15L DutchmanD (axis) vs variance (allies +3WB) GAME 1

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                3 infantry moved from Suiyuyan to Hopei
                3 infantry moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Kansu to Shensi

    Place Units - Chinese
                3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 10 PUs total

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British repair damage of 4x harbour; Remaining resources: 29 PUs;
                British buy 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 submarines moved from 80 Sea Zone to 39 Sea Zone

    Combat - British
                Japanese scrambles 2 units out of India to defend against the attack in 39 Sea Zone
                Battle in 39 Sea Zone
                    British attack with 2 submarines
                    Japanese defend with 1 destroyer and 2 fighters
                    Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -12
                    Casualties for British: 2 submarines
                Moving scrambled unit from 39 Sea Zone back to originating territory: India
                Moving scrambled unit from 39 Sea Zone back to originating territory: India

    Non Combat Move - British
                1 destroyer and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry moved from Trans-Jordan to 98 Sea Zone
                1 armour and 1 artillery moved from Trans-Jordan to 98 Sea Zone
                2 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 destroyer and 1 submarine moved from 106 Sea Zone to 109 Sea Zone
                1 battleship moved from 25 Sea Zone to 26 Sea Zone

    Place Units - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 artillery, 1 fighter and 1 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total
                British collect 2 PUs from War Bonds; end with 32 PUs total

    Turn Complete - UK_Pacific

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British repair damage of 4x harbour; Remaining resources: 29 PUs;
                British buy 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 submarines moved from 80 Sea Zone to 39 Sea Zone

    Combat - British
                Japanese scrambles 2 units out of India to defend against the attack in 39 Sea Zone
                Battle in 39 Sea Zone
                    British attack with 2 submarines
                    Japanese defend with 1 destroyer and 2 fighters
                    Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -12
                    Casualties for British: 2 submarines
                Moving scrambled unit from 39 Sea Zone back to originating territory: India
                Moving scrambled unit from 39 Sea Zone back to originating territory: India

    Non Combat Move - British
                1 destroyer and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry moved from Trans-Jordan to 98 Sea Zone
                1 armour and 1 artillery moved from Trans-Jordan to 98 Sea Zone
                2 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 destroyer and 1 submarine moved from 106 Sea Zone to 109 Sea Zone
                1 battleship moved from 25 Sea Zone to 26 Sea Zone

    Place Units - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 artillery, 1 fighter and 1 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total
                British collect 2 PUs from War Bonds; end with 32 PUs total

    Turn Complete - UK_Pacific

  • '10

    Sorry, been a tough past week.

    Can you clarify what troops are on what transports in zone 98 please?

  • '12

    @DutchmanD:

    Sorry, been a tough past week.

    Can you clarify what troops are on what transports in zone 98 please?

    there’s a trick to do this - go into edit mode and try to delete the transports and troops and it will show you.

  • '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 infantry moved from Iraq to Syria
                3 fighters moved from Iraq to Syria

    Combat - Italians
                Battle in Syria
                    Italians attack with 3 fighters and 1 infantry
                    French defend with 1 airfield and 1 infantry
                        Italians roll dice for 3 fighters and 1 infantry in Syria, round 2 :  2/4 hits
                        French roll dice for 1 infantry in Syria, round 2 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Syria
                    Italians win with 3 fighters remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                3 fighters moved from Syria to Iraq

    Place Units - Italians
                2 infantry placed in Iraq

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,1,3,2,2
                Italians collect 4 PUs (7 lost to blockades); end with 6 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 12 PUs

  • '10

    @Boldfresh:

    @DutchmanD:

    Sorry, been a tough past week.

    Can you clarify what troops are on what transports in zone 98 please?

    there’s a trick to do this - go into edit mode and try to delete the transports and troops and it will show you.

    Tried, not seeing it.  Just says must delete transport…

  • '10

    OK, now I see it. inf, art on the UK tnp. the other 4 uk units are on 2 of the 3 US tnps.

  • '17 '16 '15 '14 '12

    yeah I kind of messed that up

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Alexandria to Egypt

    Turn Complete - French

  • '17 '16 '15 '14 '12

    Changed a couple NCMs:  ANACs stay in transjordan, french fighter lands in Egypt and french inf boards US transport

  • '10

    @variance:

    yeah I kind of messed that up

    Do you want to change it?

