Re: G4015L ShinJi(Allies +14) v Karl7(Axis) Part2

  • 15

    Yep.  Max defense please.

    Honestly, I never considered that you’d attack the fleet there.

  • 22 20 19 18 17 16 15 14 12

    ha, well, I need to kill those transports to even things up after the UK debacle

    But it’s a tight battle so the dice will decide

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 aaGun, 6 armour, 1 artillery, 1 factory_minor, 5 fighters and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 carriers moved from 112 Sea Zone to 119 Sea Zone
                1 cruiser, 2 destroyers and 2 submarines moved from 112 Sea Zone to 119 Sea Zone
                2 carriers, 1 cruiser, 2 destroyers and 2 submarines moved from 119 Sea Zone to 109 Sea Zone
                2 bombers moved from Western Germany to 109 Sea Zone
                2 tactical_bombers moved from Western Germany to 109 Sea Zone
                4 fighters moved from 112 Sea Zone to 109 Sea Zone
                1 fighter moved from Western Germany to 109 Sea Zone
                1 artillery and 2 infantry moved from Turkey to Syria
                6 infantry moved from Turkey to Iraq
                5 armour and 5 mech_infantrys moved from Turkey to Iraq
                1 armour moved from Caucasus to Persia
                      Germans take Northwest Persia from ANZAC
                      Germans take Persia from British
                1 armour moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour and 1 fighter
                    Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    retreated to Normandy Bordeaux
                    Americans win with 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 armour
                Battle in 109 Sea Zone
                    Germans attack with 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 5 fighters, 2 submarines and 2 tactical_bombers
                    Americans defend with 3 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 16 transports
                    Units damaged: 1 carrier owned by the Germans
                    Germans win, taking 109 Sea Zone from Neutral with 2 bombers, 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 169
                    Casualties for Germans: 2 carriers, 1 cruiser, 2 destroyers and 1 submarine
                    Casualties for Americans: 3 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 16 transports
                Battle in Syria
                    Germans attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                    Germans win, taking Syria from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Iraq
                    Germans attack with 5 armour, 6 infantry and 5 mech_infantrys
                    British defend with 4 aaGuns and 9 infantry
                    Germans win, taking Iraq from Russians with 5 armour remaining. Battle score for attacker is 9
                    Casualties for Germans: 6 infantry and 5 mech_infantrys
                    Casualties for British: 4 aaGuns and 9 infantry

    Non Combat Move - Germans
                3 aaGuns and 1 infantry moved from Caucasus to Turkey
                1 armour and 2 mech_infantrys moved from Rostov to Turkey
                3 infantry moved from Rostov to Caucasus
                5 fighters and 2 tactical_bombers moved from 109 Sea Zone to Holland Belgium
                2 bombers moved from 109 Sea Zone to Western Germany
                6 armour and 5 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 mech_infantry moved from Greater Southern Germany to Holland Belgium
                3 transports moved from 112 Sea Zone to 113 Sea Zone
                3 transports moved from 113 Sea Zone to 114 Sea Zone
                1 armour and 3 mech_infantrys moved from Germany to Holland Belgium
                6 artilleries and 9 infantry moved from Northern Italy to Western Germany

    Place Units - Germans
                1 factory_minor placed in Turkey
                1 aaGun, 1 artillery, 3 fighters and 4 infantry placed in Western Germany
                6 armour, 2 fighters and 1 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1
                Germans collect 75 PUs (4 lost to blockades); end with 75 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 86 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 106 PUs

  • 22 20 19 18 17 16 15 14 12

    I assume nothing with USSR?

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Combat Move - Russians
                2 infantry moved from Buryatia to Yakut S.S.R.

    Combat - Russians
                Battle in Yakut S.S.R.
                    Russians attack with 2 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Yakut S.S.R. from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians

    Turn Complete - Russians

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Soviet Far East to Siberia
                      Japanese take Siberia from Russians
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                2 infantry moved from 2 Sea Zone to Alaska

    Combat - Japanese
                Battle in Alaska

    Non Combat Move - Japanese
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Soviet Far East to Siberia
                2 fighters moved from Philippines to 39 Sea Zone
                3 fighters and 1 tactical_bomber moved from 41 Sea Zone to Iraq
                5 armour moved from Turkey to Iraq
                5 tactical_bombers moved from Turkey to Iraq
                2 fighters moved from Turkey to Iraq
                3 infantry moved from Caucasus to Turkey
                6 armour moved from Eastern Persia to Iraq
                12 artilleries and 9 infantry moved from Eastern Persia to Persia
                3 armour moved from India to Eastern Persia
                1 bomber moved from India to Persia
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 3 destroyers and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 artillery moved from 39 Sea Zone to India
                2 infantry moved from India to West India
                1 submarine moved from 6 Sea Zone to 8 Sea Zone

    Place Units - Japanese
                1 fighter placed in Japan
                1 submarine placed in 6 Sea Zone
                3 armour placed in India

    Turn Complete - Japanese
                Japanese collect 32 PUs; end with 32 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 37 PUs

  • 15

    I’m off to bed.  I have learned from hard experience not to post when sleepy.

    See you later!

  • 22 20 19 18 17 16 15 14 12

    @Shin:

    I’m off to bed.  I have learned from hard experience not to post when sleepy.

    See you later!

    Sounds good.  The dice are being very squirrelly.  I expected to lose more on the sea battle and then crush the UK army, but the opposite happened.  :-P :-P

  • 15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Americans
                Americans buy 8 mech_infantrys, 1 submarine and 5 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Central United States to British Columbia
                5 mech_infantrys moved from Spain to Holland Belgium
                1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from 110 Sea Zone to Holland Belgium
                3 fighters and 3 tactical_bombers moved from 104 Sea Zone to Holland Belgium
                1 bomber, 10 fighters and 1 tactical_bomber moved from Spain to Holland Belgium
                5 infantry moved from Spain to 104 Sea Zone
                5 infantry and 5 transports moved from 104 Sea Zone to 110 Sea Zone
                5 artilleries moved from United Kingdom to 110 Sea Zone
                5 artilleries and 5 infantry moved from 110 Sea Zone to Holland Belgium
                1 destroyer moved from 110 Sea Zone to 109 Sea Zone
                2 submarines moved from 104 Sea Zone to 109 Sea Zone
                1 artillery moved from United Kingdom to Scotland
                      British take Scotland from Germans
                2 fighters and 1 tactical_bomber moved from 33 Sea Zone to Hawaiian Islands
                1 carrier and 2 fighters moved from 33 Sea Zone to 35 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 carrier and 2 fighters moved from 33 Sea Zone to 35 Sea Zone
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                1 destroyer moved from 33 Sea Zone to 21 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                4 carriers, 3 destroyers and 5 fighters moved from 33 Sea Zone to 26 Sea Zone

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Americans
                Americans buy 8 mech_infantrys, 1 submarine and 5 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Central United States to British Columbia
                5 mech_infantrys moved from Spain to Holland Belgium
                1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from 110 Sea Zone to Holland Belgium
                3 fighters and 3 tactical_bombers moved from 104 Sea Zone to Holland Belgium
                1 bomber, 10 fighters and 1 tactical_bomber moved from Spain to Holland Belgium
                5 infantry moved from Spain to 104 Sea Zone
                5 infantry and 5 transports moved from 104 Sea Zone to 110 Sea Zone
                5 artilleries moved from United Kingdom to 110 Sea Zone
                5 artilleries and 5 infantry moved from 110 Sea Zone to Holland Belgium
                1 destroyer moved from 110 Sea Zone to 109 Sea Zone
                2 submarines moved from 104 Sea Zone to 109 Sea Zone
                1 artillery moved from United Kingdom to Scotland
                      British take Scotland from Germans
                2 fighters and 1 tactical_bomber moved from 33 Sea Zone to Hawaiian Islands
                1 carrier and 2 fighters moved from 33 Sea Zone to 35 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 carrier and 2 fighters moved from 33 Sea Zone to 35 Sea Zone
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                1 destroyer moved from 33 Sea Zone to 21 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                4 carriers, 3 destroyers and 5 fighters moved from 33 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 109 Sea Zone
                    Americans attack with 1 destroyer and 2 submarines
                    Germans defend with 1 submarine
                    Americans win, taking 109 Sea Zone from Germans with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Holland Belgium
                    Americans attack with 5 artilleries, 1 bomber, 15 fighters, 5 infantry, 6 mech_infantrys and 4 tactical_bombers
                    Germans defend with 7 armour, 5 fighters, 5 infantry, 4 mech_infantrys and 2 tactical_bombers
                    Americans win with 1 bomber, 13 fighters and 4 tactical_bombers remaining. Battle score for attacker is 66
                    Casualties for Germans: 7 armour, 5 fighters, 5 infantry, 4 mech_infantrys and 2 tactical_bombers
                    Casualties for Americans: 5 artilleries, 2 fighters, 5 infantry and 6 mech_infantrys

    Non Combat Move - Americans
                3 fighters moved from Holland Belgium to United Kingdom
                3 carriers moved from 104 Sea Zone to 110 Sea Zone
                4 aaGuns moved from Spain to Normandy Bordeaux
                1 fighter and 3 tactical_bombers moved from Holland Belgium to 110 Sea Zone
                3 fighters and 1 tactical_bomber moved from Holland Belgium to Spain
                6 fighters moved from Holland Belgium to Spain
                1 bomber moved from Holland Belgium to United Kingdom

    Place Units - Americans
                1 submarine placed in 10 Sea Zone
                5 transports placed in 101 Sea Zone
                3 mech_infantrys placed in Spain
                3 mech_infantrys placed in Normandy Bordeaux
                2 mech_infantrys placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                9 infantry placed in Burma

    Turn Complete - Chinese
                Chinese collect 27 PUs; end with 27 PUs total

  • 15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - British
                British buy 2 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry moved from Spain to Normandy Bordeaux
                1 battleship, 1 cruiser, 3 destroyers and 6 transports moved from 81 Sea Zone to 94 Sea Zone
                3 armour, 1 artillery, 26 infantry and 9 mech_infantrys moved from Trans-Jordan to Egypt

  • 15

    Slight buy change, swapping 2 Art for 1 Inf and 1 AA gun.

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - British
                British buy 2 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry moved from Spain to Normandy Bordeaux
                1 battleship, 1 cruiser, 3 destroyers and 6 transports moved from 81 Sea Zone to 94 Sea Zone
                3 armour, 1 artillery, 26 infantry and 9 mech_infantrys moved from Trans-Jordan to Egypt

    Non Combat Move - British

    Place Units - British
                2 artilleries and 1 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa
                3 infantry placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by British from Egypt: 3 artilleries
                EDIT: Adding units owned by British to Egypt: 1 aaGun, 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Turn Complete - UK_Pacific

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 7 infantry moved from Western Germany to France
                3 fighters moved from Turkey to France

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                10 infantry moved from Southern Italy to Northern Italy
                1 artillery and 1 infantry moved from Northern Italy to France
                1 aaGun moved from Western Germany to France
                1 aaGun moved from Southern Italy to Northern Italy
                4 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2
                Italians collect 8 PUs (4 lost to blockades); end with 8 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from France: 3 fighters
                EDIT: Adding units owned by Italians to Western Germany: 3 fighters
                EDIT: Turning off Edit Mode

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                4 fighters moved from 35 Sea Zone to Philippines
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                3 tactical_bombers moved from Queensland to 26 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from New Guinea to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from New Guinea to Hawaiian Islands
                2 artilleries and 2 infantry moved from Ethiopia to 76 Sea Zone
                2 artilleries, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 76 Sea Zone to 71 Sea Zone

    Combat - ANZAC
                Battle in Philippines
                    ANZAC attack with 4 fighters and 2 infantry
                    Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    ANZAC win, taking Philippines from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - ANZAC
                4 fighters moved from Philippines to 35 Sea Zone
                1 submarine moved from 33 Sea Zone to 26 Sea Zone
                1 destroyer moved from 33 Sea Zone to 26 Sea Zone
                3 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries and 2 infantry moved from 71 Sea Zone to Union of South Africa

    Place Units - ANZAC
                1 carrier placed in 54 Sea Zone
                2 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 26 PUs; end with 26 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Combat Move - French
                8 infantry moved from Spain to Normandy Bordeaux
                1 destroyer moved from 92 Sea Zone to 94 Sea Zone

    Non Combat Move - French

    Turn Complete - French

  • 22 20 19 18 17 16 15 14 12

    soviet move?

  • 15

    Send the two Inf to Yen please.

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 bomber, 1 factory_minor, 1 fighter and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Syria to Trans-Jordan
                      Germans take Trans-Jordan from British
                1 bomber moved from Western Germany to Normandy Bordeaux

    Combat - Germans
                Strategic bombing raid in Normandy Bordeaux
                    Bombing raid in Normandy Bordeaux rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Normandy Bordeaux causes 4 damage total.

    Non Combat Move - Germans
                1 bomber moved from Normandy Bordeaux to Western Germany
                3 transports moved from 114 Sea Zone to 113 Sea Zone
                6 infantry moved from Western Germany to 113 Sea Zone
                6 infantry moved from 113 Sea Zone to Sweden
                6 armour moved from Germany to Western Germany
                1 infantry moved from Germany to Western Germany
                1 fighter moved from Western Germany to Germany
                10 infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy
                5 armour moved from Iraq to Trans-Jordan
                1 armour moved from Persia to Saudi Arabia
                      Germans take Saudi Arabia from Neutral_True
                2 mech_infantrys moved from Turkey to Trans-Jordan
                1 armour moved from Turkey to Trans-Jordan
                1 infantry moved from Turkey to Syria
                3 aaGuns moved from Turkey to Iraq
                3 infantry moved from Caucasus to Turkey

    Place Units - Germans
                1 factory_minor placed in Iraq
                3 armour placed in Persia
                3 armour placed in Turkey
                2 infantry placed in Germany
                8 infantry placed in Western Germany
                1 bomber and 1 fighter placed in Western Germany
                2 infantry placed in Russia

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4
                Germans collect 78 PUs (2 lost to blockades); end with 78 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 89 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 109 PUs

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