15L G40 AeV (Axis) vs Odonis (Allies +17)

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Syria to Turkey
                1 infantry moved from Eire to Scotland

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 bombers, 7 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Germany to Eastern Poland
                1 armour and 1 mech_infantry moved from Romania to Bessarabia
                2 bombers moved from Novgorod to Bessarabia
                1 infantry moved from Novgorod to Belarus
                1 armour and 1 mech_infantry moved from Novgorod to Archangel
                1 bomber moved from Novgorod to Archangel
                1 bomber moved from Novgorod to Eastern Poland
                1 fighter moved from Novgorod to Belarus

    Combat - Germans
                Battle in Bessarabia
                    Germans attack with 1 armour, 2 bombers and 1 mech_infantry
                    British defend with 1 fighter and 1 tactical_bomber; Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Bessarabia, round 2 :  2/4 hits
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 :  2/3 hits
                        1 infantry owned by the Russians, 1 mech_infantry owned by the Germans, 1 tactical_bomber owned by the British and 1 armour owned by the Germans lost in Bessarabia
                        Germans roll dice for 2 bombers in Bessarabia, round 3 :  1/2 hits
                        Russians roll dice for 1 fighter in Bessarabia, round 3 :  0/1 hits
                        1 fighter owned by the British lost in Bessarabia
                    Germans win with 2 bombers remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for British: 1 fighter and 1 tactical_bomber
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Archangel, round 2 :  0/3 hits
                        Russians roll dice for 1 artillery in Archangel, round 2 :  0/1 hits
                        Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Archangel, round 3 :  1/3 hits
                        Russians roll dice for 1 artillery in Archangel, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Belarus
                    Germans attack with 1 fighter and 1 infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 fighter and 1 infantry in Belarus, round 2 :  0/2 hits
                        Russians roll dice for 1 mech_infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Belarus
                        Germans roll dice for 1 fighter in Belarus, round 3 :  1/1 hits
                        Russians roll dice for 1 mech_infantry in Belarus, round 3 :  1/1 hits
                        1 fighter owned by the Germans and 1 mech_infantry owned by the Russians lost in Belarus
                    Russians win with no units remaining. Battle score for attacker is -9
                    Casualties for Germans: 1 fighter and 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Eastern Poland
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Eastern Poland, round 2 :  1/3 hits
                        Russians roll dice for 1 mech_infantry in Eastern Poland, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                1 bomber moved from Eastern Poland to Western Germany
                2 bombers moved from Bessarabia to Western Germany
                1 bomber moved from Archangel to Western Germany
                1 mech_infantry moved from Germany to Romania
                1 battleship, 1 destroyer and 1 submarine moved from 113 Sea Zone to 110 Sea Zone
                1 fighter moved from Western Germany to Romania

    Place Units - Germans
                3 infantry placed in Southern France
                2 infantry placed in Novgorod
                1 armour and 2 infantry placed in Romania
                Germans undo move 1.
                1 submarine placed in 93 Sea Zone
                2 infantry placed in Southern France
                2 bombers placed in Western Germany
                1 infantry placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
                Germans collect 49 PUs; end with 49 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 aaGun, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 2 mech_infantrys
        France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 6 bombers, 1 factory_major, 1 harbour and 2 infantry
        Romania : 1 armour, 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry
        Germany : 1 aaGun and 1 factory_major
        Karelia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 armour and 1 mech_infantry
        Eastern Poland : 1 flag, 2 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        125 Sea Zone : 1 flag
        93 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 battleship, 1 destroyer and 1 submarine

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 2 armour and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Urals to Evenkiyskiy
                      Russians take Evenkiyskiy from Italians
                1 artillery moved from Nenetsia to Archangel
                2 mech_infantrys moved from Russia to Archangel
                1 fighter moved from Russia to Archangel
                1 infantry moved from Western Ukraine to Eastern Poland
                1 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Bryansk to Bulgaria
                1 mech_infantry moved from Bryansk to Eastern Poland

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 2 armour and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Urals to Evenkiyskiy
                      Russians take Evenkiyskiy from Italians
                1 artillery moved from Nenetsia to Archangel
                2 mech_infantrys moved from Russia to Archangel
                1 fighter moved from Russia to Archangel
                1 infantry moved from Western Ukraine to Eastern Poland
                1 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Bryansk to Bulgaria
                1 mech_infantry moved from Bryansk to Eastern Poland

