TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to France
1 mech_infantry moved from Western Germany to Normandy Bordeaux
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 bombers moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to France
2 tactical_bombers moved from Germany to France
1 fighter moved from Germany to France
2 fighters and 1 tactical_bomber moved from Germany to Normandy Bordeaux
3 fighters and 2 tactical_bombers moved from United Kingdom to Normandy Bordeaux
Combat - Germans
Battle in France
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
French defend with 1 airfield and 1 factory_minor; Americans defend with 1 infantry
Germans captures 19PUs while taking French capital
Germans win, taking France from French with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 bombers, 5 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
French defend with 1 factory_minor and 1 harbour; Americans defend with 1 artillery and 1 infantry
Germans win, taking Normandy Bordeaux from French with 2 bombers, 5 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Germans
5 fighters moved from Normandy Bordeaux to United Kingdom
3 tactical_bombers moved from Normandy Bordeaux to Western Germany
2 tactical_bombers moved from France to Western Germany
2 fighters moved from France to Western Germany
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 113 Sea Zone to 112 Sea Zone
3 transports moved from 113 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Romania to Greater Southern Germany
3 armour moved from Germany to Western Germany
2 bombers moved from Normandy Bordeaux to Western Germany
2 fighters moved from Southern Italy to 112 Sea Zone
3 artilleries moved from Western Germany to Northern Italy
4 infantry moved from Western Germany to Northern Italy
3 infantry moved from Western Germany to Northern Italy
2 infantry moved from Western Germany to Northern Italy
3 artilleries moved from Western Germany to Northern Italy
1 artillery moved from Caucasus to Turkey
Germans take Turkey from Neutral_True
5 armour and 5 mech_infantrys moved from Volgograd to Turkey
3 aaGuns moved from Volgograd to Caucasus
1 infantry moved from Rostov to Caucasus
3 infantry moved from Bryansk to Rostov
1 armour moved from Novosibirsk to Caucasus
1 armour and 2 mech_infantrys moved from Russia to Rostov
Place Units - Germans
3 infantry placed in United Kingdom
1 carrier, 1 destroyer and 2 fighters placed in 112 Sea Zone
4 armour and 2 infantry placed in Western Germany
1 armour and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3
Germans collect 78 PUs (4 lost to blockades); end with 97 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 122 PUs