@Jacob16 No scramble
Re: G4015L ShinJi(Allies +14) v Karl7(Axis) Part2
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Ah! I see where the confusion was. I forgot to mention you also sunk 2 of my Cruisers and of course tipped the Battleship.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers and 3 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 5 infantry, 3 mech_infantrys and 5 transports moved from 91 Sea Zone to 95 Sea Zone
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from 95 Sea Zone to Southern Italy
2 fighters moved from Gibraltar to Southern Italy
2 tactical_bombers moved from Gibraltar to Southern Italy
1 bomber moved from Gibraltar to 95 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 55 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry and 1 mech_infantry moved from 35 Sea Zone to PhilippinesCombat - Americans
Battle in Philippines
Battle in Celebes
Battle in 42 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 1 transport
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Japanese win, taking Philippines from Japanese, taking Celebes from Japanese with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is -42
Casualties for Japanese: 2 carriers, 2 destroyers, 2 fighters and 1 tactical_bomber
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber -
no, my bad, believe it not, after playing like 200 ish games on tripple a, I never understood that your Marti reults from right to left…
:lol: :lol: :lol: :lol: :lol: :lol: :lol:
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Oh, I chose my casualties on your map, and then it automatically rolled my defense rolls, knocking out your reaming forces…. sorry, I am not sure what the protocal is when I accidentally roll your battles… although it was for my defense units…
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Oh, I chose my casualties on your map, and then it automatically rolled my defense rolls, knocking out your reaming forces…. sorry, I am not sure what the protocal is when I accidentally roll your battles… although it was for my defense units…
I guess it doesn’t matter to the extent the marti results are neutral
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers and 3 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 5 infantry, 3 mech_infantrys and 5 transports moved from 91 Sea Zone to 95 Sea Zone
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from 95 Sea Zone to Southern Italy
2 fighters moved from Gibraltar to Southern Italy
2 tactical_bombers moved from Gibraltar to Southern Italy
1 bomber moved from Gibraltar to 95 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 55 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry and 1 mech_infantry moved from 35 Sea Zone to PhilippinesCombat - Americans
Battle in Philippines
Battle in Celebes
Battle in 42 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 1 transport
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Japanese win, taking Philippines from Japanese, taking Celebes from Japanese with 1 battleship, 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is -32
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber
Casualties for Japanese: 2 carriers, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber
Battle in Southern Italy
Americans attack with 1 armour, 1 artillery, 2 fighters, 5 infantry, 3 mech_infantrys and 2 tactical_bombers
Germans defend with 2 fighters; Italians defend with 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 10 infantry
Italians win with 3 fighters and 6 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 2 aaGuns, 1 bomber and 4 infantry
Casualties for Americans: 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys
2 tactical_bombers owned by the Americans and 2 fighters owned by the Americans retreated
2 fighters owned by the Japanese forced to land in JavaNon Combat Move - Americans
2 fighters moved from Southern Italy to 95 Sea Zone
2 tactical_bombers moved from Southern Italy to 95 Sea Zone
1 bomber moved from 95 Sea Zone to Gibraltar
4 submarines moved from 91 Sea Zone to 93 Sea Zone
2 carriers and 3 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea ZonePlace Units - Americans
1 carrier and 3 destroyers placed in 10 Sea Zone
3 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
Ah, no worries then, right?
Man, going round by round is so complicated!
I’m pretty happy with how that all turned out, actually.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
13 infantry moved from Sikang to ShensiPlace Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
1 armour, 1 artillery and 4 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 1 destroyer, 4 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
2 artilleries moved from Alexandria to 98 Sea Zone
1 armour moved from Egypt to 98 Sea Zone
3 infantry moved from Egypt to 98 Sea Zone
1 armour, 2 artilleries, 1 battleship, 1 cruiser, 2 destroyers, 3 infantry and 3 transports moved from 98 Sea Zone to 95 Sea Zone
2 bombers moved from Egypt to Southern Italy
2 armour, 3 artilleries and 7 infantry moved from 95 Sea Zone to Southern Italy
1 infantry moved from Ethiopia to British Somaliland
British take British Somaliland from Italians
1 infantry moved from India to Burma
1 infantry moved from India to Burma
2 fighters moved from India to Burma
1 tactical_bomber moved from India to Burma -
And now for the one you knew was coming!
Scramble?
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Oh, I chose my casualties on your map, and then it automatically rolled my defense rolls, knocking out your reaming forces…. sorry, I am not sure what the protocal is when I accidentally roll your battles… although it was for my defense units…
I guess it doesn’t matter to the extent the marti results are neutral
Oh, and it doesn’t seem to matter since those accidental rolls didn’t show up in my game file. So I just kept mine.
