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15L DutchmanD (axis) vs variance (allies +3WB) GAME 1

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese
                1 fighter and 1 tactical_bomber moved from Bryansk to 99 Sea Zone
                1 mech_infantry moved from Northwest Persia to Iraq
                2 armour, 2 infantry and 4 mech_infantrys moved from Persia to Iraq
                1 submarine moved from 125 Sea Zone to 112 Sea Zone

    Combat - Russians
                Germans scrambles 3 units out of Syria to defend against the attack in 99 Sea Zone
                Battle in 112 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 cruiser and 1 destroyer
                    Germans win with 1 cruiser remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 submarine
                Battle in Iraq
                    Russians attack with 2 armour, 2 infantry and 5 mech_infantrys
                    Germans defend with 1 bomber and 3 tactical_bombers; Italians defend with 2 armour and 1 factory_minor; Japanese defend with 2 bombers and 1 fighter
                    2 armour owned by the Russians and 1 mech_infantry owned by the Russians retreated to Northwest Persia
                    Italians win with 1 armour, 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 armour
                    Casualties for Russians: 2 infantry and 4 mech_infantrys
                    Casualties for Japanese: 1 bomber
                Battle in 99 Sea Zone
                    Russians attack with 1 fighter and 1 tactical_bomber
                    Germans defend with 3 fighters and 2 infantry; Italians defend with 1 transport
                    Germans win with 2 fighters and 1 transport remaining. Battle score for attacker is -11
                    Casualties for Germans: 1 fighter
                    Casualties for Russians: 1 fighter and 1 tactical_bomber
                Moving scrambled unit from 99 Sea Zone back to originating territory: Syria
                Moving scrambled unit from 99 Sea Zone back to originating territory: Syria

    Non Combat Move - Russians
                2 aaGuns and 17 infantry moved from Manchuria to Jehol
                1 infantry moved from Caucasus to Northwest Persia
                3 aaGuns, 6 artilleries and 28 infantry moved from Smolensk to Bryansk
                2 infantry moved from Western Ukraine to Bryansk
                9 infantry moved from Russia to Bryansk
                1 fighter moved from Yenisey to Russia
                1 infantry moved from Archangel to Smolensk
                3 infantry moved from Volgograd to Samara

    Place Units - Russians
                10 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Russians collect 3 PUs from War Bonds; end with 36 PUs total

  • 17 16 15 14 12

    changed an NCM.  Soviet fighter goes to Syiuyuayn instead of Moscow.

    and yeah congratulations in Iraq

  • 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 57 PUs; 0 techTokens;
                Japanese buy 1 factory_minor, 3 fighters and 1 harbour; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Korea to Manchuria
                      Japanese take Manchuria from Chinese
                1 infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                1 artillery, 4 infantry and 1 mech_infantry moved from Anhwe to Jehol
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                2 infantry moved from Kwangsi to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Jehol
                5 fighters and 7 tactical_bombers moved from Shan State to Jehol
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 armour moved from India to West India
                      Japanese take West India from UK_Pacific
                1 armour moved from West India to India
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 bomber moved from Iraq to Egypt
                1 fighter moved from Korea to Jehol
                1 fighter moved from Japan to Jehol
                1 fighter moved from Iraq to Egypt

  • 10

    intercept Egypt with 1 fighter?

  • 17 16 15 14 12

    No intercept.

  • 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 57 PUs; 0 techTokens;
                Japanese buy 1 factory_minor, 3 fighters and 1 harbour; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Korea to Manchuria
                      Japanese take Manchuria from Chinese
                1 infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                1 artillery, 4 infantry and 1 mech_infantry moved from Anhwe to Jehol
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                2 infantry moved from Kwangsi to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Jehol
                5 fighters and 7 tactical_bombers moved from Shan State to Jehol
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 armour moved from India to West India
                      Japanese take West India from UK_Pacific
                1 armour moved from West India to India
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 bomber moved from Iraq to Egypt
                1 fighter moved from Korea to Jehol
                1 fighter moved from Japan to Jehol
                1 fighter moved from Iraq to Egypt

