0%

G40 Arthur Bomber Harris (Axis) vs Karl7 (Allies +18)


  • I assume 1 plane scrambling from Korea to prevent Bombards (everything is attacking that spot).

  • 22 20 19 18 17 16 15 14 12

    nah

    go for it!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 1 bomber, 1 carrier, 1 factory_minor and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 artilleries, 4 bombers, 2 fighters, 17 infantry and 2 tactical_bombers moved from Manchuria to Korea
                5 fighters and 3 tactical_bombers moved from 19 Sea Zone to Korea
                2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 1 submarine and 9 transports moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                6 artilleries and 4 infantry moved from Japan to 6 Sea Zone
                6 artilleries and 5 infantry moved from 6 Sea Zone to Korea
                1 fighter and 3 tactical_bombers moved from Japan to Korea
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Anhwe to Shantung
                1 mech_infantry moved from Kwangtung to Kiangsu

    Combat - Japanese
                Battle in Korea
                    Japanese attack with 9 artilleries, 4 bombers, 8 fighters, 22 infantry and 8 tactical_bombers
                    Russians defend with 2 aaGuns and 18 infantry; Americans defend with 1 factory_minor, 9 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese win, taking Korea from Americans with 9 artilleries, 4 bombers, 7 fighters, 3 infantry and 7 tactical_bombers remaining. Battle score for attacker is 97
                    Casualties for Japanese: 1 fighter, 19 infantry and 1 tactical_bomber
                    Casualties for Russians: 2 aaGuns and 18 infantry
                    Casualties for Americans: 9 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber

    Non Combat Move - Japanese
                4 bombers moved from Korea to Japan
                1 aaGun moved from Manchuria to Jehol
                1 submarine moved from 42 Sea Zone to 36 Sea Zone
                1 submarine moved from 37 Sea Zone to 36 Sea Zone
                1 fighter moved from Korea to Shantung
                1 fighter moved from Korea to Shantung
                1 fighter moved from Korea to Shantung
                1 tactical_bomber moved from Korea to Shantung
                4 fighters and 6 tactical_bombers moved from Korea to 6 Sea Zone

    Place Units - Japanese
                1 carrier placed in 6 Sea Zone
                1 factory_minor placed in Manchuria
                4 artilleries, 1 bomber and 4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 49 PUs total

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 armour moved from Norway to 112 Sea Zone
                1 armour moved from Norway to 112 Sea Zone
                2 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports moved from 112 Sea Zone to 110 Sea Zone
                2 armour moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                1 fighter moved from 110 Sea Zone to 104 Sea Zone

    Combat - Americans
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Borneo
                Battle in Normandy Bordeaux

    Non Combat Move - Americans
                1 fighter moved from 104 Sea Zone to 110 Sea Zone
                4 submarines moved from 54 Sea Zone to 26 Sea Zone
                1 submarine moved from 25 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
                1 fighter and 4 infantry placed in Western United States
                Americans undo move 2.
                3 infantry placed in Norway
                2 fighters placed in 10 Sea Zone
                1 infantry placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
                Americans collect 53 PUs (2 lost to blockades); end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 artillery and 11 infantry moved from Hunan to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Hunan

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 4 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Denmark to Western Germany
                5 fighters moved from Norway to Western Germany
                1 armour, 1 artillery and 1 mech_infantry moved from Norway to 112 Sea Zone
                3 infantry moved from Norway to 112 Sea Zone
                1 destroyer moved from 112 Sea Zone to 105 Sea Zone
                2 fighters moved from 112 Sea Zone to 105 Sea Zone
                1 artillery, 1 bomber, 1 fighter and 2 infantry moved from Persia to Northwest Persia
                1 fighter moved from Egypt to Northwest Persia
                1 transport moved from 78 Sea Zone to 39 Sea Zone
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from French Indo China to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Shan State to Malaya
                2 fighters and 1 tactical_bomber moved from Hunan to Malaya

