@SuperbattleshipYamato russia-turn-1-complete-global-1940-game-37.tsvg
G40 Vold vs Dawg (Allies +18)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 bomber, 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters moved from 105 Sea Zone to 91 Sea Zone
1 carrier and 1 cruiser moved from 105 Sea Zone to 104 Sea Zone
3 submarines moved from 93 Sea Zone to 91 Sea Zone
5 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
3 infantry moved from Romania to Eastern Poland
7 armour and 2 mech_infantrys moved from Poland to Novgorod
12 armour, 3 artilleries and 16 infantry moved from Baltic States to Belarus
2 artilleries and 3 infantry moved from Poland to Eastern Poland
1 infantry moved from Bessarabia to Western Ukraine
1 tactical_bomber moved from Poland to Western UkraineCombat - Germans
Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in 104 Sea Zone
Germans attack with 1 carrier and 1 cruiser
Americans defend with 1 destroyer
Germans win with 1 carrier and 1 cruiser remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 91 Sea Zone
Germans attack with 5 bombers, 3 fighters, 3 submarines and 1 tactical_bomber
British defend with 1 cruiser and 2 fighters; Americans defend with 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 3 transports
Germans win with 5 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 83
Casualties for Germans: 3 submarines
Casualties for British: 1 cruiser and 2 fighters
Casualties for Americans: 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 3 transports
Battle in Belarus
Germans attack with 12 armour, 3 artilleries and 16 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 12 armour, 3 artilleries and 16 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 2 artilleries and 6 infantry
Russians defend with 2 infantry
Germans win, taking Eastern Poland from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 7 armour and 2 mech_infantrys
Russians defend with 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
Germans win, taking Novgorod from Russians with 7 armour and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGunNon Combat Move - Germans
3 aaGuns moved from Baltic States to Belarus
1 tactical_bomber moved from Western Ukraine to Poland
5 bombers moved from 91 Sea Zone to Southern France
2 fighters moved from 91 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea ZonePlace Units - Germans
1 carrier and 1 destroyer placed in 93 Sea Zone
1 airfield placed in Southern France
1 bomber placed in Western GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 11 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
2 infantry moved from Ukraine to Western Ukraine
2 fighters and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 armour moved from Finland to Norway
Russians take Norway from Germans
1 armour moved from Norway to Finland
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to VyborgCombat - Russians
Battle in Western Ukraine
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
3 fighters moved from Western Ukraine to Russia
1 tactical_bomber moved from Western Ukraine to Russia
2 aaGuns, 4 armour, 2 artilleries, 15 infantry and 3 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Rostov to Bryansk
1 infantry moved from Rostov to Tambov
1 aaGun moved from Archangel to Vologda
2 aaGuns and 16 infantry moved from Amur to ManchuriaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,3,6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6,2
Russians collect 35 PUs (5 lost to blockades); end with 46 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 5 destroyers and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 7 PUs;Combat Move - Japanese
1 artillery and 8 infantry moved from Jehol to Manchuria
1 fighter and 2 tactical_bombers moved from Hopei to Manchuria
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 bombers moved from Anhwe to Manchuria
4 fighters and 3 tactical_bombers moved from Kwangsi to Manchuria
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
2 artilleries and 3 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Philippines
2 fighters moved from 42 Sea Zone to Philippines
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 battleship moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
2 destroyers and 1 submarine moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 2 destroyers and 1 submarine
Americans defend with 1 destroyer and 1 submarine
Japanese win with 2 destroyers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Dutch New Guinea
Battle in Manchuria
Japanese attack with 2 artilleries, 2 bombers, 5 fighters, 9 infantry and 5 tactical_bombers
Russians defend with 2 aaGuns and 17 infantry
Japanese win, taking Dutch New Guinea from ANZAC, taking Manchuria from Chinese with 1 artillery, 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -12
Casualties for Japanese: 1 artillery, 2 fighters, 9 infantry and 2 tactical_bombers
Casualties for Russians: 2 aaGuns and 17 infantry
Battle in Philippines
Japanese attack with 2 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 carrier moved from 44 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Yunnan
1 artillery moved from Shan State to Yunnan
1 tactical_bomber moved from Siam to Yunnan
1 infantry moved from French Indo China to Yunnan
1 armour moved from Kwangtung to Yunnan
1 cruiser moved from 41 Sea Zone to 55 Sea Zone
1 cruiser moved from 37 Sea Zone to 46 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
2 bombers, 3 fighters and 3 tactical_bombers moved from Manchuria to Jehol
2 bombers moved from Jehol to KwangsiPlace Units - Japanese
1 carrier, 5 destroyers and 1 submarine placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Jehol: 1 infantry
EDIT: Removing units owned by Japanese from Chahar: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 55 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 armour moved from Morocco to Tunisia
1 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Queensland to 25 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone
2 fighters moved from Queensland to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea ZoneCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Japanese defend with 2 destroyers
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 2 destroyers
Battle in 104 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
Germans win with 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 46 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 cruiser
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiserNon Combat Move - Americans
1 bomber moved from 25 Sea Zone to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
2 transports moved from 54 Sea Zone to 62 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
2 fighters moved from 46 Sea Zone to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to Queensland
1 fighter moved from 46 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
Americans undo move 1.
