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15L axis-dominion (axis) vs rgp44 (allies +18)

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Kazakhstan to Sikang
                1 fighter moved from Kazakhstan to Sikang
                1 infantry moved from Yakut S.S.R. to Buryatia
                      Russians take Buryatia from Japanese
                1 mech_infantry moved from Urals to Archangel
                1 fighter moved from Russia to Archangel
                1 infantry moved from Samara to Volgograd
                1 mech_infantry moved from Kazakhstan to Volgograd
                1 fighter moved from Russia to Archangel
                1 tactical_bomber moved from Kazakhstan to Volgograd
                1 mech_infantry moved from Kazakhstan to Volgograd
                2 infantry moved from Russia to Smolensk
                1 artillery and 1 infantry moved from Russia to Vologda

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 2 infantry
                        Russians roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 :  3/4 hits
                        Germans roll dice for 2 infantry in Volgograd, round 2 :  2/2 hits
                        1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry and 1 mech_infantry
                Battle in Archangel
                    Russians attack with 2 fighters and 1 mech_infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 1 mech_infantry in Archangel, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 infantry in Smolensk, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    1 infantry owned by the Russians retreated to Russia
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    1 artillery owned by the Russians retreated to Russia
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Sikang
                    Russians attack with 1 fighter and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 mech_infantry in Sikang, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Sikang
                    Russians win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Archangel to Russia
                2 aaGuns and 16 infantry moved from Yakut S.S.R. to Buryatia
                1 fighter moved from Sikang to Russia
                1 infantry moved from Yenisey to Timguska
                1 infantry moved from Suiyuyan to Kansu
                1 tactical_bomber moved from Volgograd to Northwest Persia
                1 mech_infantry moved from Kazakhstan to Novosibirsk

    Place Units - Russians
                3 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 15 PUs; end with 15 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for Russians :

    Kansu : 2 infantry
        Timguska : 1 infantry
        Buryatia : 2 aaGuns and 17 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Tsagaan Olom : 1 flag
        Archangel : 1 mech_infantry
        Russia : 4 aaGuns, 1 airfield, 2 armour, 3 artilleries, 1 factory_major, 3 fighters, 66 infantry and 6 mech_infantrys
        Novosibirsk : 1 infantry and 3 mech_infantrys
        Volgograd : 1 factory_minor and 1 mech_infantry
        Northwest Persia : 1 tactical_bomber

    Production/PUs Summary :

    Germans : 53 / 71
        Russians : 15 / 20
        Japanese : 64 / 70
        Americans : 51 / 73
        Chinese : 4 / 6
        British : 36 / 39
        UK_Pacific : 6 / 4
        Italians : 19 / 19
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 22 21 20 19 18 16 15

    Test summary from TripleA, engine version: 1.8.0.5, time: 13:41:09

  • 25 24 22 21 20 19 18 16 15

    sorry guys, i had the hardest time trying to post the game. very frustrating.

    so i emailed it instead.

  • 25 24 22 21 20 19 18 16 15

    note: for expediency, i assumed no intercept for you vs my 5 planes in moscow. if that’s incorrect assumption, we can roll for the intercept battle and go from there.

  • 15

    I quit

  • 25 24 22 21 20 19 18 16 15

    @rgp44:

    I quit

    do a LL re-roll and stay in the game.

  • 15

    what am I re-doing? never played re-roll before.  Am I re-rolling the turkey combat or just one round of it?  I blew up the game w/o saving so i’ll just have to edit all of it, on my way out so wouldn’t be until tonight.

  • 25 24 22 21 20 19 18 16 15

    @rgp44:

    what am I re-doing? never played re-roll before.  Am I re-rolling the turkey combat or just one round of it?  I blew up the game w/o saving so i’ll just have to edit all of it, on my way out so wouldn’t be until tonight.

    well i was thinking just re-roll the turkey battle, since that was the one that went really badly

    pretty much keep the results for the other battles. if you don’t remember, i can help you reconstruct from martis (i’m good at reading them, just let me know)

  • 15

    ok, how should I re-roll turkey on low luck, just do it here in the forum?  I’d fight it 2 rounds and kill turkey either way only question would be what was the damage, I think its just 3 rolls (1 die each for rd 1 and then possibly 1 die for turkey depending on how many hits in rd 1)

  • 25 24 22 21 20 19 18 16 15

    @rgp44:

    ok, how should I re-roll turkey on low luck, just do it here in the forum?  I’d fight it 2 rounds and kill turkey either way only question would be what was the damage, I think its just 3 rolls (1 die each for rd 1 and then possibly 1 die for turkey depending on how many hits in rd 1)

    yah, here on the forum. and then you’d edit to match the new results. do you know how to roll in forum?

  • 15

    I forget the logic, I’ve done it before, I’ve almost reconstructed the turn if you want to roll the dice that would be faster, maybe I can finish before I leave

  • 25 24 22 21 20 19 18 16 15

    @rgp44:

    I forget the logic, I’ve done it before, I’ve almost reconstructed the turn if you want to roll the dice that would be faster, maybe I can finish before I leave

    UK round 1 battle:

    5 inf, 5 ftrs, 2 tacs (total power = 5 + 35 + 24 = 28/6 = 4 hits)

    we roll one die:

    DiceRolls: 1@4; Total Hits: 11@4: (2)

  • 25 24 22 21 20 19 18 16 15

    so you got a total of 5 hits.

    Turks get 1 hit and roll one die:

    DiceRolls: 1@2; Total Hits: 01@2: (5)

  • 25 24 22 21 20 19 18 16 15

    ok now turks roll again for round 2, for the remaining 3 inf:

    DiceRolls: 1@3; Total Hits: 01@3: (5)

  • 25 24 22 21 20 19 18 16 15

    so you lost one inf total

    (big difference LOL)

  • 15

    I should lose 3 because Turkey has 8 Infantry so that’s 2 hits on the first roll and then 1 hit for the last 3 guys, right?

  • 25 24 22 21 20 19 18 16 15

    @rgp44:

    I should lose 3 because Turkey has 8 Infantry so that’s 2 hits on the first roll and then 1 hit for the last 3 guys, right?

    oops lol yah, brain glitch there…i was thinking inf defending at 1

  • 25 24 22 21 20 19 18 16 15

    that’s what i get for multi-tasking (conferenced into an all-staff meeting while typing here lol)

  • 15

    sending you the game, there’s edits all over the place but I think its right let me know if there are any issues, will be back tonight, thanks for saving this game.

  • 25 24 22 21 20 19 18 16 15

    @rgp44:

    sending you the game, there’s edits all over the place but I think its right let me know if there are any issues, will be back tonight, thanks for saving this game.

    ok sounds good. i’ll double check it all.

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