15L G40 Cyanight (Axis) vs Shin Ji (Alies +21) Game 2

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French
                1 infantry moved from India to Burma
                1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar

    Non Combat Move - French

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 37 Sea Zone: 3 fighters
                EDIT: Adding units owned by ANZAC to Malaya: 3 fighters
                EDIT: Turning off Edit Mode

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 7 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 2 mech_infantrys moved from Vologda to Volgograd
                4 armour moved from Russia to Volgograd
                2 mech_infantrys moved from Russia to Volgograd
                2 tactical_bombers moved from Russia to Volgograd
                3 mech_infantrys moved from Bryansk to Volgograd
                1 mech_infantry moved from Ukraine to Volgograd

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 5 armour, 8 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 factory_minor and 4 infantry
                    Germans win, taking Volgograd from Russians with 5 armour, 6 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 4 infantry

    Non Combat Move - Germans
                2 tactical_bombers moved from Volgograd to Russia
                1 aaGun moved from Belarus to Novgorod
                2 infantry moved from Novgorod to 115 Sea Zone
                2 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Western Germany
                2 infantry moved from Holland Belgium to Western Germany
                1 destroyer moved from 115 Sea Zone to 113 Sea Zone
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                10 mech_infantrys moved from Western Germany to Southern Italy
                11 fighters moved from Western Germany to Southern Italy
                2 armour moved from Western Germany to Southern Italy

    Place Units - Germans
                7 fighters and 1 mech_infantry placed in Western Germany
                1 destroyer placed in 110 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,6,1,1,6
                Germans collect 57 PUs (2 lost to blockades); end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - Russians

    Non Combat Move - Russians
                2 aaGuns and 13 infantry moved from Caucasus to Northwest Persia

    Turn Complete - Russians

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 4 fighters and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 artilleries and 2 infantry moved from Iraq to 80 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
                2 artilleries and 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                3 artilleries and 3 infantry moved from Iraq to 80 Sea Zone
                1 infantry moved from Iraq to Trans-Jordan
                      Japanese take Trans-Jordan from British
                1 infantry moved from Iraq to 80 Sea Zone
                2 infantry moved from Persia to 80 Sea Zone
                5 fighters moved from 80 Sea Zone to Anglo Egyptian Sudan
                1 fighter moved from 80 Sea Zone to Italian Somaliland
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
                2 artilleries, 4 infantry and 3 transports moved from 80 Sea Zone to 81 Sea Zone
                2 artilleries and 4 infantry moved from 81 Sea Zone to Egypt
                1 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 cruiser moved from 80 Sea Zone to 81 Sea Zone
                2 battleships moved from 80 Sea Zone to 81 Sea Zone
                1 armour moved from Samara to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Caucasus
                      Japanese take Caucasus from Russians
                1 infantry moved from Yunnan to Shan State
                1 armour moved from French Indo China to Shan State

    Combat - Japanese
                Battle in Anglo Egyptian Sudan
                    Japanese attack with 2 artilleries, 5 fighters and 2 infantry
                    British defend with 1 armour, 3 infantry and 1 mech_infantry
                    Japanese win, taking Anglo Egyptian Sudan from British with 1 artillery and 5 fighters remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for British: 1 armour, 3 infantry and 1 mech_infantry
                Battle in Egypt
                Battle in Shan State
                    Japanese attack with 1 armour and 1 infantry
                    British defend with 1 mech_infantry
                    Japanese win, taking Egypt from British, taking Shan State from UK_Pacific with 1 armour remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Italian Somaliland
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 mech_infantry
                    Japanese win, taking Italian Somaliland from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                1 fighter moved from Italian Somaliland to 81 Sea Zone
                3 carriers moved from 80 Sea Zone to 81 Sea Zone
                5 fighters moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 aaGun moved from Persia to 80 Sea Zone
                1 aaGun and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 aaGun moved from 81 Sea Zone to Egypt
                5 fighters and 8 tactical_bombers moved from Sikang to Greece
                3 fighters moved from French Indo China to Volgograd
                2 armour moved from French Indo China to Szechwan
                3 mech_infantrys moved from Kweichow to Tsinghai
                2 armour moved from Kansu to Kazakhstan
                3 fighters moved from Japan to Kweichow
                1 infantry moved from Shantung to Anhwe

    Place Units - Japanese
                1 destroyer placed in 36 Sea Zone
                2 fighters and 1 tactical_bomber placed in Shantung
                2 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,5,6,2,6,3,4,1,3,4,3,4,4,4,2,5,5,6,6,4,2,2,3,1,2,3,6
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1
                Japanese collect 54 PUs (7 lost to blockades); end with 54 PUs total

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 3 artilleries, 3 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                3 artilleries, 7 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
                3 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 7 infantry, 2 mech_infantrys and 6 transports moved from 91 Sea Zone to 95 Sea Zone
                3 artilleries, 7 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern Italy
                3 bombers, 1 fighter and 1 tactical_bomber moved from Gibraltar to Southern Italy
                1 bomber moved from Gibraltar to 95 Sea Zone

  • '14 Customizer

    No scramble

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 3 artilleries, 3 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                3 artilleries, 7 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
                3 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 7 infantry, 2 mech_infantrys and 6 transports moved from 91 Sea Zone to 95 Sea Zone
                3 artilleries, 7 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern Italy
                3 bombers, 1 fighter and 1 tactical_bomber moved from Gibraltar to Southern Italy
                1 bomber moved from Gibraltar to 95 Sea Zone

    Combat - Americans
                Americans creates battle in territory 20 Sea Zone
                Americans creates battle in territory 19 Sea Zone
                Battle in Southern Italy
                    Americans attack with 3 artilleries, 3 bombers, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 aaGun, 2 armour, 14 fighters, 1 infantry and 10 mech_infantrys; Italians defend with 1 airfield, 3 armour, 1 factory_minor, 1 fighter, 1 harbour, 7 infantry and 2 mech_infantrys; Japanese defend with 2 bombers
                    Italians win, taking 20 Sea Zone from Japanese, taking 19 Sea Zone from Japanese with 5 armour, 2 bombers, 15 fighters, 5 infantry and 12 mech_infantrys remaining. Battle score for attacker is -84
                    Casualties for Germans: 1 aaGun
                    Casualties for Italians: 3 infantry
                    Casualties for Americans: 3 artilleries, 3 bombers, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber

    Non Combat Move - Americans
                1 bomber could not land in 95 Sea Zone and was removed

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

  • '15

    Yep!  That’s game.  I needed almost supernatural luck to pull that off.  It didn’t happen.

    Nicely done!

  • '15

    So!  That makes us one and one.  Would you like another match?

  • '14 Customizer

    Good Game!  Sure, makes sense we have to break the tie. Whats your bid?

  • '15

    Better bid higher, I’m thinking.  I’ll start at 25.

  • '14 Customizer

    Ill bid 22

  • '15

    22?  Ok, the Allies are yours for 22.  How would you like that bid?

  • '14 Customizer

    Sub in 98 and 91
    Tank in Egypt
    Art in Alex

  • '15

    New thread is up!  Awaiting scrambles.

  • '15

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