15L DutchmanD (axis) vs variance (allies +3WB) GAME 1

  • '10

    @variance:

    changed an NCM.  Soviet fighter goes to Syiuyuayn instead of Moscow.

    Go ahead and make the edit.

  • '17 '16 '15 '14 '12

    As soon ans I figure out what USA is doing, UK is going to SBR Syria with bomber, tac, fighter.  intercept?

  • '10

    Yes please. All four.

  • '17 '16 '15 '14 '12

    I forgot to drop my guys on carolines.  rolling….

    bombard with 3 cruisers and battleship
    DiceRolls: 3@3, 1@4; Total Hits: 13@3,: (5, 1, 6)1@4: (5)
    lading with 2 inf, 1 art, 1 tank
    DiceRolls: 1@1, 2@2, 1@3; Total Hits: 21@1,: (2)2@2,: (4, 1)1@3: (3)

    defend with 1 AA, 2@2
    DiceRolls: 2@2; Total Hits: 02@2: (6, 6)

  • '10

    ok

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Americans
                Americans spend 0 on tech rolls

    Purchase Units - Americans
                Americans buy 2 carriers, 4 fighters and 1 transport; Remaining resources: 2 techTokens; 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 49 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 49 Sea Zone to 48 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 48 Sea Zone to 33 Sea Zone
                1 battleship and 3 cruisers moved from 54 Sea Zone to 49 Sea Zone
                1 battleship and 3 cruisers moved from 49 Sea Zone to 48 Sea Zone
                1 battleship and 3 cruisers moved from 48 Sea Zone to 33 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                3 fighters moved from 54 Sea Zone to 46 Sea Zone

    Combat - Americans
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 destroyer
                Battle in 46 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 3 fighters remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Caroline Islands: 1 aaGun and 2 infantry
                EDIT: Changing ownership of Caroline Islands from Japanese to Americans
                EDIT: Removing units owned by Americans from 33 Sea Zone: 1 armour, 1 artillery, 2 infantry and 2 transports
                EDIT: Adding units owned by Americans to Caroline Islands: 1 armour, 1 artillery and 2 infantry
                EDIT: Adding units owned by Americans to 33 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode
                2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
                3 fighters moved from 46 Sea Zone to 33 Sea Zone
                3 carriers moved from 54 Sea Zone to 33 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                2 destroyers moved from 26 Sea Zone to 33 Sea Zone
                1 infantry and 1 transport moved from 51 Sea Zone to 85 Sea Zone
                1 infantry moved from 85 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 4 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 carrier moved from 89 Sea Zone to 91 Sea Zone
                2 fighters moved from 89 Sea Zone to Algeria
                3 bombers moved from Eastern United States to Algeria
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Western United States to Central United States

    Place Units - Americans
                1 carrier and 1 transport placed in 101 Sea Zone
                1 carrier placed in 10 Sea Zone
                2 fighters placed in Western United States
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Americans collect 2 PUs from War Bonds; end with 56 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter and 17 infantry moved from Suiyuyan to Chahar
                1 fighter moved from Chahar to Suiyuyan

    Place Units - Chinese
                1 infantry placed in Sikang
                1 infantry placed in Shensi
                1 infantry placed in Kweichow
                1 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 10 PUs total

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British repair damage of 4x factory_minor; Remaining resources: 22 PUs;
                British buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Malta to Syria
                1 fighter and 1 tactical_bomber moved from Egypt to Syria

    Combat - British
                Air Battle in Syria
                    British attacks with 3 units heading to Syria
                    Italians launches 4 interceptors out of Syria
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Syria
                    Bombing raid in Syria rolls: 6,4 and causes: 6 damage to unit: airfield
                    Bombing raid in Syria causes 6 damage total.
                Cleaning up after air battles

    Non Combat Move - British
                1 bomber, 1 fighter and 1 tactical_bomber moved from Syria to Trans-Jordan
                1 armour and 3 infantry moved from Egypt to Trans-Jordan
                3 fighters moved from French West Africa to Egypt
                1 mech_infantry moved from Belgian Congo to Egypt
                1 destroyer moved from 106 Sea Zone to 104 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                1 battleship moved from 54 Sea Zone to 33 Sea Zone

    Place Units - British
                1 armour and 2 mech_infantrys placed in Egypt
                2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total
                British collect 5 PUs from War Bonds; end with 33 PUs total

    Turn Complete - UK_Pacific

  • '17 '16 '15 '14 '12

    Vive la destroyuer Francaise  :-)

  • '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians repair damage of 4x airfield; Remaining resources: 17 PUs;
                Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Iraq to Persia
                      Italians take Persia from Russians
                1 armour moved from Persia to Iraq

    Combat - Italians

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Syria to Iraq
                1 artillery and 1 infantry moved from Greece to Albania
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                4 aaGuns and 2 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Iraq
                2 mech_infantrys placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2
                Italians collect 15 PUs (1 lost to blockades); end with 15 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 19 PUs

  • '10

    forgot to move the Tunisia troops.  sec.

  • '10

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 destroyer moved from 62 Sea Zone to 56 Sea Zone
                1 fighter moved from Queensland to South Australia
                1 carrier moved from 62 Sea Zone to 33 Sea Zone
                2 fighters moved from 62 Sea Zone to 33 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                1 fighter moved from French West Africa to 92 Sea Zone

    Combat - French
                Battle in 92 Sea Zone
                    French attack with 1 destroyer and 1 fighter
                    Italians defend with 1 destroyer
                    French win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 destroyer
                    Casualties for French: 1 destroyer

    Non Combat Move - French
                1 fighter moved from 92 Sea Zone to Algeria
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

  • '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans
                Germans spend 0 on tech rolls
                    Germans roll 1,2,2 and gets 0 hits

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 3 techTokens;

    Combat Move - Germans
                1 bomber and 3 tactical_bombers moved from Iraq to Northwest Persia
                1 fighter moved from Syria to Northwest Persia
                1 fighter moved from Syria to Northwest Persia
                2 bombers moved from Western Germany to Northwest Persia
                1 infantry moved from Bessarabia to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 armour moved from Belarus to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Belarus to Smolensk
                1 artillery moved from Belarus to Smolensk
                1 submarine moved from 110 Sea Zone to 104 Sea Zone
                1 cruiser moved from 112 Sea Zone to 104 Sea Zone

    Combat - Germans
                Battle in Northwest Persia
                    Germans attack with 3 bombers, 2 fighters and 3 tactical_bombers
                    Russians defend with 2 armour, 1 infantry and 1 mech_infantry
                        Germans roll dice for 3 bombers, 2 fighters and 3 tactical_bombers in Northwest Persia, round 2 :  4/8 hits
                        Russians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 :  2/4 hits
                        1 infantry owned by the Russians, 2 armour owned by the Russians, 2 tactical_bombers owned by the Germans and 1 mech_infantry owned by the Russians lost in Northwest Persia
                    Germans win with 3 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 tactical_bombers
                    Casualties for Russians: 2 armour, 1 infantry and 1 mech_infantry
                Battle in 104 Sea Zone
                    Germans attack with 1 cruiser and 1 submarine
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 cruiser in 104 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the British and 1 submarine owned by the Germans lost in 104 Sea Zone
                    Germans win with 1 cruiser remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Smolensk
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Northwest Persia to Novgorod
                1 fighter moved from Northwest Persia to Iraq
                1 fighter moved from Northwest Persia to Iraq
                1 tactical_bomber moved from Northwest Persia to Iraq
                2 bombers moved from Northwest Persia to Iraq
                2 infantry moved from 99 Sea Zone to Syria
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 aaGun, 2 artilleries and 2 infantry moved from Novgorod to Belarus
                2 artilleries and 2 infantry moved from Baltic States to Belarus
                1 armour moved from Bessarabia to Belarus
                1 armour and 9 mech_infantrys moved from Eastern Poland to Belarus
                1 mech_infantry moved from Yugoslavia to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 armour moved from Yugoslavia to Eastern Poland
                10 mech_infantrys moved from Germany to Eastern Poland
                1 submarine moved from 125 Sea Zone to 119 Sea Zone

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Novgorod
                2 artilleries and 1 infantry placed in France
                3 mech_infantrys placed in Western Germany
                2 infantry placed in Western Germany
                4 mech_infantrys placed in Germany
                Germans undo move 2.
                1 artillery and 1 infantry placed in France
                Germans undo move 3.
                1 infantry placed in France
                1 artillery and 1 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Belarus: 2 mech_infantrys
                EDIT: Adding units owned by Germans to Karelia: 2 mech_infantrys
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Belarus: 1 armour
                EDIT: Adding units owned by Germans to Karelia: 1 armour
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Bryansk to Ukraine
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    Germans win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Ukraine
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                    Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                3 infantry moved from Samara to Russia
                1 aaGun moved from Bryansk to Russia
                1 infantry moved from Bryansk to Russia
                1 fighter moved from Suiyuyan to Volgograd
                6 infantry moved from Bryansk to Russia
                3 infantry moved from Volgograd to Caucasus
                3 mech_infantrys moved from Bryansk to Volgograd
                2 infantry moved from Bryansk to Russia
                3 aaGuns, 4 artilleries and 29 infantry moved from Bryansk to Tambov

    Place Units - Russians
                1 armour and 2 infantry placed in Volgograd
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total
                Russians collect 4 PUs from War Bonds; end with 30 PUs total

  • '17 '16 '15 '14 '12

    @Gargantua:

    Yeah Marti is weird that way, it never says the correct round.

    I’ll ask Veqryn sometime!

    This is probably some glitch from the MArti server that Veqryn can’t fix from triplea.  I usually just go by the game history anyway; pretty rare somebody would cheat but you never know I guess

  • '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 4 fighters, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Manchuria to Jehol
                      Japanese take Jehol from Chinese
                1 infantry moved from Manchuria to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                2 fighters moved from 42 Sea Zone to 55 Sea Zone
                2 fighters moved from Kiangsi to 44 Sea Zone
                1 armour moved from India to Eastern Persia
                      Japanese take Eastern Persia from British
                1 infantry moved from Szechwan to Kweichow
                2 tactical_bombers moved from Shantung to Kweichow
                2 battleships and 2 cruisers moved from 42 Sea Zone to 35 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to Ceylon

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 artillery and 3 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 :  2/4 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  0/2 hits
                        2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in 55 Sea Zone
                    Japanese attack with 2 fighters
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 fighters in 55 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 55 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 44 Sea Zone
                    Japanese attack with 2 fighters
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 fighters in 44 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Kweichow
                    Japanese attack with 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 infantry and 2 tactical_bombers in Kweichow, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Ceylon

    Non Combat Move - Japanese
                3 carriers, 1 destroyer and 2 submarines moved from 42 Sea Zone to 35 Sea Zone
                2 fighters moved from Syria to Southern Italy
                1 bomber moved from Iraq to Shan State
                2 fighters moved from India to Iraq
                1 aaGun and 3 infantry moved from Manchuria to Korea
                1 tactical_bomber moved from Kweichow to Kwangsi
                1 tactical_bomber moved from Kweichow to Kwangsi
                1 tactical_bomber moved from Shantung to Korea
                1 tactical_bomber moved from Shantung to Korea
                1 tactical_bomber moved from Shantung to Kwangsi
                1 fighter moved from India to Iraq
                1 fighter moved from 44 Sea Zone to 35 Sea Zone
                1 fighter moved from 44 Sea Zone to 35 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from 35 Sea Zone to Philippines
                2 fighters moved from 55 Sea Zone to 35 Sea Zone
                1 fighter moved from Shantung to 35 Sea Zone
                1 fighter moved from Shantung to 35 Sea Zone
                2 fighters moved from Shantung to Kwangsi
                1 tactical_bomber moved from Shantung to Kwangsi
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                2 destroyers and 1 submarine placed in 36 Sea Zone
                1 artillery and 2 mech_infantrys placed in India
                4 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3
                Japanese collect 63 PUs (4 lost to blockades); end with 63 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Americans
                Americans spend 0 on tech rolls

    Purchase Units - Americans
                Americans buy 2 destroyers, 4 fighters and 4 submarines; Remaining resources: 2 techTokens; 1 PUs;

    Combat Move - Americans
                1 bomber moved from Algeria to 99 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Libya
                2 bombers moved from Algeria to Libya
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 carrier and 3 destroyers moved from 91 Sea Zone to 96 Sea Zone
                2 fighters moved from Algeria to Libya
                2 fighters moved from Western United States to 104 Sea Zone
                1 carrier moved from 101 Sea Zone to 104 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 armour and 1 infantry moved from 19 Sea Zone to Shantung
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Battle in 104 Sea Zone
                    Americans attack with 1 carrier, 1 destroyer and 2 fighters
                    Germans defend with 1 cruiser
                    Americans win, taking 6 Sea Zone from Japanese with 1 carrier and 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 cruiser
                    Casualties for Americans: 1 destroyer
                Battle in Libya
                    Americans attack with 1 artillery, 2 bombers, 2 fighters and 1 infantry
                    Italians defend with 1 armour and 1 artillery
                    Americans win, taking Libya from Italians with 1 artillery, 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 armour and 1 artillery
                Battle in Shantung
                Battle in Kiangsu
                Battle in 99 Sea Zone
                    Americans attack with 1 bomber
                    Italians defend with 1 transport
                    Americans win, taking Shantung from Japanese, taking Kiangsu from Japanese with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - Americans
                2 fighters moved from Libya to 96 Sea Zone
                2 bombers moved from Libya to Trans-Jordan
                1 bomber moved from 99 Sea Zone to Trans-Jordan
                1 transport moved from 85 Sea Zone to 88 Sea Zone
                4 infantry moved from Brazil to British Guiana
                1 transport moved from 101 Sea Zone to 88 Sea Zone
                1 carrier moved from 26 Sea Zone to 33 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to 26 Sea Zone
                1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                1 destroyer moved from 33 Sea Zone to 21 Sea Zone
                1 submarine moved from 33 Sea Zone to 19 Sea Zone

    Place Units - Americans
                4 fighters placed in Western United States
                2 destroyers and 2 submarines placed in 101 Sea Zone
                2 submarines placed in 10 Sea Zone
                Americans undo move 2.
                1 destroyer and 2 submarines placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs total
                Americans collect 2 PUs from War Bonds; end with 56 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                3 infantry moved from Chahar to Jehol
                1 infantry moved from Chahar to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Shensi to Kweichow
                1 fighter moved from Suiyuyan to Kweichow
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese

    Combat - Chinese
                Battle in Jehol
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Jehol from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Shantung
                15 infantry moved from Chahar to Anhwe

    Place Units - Chinese
                3 infantry placed in Shantung

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 17 PUs total

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