  • '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 bomber, 1 fighter, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                1 infantry moved from Tambov to Samara
                3 tactical_bombers moved from Bryansk to Samara
                1 mech_infantry moved from Yugoslavia to Greece
                      Germans take Greece from Americans
                1 mech_infantry moved from Yugoslavia to Albania
                      Italians take Albania from Americans

    Combat - Germans
                Battle in Samara
                    Germans attack with 1 infantry and 3 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 1 infantry and 3 tactical_bombers in Samara, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 artillery moved from Tambov to Bryansk
                1 infantry moved from Smolensk to Bryansk
                1 armour moved from Novgorod to Bryansk
                1 armour and 4 mech_infantrys moved from Romania to Ukraine
                1 mech_infantry moved from Caucasus to Bryansk
                3 tactical_bombers moved from Samara to Volgograd
                1 mech_infantry moved from Yugoslavia to Southern Italy
                1 mech_infantry moved from Western Germany to Southern Italy
                1 mech_infantry moved from Germany to Romania
                1 mech_infantry moved from Germany to Romania
                1 mech_infantry moved from Germany to Romania
                1 mech_infantry moved from Germany to Romania
                1 mech_infantry moved from Germany to Western Germany

    Place Units - Germans
                3 armour placed in Ukraine
                1 armour, 1 fighter and 1 mech_infantry placed in Volgograd
                3 tactical_bombers placed in Novgorod
                1 bomber placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,5,4,4,2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
                Germans collect 61 PUs (9 lost to blockades); end with 61 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs

  • '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 bomber, 1 fighter, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                1 infantry moved from Tambov to Samara
                3 tactical_bombers moved from Bryansk to Samara
                1 mech_infantry moved from Yugoslavia to Greece
                      Germans take Greece from Americans
                1 mech_infantry moved from Yugoslavia to Albania
                      Italians take Albania from Americans

    Combat - Germans
                Battle in Samara
                    Germans attack with 1 infantry and 3 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 1 infantry and 3 tactical_bombers in Samara, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 artillery moved from Tambov to Bryansk
                1 infantry moved from Smolensk to Bryansk
                1 armour moved from Novgorod to Bryansk
                1 armour and 4 mech_infantrys moved from Romania to Ukraine
                1 mech_infantry moved from Caucasus to Bryansk
                3 tactical_bombers moved from Samara to Volgograd
                1 mech_infantry moved from Yugoslavia to Southern Italy
                1 mech_infantry moved from Western Germany to Southern Italy
                1 mech_infantry moved from Germany to Romania
                1 mech_infantry moved from Germany to Romania
                1 mech_infantry moved from Germany to Romania
                1 mech_infantry moved from Germany to Romania
                1 mech_infantry moved from Germany to Western Germany

    Place Units - Germans
                3 armour placed in Ukraine
                1 armour, 1 fighter and 1 mech_infantry placed in Volgograd
                3 tactical_bombers placed in Novgorod
                1 bomber placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,5,4,4,2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
                Germans collect 61 PUs (9 lost to blockades); end with 61 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Volgograd: 5 armour
                EDIT: Removing units owned by Germans from Volgograd: 4 mech_infantrys
                EDIT: Adding units owned by Germans to Bryansk: 5 armour and 4 mech_infantrys
                EDIT: Turning off Edit Mode

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians repair damage of 13x factory_major; Remaining resources: 11 PUs;
                Russians buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 fighter and 65 infantry moved from Russia to Samara

    Combat - Russians
                Battle in Samara
                    Russians attack with 1 fighter and 65 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Samara from Germans with 1 fighter and 65 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 armour and 3 mech_infantrys moved from Novosibirsk to Shensi
                1 fighter moved from Samara to Shensi
                2 aaGuns moved from Russia to Samara

    Place Units - Russians
                1 aaGun and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 6 PUs; end with 6 PUs total
                Russians collect 4 PUs from War Bonds; end with 10 PUs total

  • '10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 destroyer, 3 fighters, 3 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs; 0 techTokens;

    Combat Move - Japanese
                2 infantry moved from Anhwe to Hopei
                1 armour moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 armour moved from Szechwan to Kweichow
                1 mech_infantry moved from Yunnan to Kweichow
                1 mech_infantry moved from Anhwe to Kweichow
                3 tactical_bombers moved from Shan State to Hopei
                3 mech_infantrys moved from French Indo China to Kweichow
                1 bomber and 1 fighter moved from Iraq to Egypt
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                1 fighter moved from India to 42 Sea Zone
                1 tactical_bomber moved from Shan State to Kweichow
                1 fighter moved from Shan State to 42 Sea Zone

  • '10

    Intercept orders over Egypt please.

  • '17 '16 '15 '14 '12

    full intercept

  • '17 '16 '15 '14 '12

    bump

  • '10

    Sorry. Wife had a baby over the weekend.  Little hectic here.  Hopefully will get back on track shortly.

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