1 carrier, 1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
Americans undo move 3.
1 transport placed in 101 Sea Zone
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to ShensiNon Combat Move - Chinese
Place Units - Chinese
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 3 armour and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Tobruk to Libya
British take Libya from Italians
1 armour moved from Libya to Tobruk
1 artillery, 3 infantry and 2 transports moved from 72 Sea Zone to 81 Sea ZoneCombat - British
Non Combat Move - British
1 mech_infantry moved from Union of South Africa to Belgian Congo
10 infantry moved from India to Burma
2 infantry moved from India to Burma
1 artillery moved from India to Burma
1 aaGun moved from India to Burma
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
3 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Scotland to Eire
British take Eire from Neutral_Allies
1 destroyer moved from 98 Sea Zone to 76 Sea Zone
2 fighters and 1 tactical_bomber moved from Tanganyika Territory to Egypt
1 bomber moved from Tanganyika Territory to India
1 destroyer moved from 76 Sea Zone to 80 Sea ZonePlace Units - British
1 airfield and 3 armour placed in Egypt
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1
UK_Pacific collect 5 PUs (2 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 3 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Poland to Bessarabia
2 armour moved from Poland to Western Ukraine
1 mech_infantry moved from Slovakia Hungary to Western UkraineCombat - Italians
Battle in Western Ukraine
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 2 infantry
Italians win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is -4
Casualties for Russians: 2 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Bessarabia
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Bessarabia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
Place Units - Italians
1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 55 Sea Zone
1 artillery moved from Northern Territory to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 cruiser moved from 54 Sea Zone to 34 Sea Zone
1 infantry moved from South Australia to New South Wales
2 infantry moved from Northern Territory to Queensland
3 fighters moved from Northern Territory to Dutch New GuineaCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 1 transport
Japanese defend with 1 transport
ANZAC win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Dutch New Guinea
ANZAC attack with 1 artillery, 3 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
3 fighters moved from Dutch New Guinea to New Guinea
1 submarine moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
2 infantry moved from Tunisia to Libya
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to IraqTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 bombers, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
7 armour and 2 mech_infantrys moved from Novgorod to Karelia
5 bombers moved from Southern France to 98 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 93 Sea Zone to 98 Sea Zone
1 bomber moved from Western Germany to 98 Sea Zone
1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
1 destroyer moved from 125 Sea Zone to 113 Sea Zone -
scramble 98?
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no
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 bombers, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
7 armour and 2 mech_infantrys moved from Novgorod to Karelia
5 bombers moved from Southern France to 98 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 93 Sea Zone to 98 Sea Zone
1 bomber moved from Western Germany to 98 Sea Zone
1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
1 destroyer moved from 125 Sea Zone to 113 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 1 transport
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Karelia
Germans attack with 7 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Karelia from Russians with 7 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 98 Sea Zone
Germans attack with 6 bombers, 1 carrier, 1 destroyer and 2 fighters
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans win, taking 98 Sea Zone from British with 6 bombers, 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 40
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in 113 Sea Zone
Germans attack with 1 destroyer
Russians defend with 1 submarine
Germans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Germans
1 tactical_bomber moved from Poland to Novgorod
2 artilleries and 3 infantry moved from Eastern Poland to Belarus
8 armour moved from Belarus to Novgorod
4 armour moved from Belarus to Western Ukraine
6 bombers moved from 98 Sea Zone to Greece
1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 109 Sea ZonePlace Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
3 bombers placed in Western Germany
1 infantry placed in Germany
1 submarine placed in 93 Sea Zone
Germans undo move 4.
1 submarine placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 22 PUs;Combat Move - Russians
1 artillery moved from Finland to Norway
1 infantry moved from Vyborg to Finland
2 armour moved from Finland to Norway
4 infantry moved from Finland to Norway
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Korea to Amur
1 infantry moved from Tambov to BryanskCombat - Russians
Non Combat Move - Russians
1 aaGun moved from Vologda to RussiaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,5,4,1,3,6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Russians collect 34 PUs (3 lost to blockades); end with 56 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 6 destroyers, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Shensi
1 armour, 1 fighter and 2 tactical_bombers moved from Yunnan to Shensi
Japanese take Kweichow from Chinese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 artillery moved from Manchuria to Amur
1 fighter moved from Jehol to Amur
1 infantry moved from Jehol to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
2 fighters and 3 tactical_bombers moved from Jehol to Shensi
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 battleship moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 34 Sea Zone
1 artillery moved from Yunnan to Shan State
1 bomber moved from Kwangsi to Shan State
1 bomber moved from Kwangsi to ShensiCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 battleship and 1 fighter
ANZAC defend with 1 destroyer and 1 transport
Japanese win with 1 battleship and 1 fighter remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -12
Casualties for Japanese: 1 destroyer, 1 fighter and 1 submarine
Casualties for ANZAC: 1 cruiser
Battle in 46 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine and 2 transports
1 submarine owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Shensi
Japanese attack with 1 armour, 1 bomber, 3 fighters, 1 infantry and 5 tactical_bombers
Chinese defend with 5 infantry
Japanese win, taking Shensi from Chinese with 1 armour, 1 bomber, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for Chinese: 5 infantry
Battle in Shan State
Japanese attack with 1 artillery and 1 bomber
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Korea
Battle in Amur
Japanese attack with 1 artillery and 1 fighter
Russians defend with 1 infantry
Japanese win, taking Korea from Russians, taking Amur from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 fighter moved from Amur to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 42 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 fighter moved from 46 Sea Zone to 42 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 carrier moved from 36 Sea Zone to 55 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 bomber moved from Shan State to Kwangsi
1 bomber, 3 fighters and 5 tactical_bombers moved from Shensi to Hopei
1 bomber moved from Hopei to Kwangsi
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 2 infantry, 1 submarine and 2 transports moved from 35 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
3 destroyers moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in Japan
6 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5
Japanese collect 60 PUs (2 lost to blockades); end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 cruiser, 3 destroyers, 1 fighter and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 submarine moved from 46 Sea Zone to 55 Sea Zone
3 fighters and 1 tactical_bomber moved from Queensland to 45 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
2 transports moved from 62 Sea Zone to 46 Sea Zone
3 infantry and 1 mech_infantry moved from New Guinea to 46 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 46 Sea Zone to 54 Sea Zone
1 bomber moved from Hawaiian Islands to 45 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 armour moved from Tunisia to Libya
1 artillery, 1 infantry and 1 mech_infantry moved from Morocco to Algeria
1 mech_infantry moved from Algeria to Tunisia
1 armour moved from Libya to Tobruk
1 artillery moved from Algeria to Morocco
1 infantry moved from Morocco to Algeria
1 infantry moved from Algeria to Tunisia
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea ZoneCombat - Americans
Battle in 45 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber
Japanese defend with 1 battleship
Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Japanese: 1 battleship
Battle in 55 Sea Zone
Americans attack with 2 fighters and 2 submarines
Japanese defend with 1 carrier
Americans win with 2 fighters and 2 submarines remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrierNon Combat Move - Americans
2 fighters moved from 55 Sea Zone to 54 Sea Zone
3 fighters and 1 tactical_bomber moved from 45 Sea Zone to Northern Territory
1 bomber moved from 45 Sea Zone to Northern Territory
1 artillery, 4 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 mech_infantry moved from New South Wales to Northern Territory
1 artillery and 2 infantry moved from New South Wales to South AustraliaPlace Units - Americans
1 fighter placed in Western United States
1 destroyer and 2 submarines placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
1 cruiser and 2 destroyers placed in 10 Sea Zone
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British repair damage of 15x factory_major; Remaining resources: 24 PUs;
British buy 2 armour and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;Combat Move - British
1 armour moved from Tobruk to Egypt
4 armour moved from Egypt to Iraq
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
2 fighters and 1 tactical_bomber moved from Egypt to 97 Sea Zone
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 2 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan State
1 artillery and 10 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 mech_infantry moved from India to Yunnan
1 bomber moved from India to 39 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea ZoneCombat - British
Battle in Shan State
British attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery
British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in 39 Sea Zone
British attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
British win with 1 bomber remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 97 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Italians defend with 3 destroyers
British win with 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 2 fighters
Casualties for Italians: 3 destroyersNon Combat Move - British
1 tactical_bomber moved from 97 Sea Zone to Libya
1 artillery and 3 infantry moved from 80 Sea Zone to Iraq
1 bomber moved from 39 Sea Zone to India
1 aaGun moved from Burma to Yunnan
1 aaGun moved from India to Burma
1 infantry moved from Eire to Scotland
2 infantry moved from Scotland to United KingdomPlace Units - British
2 armour and 1 infantry placed in Egypt
3 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4,5,5,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,5,2,2
British collect 28 PUs (6 lost to blockades); end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 9 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 armour and 1 mech_infantry moved from Bessarabia to Belarus
1 armour moved from Western Ukraine to Belarus
1 bomber moved from Southern Italy to BelarusPlace Units - Italians
1 destroyer and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to Northern Territory
1 destroyer moved from 62 Sea Zone to 56 Sea Zone
3 fighters moved from New Guinea to Queensland
1 submarine moved from 42 Sea Zone to 45 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea ZoneNon Combat Move - ANZAC
2 infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs