Dawgoneit axis -vs- entek allies, ROUND 8

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World At War, version: 1.1.9

    Game History

    Round: 10

    Purchase Units - French
                French buy 1 Bunker, 2 Infantry and 1 Transport; Remaining resources: 0 PUs;

    Place Units - French
                1 Bunker and 2 Infantry placed in Syria
                1 Transport placed in sz1
                Turning on Edit Mode
                EDIT: Adding units owned by French to sz7: 2 Destroyers and 3 Transports
                EDIT: Removing units owned by French from sz9: 2 Destroyers and 3 Transports
                EDIT: Turning off Edit Mode

    Turn Complete - French
                French collect 15 PUs; end with 15 PUs total

    Territory Summary for French :

    Corsica : 1 Infantry
        Coral Harbour : 1 AAGun, 1 Elite and 1 Factory
        N.Canada : 1 Infantry
        Syria : 1 AAGun, 5 Bunkers, 1 Factory and 6 Infantry
        French Africa : 3 Bunkers
        French Guinea : 1 Infantry
        Madagaskar : 1 Infantry
        S.Egypt : 1 Infantry
        E.Egypt : 1 Infantry
        sz1 : 1 Transport
        sz7 : 2 Destroyers and 3 Transports

    Production/PUs Summary :

    Germans : 116 / 116
        Russians : 59 / 60
        Italians : 81 / 81
        French : 15 / 15
        Yamamoto : 54 / 66
        Chinese : 23 / 30
        Hisaichi : 63 / 66
        British : 100 / 100
        Finns : 22 / 22
        Anzac : 47 / 47
        Romanians : 27 / 27
        Dutch : 27 / 27
        Thai : 8 / 8
        Americans : 127 / 130


  • TripleA Turn Summary for game: World At War, version: 1.1.9

    Game History

    Round: 10

    Combat Move - Yamamoto
                1 Submarine moved from sz100 to sz105
                1 Infantry moved from N.French.I to Kwangsi
                1 Marine moved from Hanan to Kwangsi
                1 Tank moved from N.Thailand to Kwangsi
                2 EarlyFighters moved from Tokio to Kwangsi
                1 Artillery, 1 Elite and 2 Infantry moved from Manila to Mindor
                2 Infantry moved from Japan to S.Japan
                2 Fighters moved from Tokio to S.Japan
                3 Infantry moved from Tokio to Japan
                3 Fighters moved from Tokio to Kwangsi

    Purchase Units - Yamamoto
                Yamamoto buy 7 EarlyFighters and 1 Fighter; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in S.Japan
                    Yamamoto attack with 2 Fighters and 2 Infantry
                    Anzac defend with 1 Artillery and 1 Infantry
                    Anzac win with no units remaining. Battle score for attacker is -18
                    Casualties for Yamamoto: 2 Fighters and 2 Infantry
                    Casualties for Anzac: 1 Artillery and 1 Infantry
                Battle in Kwangsi
                    Yamamoto attack with 2 EarlyFighters, 3 Fighters, 1 Infantry, 1 Marine and 1 Tank
                    Americans defend with 2 Artillerys, 1 Elite, 1 Factory and 2 Infantry
                    Yamamoto win, taking Kwangsi from Americans with 2 EarlyFighters, 3 Fighters, 1 Marine and 1 Tank remaining. Battle score for attacker is 13
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Americans: 2 Artillerys, 1 Elite and 2 Infantry
                Battle in sz105
                    Yamamoto attack with 1 Submarine
                    Anzac defend with 2 Transports
                    Anzac win with 2 Transports remaining. Battle score for attacker is -7
                    Casualties for Yamamoto: 1 Submarine

    Non Combat Move - Yamamoto
                1 EarlyFighter moved from Kwangsi to Hanan
                1 EarlyFighter and 3 Fighters moved from Kwangsi to Macau

    Place Units - Yamamoto
                7 EarlyFighters and 1 Fighter placed in Tokio

    Turn Complete - Yamamoto
                Yamamoto collect 57 PUs; end with 57 PUs total

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World At War, version: 1.1.9

    Game History

    Round: 10

    Combat Move - Chinese
                2 ArmoredCars moved from Gansu to Shansi
                1 Artillery, 6 Elites and 2 Infantry moved from Szechwan to Shansi
                1 Artillery, 1 Elite and 1 Infantry moved from Sian to Nanking
                1 Artillery, 1 Elite and 1 Marine moved from Sian to Fugong
                1 Artillery and 1 Tank moved from Sian to Wengshui
                1 Artillery and 1 Tank moved from Sian to Hanan
                1 L.Fighter moved from Sian to Nanking

    Purchase Units - Chinese
                Chinese buy 4 ArmoredCars, 2 Artillerys, 2 Infantry and 1 Tank; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Shansi
                    Chinese attack with 2 ArmoredCars, 1 Artillery, 6 Elites and 2 Infantry
                    Hisaichi defend with 4 Infantry
                        Chinese roll dice for 2 ArmoredCars, 1 Artillery, 6 Elites and 2 Infantry in Shansi, round 2 :  2/11 hits
                        Hisaichi roll dice for 4 Infantry in Shansi, round 2 :  2/4 hits
                        2 Infantry owned by the Hisaichi and 2 Infantry owned by the Chinese lost in Shansi
                        Chinese roll dice for 2 ArmoredCars, 1 Artillery and 6 Elites in Shansi, round 3 :  1/9 hits
                        Hisaichi roll dice for 2 Infantry in Shansi, round 3 :  0/2 hits
                        1 Infantry owned by the Hisaichi lost in Shansi
                        Chinese roll dice for 2 ArmoredCars, 1 Artillery and 6 Elites in Shansi, round 4 :  6/9 hits
                        Hisaichi roll dice for 1 Infantry in Shansi, round 4 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Shansi
                    Chinese win, taking Shansi from Hisaichi with 2 ArmoredCars, 1 Artillery and 6 Elites remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 4 Infantry
                    Casualties for Chinese: 2 Infantry
                Battle in Wengshui
                    Chinese attack with 1 Artillery and 1 Tank
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 1 Artillery and 1 Tank in Wengshui, round 2 :  2/2 hits
                        Hisaichi roll dice for 1 Infantry in Wengshui, round 2 :  1/1 hits
                        1 Infantry owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Wengshui
                    Chinese win, taking Wengshui from Hisaichi with 1 Tank remaining. Battle score for attacker is -2
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Artillery
                Battle in Fugong
                    Chinese attack with 1 Artillery, 1 Elite and 1 Marine
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 1 Artillery, 1 Elite and 1 Marine in Fugong, round 2 :  2/3 hits
                        Hisaichi roll dice for 1 Infantry in Fugong, round 2 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Fugong
                    Chinese win, taking Fugong from Hisaichi with 1 Artillery, 1 Elite and 1 Marine remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                Battle in Hanan
                    Chinese attack with 1 Artillery and 1 Tank
                    Yamamoto defend with 1 EarlyFighter
                        Chinese roll dice for 1 Artillery and 1 Tank in Hanan, round 2 :  1/2 hits
                        Hisaichi roll dice for 1 EarlyFighter in Hanan, round 2 :  0/1 hits
                        1 EarlyFighter owned by the Yamamoto lost in Hanan
                    Chinese win, taking Hanan from Hisaichi with 1 Artillery and 1 Tank remaining. Battle score for attacker is 8
                    Casualties for Yamamoto: 1 EarlyFighter
                Battle in Nanking
                    Chinese attack with 1 Artillery, 1 Elite, 1 Infantry and 1 L.Fighter
                    Hisaichi defend with 2 Infantry
                        Chinese roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 L.Fighter in Nanking, round 2 :  2/4 hits
                        Hisaichi roll dice for 2 Infantry in Nanking, round 2 :  1/2 hits
                        2 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Nanking
                    Chinese win, taking Nanking from Hisaichi with 1 Artillery, 1 Elite and 1 L.Fighter remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 2 Infantry
                    Casualties for Chinese: 1 Infantry

    Non Combat Move - Chinese
                1 L.Fighter moved from Nanking to Sian
                3 Tanks moved from Sian to Shansi
                4 Infantry moved from Nancheng to Kansu
                5 Infantry moved from Xining to Nancheng
                1 Elite moved from Ming Jong to Nancheng
                2 ArmoredCars moved from Ming Jong to Gansu

    Place Units - Chinese
                1 Artillery and 2 Infantry placed in Sian
                4 ArmoredCars, 1 Artillery and 1 Tank placed in Xining

    Turn Complete - Chinese
                Chinese collect 30 PUs; end with 30 PUs total

    Territory Summary for Chinese :

    Shansi : 2 ArmoredCars, 1 Artillery, 6 Elites and 3 Tanks
        Wengshui : 1 Tank
        Lhanzou : 1 Elite
        Nancheng : 1 Elite and 5 Infantry
        Sian : 1 AAGun, 1 Artillery, 2 Bunkers, 1 Factory, 2 Infantry and 1 L.Fighter
        Urumal : 1 AAGun and 1 Factory
        Kansu : 4 Infantry
        Gansu : 2 ArmoredCars
        Fugong : 1 Artillery, 1 Elite and 1 Marine
        Hanan : 1 Artillery and 1 Tank
        Nanking : 1 Artillery and 1 Elite
        Xining : 4 ArmoredCars, 1 Artillery, 1 Factory and 1 Tank

    Production/PUs Summary :

    Germans : 116 / 116
        Russians : 59 / 60
        Italians : 81 / 81
        French : 15 / 15
        Yamamoto : 57 / 57
        Chinese : 30 / 30
        Hisaichi : 56 / 66
        British : 100 / 100
        Finns : 22 / 22
        Anzac : 47 / 47
        Romanians : 27 / 27
        Dutch : 27 / 27
        Thai : 8 / 8
        Americans : 124 / 130


  • TripleA Turn Summary for game: World At War, version: 1.1.9

    Game History

    Round: 10

    Combat Move - Hisaichi
                1 Infantry moved from Magadan to Angarsk
                      Hisaichi take Angarsk from Russians
                1 Infantry moved from Magadan to Irkutsk
                2 Infantry moved from Yakutsk to Irkutsk
                1 Infantry moved from Quingdao to Irkutsk
                4 Infantry moved from Hsingnan to Jinan
                4 Infantry moved from Ulaan to Kyzal
                1 Infantry moved from Jinan to Ulaan
                2 Infantry moved from Shangtung to Nanking
                2 EarlyFighters moved from Shangtung to Nanking
                3 Infantry moved from Kwangtung to Hanan
                4 Infantry moved from Kwangtung to Hanan
                2 Infantry moved from Peking to Lhanzou
                2 EarlyFighters moved from Peking to Lhanzou
                2 Infantry moved from Quagan to Jinan
                1 Infantry moved from Peking to Shangtung
                4 Infantry moved from Hopeh to Shangtung
                4 Infantry moved from Kamchatka to sz103
                4 Infantry and 2 Transports moved from sz103 to sz102
                4 Infantry moved from sz102 to S.Japan
                      Yamamoto take S.Japan from Anzac

    Purchase Units - Hisaichi
                Hisaichi buy 2 EarlyFighters and 25 Infantry; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Nanking
                    Hisaichi attack with 2 EarlyFighters and 2 Infantry
                    Chinese defend with 1 Artillery and 1 Elite
                    Hisaichi win, taking Nanking from Chinese with 2 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 5
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Artillery and 1 Elite
                Battle in Kyzal
                    Hisaichi attack with 4 Infantry
                    Russians defend with 1 Elite
                    Hisaichi win, taking Kyzal from Russians with 4 Infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 Elite
                Battle in Lhanzou
                    Hisaichi attack with 2 EarlyFighters and 2 Infantry
                    Chinese defend with 1 Elite
                    Hisaichi win, taking Lhanzou from Chinese with 2 EarlyFighters and 2 Infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 Elite
                Battle in Hanan
                    Hisaichi attack with 7 Infantry
                    Chinese defend with 1 Artillery and 1 Tank
                    Hisaichi win, taking Hanan from Chinese with 6 Infantry remaining. Battle score for attacker is 7
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Artillery and 1 Tank
                Battle in Irkutsk
                    Hisaichi attack with 4 Infantry
                    Russians defend with 1 Elite
                    Hisaichi win, taking Irkutsk from Russians with 4 Infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 Elite

    Non Combat Move - Hisaichi
                2 EarlyFighters moved from Nanking to Shangtung
                2 EarlyFighters moved from Lhanzou to Shangtung

    Place Units - Hisaichi
                6 Infantry placed in Hong Kong
                1 EarlyFighter and 2 Infantry placed in Shangtung
                Hisaichi undo move 2.
                2 EarlyFighters and 1 Infantry placed in Shangtung
                3 Infantry placed in Hopeh
                4 Infantry placed in Tientsin
                8 Infantry placed in Seoul
                3 Infantry placed in Quagan

    Turn Complete - Hisaichi
                Hisaichi collect 63 PUs; end with 63 PUs total


  • TripleA Turn Summary for game: World At War, version: 1.1.9

    Game History

    Round: 10

    Combat Move - Hisaichi
                1 Infantry moved from Magadan to Angarsk
                      Hisaichi take Angarsk from Russians
                1 Infantry moved from Magadan to Irkutsk
                2 Infantry moved from Yakutsk to Irkutsk
                1 Infantry moved from Quingdao to Irkutsk
                4 Infantry moved from Hsingnan to Jinan
                4 Infantry moved from Ulaan to Kyzal
                1 Infantry moved from Jinan to Ulaan
                2 Infantry moved from Shangtung to Nanking
                2 EarlyFighters moved from Shangtung to Nanking
                3 Infantry moved from Kwangtung to Hanan
                4 Infantry moved from Kwangtung to Hanan
                2 Infantry moved from Peking to Lhanzou
                2 EarlyFighters moved from Peking to Lhanzou
                2 Infantry moved from Quagan to Jinan
                1 Infantry moved from Peking to Shangtung
                4 Infantry moved from Hopeh to Shangtung
                4 Infantry moved from Kamchatka to sz103
                4 Infantry and 2 Transports moved from sz103 to sz102
                4 Infantry moved from sz102 to S.Japan
                      Yamamoto take S.Japan from Anzac

    Purchase Units - Hisaichi
                Hisaichi buy 2 EarlyFighters and 25 Infantry; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Nanking
                    Hisaichi attack with 2 EarlyFighters and 2 Infantry
                    Chinese defend with 1 Artillery and 1 Elite
                    Hisaichi win, taking Nanking from Chinese with 2 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 5
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Artillery and 1 Elite
                Battle in Kyzal
                    Hisaichi attack with 4 Infantry
                    Russians defend with 1 Elite
                    Hisaichi win, taking Kyzal from Russians with 4 Infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 Elite
                Battle in Lhanzou
                    Hisaichi attack with 2 EarlyFighters and 2 Infantry
                    Chinese defend with 1 Elite
                    Hisaichi win, taking Lhanzou from Chinese with 2 EarlyFighters and 2 Infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 Elite
                Battle in Hanan
                    Hisaichi attack with 7 Infantry
                    Chinese defend with 1 Artillery and 1 Tank
                    Hisaichi win, taking Hanan from Chinese with 6 Infantry remaining. Battle score for attacker is 7
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Artillery and 1 Tank
                Battle in Irkutsk
                    Hisaichi attack with 4 Infantry
                    Russians defend with 1 Elite
                    Hisaichi win, taking Irkutsk from Russians with 4 Infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 Elite

    Non Combat Move - Hisaichi
                2 EarlyFighters moved from Nanking to Shangtung
                2 EarlyFighters moved from Lhanzou to Shangtung

    Place Units - Hisaichi
                6 Infantry placed in Hong Kong
                1 EarlyFighter and 2 Infantry placed in Shangtung
                Hisaichi undo move 2.
                2 EarlyFighters and 1 Infantry placed in Shangtung
                3 Infantry placed in Hopeh
                4 Infantry placed in Tientsin
                8 Infantry placed in Seoul
                3 Infantry placed in Quagan

    Turn Complete - Hisaichi
                Hisaichi collect 63 PUs; end with 63 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Hisaichi from Chunking: 2 Infantry
                EDIT: Adding units owned by Hisaichi to N.French.I: 2 Infantry
                EDIT: Removing units owned by Hisaichi from Kwangtung: 2 Infantry
                EDIT: Adding units owned by Hisaichi to Macau: 2 Infantry
                EDIT: Turning off Edit Mode


  • please use the second post. I forgot a couple noncoms

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World At War, version: 1.1.9

    Game History

    Round: 10

    Combat Move - British
                1 Elite moved from Bangladesh to Chunking
                      Chinese take Chunking from Hisaichi
                1 Mech.Inf moved from Burma to N.Thailand
                      British take N.Thailand from Thai
                1 Mech.Inf moved from N.Thailand to N.French.I
                1 Mech.Inf moved from Burma to N.French.I
                2 Mech.Infs moved from Malaya to N.French.I
                4 Mech.Infs moved from E.Sudan to N.Sudan
                      British take N.Sudan from Italians
                2 Infantry and 2 Tanks moved from sz139 to Mauretania
                7 Transports moved from sz19 to sz15
                2 Carriers, 2 Destroyers, 1 EarlyFighter and 3 Fighters moved from sz19 to sz15

    Purchase Units - British
                British buy 8 Artillerys, 1 Battleship, 1 Bunker, 4 Elites, 5 Infantry, 2 Mech.Infs and 2 Transports; Remaining resources: 0 PUs;

    Combat - British
                Battle in N.French.I
                    British attack with 4 Mech.Infs
                    Hisaichi defend with 1 Fighter and 2 Infantry
                        British roll dice for 4 Mech.Infs in N.French.I, round 2 :  1/4 hits
                        Yamamoto roll dice for 1 Fighter and 2 Infantry in N.French.I, round 2 :  1/3 hits
                        1 Infantry owned by the Hisaichi and 1 Mech.Inf owned by the British lost in N.French.I
                        British roll dice for 3 Mech.Infs in N.French.I, round 3 :  0/3 hits
                        Yamamoto roll dice for 1 Fighter and 1 Infantry in N.French.I, round 3 :  1/2 hits
                    1 Mech.Inf owned by the British lost in N.French.I
                        British roll dice for 2 Mech.Infs in N.French.I, round 4 :  1/2 hits
                        Yamamoto roll dice for 1 Fighter and 1 Infantry in N.French.I, round 4 :  2/2 hits
                        1 Infantry owned by the Hisaichi and 2 Mech.Infs owned by the British lost in N.French.I
                    Yamamoto win with 1 Fighter remaining. Battle score for attacker is -20
                    Casualties for British: 4 Mech.Infs
                    Casualties for Hisaichi: 2 Infantry

    Non Combat Move - British

    Place Units - British
                1 Battleship and 2 Transports placed in sz15
                2 Artillerys and 2 Infantry placed in Manchester
                1 Artillery, 1 Bunker and 2 Infantry placed in Iran
                5 Artillerys and 1 Infantry placed in Malaya
                4 Elites placed in Calcutta
                2 Mech.Infs placed in Cairo

    Turn Complete - British
                British collect 104 PUs; end with 104 PUs total

    Territory Summary for British :

    Quebec : 1 AAGun and 1 Factory
        British Guinea : 1 Infantry
        Ehtiopia : 1 flag
        Mauretania : 2 Infantry and 2 Tanks
        Chunking : 1 Elite
        Victoria : 1 AAGun and 1 Factory
        N.Sudan : 4 Mech.Infs
        Bombay : 1 AAGun and 1 Factory
        Dover : 1 AAGun, 4 Artillerys, 1 Bomber, 1 EarlyFighter, 3 Elites, 1 Factory, 7 Infantry and 3 Tanks
        Wales : 1 Factory
        E.Canada : 1 Infantry
        Nukufetau : 1 Artillery and 1 Infantry
        Manchester : 1 AAGun, 2 Artillerys, 1 Factory and 3 Infantry
        Calcutta : 1 AAGun, 4 Elites and 1 Factory
        London : 1 AAGun and 1 Factory
        Dheli : 1 AAGun and 1 Factory
        Malta : 3 Bunkers
        Nauru : 1 Infantry
        Makin : 1 Infantry
        Cairo : 1 AAGun, 2 ArmoredCars, 3 Bunkers, 1 Factory, 6 Infantry, 4 Mech.Infs and 1 Tank
        Gibraltar : 1 Bunker and 2 Infantry
        N.Thailand : 1 flag
        Malaya : 1 AAGun, 2 ArmoredCars, 10 Artillerys, 3 Bunkers, 5 Elites, 1 Factory, 7 Infantry, 2 Mech.Infs, 2 Mot.Infs and 1 Tank
        Canarians : 1 flag
        Cape Town : 1 AAGun and 1 Factory
        sz15 : 1 Battleship, 2 Carriers, 2 Destroyers, 1 EarlyFighter, 3 Fighters and 9 Transports
        sz67 : 1 Carrier, 2 Fighters and 2 Transports
        sz97 : 1 Destroyer and 1 Transport
        E.Iran : 1 flag
        Iceland : 1 flag
        Iran : 1 flag, 1 AAGun, 1 Artillery, 1 Bunker, 1 Factory and 2 Infantry
        Greenland : 1 flag

    Production/PUs Summary :

    Germans : 116 / 116
        Russians : 57 / 60
        Italians : 79 / 81
        French : 15 / 15
        Yamamoto : 60 / 57
        Chinese : 27 / 30
        Hisaichi : 61 / 63
        British : 104 / 104
        Finns : 22 / 22
        Anzac : 44 / 47
        Romanians : 27 / 27
        Dutch : 27 / 27
        Thai : 6 / 8
        Americans : 124 / 130

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World At War, version: 1.1.9

    Game History

    Round: 10

    Combat Move - Anzac
                2 Artillerys and 2 Elites moved from Bali to sz72
                2 Artillerys, 3 Destroyers, 2 Elites and 2 Transports moved from sz72 to sz109
                2 Artillerys and 2 Elites moved from sz109 to Mindor
                2 Artillerys and 1 Elite moved from French Indochina to N.French.I
                3 Transports moved from sz106 to sz108
                2 Artillerys and 2 Infantry moved from Sumatra to sz108
                1 Transport moved from sz108 to sz72
                1 Artillery, 1 Infantry and 1 Transport moved from sz108 to sz106
                1 Artillery and 1 Infantry moved from sz106 to Manila
                      Americans take Manila from Yamamoto
                1 Artillery, 1 Infantry and 1 Transport moved from sz108 to sz106
                1 Artillery and 1 Infantry moved from sz106 to Spralty
                      Americans take Spralty from Yamamoto
                2 Fighters moved from Sea Zone 104 to Mindor
                2 Fighters moved from sz106 to Mindor

