6 lost to blockades); end with 38 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 43 PUs

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Americans
                Americans buy 2 artilleries and 7 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                5 infantry moved from Eastern United States to 101 Sea Zone
                3 armour and 2 mech_infantrys moved from Central United States to 101 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                3 fighters moved from 101 Sea Zone to 104 Sea Zone
                2 fighters moved from 101 Sea Zone to 104 Sea Zone
                2 artilleries and 2 infantry moved from Johnston Island to 30 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 30 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                6 fighters moved from Philippines to Java
                9 bombers moved from Philippines to Java
                3 fighters and 2 tactical_bombers moved from 37 Sea Zone to 38 Sea Zone
                1 battleship, 5 carriers, 3 cruisers, 10 destroyers, 5 fighters and 10 submarines moved from 37 Sea Zone to 41 Sea Zone

    Combat - Americans
                Battle in 41 Sea Zone
                    Americans attack with 1 battleship, 5 carriers, 3 cruisers, 10 destroyers, 4 fighters and 10 submarines; ANZAC loiter and taunt
                    Japanese defend with 1 submarine
                    Americans win, taking 41 Sea Zone from Japanese with 1 battleship, 5 carriers, 3 cruisers, 10 destroyers, 4 fighters and 10 submarines remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 38 Sea Zone
                    Americans attack with 3 fighters and 2 tactical_bombers
                    Japanese defend with 1 destroyer
                    Americans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer and 5 fighters
                    Germans defend with 1 submarine
                    Americans win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 44 Sea Zone: 1 infantry
                EDIT: Removing units owned by Americans from 44 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                3 fighters and 2 tactical_bombers moved from 38 Sea Zone to 41 Sea Zone
                1 destroyer moved from 101 Sea Zone to 103 Sea Zone
                3 armour, 4 carriers, 2 destroyers, 3 fighters, 5 infantry, 2 mech_infantrys, 6 submarines and 5 transports moved from 101 Sea Zone to 108 Sea Zone
                5 fighters moved from 104 Sea Zone to 108 Sea Zone
                4 mech_infantrys moved from Central United States to Central America
                2 aaGuns moved from Central United States to Eastern United States
                3 artilleries and 3 infantry moved from 54 Sea Zone to Queensland

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 41 Sea Zone: 1 transport
                EDIT: Adding units owned by ANZAC to 41 Sea Zone: 1 infantry
                EDIT: Turning off Edit Mode
                2 artilleries and 7 fighters placed in Eastern United States
                Americans undo move 1.
                3 fighters placed in 101 Sea Zone
                2 artilleries and 4 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - British
                British repair damage of 1x factory_major; Remaining resources: 15 PUs;
                British buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 41 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 38 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                2 battleships, 2 carriers, 3 cruisers, 1 destroyer, 4 fighters and 1 submarine moved from 101 Sea Zone to 108 Sea Zone

    Non Combat Move - British
                1 fighter moved from 37 Sea Zone to Java

    Place Units - British
                5 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1,2,1,3,6
                British collect 11 PUs (6 lost to blockades); end with 11 PUs total

    Turn Complete - UK_Pacific

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Italians
                Italians buy 3 destroyers, 1 factory_minor, 3 infantry and 3 submarines; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 destroyer moved from 109 Sea Zone to 104 Sea Zone
                1 bomber moved from Gibraltar to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 103 Sea Zone
                2 fighters moved from 91 Sea Zone to 103 Sea Zone
                2 fighters moved from 91 Sea Zone to 104 Sea Zone
                1 armour and 1 mech_infantry moved from Kansu to Timguska
                      Italians take Timguska from Russians
                1 armour and 1 mech_infantry moved from Timguska to Yenisey
                      Italians take Yenisey from Russians
                1 armour and 1 mech_infantry moved from Kansu to Evenkiyskiy
                      Italians take Evenkiyskiy from Russians
                1 armour and 1 mech_infantry moved from Kansu to Chahar
                1 infantry moved from Suiyuyan to Chahar
                2 infantry moved from Samara to Tambov
                1 fighter moved from Volgograd to Tambov
                1 submarine moved from 39 Sea Zone to 38 Sea Zone
                1 bomber and 1 fighter moved from India to 38 Sea Zone
                2 infantry moved from Rostov to Bryansk
                1 infantry moved from Rostov to Bryansk

    Combat - Italians
                Battle in 104 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer and 2 fighters
                    Americans defend with 1 destroyer
                    Italians win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Chahar
                    Italians attack with 1 armour, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Italians win, taking Chahar from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Tambov
                    Italians attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Tambov from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Italians attack with 3 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Bryansk from Russians with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 38 Sea Zone
                    Italians attack with 1 bomber, 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 103 Sea Zone
                    Italians attack with 3 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Italians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                9 transports moved from 109 Sea Zone to 91 Sea Zone
                1 bomber and 2 fighters moved from 104 Sea Zone to Scotland
                1 cruiser moved from 93 Sea Zone to 91 Sea Zone
                3 fighters and 1 tactical_bomber moved from 103 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 103 Sea Zone
                1 fighter moved from 38 Sea Zone to India
                1 bomber moved from 38 Sea Zone to India
                1 fighter moved from Tambov to Kansu
                1 infantry moved from Kazakhstan to Samara
                1 carrier and 5 submarines moved from 80 Sea Zone to 39 Sea Zone

    Place Units - Italians
                3 destroyers placed in 93 Sea Zone
                3 submarines placed in 95 Sea Zone
                1 factory_minor placed in Scotland
                3 infantry placed in Ukraine

    Turn Complete - Italians
                Italians collect 45 PUs; end with 46 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 57 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 67 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from India: 1 fighter
                EDIT: Adding units owned by Italians to 39 Sea Zone: 1 fighter
                EDIT: Removing units owned by Italians from India: 1 bomber
                EDIT: Adding units owned by Italians to India: 1 bomber
                EDIT: Turning off Edit Mode

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 carrier and 1 destroyer; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 carrier moved from 37 Sea Zone to 41 Sea Zone
                1 cruiser, 2 destroyers and 1 fighter moved from 37 Sea Zone to 41 Sea Zone
                1 fighter moved from Philippines to 41 Sea Zone
                1 fighter moved from Philippines to Java
                1 infantry moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in Sumatra
                Battle in Celebes

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 54 Sea Zone
                1 artillery placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 25 PUs; end with 28 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 38 PUs

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