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 artillery, 1 fighter and 2 mech_infantrys
                    Germans defend with 1 armour and 1 mech_infantry
                    Russians win, taking Archangel from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 artillery and 1 mech_infantry
                Battle in Eastern Poland
                    Russians attack with 1 armour, 1 infantry and 2 mech_infantrys
                    Germans defend with 2 mech_infantrys
                    Russians win, taking Eastern Poland from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 infantry
                Battle in Bulgaria
                    Russians attack with 1 fighter and 1 tactical_bomber
                    Italians defend with 1 infantry
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Bulgaria to Greece
                3 artilleries and 1 infantry moved from Bryansk to Belarus
                1 artillery moved from Ukraine to Bessarabia
                2 infantry moved from Russia to Bryansk
                1 fighter moved from Archangel to Russia
                1 artillery moved from Urals to Timguska
                2 infantry moved from Jehol to Shantung
                2 infantry moved from Chahar to Anhwe
                4 infantry moved from Kweichow to Hunan
                2 infantry moved from Kweichow to Anhwe

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Ukraine
                1 armour and 1 mech_infantry placed in Volgograd
                2 mech_infantrys placed in Russia
                Russians undo move 2.
                1 armour and 1 mech_infantry placed in Russia
                Russians undo move 1.
                Russians undo move 2.
                Russians undo move 1.
                2 armour and 1 mech_infantry placed in Ukraine
                4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 fighters, 8 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 34 Sea Zone to 42 Sea Zone
                2 battleships, 5 carriers, 2 cruisers, 5 fighters, 1 submarine and 5 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
                      Japanese take 43 Sea Zone from Neutral
                1 artillery and 1 infantry moved from Malaya to Shan State
                1 artillery and 1 mech_infantry moved from French Indo China to Yunnan
                1 armour and 1 artillery moved from French Indo China to Kwangsi
                3 infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Amur to Jehol
                1 infantry moved from Manchuria to Jehol
                3 fighters moved from Manchuria to Anhwe
                1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 bomber moved from Japan to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malaya to Shan State
                2 fighters moved from French Indo China to Yunnan
                1 bomber moved from French Indo China to Kwangsi
                1 bomber moved from French Indo China to 42 Sea Zone
                1 fighter moved from Manchuria to Anhwe
                1 bomber moved from Philippines to Anhwe


  • First Round:

    I let your SS remain for max Def. (let me know if I was wrong in my Assumption)

    I got 9 hits.
    Ool please.

  • '20 '19 '18 '15 '13

    max defence is fine


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 fighters, 8 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 34 Sea Zone to 42 Sea Zone
                2 battleships, 5 carriers, 2 cruisers, 5 fighters, 1 submarine and 5 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
                      Japanese take 43 Sea Zone from Neutral
                1 artillery and 1 infantry moved from Malaya to Shan State
                1 artillery and 1 mech_infantry moved from French Indo China to Yunnan
                1 armour and 1 artillery moved from French Indo China to Kwangsi
                3 infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Amur to Jehol
                1 infantry moved from Manchuria to Jehol
                3 fighters moved from Manchuria to Anhwe
                1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 bomber moved from Japan to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malaya to Shan State
                2 fighters moved from French Indo China to Yunnan
                1 bomber moved from French Indo China to Kwangsi
                1 bomber moved from French Indo China to 42 Sea Zone
                1 fighter moved from Manchuria to Anhwe
                1 bomber moved from Philippines to Anhwe

    Combat - Japanese
                Battle in Jehol
                    Japanese attack with 1 infantry and 1 mech_infantry
                    Russians defend with 1 aaGun and 1 infantry
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Jehol, round 2 :  0/2 hits
                        Chinese roll dice for 1 aaGun and 1 infantry in Jehol, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Jehol
                        Japanese roll dice for 1 mech_infantry in Jehol, round 3 :  0/1 hits
                        Chinese roll dice for 1 aaGun and 1 infantry in Jehol, round 3 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Jehol, round 4 :  0/1 hits
                        Chinese roll dice for 1 aaGun and 1 infantry in Jehol, round 4 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Jehol
                    Chinese win with 1 aaGun and 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 3 :  1/2 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 fighters and 1 mech_infantry
                    British defend with 2 infantry and 1 mech_infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Yunnan, round 2 :  3/4 hits
                        Chinese roll dice for 2 infantry and 1 mech_infantry in Yunnan, round 2 :  0/3 hits
                        1 mech_infantry owned by the British and 2 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for British: 2 infantry and 1 mech_infantry
                Battle in Kwangsi
                    Japanese attack with 1 armour, 1 artillery and 1 bomber
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 armour, 1 artillery and 1 bomber in Kwangsi, round 2 :  3/3 hits
                        Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 armour and 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 :  1/4 hits
                        UK_Pacific roll dice for 1 armour and 1 infantry in Shan State, round 2 :  0/2 hits
                        1 infantry owned by the British lost in Shan State
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 :  2/4 hits
                        UK_Pacific roll dice for 1 armour in Shan State, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 armour owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 bomber, 4 fighters, 3 infantry and 1 mech_infantry
                    Chinese defend with 5 infantry; Russians defend with 4 infantry
                        Japanese roll dice for 1 bomber, 4 fighters, 3 infantry and 1 mech_infantry in Anhwe, round 2 :  1/9 hits
                        Chinese roll dice for 9 infantry in Anhwe, round 2 :  4/9 hits
                        3 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Anhwe
                    retreated to Anhwe
                    Chinese win with 8 infantry remaining. Battle score for attacker is -10
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 3 infantry and 1 mech_infantry
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 1 bomber, 5 carriers, 2 cruisers, 5 fighters, 2 submarines and 5 tactical_bombers
                    Americans defend with 1 battleship, 2 carriers, 1 cruiser, 4 fighters and 2 submarines; ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
                        Americans roll dice for 2 submarines in 42 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 carrier owned by the Americans
                        Japanese roll dice for 1 bomber, 5 fighters and 5 tactical_bombers in 42 Sea Zone, round 2 :  9/11 hits
                    Units damaged: 1 battleship owned by the Americans
                        Japanese roll dice for 2 battleships, 5 carriers and 2 cruisers in 42 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 1 transport in 42 Sea Zone, round 2 :  5/13 hits
                    Units damaged: 2 battleships owned by the Japanese and 1 carrier owned by the Japanese
                        2 submarines owned by the Americans, 1 carrier owned by the ANZAC, 2 carriers owned by the Americans, 2 submarines owned by the Japanese, 1 cruiser owned by the ANZAC, 1 cruiser owned by the Americans and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 2 battleships, 1 bomber, 5 carriers, 2 cruisers, 5 fighters and 5 tactical_bombers in 42 Sea Zone, round 3 :  12/15 hits
                        Americans roll dice for 1 battleship, 6 fighters and 1 transport in 42 Sea Zone, round 3 :  4/7 hits
                    Units damaged: 2 carriers owned by the Japanese
                        2 cruisers owned by the Japanese, 1 battleship owned by the Americans, 1 transport owned by the ANZAC, 4 fighters owned by the Americans and 2 fighters owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 1 bomber, 5 carriers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 143
                    Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
                    Casualties for Americans: 1 battleship, 2 carriers, 1 cruiser, 4 fighters and 2 submarines
                    Casualties for Japanese: 2 cruisers and 2 submarines

    Non Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from 42 Sea Zone to Malaya
                1 bomber moved from 42 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from Shan State to Malaya
                2 fighters moved from Yunnan to French Indo China
                1 bomber moved from Kwangsi to Malaya
                4 fighters moved from Anhwe to Kiangsu
                1 bomber moved from Anhwe to French Indo China
                1 infantry moved from Siberia to Amur
                1 artillery moved from Amur to Manchuria
                1 bomber moved from 16 Sea Zone to Japan
                1 infantry moved from Yenisey to Yakut S.S.R.

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kiangsu
                1 transport placed in 37 Sea Zone
                1 artillery and 1 infantry placed in Malaya
                2 fighters placed in Japan
                2 infantry and 1 mech_infantry placed in French Indo China
                3 infantry and 1 mech_infantry placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport
                EDIT: Removing units owned by Japanese from Japan: 2 infantry
                EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to Manchuria: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 51 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Kwangsi : 1 flag, 1 armour and 1 artillery
        Kiangsu : 1 flag, 1 artillery, 1 factory_minor, 4 fighters and 2 infantry
        Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 1 mech_infantry
        Manchuria : 1 flag, 1 aaGun, 1 artillery and 2 infantry
        Hainan : 1 harbour
        Yunnan : 1 flag, 1 artillery and 1 mech_infantry
        Shan State : 1 flag, 1 artillery
        Malaya : 1 flag, 1 artillery, 2 bombers, 1 factory_minor, 4 fighters, 1 harbour, 2 infantry and 4 tactical_bombers
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Yenisey : 1 flag
        Amur : 1 flag, 1 infantry
        Yakut S.S.R. : 1 flag, 1 infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 2 infantry and 1 mech_infantry
        Celebes : 1 flag
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 2 battleships, 5 carriers, 2 fighters and 2 tactical_bombers
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 transport
        36 Sea Zone : 1 flag
        19 Sea Zone : 1 transport
        16 Sea Zone : 1 destroyer and 1 submarine

  • '20 '19 '18 '15 '13

    I’m away on business the next few days, can make a move either Friday or Saturday.

    Cheers!


  • No Problem. Thanks for letting me know.

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 4 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                5 artilleries and 5 infantry moved from Spain to 91 Sea Zone
                5 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 5 infantry and 5 transports moved from 91 Sea Zone to 95 Sea Zone
                1 infantry moved from Spain to Normandy Bordeaux
                      Americans take Normandy Bordeaux from Germans
                5 artilleries and 5 infantry moved from 95 Sea Zone to Southern Italy
                1 mech_infantry moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese
                1 artillery and 1 infantry moved from Soviet Far East to 4 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 4 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Amur
                1 submarine moved from 97 Sea Zone to 95 Sea Zone

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 4 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                5 artilleries and 5 infantry moved from Spain to 91 Sea Zone
                5 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 5 infantry and 5 transports moved from 91 Sea Zone to 95 Sea Zone
                1 infantry moved from Spain to Normandy Bordeaux
                      Americans take Normandy Bordeaux from Germans
                5 artilleries and 5 infantry moved from 95 Sea Zone to Southern Italy
                1 mech_infantry moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese
                1 artillery and 1 infantry moved from Soviet Far East to 4 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 4 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Amur
                1 submarine moved from 97 Sea Zone to 95 Sea Zone

    Combat - Americans
                Battle in Southern Italy
                    Americans attack with 5 artilleries and 5 infantry
                    Italians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
                    Italians win with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -13
                    Casualties for Italians: 2 aaGuns and 4 infantry
                    Casualties for Americans: 5 artilleries and 5 infantry
                Battle in Amur
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Amur from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                2 carriers, 1 cruiser, 2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
                1 mech_infantry moved from Central America to 89 Sea Zone
                1 infantry moved from Venezuela to 89 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain

    Place Units - Americans
                1 carrier and 1 destroyer placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone
                2 fighters placed in Eastern United States
                1 infantry placed in Western United States
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
                Americans collect 57 PUs (2 lost to blockades); end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                4 infantry moved from Hunan to Yunnan
                1 infantry moved from Kweichow to Yunnan
                1 fighter moved from Shensi to Yunnan

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                4 infantry moved from Hunan to Yunnan
                1 infantry moved from Kweichow to Yunnan
                1 fighter moved from Shensi to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 1 artillery and 1 mech_infantry
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 artillery and 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Shensi
                4 infantry moved from Anhwe to Hunan

    Place Units - Chinese
                1 infantry placed in Kiangsi
                2 infantry placed in Anhwe
                1 infantry placed in Shantung

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 17 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - British
                2 artilleries and 2 infantry moved from Egypt to 81 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 95 Sea Zone
                2 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy
                1 armour moved from Malta to 96 Sea Zone
                1 battleship moved from 100 Sea Zone to 97 Sea Zone
                1 armour and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 infantry moved from Turkey to 99 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 armour and 1 infantry moved from 97 Sea Zone to Southern Italy
                1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
                1 battleship moved from 93 Sea Zone to 95 Sea Zone
                1 fighter moved from Spain to 95 Sea Zone
                1 fighter moved from Spain to Southern Italy
                2 mech_infantrys moved from Turkey to Albania
                2 mech_infantrys moved from Greece to Albania
                4 armour and 4 mech_infantrys moved from Greece to Romania
                      British take Bulgaria from Germans
                1 infantry moved from Turkey to 100 Sea Zone
                1 infantry moved from 100 Sea Zone to Romania
                2 infantry moved from Burma to Shan State
                1 fighter moved from India to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from India to Shan State
                1 mech_infantry moved from Kiangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 destroyer, 1 factory_minor, 1 fighter, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 artilleries and 2 infantry moved from Egypt to 81 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 95 Sea Zone
                2 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy
                1 armour moved from Malta to 96 Sea Zone
                1 battleship moved from 100 Sea Zone to 97 Sea Zone
                1 armour and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 infantry moved from Turkey to 99 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 armour and 1 infantry moved from 97 Sea Zone to Southern Italy
                1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
                1 battleship moved from 93 Sea Zone to 95 Sea Zone
                1 fighter moved from Spain to 95 Sea Zone
                1 fighter moved from Spain to Southern Italy
                2 mech_infantrys moved from Turkey to Albania
                2 mech_infantrys moved from Greece to Albania
                4 armour and 4 mech_infantrys moved from Greece to Romania
                      British take Bulgaria from Germans
                1 infantry moved from Turkey to 100 Sea Zone
                1 infantry moved from 100 Sea Zone to Romania
                2 infantry moved from Burma to Shan State
                1 fighter moved from India to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from India to Shan State
                1 mech_infantry moved from Kiangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese

    Combat - British
                Battle in Southern Italy
                    British attack with 1 armour, 2 artilleries, 1 fighter and 3 infantry
                    Italians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
                    British captures 11PUs while taking Italians capital
                    British win, taking Southern Italy from Italians with 1 armour, 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 15
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
                Battle in Romania
                    British attack with 4 armour, 1 infantry and 4 mech_infantrys
                    Germans defend with 1 armour, 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry; Italians defend with 1 aaGun and 2 mech_infantrys
                    Germans win with no units remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
                    Casualties for British: 4 armour, 1 infantry and 4 mech_infantrys
                    Casualties for Italians: 1 aaGun and 2 mech_infantrys
                Battle in 37 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Albania
                    British attack with 4 mech_infantrys
                    Italians defend with 1 infantry
                    British win, taking Albania from Italians with 3 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry
                Battle in Shan State
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery
                    British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Shan State to India
                1 mech_infantry moved from Hunan to Kweichow
                1 mech_infantry moved from Shantung to Anhwe
                1 mech_infantry moved from Anhwe to Kweichow
                4 infantry moved from West India to India
                1 armour and 2 mech_infantrys moved from Persia to West India
                1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
                1 mech_infantry moved from Belgian Congo to Egypt
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Alexandria
                1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Greece
                1 fighter moved from Southern Italy to 95 Sea Zone
                1 fighter moved from 37 Sea Zone to Java

    Place Units - British
                3 mech_infantrys placed in Persia
                1 fighter placed in Egypt
                1 factory_minor placed in Greece
                1 destroyer and 1 transport placed in 81 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
                British collect 46 PUs (3 lost to blockades); end with 57 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 62 PUs

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - Italians
                1 armour moved from Yenisey to Evenkiyskiy

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Battle in 97 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 1 battleship and 1 transport
                    Units damaged: 1 battleship owned by the British
                    British win with 1 battleship and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 submarine
                Battle in Evenkiyskiy
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                    Italians win, taking Evenkiyskiy from Russians with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 infantry moved from Northern Italy to Yugoslavia

    Turn Complete - Italians

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                5 infantry moved from Brazil to Venezuela
                1 submarine moved from 56 Sea Zone to 41 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                1 carrier and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,5,3,5,3,1,2,1,5,5
                ANZAC collect 14 PUs (4 lost to blockades); end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Scotland to United Kingdom
                1 infantry moved from Turkey to Greece

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 fighter, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Southern France to Normandy Bordeaux
                1 fighter moved from Southern France to Normandy Bordeaux
                1 fighter moved from Southern France to Southern Italy
                2 mech_infantrys moved from Southern France to Southern Italy
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                      Germans take 93 Sea Zone from British
                1 bomber moved from Western Germany to Archangel
                1 infantry moved from Novgorod to Archangel
                5 bombers moved from Western Germany to Southern Italy

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 1 fighter and 1 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 91 Sea Zone
                    Germans attack with 1 submarine
                    Americans defend with 4 transports
                    Germans win with 1 submarine remaining. Battle score for attacker is 28
                    Casualties for Americans: 4 transports
                Battle in Archangel
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 mech_infantry
                    Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Southern Italy
                    Germans attack with 5 bombers, 1 fighter and 2 mech_infantrys
                    British defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win with 4 bombers remaining. Battle score for attacker is -13
                    Casualties for Germans: 1 bomber, 1 fighter and 2 mech_infantrys
                    Casualties for British: 1 armour, 2 artilleries and 1 infantry

    Non Combat Move - Germans
                4 bombers moved from Southern Italy to Western Germany
                1 fighter moved from Normandy Bordeaux to Southern France
                1 bomber moved from Archangel to Novgorod

    Place Units - Germans
                1 fighter and 5 infantry placed in Germany
                2 infantry and 1 mech_infantry placed in Southern France
                1 armour placed in Western Germany
                2 infantry and 1 mech_infantry placed in Novgorod
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5
                Germans collect 45 PUs; end with 45 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs

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