    Purchase Units - Anzac
                Anzac buy 1 Battleship, 2 Fighters and 1 Transport; Remaining resources: 1 PUs;

    Combat - Anzac
                Battle in Mindor
                    Anzac attack with 2 Artillerys, 2 Elites and 4 Fighters
                    Yamamoto defend with 1 Artillery, 1 Elite and 2 Infantry
                        Anzac roll dice for 2 Artillerys, 2 Elites and 4 Fighters in Mindor, round 2 :  4/8 hits
                        Yamamoto roll dice for 1 Artillery, 1 Elite and 2 Infantry in Mindor, round 2 :  0/4 hits
                        2 Infantry owned by the Yamamoto, 1 Artillery owned by the Yamamoto and 1 Elite owned by the Yamamoto lost in Mindor
                    Anzac win, taking Mindor from Yamamoto with 2 Artillerys, 2 Elites and 4 Fighters remaining. Battle score for attacker is 11
                    Casualties for Yamamoto: 1 Artillery, 1 Elite and 2 Infantry
                Battle in N.French.I
                    Anzac attack with 2 Artillerys and 1 Elite
                    Hisaichi defend with 1 Fighter
                        Anzac roll dice for 2 Artillerys and 1 Elite in N.French.I, round 2 :  1/3 hits
                        Yamamoto roll dice for 1 Fighter in N.French.I, round 2 :  1/1 hits
                        1 Fighter owned by the Hisaichi and 1 Artillery owned by the Anzac lost in N.French.I
                    Anzac win, taking N.French.I from Yamamoto with 1 Artillery and 1 Elite remaining. Battle score for attacker is 6
                    Casualties for Hisaichi: 1 Fighter
                    Casualties for Anzac: 1 Artillery

    Non Combat Move - Anzac
                1 Elite moved from Townsville to N.Australia
                4 Infantry moved from Moresby to New Guinea
                3 Elites moved from Moresby to New Guinea
                2 Transports moved from sz105 to sz89
                2 Fighters moved from Mindor to sz106
                2 Fighters moved from Mindor to Sea Zone 104

    Place Units - Anzac
                1 Battleship and 1 Transport placed in sz72
                2 Fighters placed in Townsville

    Turn Complete - Anzac
                Anzac collect 44 PUs; end with 45 PUs total

    Territory Summary for Anzac :

    N.French.I : 1 Artillery and 1 Elite
        Fais : 1 flag
        Palau : 1 flag
        Formosa : 1 flag, 1 Artillery and 1 Elite
        Auckland : 1 Infantry
        Derby : 1 Artillery and 1 Factory
        Tasmania : 1 Infantry
        New Guinea : 3 Elites and 4 Infantry
        Moresby : 1 AAGun, 1 Bunker and 1 Factory
        Westport : 1 Infantry
        Wellington : 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry
        Darwin : 1 AAGun, 1 Bunker, 1 Elite and 1 Factory
        N.Australia : 1 Artillery and 1 Elite
        Melbourne : 1 AAGun, 1 Bunker and 1 Factory
        Townsville : 1 AAGun, 1 Bunker, 1 Factory and 2 Fighters
        Thailand : 1 flag, 3 Infantry
        Spralty : 1 Artillery and 1 Infantry
        Mindor : 2 Artillerys and 2 Elites
        Manila : 1 Artillery and 1 Infantry
        sz106 : 1 Carrier, 1 Destroyer, 2 Fighters and 2 Transports
        sz109 : 3 Destroyers and 2 Transports
        sz72 : 1 Battleship and 2 Transports
        sz89 : 2 Transports
        Sea Zone 104 : 2 Fighters

    Production/PUs Summary :

    Germans : 116 / 116
        Russians : 57 / 60
        Italians : 79 / 81
        French : 17 / 15
        Yamamoto : 53 / 57
        Chinese : 27 / 30
        Hisaichi : 61 / 63
        British : 104 / 104
        Finns : 22 / 22
        Anzac : 44 / 45
        Romanians : 27 / 27
        Dutch : 27 / 27
        Thai : 6 / 8
        Americans : 129 / 130

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World At War, version: 1.1.9

    Game History

    Round: 10

    Purchase Units - Dutch
                Dutch buy 1 Carrier and 2 Transports; Remaining resources: 1 PUs;

    Place Units - Dutch
                1 Carrier and 2 Transports placed in sz108

    Turn Complete - Dutch
                Dutch collect 27 PUs; end with 28 PUs total

    Territory Summary for Dutch :

    Sabah : 1 Infantry
        Halma : 1 Infantry
        Flores : 1 Infantry
        W.Borneo : 1 Elite, 2 Infantry and 1 Tank
        Sarong : 1 Artillery, 2 Infantry and 1 Tank
        E.Borneo : 1 Marine and 1 Tank
        Sumatra : 2 Artillerys, 3 Bunkers, 1 EarlyFighter, 1 Factory, 1 Fighter and 3 Infantry
        Dutch Guinea : 1 Factory, 1 Infantry and 1 Tank
        Borneo : 1 AAGun, 1 Factory and 9 Infantry
        Nayumo : 1 Infantry
        Java : 1 Bunker
        Malaya : 1 EarlyFighter and 3 Fighters
        sz108 : 1 Carrier, 3 Destroyers and 2 Transports

    Production/PUs Summary :

    Germans : 116 / 116
        Russians : 57 / 60
        Italians : 79 / 81
        French : 17 / 15
        Yamamoto : 53 / 57
        Chinese : 27 / 30
        Hisaichi : 61 / 63
        British : 104 / 104
        Finns : 22 / 22
        Anzac : 44 / 45
        Romanians : 27 / 27
        Dutch : 27 / 28
        Thai : 6 / 8
        Americans : 129 / 130


  • TripleA Turn Summary for game: World At War, version: 1.1.9

    Game History

    Round: 10

    Combat Move - Finns
                1 Artillery moved from Archangelsk to Nikolsk
                      Finns take Nikolsk from Russians
                1 Tank moved from Archangelsk to Evenki Okrug
                      Finns take Nenets from Russians
                      Finns take Evenki Okrug from Russians
                2 Artillerys moved from Archangelsk to Nikolsk
                4 Artillerys, 3 Elites and 2 Infantry moved from Finnland to Vyborg
                2 Artillerys, 2 Elites and 4 Infantry moved from Olonets to Vyborg
                1 Tank moved from Helsinki to S.Finnland
                1 Artillery, 1 Elite and 1 Infantry moved from Tampere to Finnland
                1 Artillery and 1 Infantry moved from Helsinki to sz17
                1 Artillery and 1 Infantry moved from sz17 to Vyborg
                1 Artillery and 1 Infantry moved from Tampere to Finnland
                1 Artillery and 2 Infantry moved from Helsinki to Tampere

    Purchase Units - Finns
                Finns buy 2 Elites and 8 Infantry; Remaining resources: 0 PUs;

    Combat - Finns

    Non Combat Move - Finns
                Turning on Edit Mode
                EDIT: Removing units owned by Finns from Archangelsk: 1 Artillery
                EDIT: Adding units owned by Finns to Kargopol: 1 Artillery
                EDIT: Changing ownership of Kargopol from Russians to Finns
                EDIT: Turning off Edit Mode

    Place Units - Finns
                2 Elites and 2 Infantry placed in Archangelsk
                6 Infantry placed in Helsinki

    Turn Complete - Finns
                Finns collect 24 PUs; end with 24 PUs total


  • TripleA Turn Summary for game: World At War, version: 1.1.9

    Game History

    Round: 10

    Combat Move - Romanians
                1 Infantry moved from Pavlovsk to Kaluga
                      Romanians take Kaluga from Russians
                1 Infantry moved from Pavlovsk to Gorky
                      Romanians take Gorky from Russians
                1 Artillery, 1 Elite and 1 Infantry moved from Pavlovsk to Astraknan
                3 Artillerys, 1 Elite and 14 Infantry moved from Pavlovsk to Stalingrad
                1 Elite and 6 Infantry moved from Odessa to Pavlovsk
                2 Artillerys and 8 Infantry moved from Ukrainskaya to Odessa
                7 Infantry moved from E.Romania to Bulgaria
                4 Infantry moved from Romania to E.Romania

    Purchase Units - Romanians
                Romanians buy 1 Elite, 9 Infantry and 1 Mech.Inf; Remaining resources: 0 PUs;

    Combat - Romanians
                Battle in Stalingrad
                    Romanians attack with 3 Artillerys, 1 Elite and 14 Infantry
                    Russians defend with 4 Bunkers, 1 Factory and 9 Infantry
                    Units damaged: 4 Bunkers owned by the Russians
                    Russians win with 3 Bunkers remaining. Battle score for attacker is -19
                    Casualties for Romanians: 3 Artillerys, 1 Elite and 14 Infantry
                    Casualties for Russians: 1 Bunker and 9 Infantry
                Battle in Astraknan
                    Romanians attack with 1 Artillery, 1 Elite and 1 Infantry
                    Russians defend with 1 Infantry
                    Romanians win, taking Astraknan from Russians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Romanians

    Place Units - Romanians
                4 Infantry placed in Romania
                3 Infantry placed in E.Romania
                1 Elite, 2 Infantry and 1 Mech.Inf placed in Ukrainskaya

    Turn Complete - Romanians
                Romanians collect 31 PUs; end with 31 PUs total


  • TripleA Turn Summary for game: World At War, version: 1.1.9

    Game History

    Round: 10

    Purchase Units - Thai
                Thai buy 4 Infantry; Remaining resources: 0 PUs;

    Place Units - Thai
                4 Infantry placed in Phuket

    Turn Complete - Thai
                Thai collect 6 PUs; end with 6 PUs total

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World At War, version: 1.1.9

    Game History

    Round: 10

    Combat Move - Americans
                5 units repaired.
                2 Transports moved from sz128 to sz33
                1 Artillery and 1 Elite moved from Venezuela to Amazon
                2 Artillerys moved from Salvador to N.Brasil
                4 B.Transports, 1 Destroyer and 6 Transports moved from sz139 to sz33
                4 Mech.Infs moved from S.Sudan to E.Lybia
                2 Mech.Infs moved from Congo to E.Lybia
                2 Bombers moved from Rio de Oro to E.Lybia
                2 Mech.Infs moved from Mozambique to N.Sudan
                1 Artillery moved from S.Sudan to N.Sudan
                1 Elite moved from Pearl Harbor to sz112
                1 Elite and 1 S.Sub moved from sz112 to sz93
                1 Elite moved from sz93 to Wake
                      Americans take Wake from Yamamoto
                1 Fighter moved from Sea Zone 104 to sz102
                1 Fighter moved from sz90 to sz102
                2 Destroyers moved from sz90 to sz102
                1 B.Transport and 2 Transports moved from Sea Zone 104 to sz111
                1 B29 moved from Davao to Kwangsi
                2 B29s moved from Phonpei to Kwangsi

    Purchase Units - Americans
                Americans buy 8 Artillerys, 1 B29, 1 Bunker, 3 Elites, 1 Infantry, 4 Mech.Infs, 1 S.Sub, 3 Tanks and 3 Transports; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in E.Lybia
                    Americans attack with 2 Bombers and 6 Mech.Infs
                    Germans defend with 2 Elites and 1 Infantry; Italians defend with 2 Infantry
                        Americans roll dice for 2 Bombers and 6 Mech.Infs in E.Lybia, round 2 :  1/8 hits
                        Italians roll dice for 2 Elites and 3 Infantry in E.Lybia, round 2 :  0/5 hits
                        1 Infantry owned by the Germans lost in E.Lybia
                        Americans roll dice for 2 Bombers and 6 Mech.Infs in E.Lybia, round 3 :  3/8 hits
                        Italians roll dice for 2 Elites and 2 Infantry in E.Lybia, round 3 :  2/4 hits
                        2 Infantry owned by the Italians, 2 Mech.Infs owned by the Americans and 1 Elite owned by the Germans lost in E.Lybia
                        Americans roll dice for 2 Bombers and 4 Mech.Infs in E.Lybia, round 4 :  3/6 hits
                        Italians roll dice for 1 Elite in E.Lybia, round 4 :  0/1 hits
                        1 Elite owned by the Germans lost in E.Lybia
                    Americans win, taking E.Lybia from Italians with 2 Bombers and 4 Mech.Infs remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 Elites and 1 Infantry
                    Casualties for Italians: 2 Infantry
                    Casualties for Americans: 2 Mech.Infs
                Battle in sz102
                    Americans attack with 2 Destroyers and 2 Fighters
                    Hisaichi defend with 2 Transports
                        Americans roll dice for 2 Destroyers and 2 Fighters in sz102, round 2 :  1/4 hits
                        Hisaichi roll dice for 2 Transports in sz102, round 2 :  1/2 hits
                        1 Destroyer owned by the Americans and 1 Transport owned by the Hisaichi lost in sz102
                        Americans roll dice for 1 Destroyer and 2 Fighters in sz102, round 3 :  2/3 hits
                        Hisaichi roll dice for 1 Transport in sz102, round 3 :  0/1 hits
                        1 Transport owned by the Hisaichi lost in sz102
                    Americans win with 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 2 Transports
                    Casualties for Americans: 1 Destroyer
                Strategic bombing raid in Kwangsi
                    Bombing raid in Kwangsi rolls: 1,1,1 and costs: 3 PUs.
                    Bombing raid costs 3 PUs

    Non Combat Move - Americans
                3 B29s moved from Kwangsi to Sian
                2 Fighters moved from sz102 to Sea Zone 104
                2 Fighters and 1 L.Fighter moved from Phonpei to Sea Zone 104
                1 B.Carrier moved from sz90 to Sea Zone 104
                2 Bombers moved from E.Lybia to N.Sudan
                3 Tanks moved from Rio de Oro to Mauretania

    Place Units - Americans
                1 Bunker and 3 Tanks placed in Rio de Oro
                2 Mech.Infs placed in Congo
                2 Mech.Infs placed in Mozambique
                4 Artillerys placed in Davao
                1 Artillery and 1 Elite placed in N.Brasil
                1 Artillery and 1 Elite placed in Venezuela
                1 Artillery and 1 Infantry placed in Panama
                1 S.Sub placed in sz128
                1 Artillery and 1 Elite placed in Yucatego
                Americans undo move 8.
                2 Transports placed in sz128
                1 S.Sub placed in sz112
                1 B29 placed in Pearl Harbor
                1 Transport placed in sz83

    Turn Complete - Americans
                Americans collect 133 PUs; end with 133 PUs total

    Territory Summary for Americans :