    Combat - British
                Battle in Western Germany
                    British attack with 5 fighters and 1 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    retreated to Western Germany
                    Germans win with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Sumatra
                Battle in Malaya
                    British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour, 1 harbour and 1 mech_infantry
                    retreated to Malaya
                    Japanese win, taking Sumatra from Japanese with 1 armour remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Northwest Persia
                    British attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
                    Italians defend with 2 armour and 1 mech_infantry
                    British win, taking Northwest Persia from Italians with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 10
                    Casualties for British: 2 infantry
                    Casualties for Italians: 2 armour and 1 mech_infantry
                Battle in 105 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                    British win, taking 105 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                2 fighters moved from 105 Sea Zone to 110 Sea Zone
                2 fighters moved from Western Germany to Normandy Bordeaux
                3 fighters moved from Western Germany to United Kingdom
                1 armour, 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 125 Sea Zone to 110 Sea Zone
                2 fighters moved from Northwest Persia to Persia
                1 bomber moved from Northwest Persia to Persia
                1 battleship, 1 cruiser and 2 destroyers moved from 78 Sea Zone to 41 Sea Zone
                2 infantry moved from Hunan to Kwangsi
                1 aaGun, 4 artilleries and 3 infantry moved from Hunan to Anhwe
                1 artillery and 2 infantry moved from Yunnan to Hunan
                1 artillery and 3 infantry moved from Burma to Shan State
                2 aaGuns, 2 artilleries and 3 infantry moved from Burma to Yunnan
                2 fighters and 1 tactical_bomber moved from Malaya to Shan State

    Place Units - British
                3 mech_infantrys placed in Egypt
                3 infantry placed in Persia
                5 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,5,5,5,4
                British collect 34 PUs (3 lost to blockades); end with 34 PUs total

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2,5,6
                UK_Pacific collect 19 PUs (2 lost to blockades); end with 19 PUs total
                Some Units in India change ownership: 3 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 fighter, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                5 infantry moved from Caucasus to Northwest Persia
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 83 Sea Zone
                1 infantry moved from 83 Sea Zone to French West Africa

    Combat - Italians
                Battle in French West Africa
                Battle in Northwest Persia
                    Italians attack with 5 infantry
                    British defend with 1 artillery
                    Italians win, taking French West Africa from French, taking Northwest Persia from British with 5 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery

    Non Combat Move - Italians
                1 artillery moved from Rostov to Caucasus
                1 cruiser moved from 97 Sea Zone to 92 Sea Zone
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone

    Place Units - Italians
                3 mech_infantrys placed in Northern Italy
                1 fighter and 1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 carrier; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                2 infantry moved from Iraq to Persia

    Combat - ANZAC
                Battle in Malaya
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 armour and 1 harbour
                    ANZAC win, taking Malaya from Japanese with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 artillery moved from New South Wales to Queensland

    Place Units - ANZAC
                1 carrier placed in 54 Sea Zone
                1 artillery placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French
                2 infantry moved from Trans-Jordan to Iraq
                1 destroyer moved from 78 Sea Zone to 41 Sea Zone
                      French take 41 Sea Zone from Japanese
                2 infantry moved from United Kingdom to 110 Sea Zone

    Combat - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 bombers, 3 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Germans
                5 bombers, 9 fighters and 3 tactical_bombers moved from Germany to 110 Sea Zone
                2 armour, 2 artilleries and 18 mech_infantrys moved from Finland to Norway
                1 infantry moved from Western Germany to Denmark
                      Germans take Denmark from British
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                1 submarine moved from 92 Sea Zone to 104 Sea Zone

    Combat - Germans


  • scramble planes?

  • 22 20 19 18 17 16 15 14 12

    yeah max scram


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 bombers, 3 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Germans
                5 bombers, 9 fighters and 3 tactical_bombers moved from Germany to 110 Sea Zone
                2 armour, 2 artilleries and 18 mech_infantrys moved from Finland to Norway
                1 infantry moved from Western Germany to Denmark
                      Germans take Denmark from British
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                1 submarine moved from 92 Sea Zone to 104 Sea Zone

    Combat - Germans
                British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in 104 Sea Zone
                    Germans attack with 2 submarines
                    Americans defend with 1 destroyer
                    Germans win with 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Norway
                    Germans attack with 2 armour, 2 artilleries and 18 mech_infantrys
                    British defend with 2 aaGuns and 7 infantry; Russians defend with 1 aaGun and 1 infantry; Americans defend with 1 airfield, 1 factory_minor and 3 infantry
                    Germans win, taking Norway from Americans with 2 armour, 2 artilleries and 7 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 11 mech_infantrys
                    Casualties for Russians: 1 aaGun and 1 infantry
                    Casualties for British: 2 aaGuns and 7 infantry
                    Casualties for Americans: 3 infantry
                Battle in 110 Sea Zone
                    Germans attack with 5 bombers, 9 fighters and 3 tactical_bombers
                    French defend with 1 fighter and 2 infantry; British defend with 1 carrier, 2 destroyers, 5 fighters and 3 transports; Americans defend with 1 carrier, 1 cruiser, 1 fighter and 3 transports
                    Germans win with 5 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 107
                    Casualties for Germans: 6 fighters and 1 tactical_bomber
                    Casualties for French: 1 fighter and 2 infantry
                    Casualties for British: 1 carrier, 2 destroyers, 5 fighters and 3 transports
                    Casualties for Americans: 1 carrier, 1 cruiser, 1 fighter and 3 transports

