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G4015L ShinJi(Allies +14) v Karl7(Axis)

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 harbour and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 42 Sea Zone to 43 Sea Zone
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                1 artillery moved from New South Wales to Queensland
                1 destroyer moved from 33 Sea Zone to 17 Sea Zone
                      ANZAC take 22 Sea Zone from Japanese
                1 submarine moved from 19 Sea Zone to 20 Sea Zone
                      ANZAC take 19 Sea Zone from Japanese
                      ANZAC take 20 Sea Zone from Japanese

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                2 fighters moved from Hawaiian Islands to Iwo Jima
                1 fighter moved from 17 Sea Zone to Iwo Jima

    Place Units - ANZAC
                1 harbour placed in Iwo Jima
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French
                1 fighter moved from Gibraltar to 94 Sea Zone
                2 infantry moved from Libya to Tunisia
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone

    Combat - French
                Battle in 94 Sea Zone
                    French attack with 1 fighter
                    Italians defend with 1 transport
                    French win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - French
                1 fighter moved from 94 Sea Zone to Gibraltar

    Turn Complete - French

  • 15

    Assuming you hit z92 with everything, I’ll scramble all three planes.  And I’m off to bed.  :)

  • 22 20 19 18 17 16 15 14 12

    Cool, the calc says I have 70+ % odds but the dice have not been kind

    If I loose that will probably be the game!

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 8 armour, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 carrier, 4 fighters and 3 submarines moved from 97 Sea Zone to 92 Sea Zone
                2 fighters moved from Southern Italy to 92 Sea Zone
                3 bombers moved from Southern Italy to 92 Sea Zone
                2 tactical_bombers moved from Southern Italy to 92 Sea Zone
                1 fighter moved from Egypt to 92 Sea Zone
                1 infantry moved from Vyborg to Novgorod
                2 infantry moved from Baltic States to Novgorod
                1 fighter and 2 tactical_bombers moved from Baltic States to Novgorod

    Combat - Germans
                Americans scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
                Battle in Novgorod
                    Germans attack with 1 fighter, 3 infantry and 2 tactical_bombers
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Germans win, taking Novgorod from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in 92 Sea Zone
                    Germans attack with 3 bombers, 1 carrier, 7 fighters, 3 submarines and 2 tactical_bombers
                    French defend with 1 fighter; British defend with 3 fighters, 1 tactical_bomber and 2 transports; Americans defend with 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 4 transports
                    Units damaged: 1 carrier owned by the Americans
                    Germans win with 3 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 78
                    Casualties for Germans: 1 carrier, 5 fighters, 3 submarines and 1 tactical_bomber
                    Casualties for French: 1 fighter
                    Casualties for British: 3 fighters, 1 tactical_bomber and 2 transports
                    Casualties for Americans: 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 4 transports

    Non Combat Move - Germans
                3 bombers moved from 92 Sea Zone to Southern France
                1 tactical_bomber moved from 92 Sea Zone to Southern France
                2 fighters moved from 92 Sea Zone to Southern France
                1 fighter and 2 tactical_bombers moved from Novgorod to Baltic States
                8 armour moved from Baltic States to Western Ukraine
                7 mech_infantrys moved from Baltic States to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Bessarabia to Western Ukraine
                1 infantry moved from Poland to Eastern Poland
                9 infantry moved from Poland to Baltic States
                10 mech_infantrys moved from Germany to Baltic States
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 armour moved from Southern Italy to 97 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                2 armour and 2 infantry moved from 98 Sea Zone to Trans-Jordan
                2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Southern Italy to Yugoslavia
                2 artilleries and 4 infantry moved from France to Northern Italy

    Place Units - Germans
                8 armour, 1 infantry and 1 mech_infantry placed in Germany
                1 fighter placed in Western Germany
                Germans undo move 2.
                1 fighter placed in 97 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6,1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
                Germans collect 46 PUs (4 lost to blockades); end with 46 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

  • 22 20 19 18 17 16 15 14 12

    ok-I was a little worried that the Axis were doomed with the US throttling Japan… but now they may just have a chance or a least an opening.

    The Allies are still ahead, but the Axis got some breathing room.

  • 22 20 19 18 17 16 15 14 12

    Made a ncm edit… landed bombers in better position

    Germany edit .tsvg

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 3 armour and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Belarus to Eastern Poland
                1 infantry moved from Belarus to Eastern Poland
                1 infantry moved from Belarus to Novgorod
                1 infantry moved from Belarus to Novgorod
                1 infantry moved from Belarus to Novgorod
                1 tactical_bomber moved from Belarus to Novgorod
                1 fighter moved from Belarus to Novgorod
                1 fighter moved from Belarus to Eastern Poland

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Eastern Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Novgorod
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Russians win, taking Novgorod from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Changing ownership of Buryatia from Japanese to Russians
                EDIT: Removing units owned by Russians from Yakut S.S.R.: 4 infantry
                EDIT: Adding units owned by Russians to Buryatia: 4 infantry
                EDIT: Turning off Edit Mode
                1 tactical_bomber moved from Novgorod to Rostov
                1 fighter moved from Eastern Poland to Rostov
                1 fighter moved from Novgorod to Rostov
                2 mech_infantrys moved from Ukraine to Caucasus
                5 mech_infantrys moved from Volgograd to Caucasus
                1 armour and 2 mech_infantrys moved from Northwest Persia to Caucasus
                6 armour and 6 mech_infantrys moved from Iraq to Caucasus
                3 mech_infantrys moved from Belarus to Rostov
                1 infantry moved from Belarus to Bryansk
                1 infantry moved from Belarus to Bryansk
                1 infantry moved from Belarus to Bryansk
                1 mech_infantry moved from Russia to Ukraine
                1 mech_infantry moved from Russia to Ukraine
                2 aaGuns and 20 infantry moved from Archangel to Belarus
                3 mech_infantrys moved from Russia to Rostov

    Place Units - Russians
                2 armour and 1 mech_infantry placed in Volgograd
                1 armour and 4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                3 armour, 7 artilleries and 12 infantry moved from Burma to India
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Shan State to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 fighter moved from 36 Sea Zone to 42 Sea Zone
                2 fighters moved from 36 Sea Zone to Java
                1 battleship and 1 cruiser moved from 36 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser, 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 2 fighters and 2 infantry
                    ANZAC defend with 2 infantry
                    Japanese win, taking Java from ANZAC with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in India
                    Japanese attack with 3 armour, 7 artilleries and 12 infantry
                    British defend with 1 airfield, 1 harbour and 1 infantry; UK_Pacific defend with 1 factory_major
                    Japanese captures 3PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 3 armour, 7 artilleries and 12 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Burma to India
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                1 fighter moved from 42 Sea Zone to 36 Sea Zone
                2 fighters moved from Java to 42 Sea Zone
                5 fighters moved from Kwangsi to 36 Sea Zone
                3 tactical_bombers moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Kiangsu to Kiangsi
                1 tactical_bomber moved from 36 Sea Zone to Kwangsi

    Place Units - Japanese
                3 destroyers placed in 36 Sea Zone
                1 fighter and 3 infantry placed in Japan
                3 infantry placed in Japan
                Japanese undo move 1.
                1 destroyer placed in 6 Sea Zone
                2 destroyers placed in 36 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 14
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,5,4,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,4,3,6,1,2,6
                Japanese collect 40 PUs (14 lost to blockades); end with 43 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUs

  • 22 20 19 18 17 16 15 14 12

    ncm edit

    Japan.tsvg

  • 22 20 19 18 17 16 15 14 12

    I cry for Japan!    :cry: :cry: :cry: :cry: :cry:

  • 15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer and 7 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 bombers moved from Western United States to 6 Sea Zone
                1 fighter moved from Iwo Jima to 6 Sea Zone
                4 bombers moved from Iwo Jima to Japan
                2 fighters and 2 tactical_bombers moved from 17 Sea Zone to Amur
                1 fighter moved from 17 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from 17 Sea Zone to Japan
                1 bomber moved from Iwo Jima to Japan
                2 infantry and 2 mech_infantrys moved from Iwo Jima to 17 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 17 Sea Zone to 7 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 7 Sea Zone to 5 Sea Zone
                1 infantry and 1 mech_infantry moved from 5 Sea Zone to Amur
                1 battleship, 4 carriers, 2 cruisers and 5 destroyers moved from 17 Sea Zone to 7 Sea Zone
                1 battleship, 4 carriers, 2 cruisers and 5 destroyers moved from 7 Sea Zone to 5 Sea Zone
                1 infantry and 1 mech_infantry moved from 5 Sea Zone to Amur
                3 bombers moved from Iwo Jima to 6 Sea Zone
                2 destroyers and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 93 Sea Zone to 91 Sea Zone

  • 15

    5 Bmb, 1 Tac, and 2 Ftr headed to Japan to bomb ya.  Incercept?

    6 Bmb, 1 Ftr, and 4 Subs attacking your Dst in SZ 6.  Scramble?

  • 22 20 19 18 17 16 15 14 12

    no scram, but all intercept

  • 15

    OK.  We’ll do the air battle in TripleA, but I’ll roll the actual bombing here, since TripleA does it wrong (You have to declare what is going where, then roll AA guns separately for each group).  So, disregard the AA gun and bombing results in the email, OK?