    Combat - Japanese
                Air Battle in Egypt
                    Japanese attacks with 2 units heading to Egypt
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Egypt
                        AA fire in Egypt :  0/1 hits
                    Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Egypt causes 4 damage total.
                Battle in Sumatra
                Battle in Borneo
                Battle in Celebes
                Battle in Jehol
                    Japanese attack with 1 artillery, 7 fighters, 6 infantry, 1 mech_infantry and 7 tactical_bombers
                    Russians defend with 2 aaGuns and 18 infantry
                        AA fire in Jehol :  2/6 hits
                        1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Jehol
                        Japanese roll dice for 1 artillery, 6 fighters, 6 infantry, 1 mech_infantry and 6 tactical_bombers in Jehol, round 2 :  9/20 hits
                        Chinese roll dice for 2 aaGuns and 18 infantry in Jehol, round 2 :  7/18 hits
                        7 infantry owned by the Russians, 6 infantry owned by the Japanese, 2 aaGuns owned by the Russians and 1 mech_infantry owned by the Japanese lost in Jehol
                        Japanese roll dice for 1 artillery, 6 fighters and 6 tactical_bombers in Jehol, round 3 :  8/13 hits
                        Chinese roll dice for 11 infantry in Jehol, round 3 :  1/11 hits
                        8 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Jehol
                        Japanese roll dice for 6 fighters and 6 tactical_bombers in Jehol, round 4 :  8/12 hits
                        Chinese roll dice for 3 infantry in Jehol, round 4 :  0/3 hits
                        3 infantry owned by the Russians lost in Jehol
                    Japanese win, taking Sumatra from Dutch, taking Borneo from UK_Pacific, taking Celebes from Dutch with 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 17
                    Casualties for Japanese: 1 artillery, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber
                    Casualties for Russians: 2 aaGuns and 18 infantry
                Cleaning up after air battles

    Non Combat Move - Japanese
                1 fighter moved from Jehol to Kiangsi
                1 fighter moved from Jehol to Kiangsi
                4 fighters and 6 tactical_bombers moved from Jehol to Shantung
                1 infantry moved from Korea to Amur
                1 infantry moved from Korea to Amur
                1 aaGun moved from Korea to Manchuria
                5 infantry moved from Korea to Manchuria
                1 fighter moved from Egypt to Syria
                1 fighter moved from 39 Sea Zone to Syria
                1 tactical_bomber moved from 39 Sea Zone to Iraq
                1 destroyer moved from 36 Sea Zone to 46 Sea Zone
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from Burma to 38 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 39 Sea Zone to 42 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 bomber moved from Egypt to Iraq

    Place Units - Japanese
                1 harbour placed in Java
                3 fighters placed in India
                1 factory_minor placed in Korea
                Japanese undo move 3.
                1 factory_minor placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs

  • 10

    @variance:

    changed an NCM.  Soviet fighter goes to Syiuyuayn instead of Moscow.

    Go ahead and make the edit.

  • 17 16 15 14 12

    As soon ans I figure out what USA is doing, UK is going to SBR Syria with bomber, tac, fighter.  intercept?

  • 10

    Yes please. All four.

  • 17 16 15 14 12

    I forgot to drop my guys on carolines.  rolling….

    bombard with 3 cruisers and battleship
    DiceRolls: 3@3, 1@4; Total Hits: 13@3,: (5, 1, 6)1@4: (5)
    lading with 2 inf, 1 art, 1 tank
    DiceRolls: 1@1, 2@2, 1@3; Total Hits: 21@1,: (2)2@2,: (4, 1)1@3: (3)

    defend with 1 AA, 2@2
    DiceRolls: 2@2; Total Hits: 02@2: (6, 6)

  • 10

    ok

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Americans
                Americans spend 0 on tech rolls

    Purchase Units - Americans
                Americans buy 2 carriers, 4 fighters and 1 transport; Remaining resources: 2 techTokens; 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 49 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 49 Sea Zone to 48 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 48 Sea Zone to 33 Sea Zone
                1 battleship and 3 cruisers moved from 54 Sea Zone to 49 Sea Zone
                1 battleship and 3 cruisers moved from 49 Sea Zone to 48 Sea Zone
                1 battleship and 3 cruisers moved from 48 Sea Zone to 33 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                3 fighters moved from 54 Sea Zone to 46 Sea Zone

    Combat - Americans
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 destroyer
                Battle in 46 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 3 fighters remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Caroline Islands: 1 aaGun and 2 infantry
                EDIT: Changing ownership of Caroline Islands from Japanese to Americans
                EDIT: Removing units owned by Americans from 33 Sea Zone: 1 armour, 1 artillery, 2 infantry and 2 transports
                EDIT: Adding units owned by Americans to Caroline Islands: 1 armour, 1 artillery and 2 infantry
                EDIT: Adding units owned by Americans to 33 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode
                2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
                3 fighters moved from 46 Sea Zone to 33 Sea Zone
                3 carriers moved from 54 Sea Zone to 33 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                2 destroyers moved from 26 Sea Zone to 33 Sea Zone
                1 infantry and 1 transport moved from 51 Sea Zone to 85 Sea Zone
                1 infantry moved from 85 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 4 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 carrier moved from 89 Sea Zone to 91 Sea Zone
                2 fighters moved from 89 Sea Zone to Algeria
                3 bombers moved from Eastern United States to Algeria
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Western United States to Central United States

    Place Units - Americans
                1 carrier and 1 transport placed in 101 Sea Zone
                1 carrier placed in 10 Sea Zone
                2 fighters placed in Western United States
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Americans collect 2 PUs from War Bonds; end with 56 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter and 17 infantry moved from Suiyuyan to Chahar
                1 fighter moved from Chahar to Suiyuyan

    Place Units - Chinese
                1 infantry placed in Sikang
                1 infantry placed in Shensi
                1 infantry placed in Kweichow
                1 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 10 PUs total

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British repair damage of 4x factory_minor; Remaining resources: 22 PUs;
                British buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Malta to Syria
                1 fighter and 1 tactical_bomber moved from Egypt to Syria

    Combat - British
                Air Battle in Syria
                    British attacks with 3 units heading to Syria
                    Italians launches 4 interceptors out of Syria
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Syria
                    Bombing raid in Syria rolls: 6,4 and causes: 6 damage to unit: airfield
                    Bombing raid in Syria causes 6 damage total.
                Cleaning up after air battles

    Non Combat Move - British
                1 bomber, 1 fighter and 1 tactical_bomber moved from Syria to Trans-Jordan
                1 armour and 3 infantry moved from Egypt to Trans-Jordan
                3 fighters moved from French West Africa to Egypt
                1 mech_infantry moved from Belgian Congo to Egypt
                1 destroyer moved from 106 Sea Zone to 104 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                1 battleship moved from 54 Sea Zone to 33 Sea Zone

    Place Units - British
                1 armour and 2 mech_infantrys placed in Egypt
                2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total
                British collect 5 PUs from War Bonds; end with 33 PUs total

    Turn Complete - UK_Pacific

  • 17 16 15 14 12

    Vive la destroyuer Francaise  :-)

  • 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians repair damage of 4x airfield; Remaining resources: 17 PUs;
                Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Iraq to Persia
                      Italians take Persia from Russians
                1 armour moved from Persia to Iraq

    Combat - Italians

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Syria to Iraq
                1 artillery and 1 infantry moved from Greece to Albania
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                4 aaGuns and 2 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Iraq
                2 mech_infantrys placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2
                Italians collect 15 PUs (1 lost to blockades); end with 15 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 19 PUs

  • 10

    forgot to move the Tunisia troops.  sec.

  • 10

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 destroyer moved from 62 Sea Zone to 56 Sea Zone
                1 fighter moved from Queensland to South Australia
                1 carrier moved from 62 Sea Zone to 33 Sea Zone
                2 fighters moved from 62 Sea Zone to 33 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                1 fighter moved from French West Africa to 92 Sea Zone

    Combat - French
                Battle in 92 Sea Zone
                    French attack with 1 destroyer and 1 fighter
                    Italians defend with 1 destroyer
                    French win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 destroyer
                    Casualties for French: 1 destroyer

    Non Combat Move - French
                1 fighter moved from 92 Sea Zone to Algeria
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

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Axis & Allies Boardgaming Custom Painted Miniatures

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