    Non Combat Move - Germans
                3 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
                2 artilleries and 1 infantry moved from France to Holland Belgium
                1 mech_infantry moved from Germany to Holland Belgium
                1 mech_infantry moved from Germany to Holland Belgium
                5 bombers moved from 110 Sea Zone to Western Germany
                6 infantry moved from Germany to Western Germany
                1 aaGun moved from Germany to Western Germany
                1 mech_infantry moved from Germany to Western Germany
                1 mech_infantry moved from Germany to Western Germany
                1 mech_infantry moved from Germany to Holland Belgium
                1 mech_infantry moved from Germany to Holland Belgium
                1 mech_infantry moved from Germany to Holland Belgium
                1 mech_infantry moved from Germany to Holland Belgium
                1 mech_infantry moved from Germany to Holland Belgium
                1 mech_infantry moved from Germany to Holland Belgium
                1 mech_infantry moved from Germany to Holland Belgium
                1 artillery and 3 infantry moved from Novgorod to Karelia
                1 armour moved from Caucasus to Northwest Persia
                1 mech_infantry moved from Caucasus to Northwest Persia
                3 infantry moved from Ukraine to Bessarabia

    Place Units - Germans
                3 infantry placed in Volgograd
                6 mech_infantrys placed in Germany
                2 bombers placed in Western Germany
                1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
                Germans collect 48 PUs (2 lost to blockades); end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 5 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Archangel to Novgorod
                      Russians take Novgorod from Germans
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                1 artillery and 21 infantry moved from Belarus to Eastern Poland
                      Russians take Eastern Poland from Italians
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Italians
                7 infantry moved from Bryansk to Ukraine
                      Russians take Ukraine from Germans
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Italians
                1 infantry moved from Novosibirsk to Samara
                9 infantry moved from Russia to Tambov
                1 armour moved from Russia to Tambov

    Combat - Russians

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 aaGun moved from Belarus to Eastern Poland

    Place Units - Russians
                5 armour and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Eastern Poland: 4 infantry
                EDIT: Adding units owned by Russians to Belarus: 4 infantry
                EDIT: Turning off Edit Mode

  • 22 20 19 18 17 16 15 14 12

    I am out of town next week so posting will be spotty


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 destroyer, 4 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                9 artilleries and 3 infantry moved from Korea to 6 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Shantung to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 bomber moved from Japan to 16 Sea Zone
                1 bomber moved from Japan to 16 Sea Zone
                1 mech_infantry moved from Kiangsu to Kiangsi
                1 tactical_bomber moved from Shantung to Kiangsi
                1 fighter moved from Shantung to Kiangsi
                8 artilleries, 7 infantry and 8 transports moved from 6 Sea Zone to 36 Sea Zone
                8 artilleries and 7 infantry moved from 36 Sea Zone to French Indo China
                1 fighter moved from Shantung to Kiangsi
                1 fighter moved from Shantung to Kiangsi
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese

    Combat - Japanese
                Battle in Kiangsi
                    Japanese attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Kiangsi from Chinese with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in French Indo China
                Battle in 16 Sea Zone
                    Japanese attack with 2 bombers and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win, taking French Indo China from UK_Pacific with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 43 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                    Japanese win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                3 fighters and 1 tactical_bomber moved from Kiangsi to 36 Sea Zone
                1 bomber moved from 16 Sea Zone to Philippines
                1 bomber moved from 16 Sea Zone to Philippines
                3 bombers moved from Japan to Philippines
                1 tactical_bomber moved from 16 Sea Zone to Japan
                1 fighter moved from 6 Sea Zone to Philippines
                1 tactical_bomber moved from 6 Sea Zone to Philippines
                1 aaGun moved from Jehol to Manchuria
                1 fighter moved from 6 Sea Zone to Japan
                1 fighter moved from 6 Sea Zone to Japan
                2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines and 4 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Manchuria
                Japanese undo move 1.
                2 armour and 1 mech_infantry placed in Manchuria
                Japanese undo move 1.
                1 armour and 2 mech_infantrys placed in Manchuria
                1 armour and 2 mech_infantrys placed in Korea
                1 destroyer and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,2,3,6
                Japanese collect 34 PUs (3 lost to blockades); end with 35 PUs total

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Anhwe to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Anhwe to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Anhwe to Kiangsi
                1 fighter moved from Hunan to Kiangsi
                1 infantry moved from Kwangtung to Kiangsi