  • 15

    OK.  Now for the actual bombing rolls.  I have 5 Bmbs left - my Tac bit it from the Air Battle.  Godspeed!

    4 Bmbs attack the Factory
    AA guns fire
    DiceRolls: 4@1; Total Hits: 04@1: (2, 3, 6, 5)

    1 Bmb attacks the Airfield
    AA gun fires
    DiceRolls: 1@1; Total Hits: 01@1: (3)

  • 15

    Nice!  Everything gets through.

    Damage to the Factory
    DiceRolls: 4@6; Total Hits: 44@6: (6, 6, 2, 3)

    Damage to the Airfield
    DiceRolls: 1@6; Total Hits: 11@6: (3)

  • 15

    Total of 20 damage to the Factory, and 5 to the Airfield.

    Well all reet!

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer and 7 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 bombers moved from Western United States to 6 Sea Zone
                1 fighter moved from Iwo Jima to 6 Sea Zone
                4 bombers moved from Iwo Jima to Japan
                2 fighters and 2 tactical_bombers moved from 17 Sea Zone to Amur
                1 fighter moved from 17 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from 17 Sea Zone to Japan
                1 bomber moved from Iwo Jima to Japan
                2 infantry and 2 mech_infantrys moved from Iwo Jima to 17 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 17 Sea Zone to 7 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 7 Sea Zone to 5 Sea Zone
                1 infantry and 1 mech_infantry moved from 5 Sea Zone to Amur
                1 battleship, 4 carriers, 2 cruisers and 5 destroyers moved from 17 Sea Zone to 7 Sea Zone
                1 battleship, 4 carriers, 2 cruisers and 5 destroyers moved from 7 Sea Zone to 5 Sea Zone
                1 infantry and 1 mech_infantry moved from 5 Sea Zone to Amur
                3 bombers moved from Iwo Jima to 6 Sea Zone
                2 destroyers and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 93 Sea Zone to 91 Sea Zone

    Combat - Americans
                Air Battle in Japan
                    Americans attacks with 8 units heading to Japan
                    Japanese launches 8 interceptors out of Japan
                    Air Battle is over, the remaining bombers go on to their targets
                Battle in 6 Sea Zone
                    Americans attack with 6 bombers, 1 fighter and 4 submarines
                    Japanese defend with 1 destroyer
                    Americans win, taking 6 Sea Zone from Japanese with 6 bombers, 1 fighter and 4 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Amur
                    Americans attack with 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
                    Japanese defend with 5 infantry
                    Americans win, taking Amur from Japanese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 5 infantry
                Strategic bombing raid in Japan
                    2 bombers killed by AA
                    Bombing raid in Japan rolls: 7,5,3 and causes: 6 damage to unit: harbour
                    Bombing raid in Japan causes 6 damage total.
                Cleaning up after air battles

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Iwo Jima: 2 bombers
                EDIT: Turning off Edit Mode
                1 fighter moved from Japan to 5 Sea Zone
                2 fighters and 2 tactical_bombers moved from Amur to 5 Sea Zone
                1 fighter moved from 6 Sea Zone to 5 Sea Zone
                3 bombers moved from Japan to Iwo Jima
                6 bombers moved from 6 Sea Zone to Iwo Jima
                2 submarines moved from 19 Sea Zone to 5 Sea Zone

    Place Units - Americans
                2 carriers, 1 destroyer and 7 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
                Turning on Edit Mode
                EDIT: Changing unit bombing damage for these Japanese owned units to: harbour = 0
                EDIT: Changing unit bombing damage for these Japanese owned units to: factory_major = 20
                EDIT: Changing unit bombing damage for these Japanese owned units to: airfield = 5
                EDIT: Turning off Edit Mode

  • 22 20 19 18 17 16 15 14 12

    So I nicked 2 ftrs for 1 of mine?

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