TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 destroyer, 4 fighters and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 artilleries and 2 infantry moved from Iraq to 80 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
2 artilleries and 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
3 artilleries and 3 infantry moved from Iraq to 80 Sea Zone
1 infantry moved from Iraq to Trans-Jordan
Japanese take Trans-Jordan from British
1 infantry moved from Iraq to 80 Sea Zone
2 infantry moved from Persia to 80 Sea Zone
5 fighters moved from 80 Sea Zone to Anglo Egyptian Sudan
1 fighter moved from 80 Sea Zone to Italian Somaliland
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
2 artilleries, 4 infantry and 3 transports moved from 80 Sea Zone to 81 Sea Zone
2 artilleries and 4 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
2 battleships moved from 80 Sea Zone to 81 Sea Zone
1 armour moved from Samara to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
Japanese take Caucasus from Russians
1 infantry moved from Yunnan to Shan State
1 armour moved from French Indo China to Shan State
Combat - Japanese
Battle in Anglo Egyptian Sudan
Japanese attack with 2 artilleries, 5 fighters and 2 infantry
British defend with 1 armour, 3 infantry and 1 mech_infantry
Japanese win, taking Anglo Egyptian Sudan from British with 1 artillery and 5 fighters remaining. Battle score for attacker is 9
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 1 armour, 3 infantry and 1 mech_infantry
Battle in Egypt
Battle in Shan State
Japanese attack with 1 armour and 1 infantry
British defend with 1 mech_infantry
Japanese win, taking Egypt from British, taking Shan State from UK_Pacific with 1 armour remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Italian Somaliland
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 mech_infantry
Japanese win, taking Italian Somaliland from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
1 fighter moved from Italian Somaliland to 81 Sea Zone
3 carriers moved from 80 Sea Zone to 81 Sea Zone
5 fighters moved from Anglo Egyptian Sudan to 81 Sea Zone
1 aaGun moved from Persia to 80 Sea Zone
1 aaGun and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 aaGun moved from 81 Sea Zone to Egypt
5 fighters and 8 tactical_bombers moved from Sikang to Greece
3 fighters moved from French Indo China to Volgograd
2 armour moved from French Indo China to Szechwan
3 mech_infantrys moved from Kweichow to Tsinghai
2 armour moved from Kansu to Kazakhstan
3 fighters moved from Japan to Kweichow
1 infantry moved from Shantung to Anhwe
Place Units - Japanese
1 destroyer placed in 36 Sea Zone
2 fighters and 1 tactical_bomber placed in Shantung
2 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,5,6,2,6,3,4,1,3,4,3,4,4,4,2,5,5,6,6,4,2,2,3,1,2,3,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1
Japanese collect 54 PUs (7 lost to blockades); end with 54 PUs total