Please place my units. Inf, Mech, Egypt. Sub in 81 off of Egypt, Airbase Gib, and Fighter to London. 2 art in India.
Regards
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Rostov to Tambov
2 artilleries moved from Russia to Tambov
2 aaGuns moved from Russia to Tambov
1 infantry moved from Smolensk to Bryansk
2 mech_infantrys moved from Western Germany to Southern Italy
1 armour moved from Western Germany to Southern Italy
Place Units - Italians
2 armour and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,3,4,6,5
Italians collect 11 PUs (6 lost to blockades); end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 mech_infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from Philippines to Malaya
3 infantry moved from India to Burma
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
3 infantry moved from New South Wales to Queensland
Place Units - ANZAC
3 transports placed in 54 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 infantry moved from India to Burma
1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 infantry moved from India to Burma
1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
Non Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 37 Sea Zone: 3 fighters
EDIT: Adding units owned by ANZAC to Malaya: 3 fighters
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 7 fighters and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 2 mech_infantrys moved from Vologda to Volgograd
4 armour moved from Russia to Volgograd
2 mech_infantrys moved from Russia to Volgograd
2 tactical_bombers moved from Russia to Volgograd
3 mech_infantrys moved from Bryansk to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
Combat - Germans
Battle in Volgograd
Germans attack with 5 armour, 8 mech_infantrys and 2 tactical_bombers
Russians defend with 1 factory_minor and 4 infantry
Germans win, taking Volgograd from Russians with 5 armour, 6 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 4 infantry
Non Combat Move - Germans
2 tactical_bombers moved from Volgograd to Russia
1 aaGun moved from Belarus to Novgorod
2 infantry moved from Novgorod to 115 Sea Zone
2 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Western Germany
2 infantry moved from Holland Belgium to Western Germany
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
10 mech_infantrys moved from Western Germany to Southern Italy
11 fighters moved from Western Germany to Southern Italy
2 armour moved from Western Germany to Southern Italy
Place Units - Germans
7 fighters and 1 mech_infantry placed in Western Germany
1 destroyer placed in 110 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,6,1,1,6
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 13 infantry moved from Caucasus to Northwest Persia
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 destroyer, 4 fighters and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 artilleries and 2 infantry moved from Iraq to 80 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
2 artilleries and 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
3 artilleries and 3 infantry moved from Iraq to 80 Sea Zone
1 infantry moved from Iraq to Trans-Jordan
Japanese take Trans-Jordan from British
1 infantry moved from Iraq to 80 Sea Zone
2 infantry moved from Persia to 80 Sea Zone
5 fighters moved from 80 Sea Zone to Anglo Egyptian Sudan
1 fighter moved from 80 Sea Zone to Italian Somaliland
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
2 artilleries, 4 infantry and 3 transports moved from 80 Sea Zone to 81 Sea Zone
2 artilleries and 4 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
2 battleships moved from 80 Sea Zone to 81 Sea Zone
1 armour moved from Samara to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
Japanese take Caucasus from Russians
1 infantry moved from Yunnan to Shan State
1 armour moved from French Indo China to Shan State
Combat - Japanese
Battle in Anglo Egyptian Sudan
Japanese attack with 2 artilleries, 5 fighters and 2 infantry
British defend with 1 armour, 3 infantry and 1 mech_infantry
Japanese win, taking Anglo Egyptian Sudan from British with 1 artillery and 5 fighters remaining. Battle score for attacker is 9
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 1 armour, 3 infantry and 1 mech_infantry
Battle in Egypt
Battle in Shan State
Japanese attack with 1 armour and 1 infantry
British defend with 1 mech_infantry
Japanese win, taking Egypt from British, taking Shan State from UK_Pacific with 1 armour remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Italian Somaliland
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 mech_infantry
Japanese win, taking Italian Somaliland from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
1 fighter moved from Italian Somaliland to 81 Sea Zone
3 carriers moved from 80 Sea Zone to 81 Sea Zone
5 fighters moved from Anglo Egyptian Sudan to 81 Sea Zone
1 aaGun moved from Persia to 80 Sea Zone
1 aaGun and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 aaGun moved from 81 Sea Zone to Egypt
5 fighters and 8 tactical_bombers moved from Sikang to Greece
3 fighters moved from French Indo China to Volgograd
2 armour moved from French Indo China to Szechwan
3 mech_infantrys moved from Kweichow to Tsinghai
2 armour moved from Kansu to Kazakhstan
3 fighters moved from Japan to Kweichow
1 infantry moved from Shantung to Anhwe
Place Units - Japanese
1 destroyer placed in 36 Sea Zone
2 fighters and 1 tactical_bomber placed in Shantung
2 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,5,6,2,6,3,4,1,3,4,3,4,4,4,2,5,5,6,6,4,2,2,3,1,2,3,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1
Japanese collect 54 PUs (7 lost to blockades); end with 54 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 3 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
3 artilleries, 7 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
3 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 7 infantry, 2 mech_infantrys and 6 transports moved from 91 Sea Zone to 95 Sea Zone
3 artilleries, 7 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern Italy
3 bombers, 1 fighter and 1 tactical_bomber moved from Gibraltar to Southern Italy
1 bomber moved from Gibraltar to 95 Sea Zone
No scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 3 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
3 artilleries, 7 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
3 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 7 infantry, 2 mech_infantrys and 6 transports moved from 91 Sea Zone to 95 Sea Zone
3 artilleries, 7 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern Italy
3 bombers, 1 fighter and 1 tactical_bomber moved from Gibraltar to Southern Italy
1 bomber moved from Gibraltar to 95 Sea Zone
Combat - Americans
Americans creates battle in territory 20 Sea Zone
Americans creates battle in territory 19 Sea Zone
Battle in Southern Italy
Americans attack with 3 artilleries, 3 bombers, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 aaGun, 2 armour, 14 fighters, 1 infantry and 10 mech_infantrys; Italians defend with 1 airfield, 3 armour, 1 factory_minor, 1 fighter, 1 harbour, 7 infantry and 2 mech_infantrys; Japanese defend with 2 bombers
Italians win, taking 20 Sea Zone from Japanese, taking 19 Sea Zone from Japanese with 5 armour, 2 bombers, 15 fighters, 5 infantry and 12 mech_infantrys remaining. Battle score for attacker is -84
Casualties for Germans: 1 aaGun
Casualties for Italians: 3 infantry
Casualties for Americans: 3 artilleries, 3 bombers, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
Non Combat Move - Americans
1 bomber could not land in 95 Sea Zone and was removed
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Yep! That’s game. I needed almost supernatural luck to pull that off. It didn’t happen.
Nicely done!
So! That makes us one and one. Would you like another match?
Good Game! Sure, makes sense we have to break the tie. Whats your bid?
Better bid higher, I’m thinking. I’ll start at 25.
Ill bid 22
22? Ok, the Allies are yours for 22. How would you like that bid?
Sub in 98 and 91
Tank in Egypt
Art in Alex
New thread is up! Awaiting scrambles.