    Combat - Chinese
                Battle in Kiangsi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                2 artilleries and 9 infantry moved from Anhwe to Hunan
                1 fighter moved from Kiangsi to Hunan

    Place Units - Chinese
                1 artillery and 4 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 16 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                      Americans take 42 Sea Zone from Japanese
                1 armour moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Germans

    Combat - Americans
                Battle in 43 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 submarine
                    Japanese win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                7 submarines moved from 26 Sea Zone to 54 Sea Zone
                4 bombers moved from Hawaiian Islands to Suriname
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 armour, 1 artillery and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 2 artilleries, 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 artillery moved from Normandy Bordeaux to Southern France
                2 fighters moved from Normandy Bordeaux to 104 Sea Zone
                1 destroyer moved from 105 Sea Zone to 104 Sea Zone
                1 destroyer moved from 41 Sea Zone to 37 Sea Zone
                2 fighters and 1 tactical_bomber moved from Shan State to 37 Sea Zone

    Combat - British
                Battle in 104 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                    British win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in 37 Sea Zone
                    British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 submarine
                    British win, taking 37 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Hunan
                2 aaGuns, 2 artilleries and 3 infantry moved from Yunnan to Burma
                1 artillery and 3 infantry moved from Shan State to Burma
                3 infantry moved from India to Burma
                1 infantry moved from Siam to Shan State
                2 infantry moved from Kwangsi to Hunan
                1 aaGun, 4 artilleries and 3 infantry moved from Anhwe to Hunan
                1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 41 Sea Zone to 79 Sea Zone
                2 artilleries and 4 infantry moved from Egypt to Trans-Jordan
                3 mech_infantrys moved from Egypt to French Equatorial Africa
                1 bomber moved from Persia to Egypt
                2 fighters moved from 104 Sea Zone to United Kingdom

    Place Units - British
                1 carrier and 1 transport placed in 106 Sea Zone
                2 artilleries and 1 infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5,4,5,1,4
                British collect 34 PUs (1 lost to blockades); end with 34 PUs total

    Place Units - UK_Pacific
                1 artillery and 5 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,3
                UK_Pacific collect 19 PUs (3 lost to blockades); end with 19 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
                Some Units in India change ownership: 1 artillery and 5 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from Suriname: 2 infantry
                EDIT: Adding units owned by British to Brazil: 2 infantry
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Northern Italy to Southern France
                1 mech_infantry moved from Northern Italy to Southern France
                1 mech_infantry moved from Northern Italy to Southern France
                1 fighter moved from Southern Italy to Southern France
                1 tactical_bomber moved from Southern Italy to Southern France
                1 mech_infantry moved from Northern Italy to Normandy Bordeaux
                4 mech_infantrys moved from Northern Italy to Normandy Bordeaux
                1 fighter moved from Southern Italy to Normandy Bordeaux
                1 fighter moved from Southern Italy to Normandy Bordeaux
                1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
                1 infantry moved from French West Africa to 83 Sea Zone
                1 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
                1 infantry moved from 70 Sea Zone to South West Africa

    Combat - Italians
                Battle in South West Africa
                Battle in Normandy Bordeaux
                    Italians attack with 2 fighters, 5 mech_infantrys and 1 tactical_bomber
                    British defend with 3 infantry and 1 mech_infantry; Americans defend with 1 armour, 1 factory_minor and 1 harbour
                    1 mech_infantry owned by the Italians retreated to France
                    Americans win, taking South West Africa from British with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -10
                    Casualties for British: 2 infantry
                    Casualties for Italians: 4 mech_infantrys
                Battle in Southern France
                    Italians attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    British defend with 1 armour and 1 artillery; Americans defend with 1 armour, 1 factory_minor and 1 harbour
                    Italians win, taking Southern France from Americans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 armour and 1 artillery
                    Casualties for Italians: 2 mech_infantrys
                    Casualties for Americans: 1 armour

    Non Combat Move - Italians
                1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                2 fighters moved from Normandy Bordeaux to Western Germany
                1 fighter and 1 tactical_bomber moved from Southern France to Southern Italy
                1 artillery moved from Caucasus to Northwest Persia

    Place Units - Italians
                2 transports placed in 97 Sea Zone
                1 artillery and 2 infantry placed in Southern Italy
                1 artillery placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 19 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs

T-shirts, Hats, and More

Suggested Topics

  • 26
  • 91
  • 87
  • 126
  • 143
  • 158
  • 106
  • 104
Axis & Allies Boardgaming Custom Painted Miniatures

39

Online

18.0k

Users

40.8k

Topics

1.8m

Posts