@VictoryFirst it must be that shiny new email, LOL
15L DutchmanD (axis) vs variance (allies +3WB) GAME 1
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 bomber, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; 0 techTokens;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 armour moved from Timguska to Shensi
Germans take Kansu from Chinese
Germans take Shensi from Chinese
1 infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
2 bombers moved from Smolensk to Russia
1 bomber moved from Western Germany to Russia
2 bombers moved from Western Germany to Egypt
2 fighters moved from Iraq to Egypt
1 tactical_bomber moved from Iraq to Egypt
6 armour, 8 artilleries, 24 infantry and 11 mech_infantrys moved from Smolensk to Bryansk -
intercept orders for Egypt?
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And Moscow…
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No intercepts
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 bomber, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; 0 techTokens;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 armour moved from Timguska to Shensi
Germans take Kansu from Chinese
Germans take Shensi from Chinese
1 infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
2 bombers moved from Smolensk to Russia
1 bomber moved from Western Germany to Russia
2 bombers moved from Western Germany to Egypt
2 fighters moved from Iraq to Egypt
1 tactical_bomber moved from Iraq to Egypt
6 armour, 8 artilleries, 24 infantry and 11 mech_infantrys moved from Smolensk to BryanskCombat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/3 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 8,5 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Air Battle in Egypt
Germans attacks with 5 units heading to Egypt
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Egypt
AA fire in Egypt : 1/3 hits
1 tactical_bomber killed by AA
Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: harbour
Bombing raid in Egypt rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 12 damage total. Damaged units is as follows: harbour = 6, factory_minor = 6
Battle in Bryansk
Germans attack with 6 armour, 8 artilleries, 24 infantry and 11 mech_infantrys
Russians defend with 1 artillery
Germans roll dice for 6 armour, 8 artilleries, 24 infantry and 11 mech_infantrys in Bryansk, round 2 : 19/49 hits
Russians roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 6 armour, 8 artilleries, 24 infantry and 11 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Cleaning up after air battlesNon Combat Move - Germans
2 bombers and 2 fighters moved from Egypt to Iraq
1 fighter moved from Western Germany to Iraq
1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Smolensk to Vologda
4 aaGuns moved from Smolensk to Bryansk
1 armour and 2 mech_infantrys moved from Belarus to Bryansk
3 armour moved from Novgorod to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 mech_infantry moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Eastern Poland to Bryansk
5 mech_infantrys moved from Western Germany to Poland
1 mech_infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
1 submarine moved from 125 Sea Zone to 113 Sea Zone
2 bombers moved from Russia to NovgorodPlace Units - Germans
2 armour and 1 infantry placed in Novgorod
3 armour placed in Ukraine
1 bomber, 1 fighter and 4 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 3 mech_infantrys
EDIT: Adding units owned by Germans to Bryansk: 3 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 65 PUs; end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 9x factory_major; Remaining resources: 12 PUs;
Russians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Russia to Vologda
1 artillery moved from Russia to Smolensk
1 fighter moved from Russia to Novosibirsk
1 infantry moved from Samara to NovosibirskCombat - Russians
Battle in Vologda
Russians attack with 1 artillery
Germans defend with 1 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 artillery
Battle in Smolensk
Russians attack with 1 artillery
Germans defend with 1 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 artillery
Battle in Novosibirsk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Novosibirsk to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Turkmenistan to Samara
2 aaGuns moved from Rostov to Volgograd
4 infantry moved from Rostov to VolgogradPlace Units - Russians
3 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total
Russians collect 4 PUs from War Bonds; end with 18 PUs total -
Well, here goes everything. Bonzai on Shantung!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 fighter, 8 infantry, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;Combat Move - Japanese
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to Jehol
Japanese take Jehol from Chinese
1 battleship moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Japanese take 6 Sea Zone from Americans
1 fighter moved from Manchuria to Shantung
2 infantry moved from 19 Sea Zone to Shantung
2 artilleries and 4 infantry moved from Kiangsi to 20 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 20 Sea Zone to 19 Sea Zone
2 artilleries and 4 infantry moved from 19 Sea Zone to Shantung
1 bomber, 5 fighters and 4 tactical_bombers moved from Kiangsi to Shantung
2 fighters moved from 20 Sea Zone to Shantung
4 fighters and 1 tactical_bomber moved from Japan to Shantung
1 destroyer moved from 20 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 45 Sea Zone to 35 Sea Zone
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from RussiansCombat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 battleship, 1 submarine and 4 transports
Americans defend with 1 cruiser
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Americans lost in 19 Sea Zone
Japanese win with 1 battleship, 1 submarine and 4 transports remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in 21 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 cruiser
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Americans lost in 21 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in 35 Sea Zone
Japanese attack with 2 submarines
ANZAC defend with 1 cruiser
Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the ANZAC lost in 35 Sea Zone
Japanese win with 2 submarines remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Shantung
Japanese attack with 2 artilleries, 1 bomber, 12 fighters, 6 infantry and 5 tactical_bombers
Chinese defend with 23 infantry; Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 2 artilleries, 1 bomber, 12 fighters, 6 infantry and 5 tactical_bombers in Shantung, round 2 : 12/26 hits
Chinese roll dice for 1 artillery and 24 infantry in Shantung, round 2 : 8/25 hits
6 infantry owned by the Japanese, 12 infantry owned by the Chinese and 2 artilleries owned by the Japanese lost in Shantung
Japanese roll dice for 1 bomber, 12 fighters and 5 tactical_bombers in Shantung, round 3 : 9/18 hits
Chinese roll dice for 1 artillery and 12 infantry in Shantung, round 3 : 7/13 hits
9 infantry owned by the Chinese and 7 fighters owned by the Japanese lost in Shantung
Japanese roll dice for 1 bomber, 5 fighters and 5 tactical_bombers in Shantung, round 4 : 9/11 hits
Chinese roll dice for 1 artillery and 3 infantry in Shantung, round 4 : 0/4 hits
1 artillery owned by the Americans, 2 infantry owned by the Chinese and 1 infantry owned by the Americans lost in Shantung
Japanese win with 1 bomber, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is -20
Casualties for Japanese: 2 artilleries, 7 fighters and 6 infantry
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Chinese: 23 infantryNon Combat Move - Japanese
1 carrier moved from 20 Sea Zone to 19 Sea Zone
1 fighter moved from Shantung to 19 Sea Zone
1 fighter moved from Shantung to 19 Sea Zone
1 aaGun and 3 infantry moved from Manchuria to Jehol
1 bomber, 3 fighters and 5 tactical_bombers moved from Shantung to Kiangsi
1 destroyer moved from 20 Sea Zone to 46 Sea Zone
1 battleship moved from 20 Sea Zone to 42 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
2 mech_infantrys moved from Eastern Persia to Iraq
1 fighter and 1 tactical_bomber moved from India to Iraq
1 infantry moved from Amur to Manchuria
1 infantry moved from Soviet Far East to SiberiaPlace Units - Japanese
1 armour and 2 mech_infantrys placed in French Indo China
1 fighter and 2 tactical_bombers placed in India
8 infantry placed in JapanTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
having some technical difficulties over here. Ignore second set of American tech dice.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Americans
Americans spend 0 on tech rollsPurchase Units - Americans
Americans buy 3 destroyers, 2 fighters, 4 submarines and 1 tactical_bomber; Remaining resources: 2 techTokens; 0 PUs;Combat Move - Americans
4 fighters moved from Wake Island to 18 Sea Zone
3 bombers moved from Rostov to Shensi
1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 carrier and 3 destroyers moved from 98 Sea Zone to 97 Sea ZoneCombat - Americans
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scramble italy?
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no
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
6 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 16 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 29 PUs;
British buy 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
2 infantry moved from Trans-Jordan to Syria
1 bomber and 1 tactical_bomber moved from Rostov to Northwest Persia
2 fighters moved from Egypt to Northwest Persia
1 artillery moved from Trans-Jordan to SyriaCombat - British
Battle in Syria
British attack with 1 artillery and 2 infantry
Italians defend with 1 airfield and 2 infantry
British win, taking Syria from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Northwest Persia
British attack with 1 bomber, 2 fighters and 1 tactical_bomber
Italians defend with 1 armour and 2 infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for British: 1 bomber and 1 fighter
Casualties for Italians: 1 armour and 2 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Northwest Persia to Trans-Jordan
2 transports moved from 98 Sea Zone to 96 Sea Zone
1 armour moved from Tobruk to Egypt
1 infantry moved from Tunisia to Libya
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 submarine moved from 109 Sea Zone to 125 Sea Zone
2 submarines moved from 81 Sea Zone to 80 Sea Zone
4 fighters moved from Rostov to Russia
1 battleship moved from 33 Sea Zone to 6 Sea ZonePlace Units - British
1 fighter and 2 mech_infantrys placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 4 mech_infantrys
EDIT: Adding units owned by British to Trans-Jordan: 4 mech_infantrys
EDIT: Turning off Edit Mode
2 artilleries and 1 infantry placed in EgyptTurn Complete - British
British collect 31 PUs; end with 31 PUs total
British collect 5 PUs from War Bonds; end with 36 PUs totalTurn Complete - UK_Pacific
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Just noticed you could air strike szechwan :-P. Changed US NCM and Chinese placement to Sikang
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Ugh :-( better make that Tsinghai
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 fighter and 3 infantry moved from Iraq to Syria
1 fighter moved from Southern Italy to SyriaCombat - Italians
Battle in Syria
Italians attack with 2 fighters and 3 infantry
British defend with 1 airfield, 1 artillery and 2 infantry
Italians roll dice for 2 fighters and 3 infantry in Syria, round 2 : 2/5 hits
British roll dice for 1 artillery and 2 infantry in Syria, round 2 : 0/3 hits
2 infantry owned by the British lost in Syria
3 infantry owned by the Italians retreated to Iraq
British win with 1 artillery remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Italians
2 fighters moved from Syria to Iraq
1 artillery and 1 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Southern Italy to Yugoslavia
1 artillery moved from Italian Somaliland to British SomalilandPlace Units - Italians
1 artillery and 1 infantry placed in Iraq
1 fighter placed in Southern Italy
Turning on Edit Mode
EDIT: Adding units owned by Italians to Northwest Persia: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Iraq: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northwest Persia: 2 fighters
EDIT: Adding units owned by Italians to Iraq: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6,1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,4,2,6,4,1
Italians collect 2 PUs (10 lost to blockades); end with 3 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 9 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Libya to Tobruk
1 fighter moved from Egypt to Trans-JordanTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers and 3 tactical_bombers; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Germans
3 fighters moved from Iraq to Caucasus
2 bombers moved from Iraq to Russia
1 bomber moved from Western Germany to Russia
2 bombers moved from Novgorod to Russia
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
4 armour and 5 mech_infantrys moved from Ukraine to Rostov -
intercept orders Moscow