    E.Lybia : 1 flag, 4 Mech.Infs
        Mauretania : 8 Tanks
        Ifalk : 1 flag, 1 Infantry
        Sian : 3 B29s
        N.Sudan : 1 Artillery, 2 Bombers and 2 Mech.Infs
        Noumea : 1 Infantry
        Washington : 1 AAGun and 1 Factory
        San Fransisco : 1 AAGun and 1 Factory
        Pearl Harbor : 1 AAGun, 1 B29 and 1 Factory
        Christmas : 1 Infantry
        Central U.S : 1 AAGun and 1 Factory
        Phonpei : 1 Factory
        Wake : 1 Elite
        Davao : 1 AAGun, 4 Artillerys, 1 Bunker, 1 Factory and 4 Infantry
        Panama : 1 Artillery, 1 Factory and 1 Infantry
        Jarvis : 1 Infantry
        Fiji : 1 Infantry
        Southeast U.S : 1 AAGun and 1 Factory
        N.Brasil : 1 flag, 4 Artillerys, 2 Elites and 1 Factory
        W.Mexico : 1 flag
        Bolivia : 1 flag
        Salvador : 1 flag, 1 AAGun and 1 Factory
        Peru : 1 flag, 1 Factory
        Brasil : 1 flag
        Congo : 1 flag, 1 Bunker, 1 Factory and 2 Mech.Infs
        Yucatego : 1 flag, 1 Artillery, 1 Elite and 1 Factory
        sz33 : 4 B.Transports, 1 Destroyer and 8 Transports
        sz112 : 1 S.Sub
        sz111 : 1 B.Transport and 2 Transports
        sz128 : 2 Transports
        sz102 : 1 Destroyer
        sz83 : 1 Transport
        sz93 : 1 S.Sub
        Rio de Oro : 1 flag, 3 Bunkers, 1 Factory and 3 Tanks
        Amazon : 1 flag, 1 Artillery and 1 Elite
        Sea Zone 104 : 3 B.Carriers, 3 Battleships, 1 Carrier, 4 Fighters and 1 L.Fighter
        E.Mexico : 1 flag
        Chile : 1 flag
        Argentinia : 1 flag
        Mozambique : 1 flag, 1 Bunker, 1 Factory and 2 Mech.Infs
        Greenland : 1 EarlyFighter
        Venezuela : 1 flag, 1 Artillery, 1 Elite and 1 Factory

    Production/PUs Summary :

    Germans : 116 / 116
        Russians : 51 / 60
        Italians : 77 / 81
        French : 17 / 15
        Yamamoto : 51 / 54
        Chinese : 27 / 30
        Hisaichi : 61 / 63
        British : 104 / 104
        Finns : 24 / 24
        Anzac : 44 / 45
        Romanians : 31 / 31
        Dutch : 27 / 28
        Thai : 6 / 6
        Americans : 133 / 133


  • TripleA Turn Summary for game: World At War, version: 1.1.9

    Game History

    Round: 11

    Combat Move - Germans
                1 Artillery, 10 HeavyTanks, 1 Infantry and 23 Tanks moved from Vologda to Moscow
                2 HeavyTanks and 1 Tank moved from Olonets to Moscow
                1 Bomber, 3 Fighters, 4 Me262s and 3 Stukas moved from Le Havre to sz15
                5 Me262s and 3 Stukas moved from Paris to sz15
                1 Tank moved from Vologda to Moscow

    Purchase Units - Germans
                Germans buy 1 Bomber, 1 Me262 and 15 Mech.Infs; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in sz15
                    Germans attack with 1 Bomber, 3 Fighters, 9 Me262s and 6 Stukas
                    British defend with 1 Battleship, 2 Carriers, 2 Destroyers, 1 EarlyFighter, 3 Fighters and 9 Transports
                    Units damaged: 1 Battleship owned by the British
                    Germans win with 1 Bomber and 9 Me262s remaining. Battle score for attacker is 78
                    Casualties for Germans: 3 Fighters and 6 Stukas
                    Casualties for British: 1 Battleship, 2 Carriers, 2 Destroyers, 1 EarlyFighter, 3 Fighters and 9 Transports
                Battle in Moscow
                    Germans attack with 1 Artillery, 12 HeavyTanks, 1 Infantry and 25 Tanks
                    Russians defend with 1 AAGun, 2 ArmoredCars, 4 Artillerys, 3 Bunkers, 1 EarlyFighter, 1 Factory, 25 Infantry, 1 Mech.Inf and 1 Tank
                    Units damaged: 3 Bunkers owned by the Russians
                    Germans captures 60PUs while taking Russians capital
                    Germans win, taking Moscow from Russians with 12 HeavyTanks and 6 Tanks remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 Artillery, 1 Infantry and 19 Tanks
                    Casualties for Russians: 2 ArmoredCars, 4 Artillerys, 3 Bunkers, 1 EarlyFighter, 25 Infantry, 1 Mech.Inf and 1 Tank

    Non Combat Move - Germans
                2 Artillerys, 2 Elites and 14 Infantry moved from Smolensk to Novgorod
                4 Infantry moved from Karchia to Novgorod
                2 Infantry moved from Olonets to Novgorod
                2 Infantry moved from Belomorsk to Olonets
                3 Infantry moved from N.Sweden to N.Finnland
                1 Artillery and 2 Infantry moved from Bulgaria to Istanbul
                3 Artillerys and 14 Infantry moved from Lodz to Danzig
                5 Infantry moved from Krakow to Nuernberg
                18 Infantry moved from Koeln to Metz
                1 Tank moved from Belgium to Metz
                1 Tank moved from Netherlands to Metz
                9 Infantry moved from Normandy to Bordeaux
                1 AAGun and 19 Infantry moved from Le Havre to Normandy
                9 Infantry moved from Lille to Le Havre
                12 Infantry moved from Belgium to Lille
                16 Infantry moved from Netherlands to Belgium
                1 Artillery moved from N.Egypt to C.Egypt
                1 Bomber and 9 Me262s moved from sz15 to Normandy

    Place Units - Germans
                3 Mech.Infs placed in Kursk
                4 Mech.Infs placed in Warzawa
                3 Mech.Infs placed in C.Sweden
                2 Mech.Infs placed in Tobruk
                3 Mech.Infs placed in Le Havre
                1 Bomber and 1 Me262 placed in Paris

    Turn Complete - Germans
                Germans collect 126 PUs; end with 186 PUs total

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World At War, version: 1.1.9

    Game History

    Round: 11

    Combat Move - Russians
                3 units repaired.
                3 Artillerys and 4 Infantry moved from Tulun to Kyzal

    Combat - Russians
                Battle in Kyzal
                    Russians attack with 3 Artillerys and 4 Infantry
                    Hisaichi defend with 4 Infantry
                        Russians roll dice for 3 Artillerys and 4 Infantry in Kyzal, round 2 :  4/7 hits
                        Hisaichi roll dice for 4 Infantry in Kyzal, round 2 :  2/4 hits
                        4 Infantry owned by the Hisaichi and 2 Infantry owned by the Russians lost in Kyzal
                    Russians win, taking Kyzal from Hisaichi with 3 Artillerys and 2 Infantry remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 4 Infantry
                    Casualties for Russians: 2 Infantry

    Non Combat Move - Russians
                1 Infantry moved from Kotuj to Ustkut
                1 Infantry moved from Kotuj to Bratsk
                2 Infantry moved from Kotuj to Tulun
                6 Infantry moved from Kaask to Kotuj

    Turn Complete - Russians
                Russians collect 42 PUs; end with 42 PUs total

    Territory Summary for Russians :

    Kyzal : 3 Artillerys and 2 Infantry
        Kotuj : 6 Infantry
        Tulun : 2 Infantry
        Stalingrad : 3 Bunkers and 1 Factory
        Aleksandrowskoe : 1 Bunker, 1 Factory and 1 Infantry
        Ustkut : 1 Infantry
        Leningrad : 1 AAGun, 1 Bomber, 7 Bunkers, 3 Elites, 1 Factory, 10 Infantry and 1 Tank
        Tashkent : 1 AAGun and 1 Factory
        Kaask : 1 Bunker and 1 Factory
        Okha : 1 Bunker
        Rostov : 1 AAGun and 1 Factory
        Bratsk : 1 Infantry
        Ulaan Ude : 1 AAGun, 3 ArmoredCars, 3 Artillerys, 6 Elites, 1 HeavyTank, 1 Infantry, 2 Mech.Infs and 4 Tanks
        sz53 : 1 Transport
        sz7 : 1 Destroyer, 1 Submarine and 2 Transports

    Production/PUs Summary :

    Germans : 126 / 186
        Russians : 42 / 42
        Italians : 77 / 81
        French : 17 / 15
        Yamamoto : 51 / 54
        Chinese : 27 / 30
        Hisaichi : 60 / 63
        British : 104 / 104
        Finns : 24 / 24
        Anzac : 44 / 45
        Romanians : 31 / 31
        Dutch : 27 / 28
        Thai : 6 / 6
        Americans : 133 / 133


  • TripleA Turn Summary for game: World At War, version: 1.1.9

    Game History

    Round: 11

    Combat Move - Italians
                1 Artillery, 1 Elite, 3 HeavyTanks, 1 Infantry and 3 Tanks moved from C.Egypt to N.Sudan
                1 HeavyTank moved from C.Egypt to N.Sudan
                1 Submarine moved from sz38 to sz25
                1 Infantry moved from Roma to sz42
                1 Infantry and 1 S.Sub moved from sz42 to sz37
                1 Infantry moved from sz37 to Morocco
                6 Infantry moved from Istanbul to Ankara
                2 Infantry moved from Istanbul to Ankara
                1 Tank moved from Istanbul to Ankara
                1 HeavyTank moved from Istanbul to Ankara
                4 Infantry and 2 Tanks moved from Izmir to Ankara
                4 Infantry moved from Greece to Istanbul
                1 Artillery and 5 Infantry moved from Toulouse to Barcelona
                1 Tank moved from Madrid to Barcelona
                9 Infantry moved from Marseille to Toulouse
                5 Infantry moved from Genova to Firenze
                1 Artillery moved from Roma to Firenze
                6 Infantry moved from Roma to Taranto
                4 Infantry moved from Roma to Taranto

    Purchase Units - Italians
                Italians buy 4 Artillerys, 1 Elite, 2 HeavyTanks, 20 Infantry and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Ankara
                    Italians attack with 1 HeavyTank, 12 Infantry and 3 Tanks
                    Neutral defend with 1 AAGun, 1 Bunker, 3 Infantry and 1 Tank
                    Italians loses 0 PUs for violating Ankaras neutrality.
                    Italians win, taking Ankara from Neutral with 1 HeavyTank, 10 Infantry and 3 Tanks remaining. Battle score for attacker is 13
                    Casualties for Neutral: 1 Bunker, 3 Infantry and 1 Tank
                    Casualties for Italians: 2 Infantry
                Battle in N.Sudan
                    Italians attack with 1 Artillery, 1 Elite, 4 HeavyTanks, 1 Infantry and 3 Tanks
                    British defend with 4 Mech.Infs; Americans defend with 1 Artillery, 2 Bombers and 2 Mech.Infs
                    2 Mech.Infs owned by the Americans, 1 Mech.Inf owned by the British and 1 Tank owned by the Italians lost in N.Sudan
                    Italians win, taking N.Sudan from British with 4 HeavyTanks and 2 Tanks remaining. Battle score for attacker is 54
                    Casualties for Italians: 1 Artillery, 1 Elite, 1 Infantry and 1 Tank
                    Casualties for British: 4 Mech.Infs
                    Casualties for Americans: 1 Artillery, 2 Bombers and 2 Mech.Infs

    Non Combat Move - Italians
                1 Infantry moved from Lybia to Tobruk

    Place Units - Italians
                1 Artillery, 1 HeavyTank and 1 Infantry placed in Lybia
                1 HeavyTank, 2 Infantry and 1 Tank placed in Morocco
                Italians undo move 2.
                1 Artillery, 1 HeavyTank, 2 Infantry and 1 Tank placed in Madrid
                1 Artillery, 1 Elite, 1 Infantry and 1 Tank placed in Morocco
                1 Artillery and 3 Infantry placed in Tunis
                4 Infantry placed in Greece
                4 Infantry placed in Marseille
                5 Infantry placed in Genova

    Turn Complete - Italians
                Italians collect 82 PUs; end with 82 PUs total

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World At War, version: 1.1.9

    Game History

    Round: 11

    Combat Move - French
                2 Destroyers and 3 Transports moved from sz7 to sz19
                1 Infantry moved from E.Egypt to N.Egypt
                      British take N.Egypt from Italians

    Purchase Units - French
                French buy 1 Bunker, 1 Elite and 1 Transport; Remaining resources: 0 PUs;

    Combat - French

    Non Combat Move - French

    Place Units - French
                1 Bunker and 1 Elite placed in Syria
                1 Transport placed in sz1

    Turn Complete - French
                French collect 17 PUs; end with 17 PUs total

    Territory Summary for French :

    Corsica : 1 Infantry
        Coral Harbour : 1 AAGun, 1 Elite and 1 Factory
        N.Canada : 1 Infantry
        Syria : 1 AAGun, 6 Bunkers, 1 Elite, 1 Factory and 6 Infantry
        French Africa : 3 Bunkers
        French Guinea : 1 Infantry
        Madagaskar : 1 Infantry
        N.Egypt : 1 Infantry
        S.Egypt : 1 Infantry
        sz19 : 2 Destroyers and 3 Transports
        sz1 : 2 Transports

    Production/PUs Summary :

    Germans : 126 / 186
        Russians : 42 / 42
        Italians : 81 / 82
        French : 17 / 17
        Yamamoto : 51 / 54
        Chinese : 27 / 30
        Hisaichi : 60 / 63
        British : 103 / 104
        Finns : 24 / 24
        Anzac : 44 / 45
        Romanians : 31 / 31
        Dutch : 27 / 28
        Thai : 6 / 6
        Americans : 133 / 133


  • TripleA Turn Summary for game: World At War, version: 1.1.9

    Game History

    Round: 11

    Combat Move - Yamamoto
                1 Marine and 1 Tank moved from Kwangsi to N.French.I
                1 EarlyFighter and 3 Fighters moved from Macau to N.French.I
                3 Infantry moved from Japan to S.Japan
                3 Infantry moved from Tokio to Japan
                3 Infantry moved from Tokio to Akita
                3 Infantry moved from Akita to N.Japan

    Purchase Units - Yamamoto
                Yamamoto buy 4 EarlyFighters, 1 Fighter and 6 Infantry; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in N.French.I
                    Yamamoto attack with 1 EarlyFighter, 3 Fighters, 1 Marine and 1 Tank
                    Anzac defend with 1 Artillery and 1 Elite
                    Yamamoto win, taking N.French.I from French with 1 EarlyFighter, 3 Fighters, 1 Marine and 1 Tank remaining. Battle score for attacker is 7
                    Casualties for Anzac: 1 Artillery and 1 Elite

    Non Combat Move - Yamamoto
                1 EarlyFighter and 3 Fighters moved from N.French.I to Kwangsi

    Place Units - Yamamoto
                3 Infantry placed in Kwangsi
                4 EarlyFighters, 1 Fighter and 3 Infantry placed in Tokio

    Turn Complete - Yamamoto
                Yamamoto collect 53 PUs; end with 53 PUs total

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World At War, version: 1.1.9

    Game History

    Round: 11

    Combat Move - Chinese
                2 ArmoredCars, 1 Artillery, 6 Elites and 3 Tanks moved from Shansi to Shangtung
                1 L.Fighter moved from Sian to Shangtung
                2 ArmoredCars moved from Gansu to Lhanzou
                1 Artillery and 2 Infantry moved from Sian to Nanking

    Purchase Units - Chinese
                Chinese buy 2 Artillerys, 1 Bunker, 1 Elite, 5 Infantry and 1 Marine; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Shangtung
                    Chinese attack with 2 ArmoredCars, 1 Artillery, 6 Elites, 1 L.Fighter and 3 Tanks
                    Hisaichi defend with 6 EarlyFighters, 1 Factory and 6 Infantry
                        Chinese roll dice for 2 ArmoredCars, 1 Artillery, 6 Elites, 1 L.Fighter and 3 Tanks in Shangtung, round 2 :  7/13 hits
                        Hisaichi roll dice for 6 EarlyFighters and 6 Infantry in Shangtung, round 2 :  4/12 hits
                        1 EarlyFighter owned by the Hisaichi, 6 Infantry owned by the Hisaichi and 4 Elites owned by the Chinese lost in Shangtung
                        Chinese roll dice for 2 ArmoredCars, 1 Artillery, 2 Elites, 1 L.Fighter and 3 Tanks in Shangtung, round 3 :  4/9 hits
                        Hisaichi roll dice for 5 EarlyFighters in Shangtung, round 3 :  1/5 hits
                        4 EarlyFighters owned by the Hisaichi and 1 ArmoredCar owned by the Chinese lost in Shangtung
                        Chinese roll dice for 1 ArmoredCar, 1 Artillery, 2 Elites, 1 L.Fighter and 3 Tanks in Shangtung, round 4 :  3/8 hits
                        Hisaichi roll dice for 1 EarlyFighter in Shangtung, round 4 :  1/1 hits
                        1 EarlyFighter owned by the Hisaichi and 1 ArmoredCar owned by the Chinese lost in Shangtung
                    Chinese win, taking Shangtung from Hisaichi with 1 Artillery, 2 Elites, 1 L.Fighter and 3 Tanks remaining. Battle score for attacker is 40
                    Casualties for Hisaichi: 6 EarlyFighters and 6 Infantry
                    Casualties for Chinese: 2 ArmoredCars and 4 Elites
                Battle in Lhanzou
                    Chinese attack with 2 ArmoredCars
                    Hisaichi defend with 2 Infantry
                        Chinese roll dice for 2 ArmoredCars in Lhanzou, round 2 :  1/2 hits
                        Hisaichi roll dice for 2 Infantry in Lhanzou, round 2 :  2/2 hits
                        1 Infantry owned by the Hisaichi and 2 ArmoredCars owned by the Chinese lost in Lhanzou
                    Hisaichi win with 1 Infantry remaining. Battle score for attacker is -6
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 2 ArmoredCars
                Battle in Nanking
                    Chinese attack with 1 Artillery and 2 Infantry
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 1 Artillery and 2 Infantry in Nanking, round 2 :  0/3 hits
                        Hisaichi roll dice for 1 Infantry in Nanking, round 2 :  0/1 hits
                        Chinese roll dice for 1 Artillery and 2 Infantry in Nanking, round 3 :  1/3 hits
                        Hisaichi roll dice for 1 Infantry in Nanking, round 3 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Nanking
                    Chinese win, taking Nanking from Hisaichi with 1 Artillery and 2 Infantry remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry

    Non Combat Move - Chinese
                1 L.Fighter moved from Shangtung to Sian
                1 Tank moved from Wengshui to Sian
                1 Elite moved from Fugong to Wengshui
                1 Artillery and 1 Marine moved from Fugong to Sian
                3 Infantry moved from Kansu to Szechwan
                1 Infantry moved from Kansu to Gansu
                1 Elite and 5 Infantry moved from Nancheng to Kansu
                2 ArmoredCars moved from Xining to Kansu
                1 Tank moved from Xining to Gansu
                2 ArmoredCars moved from Xining to Kansu
                1 Artillery moved from Xining to Nancheng

    Place Units - Chinese
                2 Artillerys, 1 Bunker and 1 Infantry placed in Sian
                1 Elite, 4 Infantry and 1 Marine placed in Xining

    Turn Complete - Chinese
                Chinese collect 32 PUs; end with 32 PUs total

    Territory Summary for Chinese :

    Wengshui : 1 Elite
        Nancheng : 1 Artillery
        Sian : 1 AAGun, 3 Artillerys, 3 Bunkers, 1 Factory, 1 Infantry, 1 L.Fighter, 1 Marine and 1 Tank
        Urumal : 1 AAGun and 1 Factory
        Kansu : 4 ArmoredCars, 1 Elite and 5 Infantry
        Szechwan : 3 Infantry
        Gansu : 1 Infantry and 1 Tank
        Nanking : 1 Artillery and 2 Infantry
        Xining : 1 Elite, 1 Factory, 4 Infantry and 1 Marine
        Shangtung : 1 flag, 1 Artillery, 2 Elites, 1 Factory and 3 Tanks

    Production/PUs Summary :

    Germans : 126 / 186
        Russians : 42 / 42
        Italians : 81 / 82
        French : 15 / 17
        Yamamoto : 53 / 53
        Chinese : 32 / 32
        Hisaichi : 55 / 63
        British : 103 / 104
        Finns : 24 / 24
        Anzac : 44 / 45
        Romanians : 31 / 31
        Dutch : 27 / 28
        Thai : 6 / 6
        Americans : 133 / 133


  • TripleA Turn Summary for game: World At War, version: 1.1.9

    Game History

    Round: 11

    Combat Move - Hisaichi
                1 Infantry moved from Peking to Shansi
                      Hisaichi take Shansi from Chinese
                1 Infantry moved from Hopeh to Peking
                1 Infantry moved from Hanan to Kichedung
                4 Infantry moved from Hanan to Wengshui
                2 Infantry moved from Hong Kong to Macau
                2 Infantry moved from Macau to Kwangtung
                1 Infantry moved from Angarsk to Ustkut
                1 Infantry moved from Irkutsk to Ustkut
                3 Infantry moved from Irkutsk to Tulun
                1 Infantry moved from Quingdao to Tulun
                1 Infantry moved from Vostok to Quingdao
                1 Infantry moved from Jinan to Vostok
                3 Infantry moved from Quagan to Jinan
                4 Infantry moved from Tientsin to Hopeh
                6 Infantry moved from Seoul to Manchuria

    Purchase Units - Hisaichi
                Hisaichi buy 1 EarlyFighter, 1 Elite, 1 Fighter and 21 Infantry; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Ustkut
                    Hisaichi attack with 2 Infantry
                    Russians defend with 1 Infantry
                    Hisaichi win, taking Ustkut from Russians with 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Russians: 1 Infantry
                Battle in Tulun
                    Hisaichi attack with 4 Infantry
                    Russians defend with 2 Infantry
                    Hisaichi win, taking Tulun from Russians with 2 Infantry remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 2 Infantry
                    Casualties for Russians: 2 Infantry
                Battle in Wengshui
                    Hisaichi attack with 4 Infantry
                    Chinese defend with 1 Elite
                    Hisaichi win, taking Wengshui from Chinese with 3 Infantry remaining. Battle score for attacker is 1
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Elite

    Non Combat Move - Hisaichi

    Place Units - Hisaichi
                3 Infantry placed in Hopeh
                4 Infantry placed in Tientsin
                Hisaichi undo move 1.
                1 EarlyFighter, 1 Elite and 1 Fighter placed in Hopeh
                8 Infantry placed in Seoul
                3 Infantry placed in Quagan
                6 Infantry placed in Hong Kong

    Turn Complete - Hisaichi
                Hisaichi collect 59 PUs; end with 59 PUs total

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