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no scram
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 armour, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 artillery and 4 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 1 destroyer, 4 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
2 artilleries moved from Alexandria to 98 Sea Zone
1 armour moved from Egypt to 98 Sea Zone
3 infantry moved from Egypt to 98 Sea Zone
1 armour, 2 artilleries, 1 battleship, 1 cruiser, 2 destroyers, 3 infantry and 3 transports moved from 98 Sea Zone to 95 Sea Zone
2 bombers moved from Egypt to Southern Italy
2 armour, 3 artilleries and 7 infantry moved from 95 Sea Zone to Southern Italy
1 infantry moved from Ethiopia to British Somaliland
British take British Somaliland from Italians
1 infantry moved from India to Burma
1 infantry moved from India to Burma
2 fighters moved from India to Burma
1 tactical_bomber moved from India to BurmaCombat - British
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Southern Italy
British attack with 2 armour, 3 artilleries, 2 bombers and 7 infantry
Germans defend with 2 fighters; Italians defend with 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
British captures 16PUs while taking Italians capital
British win, taking Southern Italy from Italians with 2 armour, 3 artilleries, 2 bombers and 1 infantry remaining. Battle score for attacker is 30
Casualties for Germans: 2 fighters
Casualties for British: 6 infantry
Casualties for Italians: 1 fighter and 6 infantryNon Combat Move - British
2 bombers moved from Southern Italy to Malta
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 mech_infantrys moved from Egypt to Tobruk
2 fighters moved from Burma to India
1 tactical_bomber moved from Burma to IndiaPlace Units - British
3 infantry placed in Egypt
2 armour and 1 mech_infantry placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 53 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 58 PUsPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - Italians
1 armour moved from Bryansk to Rostov
Italians take Rostov from Russians
1 armour moved from Rostov to Bryansk
2 artilleries and 1 infantry moved from France to Northern Italy
2 infantry moved from Romania to YugoslaviaCombat - Italians
Non Combat Move - Italians
2 aaGuns moved from Romania to YugoslaviaTurn Complete - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
3 fighters moved from India to 42 Sea Zone
1 fighter moved from New South Wales to QueenslandCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer, 5 fighters and 1 submarine
Japanese defend with 1 battleship, 1 cruiser and 1 transport
ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer, 5 fighters and 1 submarine remaining. Battle score for attacker is 39
Casualties for Japanese: 1 battleship, 1 cruiser and 1 transportNon Combat Move - ANZAC
5 fighters moved from 42 Sea Zone to Northern Territory
4 infantry moved from Queensland to Northern Territory
2 mech_infantrys moved from Queensland to Northern Territory
2 aaGuns moved from Queensland to Northern Territory
2 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Tobruk to Alexandria
1 fighter moved from Egypt to Persia
1 destroyer moved from 98 Sea Zone to 95 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 factory_minor and 15 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 infantry moved from Belarus to Smolensk
2 fighters moved from Bryansk to Smolensk
3 tactical_bombers moved from Bryansk to Smolensk
4 armour moved from Western Germany to Southern Italy
2 bombers and 2 tactical_bombers moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern ItalyCombat - Germans
Battle in Southern Italy
Germans attack with 4 armour, 2 bombers, 1 fighter and 2 tactical_bombers
British defend with 1 airfield, 2 armour, 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern Italy from British with 1 armour, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 3 armour
Casualties for British: 2 armour, 3 artilleries and 1 infantry
Battle in Smolensk
Germans attack with 2 fighters, 1 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters and 3 tactical_bombers moved from Smolensk to Bryansk
2 bombers, 1 fighter and 2 tactical_bombers moved from Southern Italy to Northern Italy
2 bombers moved from Northern Italy to Western Germany
7 infantry moved from Western Germany to Northern Italy
3 artilleries moved from France to Northern Italy
4 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Belarus to Bryansk
8 infantry moved from Novgorod to Belarus
4 infantry moved from Ukraine to Rostov
2 artilleries moved from Ukraine to Bryansk
3 infantry moved from Bessarabia to Ukraine
3 infantry moved from Romania to Bessarabia
2 infantry moved from Poland to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 submarine moved from 113 Sea Zone to 109 Sea Zone
3 infantry moved from Bulgaria to RomaniaPlace Units - Germans
1 artillery and 2 infantry placed in Ukraine
1 factory_minor placed in Western Ukraine
3 infantry placed in Novgorod
10 infantry placed in Western Germany
Germans undo move 4.
3 infantry placed in Romania
7 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 bomber, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Siberia to Soviet Far East
16 infantry moved from Amur to Korea
1 mech_infantry moved from Russia to Samara
1 mech_infantry moved from Russia to Samara
2 mech_infantrys moved from Samara to Volgograd
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
1 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Russia to Volgograd
1 fighter moved from Russia to Volgograd
1 tactical_bomber moved from Russia to Caucasus
1 infantry moved from Northwest Persia to CaucasusCombat - Russians
Battle in Soviet Far East
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Soviet Far East from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Korea
Russians attack with 16 infantry
Japanese defend with 1 artillery and 5 infantry
Russians win, taking Korea from Japanese with 11 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 5 infantry
Casualties for Japanese: 1 artillery and 5 infantry
Battle in Caucasus
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Caucasus from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 2 fighters and 2 mech_infantrys
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 fighters moved from Volgograd to Russia
1 tactical_bomber moved from Caucasus to Northwest Persia
2 armour and 2 mech_infantrys moved from Northwest Persia to Kazakhstan
1 tactical_bomber moved from Northwest Persia to Persia
2 infantry moved from Buryatia to Sakha
2 aaGuns moved from Amur to Korea
1 mech_infantry moved from Russia to Urals
1 mech_infantry moved from Russia to Urals
1 mech_infantry moved from Russia to UralsPlace Units - Russians
1 bomber, 3 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,4,2,1,4,2,4,4
Russians collect 24 PUs (3 lost to blockades); end with 24 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 bomber, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Siberia to Soviet Far East
16 infantry moved from Amur to Korea
1 mech_infantry moved from Russia to Samara
1 mech_infantry moved from Russia to Samara
2 mech_infantrys moved from Samara to Volgograd
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
1 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Russia to Volgograd
1 fighter moved from Russia to Volgograd
1 tactical_bomber moved from Russia to Caucasus
1 infantry moved from Northwest Persia to CaucasusCombat - Russians
Battle in Soviet Far East
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Soviet Far East from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Korea
Russians attack with 16 infantry
Japanese defend with 1 artillery and 5 infantry
Russians win, taking Korea from Japanese with 11 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 5 infantry
Casualties for Japanese: 1 artillery and 5 infantry
Battle in Caucasus
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Caucasus from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 2 fighters and 2 mech_infantrys
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 fighters moved from Volgograd to Russia
1 tactical_bomber moved from Caucasus to Northwest Persia
2 armour and 2 mech_infantrys moved from Northwest Persia to Kazakhstan
1 tactical_bomber moved from Northwest Persia to Persia
2 infantry moved from Buryatia to Sakha
2 aaGuns moved from Amur to Korea
1 mech_infantry moved from Russia to Urals
1 mech_infantry moved from Russia to Urals
1 mech_infantry moved from Russia to UralsPlace Units - Russians
1 bomber, 3 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,4,2,1,4,2,4,4
Russians collect 24 PUs (3 lost to blockades); end with 24 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kazakhstan: 2 mech_infantrys
EDIT: Adding units owned by Russians to Trans-Jordan: 2 mech_infantrys
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier, 2 destroyers, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
2 fighters moved from 41 Sea Zone to Celebes
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from Kwangsi to Philippines
1 fighter moved from Kwangsi to 35 Sea Zone
1 fighter moved from Java to 42 Sea Zone
2 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
2 tactical_bombers moved from Kwangsi to Burma
2 tactical_bombers moved from Kwangsi to Yunnan
2 tactical_bombers moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 destroyer moved from 6 Sea Zone to 16 Sea ZoneCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 destroyer and 1 submarine
Japanese win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer and 1 submarine
Battle in Szechwan
Japanese attack with 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
retreated to Szechwan
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Celebes from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Japanese win, taking Philippines from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 3 tactical_bombers
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 44 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Yenisey from Russians to Japanese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 3 tactical_bombers moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 fighter moved from 35 Sea Zone to Kwangsi
1 fighter and 3 tactical_bombers moved from Yunnan to Kwangsi
2 tactical_bombers moved from Szechwan to Kwangsi
3 armour moved from Hunan to Yunnan
3 armour moved from Kiangsu to Hunan
1 infantry moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 infantry moved from Malaya to Shan State
1 submarine moved from 43 Sea Zone to 44 Sea Zone
1 battleship and 1 carrier moved from 41 Sea Zone to 44 Sea Zone
2 fighters moved from Celebes to 44 Sea Zone
2 fighters moved from 42 Sea Zone to French Indo China
1 transport moved from 41 Sea Zone to 36 Sea Zone
2 infantry moved from Manchuria to Jehol
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Timguska to Yenisey
2 bombers moved from Philippines to KiangsiPlace Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 destroyer placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
2 armour and 1 mech_infantry placed in Kiangsu
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs