@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
15L G40 Buckman (axis) vs Axis-Dominion (Allies+20)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 armour; Remaining resources: 2 PUs;Combat Move - Germans
1 armour moved from Baltic States to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Baltic States
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 mech_infantry moved from France to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Holland Belgium
1 fighter moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 artillery
Battle in Holland Belgium
Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
French defend with 1 infantry
Germans win, taking Holland Belgium from French with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Germans
11 infantry moved from Poland to Baltic States
3 artilleries moved from Poland to Baltic States
1 tactical_bomber moved from Poland to Eastern Poland
1 fighter moved from Romania to Baltic States
1 armour, 2 artilleries, 4 infantry and 1 tactical_bomber moved from Romania to Bessarabia
3 tactical_bombers moved from Western Germany to Bessarabia
1 fighter moved from Holland Belgium to Baltic States
3 armour moved from France to Germany
6 artilleries and 2 infantry moved from Germany to Poland
1 tactical_bomber moved from Eastern Poland to Bessarabia
1 bomber moved from Normandy Bordeaux to Germany
1 bomber moved from Holland Belgium to Germany
3 infantry moved from Norway to FinlandPlace Units - Germans
10 armour placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Germans collect 42 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 armour; Remaining resources: 2 PUs;Combat Move - Germans
1 armour moved from Baltic States to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Baltic States
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 mech_infantry moved from France to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Holland Belgium
1 fighter moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 artillery
Battle in Holland Belgium
Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
French defend with 1 infantry
Germans win, taking Holland Belgium from French with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Germans
11 infantry moved from Poland to Baltic States
3 artilleries moved from Poland to Baltic States
1 tactical_bomber moved from Poland to Eastern Poland
1 fighter moved from Romania to Baltic States
1 armour, 2 artilleries, 4 infantry and 1 tactical_bomber moved from Romania to Bessarabia
3 tactical_bombers moved from Western Germany to Bessarabia
1 fighter moved from Holland Belgium to Baltic States
3 armour moved from France to Germany
6 artilleries and 2 infantry moved from Germany to Poland
1 tactical_bomber moved from Eastern Poland to Bessarabia
1 bomber moved from Normandy Bordeaux to Germany
1 bomber moved from Holland Belgium to Germany
3 infantry moved from Norway to FinlandPlace Units - Germans
10 armour placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Germans collect 42 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 6 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 artilleries, 2 fighters, 9 infantry and 1 tactical_bomber moved from Novgorod to Karelia
1 infantry moved from Bryansk to Belarus
Russians take Belarus from GermansCombat - Russians
Battle in Karelia
Russians attack with 4 artilleries, 2 fighters, 9 infantry and 1 tactical_bomber
Germans defend with 6 infantry
Russians win, taking Karelia from Germans with 4 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 6 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
2 aaGuns moved from Novgorod to Karelia
2 aaGuns and 1 artillery moved from Bryansk to Ukraine
1 infantry moved from Rostov to Ukraine
1 mech_infantry moved from Russia to Ukraine
3 infantry moved from Russia to Bryansk
1 infantry moved from Northwest Persia to Persia
Russians take Persia from Neutral_Allies
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
2 fighters and 1 tactical_bomber moved from Karelia to NenetsiaPlace Units - Russians
3 armour placed in Ukraine
3 armour and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 armour, 2 factory_minors and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
3 infantry moved from Hunan to Yunnan
1 artillery moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Hunan
1 mech_infantry moved from Hunan to Yunnan
2 artilleries and 4 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 1 infantry moved from Kwangsi to Yunnan
2 bombers, 4 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
3 fighters and 2 tactical_bombers moved from Kiangsi to Yunnan
1 fighter moved from Kiangsu to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 2 artilleries, 2 bombers, 8 fighters, 4 infantry, 1 mech_infantry and 5 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 8 fighters, 4 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
2 bombers, 8 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
2 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 aaGun and 5 infantry moved from Jehol to Anhwe
4 infantry moved from Manchuria to Jehol
2 carriers moved from 36 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
2 destroyers moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea ZonePlace Units - Japanese
2 armour and 1 mech_infantry placed in Kiangsu
1 factory_minor placed in Shantung
1 factory_minor placed in KoreaTurn Complete - Japanese
Japanese collect 36 PUs; end with 37 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 factory_minor and 3 infantry; Remaining resources: 4 PUs;Combat Move - Americans
Non Combat Move - Americans
1 battleship and 1 cruiser moved from 89 Sea Zone to 11 Sea Zone
1 carrier moved from 101 Sea Zone to 102 Sea Zone
2 fighters moved from Eastern United States to 102 Sea Zone
1 submarine moved from 35 Sea Zone to 18 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from Philippines to Guam
1 submarine moved from 101 Sea Zone to 11 Sea ZonePlace Units - Americans
1 factory_minor placed in Alaska
1 carrier placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 3 infantry
EDIT: Adding units owned by Americans to Western United States: 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 artillery
EDIT: Adding units owned by Americans to Western United States: 1 artillery
EDIT: Turning off Edit Mode
2 artilleries placed in Western United States
1 artillery and 2 infantry placed in Central United States
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 56 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Suiyuyan
1 fighter moved from Szechwan to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
9 infantry moved from Szechwan to Sikang
1 fighter moved from Suiyuyan to SikangPlace Units - Chinese
2 infantry placed in Kansu
3 infantry placed in SikangTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 airfield, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 fighter moved from India to Iraq
1 tactical_bomber moved from 81 Sea Zone to Iraq
1 artillery and 1 infantry moved from Egypt to Alexandria
1 tactical_bomber moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 cruiser moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Egypt to Anglo Egyptian SudanCombat - British
Battle in Alexandria
British attack with 1 artillery, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
1 armour owned by the British retreated to Trans-Jordan
Neutral_Axis win with 2 infantry remaining. Battle score for attacker is -1
Casualties for Neutral_Axis: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
1 fighter moved from 81 Sea Zone to Ukraine
1 fighter moved from Egypt to Ukraine
1 tactical_bomber moved from Iraq to Egypt
1 fighter moved from Iraq to Persia
1 tactical_bomber moved from Alexandria to Egypt
1 submarine moved from 96 Sea Zone to 81 Sea Zone
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Eastern Persia to West India
3 aaGuns, 1 artillery and 8 infantry moved from Burma to India
1 infantry moved from Shan State to Burma
1 transport moved from 41 Sea Zone to 79 Sea Zone
1 battleship moved from 39 Sea Zone to 80 Sea Zone
1 battleship moved from 80 Sea Zone to 76 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Eire to United Kingdom
2 fighters moved from United Kingdom to Gibraltar
1 fighter moved from French West Africa to Gibraltar
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to GibraltarPlace Units - British
1 factory_minor placed in Egypt
1 airfield placed in Gibraltar
1 submarine placed in 110 Sea ZoneTurn Complete - British
British collect 27 PUs; end with 27 PUs totalPlace Units - UK_Pacific
1 armour, 2 artilleries, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter and 4 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
2 fighters moved from Southern Italy to 96 Sea Zone
1 bomber moved from Southern Italy to Greece
1 armour moved from Yugoslavia to Greece
5 infantry moved from Bulgaria to Greece
1 artillery and 1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from BritishCombat - Italians
Battle in 96 Sea Zone
Italians attack with 2 fighters
British defend with 1 destroyer
Italians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for British: 1 destroyer
Battle in Greece
Italians attack with 1 armour, 1 bomber and 5 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 3 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Algeria
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Algeria from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantryNon Combat Move - Italians
1 artillery and 2 infantry moved from Libya to Tunisia
1 fighter moved from 96 Sea Zone to Southern Italy
1 bomber moved from Greece to Southern Italy
1 armour moved from Yugoslavia to Eastern Poland
1 armour and 1 mech_infantry moved from Northern Italy to Slovakia Hungary
2 artilleries and 2 infantry moved from Southern France to Northern Italy
2 aaGuns moved from Northern Italy to Southern Italy
1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports moved from 93 Sea Zone to 97 Sea ZonePlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 24 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter and 4 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
2 fighters moved from Southern Italy to 96 Sea Zone
1 bomber moved from Southern Italy to Greece
1 armour moved from Yugoslavia to Greece
5 infantry moved from Bulgaria to Greece
1 artillery and 1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from BritishCombat - Italians
Battle in 96 Sea Zone
Italians attack with 2 fighters
British defend with 1 destroyer
Italians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for British: 1 destroyer
Battle in Greece
Italians attack with 1 armour, 1 bomber and 5 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 3 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Algeria
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Algeria from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantryNon Combat Move - Italians
1 artillery and 2 infantry moved from Libya to Tunisia
1 fighter moved from 96 Sea Zone to Southern Italy
1 bomber moved from Greece to Southern Italy
1 armour moved from Yugoslavia to Eastern Poland
1 armour and 1 mech_infantry moved from Northern Italy to Slovakia Hungary
2 artilleries and 2 infantry moved from Southern France to Northern Italy
2 aaGuns moved from Northern Italy to Southern Italy
1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports moved from 93 Sea Zone to 97 Sea ZonePlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 24 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial AfricaTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 armour, 3 artilleries and 10 infantry moved from Baltic States to Belarus
2 bombers moved from Germany to Ukraine -
intercept?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 armour, 3 artilleries and 10 infantry moved from Baltic States to Belarus
2 bombers moved from Germany to UkraineCombat - Germans
Air Battle in Ukraine
Germans attacks with 2 units heading to Ukraine
Russians launches 2 interceptors out of Ukraine
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 5,4 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Belarus
Germans attack with 1 armour, 3 artilleries and 10 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 armour, 3 artilleries and 9 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 armour, 2 artilleries and 6 infantry moved from Bessarabia to Eastern Poland
6 artilleries and 2 infantry moved from Poland to Eastern Poland
13 armour moved from Germany to Eastern Poland
2 mech_infantrys moved from Holland Belgium to Western Germany
1 artillery moved from Normandy Bordeaux to France
2 fighters moved from Baltic States to Western Germany
5 tactical_bombers moved from Bessarabia to Eastern Poland
2 bombers moved from Ukraine to Eastern PolandPlace Units - Germans
4 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Germans collect 43 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 armour, 3 artilleries and 10 infantry moved from Baltic States to Belarus
2 bombers moved from Germany to UkraineCombat - Germans
Air Battle in Ukraine
Germans attacks with 2 units heading to Ukraine
Russians launches 2 interceptors out of Ukraine
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 5,4 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Belarus
Germans attack with 1 armour, 3 artilleries and 10 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 armour, 3 artilleries and 9 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 armour, 2 artilleries and 6 infantry moved from Bessarabia to Eastern Poland
6 artilleries and 2 infantry moved from Poland to Eastern Poland
13 armour moved from Germany to Eastern Poland
2 mech_infantrys moved from Holland Belgium to Western Germany
1 artillery moved from Normandy Bordeaux to France
2 fighters moved from Baltic States to Western Germany
5 tactical_bombers moved from Bessarabia to Eastern Poland
2 bombers moved from Ukraine to Eastern PolandPlace Units - Germans
4 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Germans collect 43 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 5 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Karelia to Novgorod
1 fighter and 1 tactical_bomber moved from Nenetsia to Novgorod
4 artilleries and 4 infantry moved from Karelia to Finland
1 fighter moved from Nenetsia to Finland
1 armour moved from Ukraine to Romania
Russians take Bessarabia from Germans
Russians take Romania from GermansCombat - Russians
Battle in Finland
Russians attack with 4 artilleries, 1 fighter and 4 infantry
Germans defend with 3 infantry
Russians win, taking Finland from Germans with 4 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novgorod to Karelia
1 fighter moved from Finland to Karelia
1 aaGun moved from Karelia to Finland
3 infantry moved from Persia to Northwest Persia
2 armour and 1 mech_infantry moved from Ukraine to Russia
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Buryatia
2 infantry moved from Bryansk to Russia
1 aaGun moved from Ukraine to Bryansk
1 aaGun and 4 artilleries moved from Ukraine to Rostov
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Rostov
2 armour and 2 mech_infantrys moved from Ukraine to Russia
1 cruiser moved from 115 Sea Zone to 114 Sea ZonePlace Units - Russians
5 artilleries and 5 infantry placed in Russia
1 armour placed in VolgogradTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 armour, 1 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from ChineseCombat - Japanese
Non Combat Move - Japanese
2 infantry moved from Anhwe to Chahar
3 infantry moved from Anhwe to Hopei
1 aaGun moved from Anhwe to Kweichow
4 infantry moved from Jehol to Manchuria
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
2 artilleries and 3 infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Yunnan to Kiangsi
1 mech_infantry moved from Kiangsu to Kiangsi
2 armour moved from Kiangsu to KweichowPlace Units - Japanese
1 infantry placed in Japan
3 mech_infantrys placed in Korea
3 mech_infantrys placed in Shantung
Japanese undo move 2.
Japanese undo move 2.
3 mech_infantrys placed in Korea
1 armour and 2 mech_infantrys placed in Shantung
2 armour and 1 mech_infantry placed in Kiangsu
Japanese undo move 4.
Japanese undo move 3.
3 mech_infantrys placed in Shantung
3 armour placed in KiangsuTurn Complete - Japanese
Japanese collect 37 PUs; end with 39 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUs -
FYI, I will be leaving Fri (6/19) to go on vacation and returning wed (6/24).
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 armour, 1 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from ChineseCombat - Japanese
Non Combat Move - Japanese
2 infantry moved from Anhwe to Chahar
3 infantry moved from Anhwe to Hopei
1 aaGun moved from Anhwe to Kweichow
4 infantry moved from Jehol to Manchuria
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
2 artilleries and 3 infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Yunnan to Kiangsi
1 mech_infantry moved from Kiangsu to Kiangsi
2 armour moved from Kiangsu to KweichowPlace Units - Japanese
1 infantry placed in Japan
3 mech_infantrys placed in Korea
3 mech_infantrys placed in Shantung
Japanese undo move 2.
Japanese undo move 2.
3 mech_infantrys placed in Korea
1 armour and 2 mech_infantrys placed in Shantung
2 armour and 1 mech_infantry placed in Kiangsu
Japanese undo move 4.
Japanese undo move 3.
3 mech_infantrys placed in Shantung
3 armour placed in KiangsuTurn Complete - Japanese
Japanese collect 37 PUs; end with 39 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 harbour, 5 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 destroyer moved from 46 Sea Zone to 42 Sea Zone
1 fighter moved from Guam to Wake Island
1 battleship, 1 cruiser and 1 submarine moved from 11 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 8 Sea Zone to 7 Sea Zone
1 infantry moved from Eastern United States to Central United States
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Wake Island to 54 Sea Zone
1 fighter moved from Wake Island to 54 Sea Zone
1 bomber moved from Midway to Wake IslandPlace Units - Americans
1 harbour placed in Alaska
1 submarine placed in 2 Sea Zone
1 submarine placed in 1 Sea Zone
1 submarine placed in 1 Sea Zone
2 submarines placed in 101 Sea Zone
1 tactical_bomber placed in Western United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs





